Zepher Posted October 1, 2015 Posted October 1, 2015 139 (East) - I will auto roll later today when I have the time. Quote
Scubacarrot Posted October 1, 2015 Posted October 1, 2015 There's been no declaration or clarification of what in-game powers would be given them. That's because we have the power of roleplay. Quote
Cutcobra Posted October 1, 2015 Posted October 1, 2015 Because no one that's Wolfgang can be king - they're there to make up for that fact. And because Ulric's been promising to give heroes power in his organization. Yes, but there can only be one king (only one title to one player) but practically everyone who joins the Wolfgang immediately gets a guaranteed title. Quote
Waterbrick Down Posted October 1, 2015 Posted October 1, 2015 All these arguments over political ideologies seem like perfect points to be shared in the Hall. Quote
Lind Whisperer Posted October 1, 2015 Posted October 1, 2015 Yes, but there can only be one king (only one title to one player) but practically everyone who joins the Wolfgang immediately gets a guaranteed title. It could be there to give more power to the people running for king - if they can hand out titles, it gives them a little influence beyond, "Hey, dude, we're totally friends, wanna vote for me?".Lind's campaign is based solely on the principle of meritocracy. Titles will be given out based on actual merit, not as trophies. You want a title? Be an awesome and strong player. We're not groveling for votes. We will campaign vigorously and annoyingly, but our campaign will take the high ground in all matters. All these arguments over political ideologies seem like perfect points to be shared in the Hall. True... Quote
Endgame Posted October 1, 2015 Posted October 1, 2015 (edited) A lot of NPCs from the Wolfgang are perfectly likable for me. Ulric is just plain evil to me, though, considering he plans to toss away the gangs he used to cement himself in Eubric instead of reforming them. Edited October 1, 2015 by Endgame Quote
Lind Whisperer Posted October 1, 2015 Posted October 1, 2015 A lot of NPCs from the Wolfgang are perfectly likable for me. Ulric does absolutely jack for me, though, considering he plans to toss away the gangs he used to cement himself in Eubric instead of reforming them. Agreed. There are good people in the Wolfgang, but the leadership and structure of it is such that it is not a good plan for Eubric. Quote
Endgame Posted October 1, 2015 Posted October 1, 2015 I'll shut up for the most part for now, though, because when Immortalis comes knocking, he'll share his thoughts on Eubric (basically mine via proxy. ) Quote
Cutcobra Posted October 1, 2015 Posted October 1, 2015 Lind's campaign is based solely on the principle of meritocracy. Titles will be given out based on actual merit, not as trophies. You want a title? Be an awesome and strong player. We're not groveling for votes. We will campaign vigorously and annoyingly, but our campaign will take the high ground in all matters. Excuse moi, but I'm not voting for Lind even if he is giving out titles. Not that Heckz doesn't like the character (If he met him as Flynn Flysperer he would totally have like him) but because he sure as heck ain't joining the Crescent Union. Quote
JimBee Posted October 1, 2015 Posted October 1, 2015 What I don't get is how the Wolfgang's mission now (without Baba) is different than the Crescent Union, and more importantly why the Feathered Serpent wouldn't join the Crescent Union for the same reasons he's joining the Wolfgang. I mean, the CU stands for foreigners and minority races and will agree to politically elect a king, which is the same as the Wolfgang as far as I can tell except for Ulric wants to be king himself. The only minor difference that I can detect from the topic posts is that the CU wants to "respect the traditions and history of Eubric"... which means what exactly? Houses fighting and no real law? But I thought that's what they wanted to change. Meanwhile, the Wolfgang wants no Houses and one king. I'm not seeing much of a difference here. Quote
UsernameMDM Posted October 1, 2015 Posted October 1, 2015 I'm not seeing much of a difference here. One has dragons, the other has fur-balls. I choose dragons. Quote
Kintobor Posted October 1, 2015 Posted October 1, 2015 (edited) The Crescent Union, particularly the Shadeux, probably won't abolish the contracts with the orcish slaves they have in servitude to them. That's probably the reason Kukulkan went to Ulric. Edited October 1, 2015 by Kintobor Quote
Scubacarrot Posted October 1, 2015 Posted October 1, 2015 Because Kulkulkan has no fate in the Houses. Ultimately we can all find things we'd think as odd moves, but it's a fantasy games and we need to suspend our disbelief. But that doesn't mean that it's not a very interesting move, I think, more than anything else. It's cool, anyways, and it could be a great way for the Wolfgang to gather some much needed goodwill. Goodwill among heroes, at least. Quote
Sandy Posted October 1, 2015 Author Posted October 1, 2015 A lot of NPCs from the Wolfgang are perfectly likable for me. Ulric is just plain evil to me, though, considering he plans to toss away the gangs he used to cement himself in Eubric instead of reforming them. He doesn't only plan it, Ulric already did away with most of the crooks back in Quest#66. Remember how he allowed his top three generals all die? Alfendi Lupine and his ilk have long since abandoned Wolfgang, and the Sewer Wolves slipped under my radar, since I've been forbidding QMs to portray members of Wolfgang as mere thieves and killers for a long time now. Sure, the Fearsome Four resorted to dubious means in Quest#100, but they were all more misundertood than wicked (well, except Detraehd, she was a cold bitch). What I don't get is how the Wolfgang's mission now (without Baba) is different than the Crescent Union, and more importantly why the Feathered Serpent wouldn't join the Crescent Union for the same reasons he's joining the Wolfgang. I mean, the CU stands for foreigners and minority races and will agree to politically elect a king, which is the same as the Wolfgang as far as I can tell except for Ulric wants to be king himself. The only minor difference that I can detect from the topic posts is that the CU wants to "respect the traditions and history of Eubric"... which means what exactly? Houses fighting and no real law? But I thought that's what they wanted to change. Meanwhile, the Wolfgang wants no Houses and one king. Except that the Crescent Union isn't exactly egalitarian. They have a family of Aoi - probably the most priviledged races on Olegaia - and a guild of alchemists who practically form a secret society that persecutes those that try to practice their trade outside their watchful eye. These people already have power over Eubric, and they haven't really seen necessary to intervene with orcish slavery before this - so why would they begin now? Quote
Endgame Posted October 1, 2015 Posted October 1, 2015 He doesn't only plan it, Ulric already did away with most of the crooks back in Quest#66. Remember how he allowed his top three generals all die? Alfendi Lupine and his ilk have long since abandoned Wolfgang, and the Sewer Wolves slipped under my radar, since I've been forbidding QMs to portray members of Wolfgang as mere thieves and killers for a long time now. Then my opinion on him is cemented. I think there might have been a miscommunication down the line, because I there have definitely been a lot of wolfgang thieves/cannon fodder for quite a while now. Quote
Sandy Posted October 1, 2015 Author Posted October 1, 2015 I think there might have been a miscommunication down the line, because I there have definitely been a lot of wolfgang thieves/cannon fodder for quite a while now. I don't know how that can be, since I can't even count how many quest ideas starting with "The Wolfgang wants to steal/murder/kidnap this item/person, and the heroes have to stop them" I've rejected over the years. Quote
Endgame Posted October 1, 2015 Posted October 1, 2015 I don't know how that can be, since I can't even count how many quest ideas starting with "The Wolfgang wants to steal/murder/kidnap this item/person, and the heroes have to stop them" I've rejected over the years. 70 and 73 come to mind, and there's been 60 odd quests since then. Quote
UsernameMDM Posted October 1, 2015 Posted October 1, 2015 Ugh. Sorry, but I came here to play a fantasy RPG, not embroil myself in some socio-political commentary/experiment. Why can't we just fight against monsters, weird creatures and loot long forgotten catacombs and dungeons... Quote
Waterbrick Down Posted October 1, 2015 Posted October 1, 2015 I don't know how that can be, since I can't even count how many quest ideas starting with "The Wolfgang wants to steal/murder/kidnap this item/person, and the heroes have to stop them" I've rejected over the years. I think it comes from QM's wanting an antagonist that doesn't take a whole lot of setup in order for PC's to be familiar with them. The Wolfgang always used to be the standard "bad guys" that everyone knew about and QM's could always use as a foil. I know we've recently been trying to portray them in a different light, but old habits die hard. Quote
KotZ Posted October 1, 2015 Posted October 1, 2015 Ugh. Sorry, but I came here to play a fantasy RPG, not embroil myself in some socio-political commentary/experiment. Why can't we just fight against monsters, weird creatures and loot long forgotten catacombs and dungeons... I think that's still entirely possible; just don't pick a side, which is a valid choice in my opinion. Quote
Pyrovisionary Posted October 1, 2015 Posted October 1, 2015 Sorry, but I came here to play a fantasy RPG, not embroil myself in some socio-political commentary/experiment. Quote
Waterbrick Down Posted October 1, 2015 Posted October 1, 2015 Ugh. Sorry, but I came here to play a fantasy RPG, not embroil myself in some socio-political commentary/experiment. Why can't we just fight against monsters, weird creatures and loot long forgotten catacombs and dungeons... I think you just described all of Endgame's quests. Apart from when he tries to make it into a complex backstory about immortal and all powerful beings. Quote
Lind Whisperer Posted October 1, 2015 Posted October 1, 2015 I don't know how that can be, since I can't even count how many quest ideas starting with "The Wolfgang wants to steal/murder/kidnap this item/person, and the heroes have to stop them" I've rejected over the years. *raises hand* The Nnjago Empire quest I'm working on would have featured Wolfgang in that light - well, a slightly different light, but close enough. Ugh. Sorry, but I came here to play a fantasy RPG, not embroil myself in some socio-political commentary/experiment. Why can't we just fight against monsters, weird creatures and loot long forgotten catacombs and dungeons... Because this way, we get invested in the game, and keep coming back. I think it comes from QM's wanting an antagonist that doesn't take a whole lot of setup in order for PC's to be familiar with them. The Wolfgang always used to be the standard "bad guys" that everyone knew about and QM's could always use as a foil. I know we've recently been trying to portray them in a different light, but old habits die hard. I think that stems from the fact that the Wolfgang is the only faction based on an actual LEGO theme - and the Wolfgang were typically villains. I think you just described all of Endgame's quests. Apart from when he tries to make it into a complex backstory about immortal and all powerful beings. But those are the awesomest ones... Quote
Scubacarrot Posted October 1, 2015 Posted October 1, 2015 It's kind of interesting that even though Sandy, the loremaster for the Wolfgang has been trying to push them one way, people clearly have been portraying the Wolfgang in another way. That, I think, shows that clearly there is some form of mostly consensus over what they are or how they operate among the players. Quote
Waterbrick Down Posted October 1, 2015 Posted October 1, 2015 *raises hand* The Nnjago Empire quest I'm working on would have featured Wolfgang in that light - well, a slightly different light, but close enough. Because this way, we get invested in the game, and keep coming back. I think that stems from the fact that the Wolfgang is the only faction based on an actual LEGO theme - and the Wolfgang were typically villains. But those are the awesomest ones... We've seen plenty of LEGO theme factions displayed in this game that have little correlation to their real world counter-parts. Quote
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