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Flipz casts Giant Relatively Miniscule Wall of Text, it is super effective!

Readers are now educated! Flipz is victorious!

Fix'd. Remind me to PM you the development notes for my Star Trek RPG sometime. :tongue: I nearly maxed out three 10,000 character posts in the initial forum where it's started, and that's not counting the behind-the-scenes notes, the Story Posts (excerpts from the story that goes along with the RPG), and all of the NEW stuff I've typed up while adding an actual stat system (yes, I had nearly 27,000 characters of stuff for the RPG BEFORE adding a stat system. I'm kind of crazy like that :laugh:). Not to mention the NPC character profiles which I've pretty much figured out but haven't typed up yet...

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Posted

*Biggest megablocking snip I've every had to remove*

TL;DR Atramor should go with Raider, it fits both his personality and his stats. :wink:

Whoa. *huh*

Watch yourself, I just rolled a critical hit on Wall of Text...

I've changed my mind on Assassin, simply because ranged weapons are too scarce (and they usually don't have as good effects) as melee, and I'd like to use a class up to its full potential. The OHKO is very alluring, but the lack of a directly damaging shield and the low health bonus, combined with the lack of special bonuses against reducing damage, shy me away from it.

Black Knight is one of my top two choices right now. Lack of gold doesn't bother me too much, I traded my entire inventory for the stupid Sapper at one point, wasting 100 gold, but it didn't really irritate me. The Sapper, along with the enchanced SP because of my SWH, would make me nearly immortal as a Black Knight, because not only would i have extra SP, all those Mortal Hits would be balanced by the Sapper's Lifesteal. Intimidation's pretty cool, Hide is very helpful, and screw the rest of my team, as long as I don't get hit I'm good. :grin:

I'm honestly chuckling to myself about your points on Raider. It's the only class I really said 'no' to at first. Like I said, I'm not too fussed with gold, and other than that, it has the same lack of avoidable damage as Assassin.

Oh, and Atramor, while he does distrust Ether, isn't afraid to use it if it means keeping him alive longer. He's just not the wand-and-pointy-hat type...no offense. :blush:

Sorcerer I didn't consider, because like it's been mentioned, it has a distinct lack of meditation, making my reliant on tonics and gems, neither of which I have or want to have to have. Mirror Damage is okay, but it has a really terrible health increase, not to mention it still lacks avoidable damage, so I'd be dead quick. As far as I see, Sorcerer eats up gold, Ether, and health.

I really like Witch. The poison doesn't do much (though Sandy mentioned she may add something to it), but Jinx and Hex really own the class. There is a huge health increase, so I need not worry about damage, and I'm desperate to see what 'Call an extra 3 guards to battle' will do on Jinx...I want to be turning the enemy's own troops against him, and I can accomplish that with both Hex and Jinx. The health bonus and the Sapper will remove most need for me to heal myself, so I don't think I'll be healing too much, reducing the need for as many tonics as I'd need for Sorcerer.

And here's a section purely for characterization.

Assassin would fit Atramor, but he's not a ranged weapon person, nor does he like to believe in luck.

Black Knight...I was fighting myself on that one. I knew it wouldn't fit him, but the stats were just too much to miss. Although, to be honest, after I rigged up a Black Knight outfit for him, I realized I used considerably less armor than any current knight, not to mention he lacked sleeves. And a helmet. And any armor other than his torso print. And there was little actual black in the armor. :laugh:

Raider....I didn't think about, but you have a fantastic point. Then again, he's used to living off nothing but the dregs, so gold's just an incentive to him. He also dislikes barbarians a bit, and their style and weapons.

Sorcerer, although the characterization, should I choose this class, would be nearly identical to his as a Witch.

Witch, since Sandy mentioned the advanced classes being combinations, I thought I would be. I even guessed the original name right. :tongue: As with whatever advanced class I choose, McCafferey will play into it, and to Witch I think she plays the best. And, I'll be honest, Atramor looks both awesome and hilarious in this outfit. As soon as I get my camera fixed...

Those are my thoughts. Shall I gave my opinion on Arthur now? :grin:

Posted

Fix'd. Remind me to PM you the development notes for my Star Trek RPG sometime. :tongue: I nearly maxed out three 10,000 character posts in the initial forum where it's started, and that's not counting the behind-the-scenes notes, the Story Posts (excerpts from the story that goes along with the RPG), and all of the NEW stuff I've typed up while adding an actual stat system (yes, I had nearly 27,000 characters of stuff for the RPG BEFORE adding a stat system. I'm kind of crazy like that :laugh:). Not to mention the NPC character profiles which I've pretty much figured out but haven't typed up yet...

Perhaps Im just easily impressed :blush: .

Posted

*snip*

I really like Witch. The poison doesn't do much (though Sandy mentioned she may add something to it), but Jinx and Hex really own the class. There is a huge health increase, so I need not worry about damage, and I'm desperate to see what 'Call an extra 3 guards to battle' will do on Jinx...I want to be turning the enemy's own troops against him, and I can accomplish that with both Hex and Jinx. The health bonus and the Sapper will remove most need for me to heal myself, so I don't think I'll be healing too much, reducing the need for as many tonics as I'd need for Sorcerer.

*snip*

Witch, since Sandy mentioned the advanced classes being combinations, I thought I would be. I even guessed the original name right. :tongue: As with whatever advanced class I choose, McCafferey will play into it, and to Witch I think she plays the best. And, I'll be honest, Atramor looks both awesome and hilarious in this outfit. As soon as I get my camera fixed...

Those are my thoughts. Shall I gave my opinion on Arthur now? :grin:

Go with Witch, honestly, it fits Atramor better than Black Knight, and as of yet no one is planning to play as one (Dak, I think, has Black Knight covered as far as story goes). Plus, we need to see more of McCafferey. :tongue:

Yes, your opinion would be much appreciated! As I mentioned in my "meta-backstory" WoT, Magic tends to be a fallback for me story-wise, so I don't have the objectivity to truly "review" the Mage-based Advanced Classes.

Posted

Flipz, what is your opinon on where Dyric should go? I was thinking Assassin, because of the improved attack qualities and the good RPing for Dyric's charecter, but I'm interested in hearing your opinion.

Posted

Well, from what I've seen so far, Arthur is a fairly interesting whose main purpose is, to be blunt, Lawful Good, and constantly looking for knowledge.

Battle Mage I don't think would suit him too well. The last thing it seems like he wants to do is to get into a physical fight, which is of course it the entire point behind Battle Mages. Of course, given that it doesn't require direct fighting, it's a good possibility, especially with its combined power and counter. Again, though, it doesn't fit his character.

Evoker, on the other hand, would. Very well, I may add. Summoning spirits to fight for him sounds like something Arthur would do, and bows prevent any real, direct damage from coming at him. It leaves him vulnerable - very much so - but he's always in the back row anyway with ranged weapons, so that's not too bad.

Mystic Knight...same thing as Battle Mage, except he'd have to fight with a shield. Not to mention Arthur isn't too fussed with his physical weapons, so enchantment won't do much. It, also, doesn't fight his character all too much - Mystic Knight seems more fitting for any Knight than it would a Mage.

Sage, I could totally see Arthur going this path. He's knowledgeable, doesn't like much hand-to-hand combat (or maybe I'm generalizing Mages :laugh: )

Sorcerer is another good possibility. He'd be more Mageish than Rogueish, of course, but it's a sound class. It does still hold the issue of regaining Ether, although you will have had to deal with that already. You'd mostly just be putting your Ether to more use. I actually think this is the best choice for him - spells that deal with the mind, lots of gold to buy more gems and tonics with, and you gain access to a wider range of weaponry.

Stat-wise, I'd go with Sage. Character-wise, Sorcerer fits better.

I also think he seems more the type to use scrolls than gems, myself. But again, he hasn't been playing long, I don't know much about him.

Posted (edited)

Go with Witch, honestly, it fits Atramor better than Black Knight, and as of yet no one is planning to play as one

I hadn't weighed in before as Nerwen still has at least a quest and a half to go before reaching 15, but I'd decided on witch as her advanced class. There will be rp to fill out the choice but from a meta-game. Level I wanted to avoid the predicable Paladin/Druid path that is developing.

No offense to Cronk meant!

Saying this shouldn't affect your choice for Atramor, Pie. I'm just suing you wouldn't be the only witch (though you'd likely be the first!).

Edited by Chromeknight
Posted

You guys know you can switch classes any time out of quest, right? Of course if you want to stick with one for the purpose of characterization, that's totally understandable. And the equipment to supply several ACs would cost a lot. :grin:

What I have planned for Hybros includes three of the five available classes for him. My plan to go directly to the most powerful class (IMO), the Black Knight, isn't working the way I had expected so there will probably be some class changes in between now and then.

Thanks for the in-depth look on some of the classes, Flipz. There are some things that I hadn't taken into consideration, especially for the Raider.

Posted

There are some things that I hadn't taken into consideration, especially for the Raider.

Yeah, I was originally thinking of going Berserker, but Flipz has me pretty convinced that Raider would work well for Alisha as well, and has the added bonus of filling her coffers with gold! :grin:

Posted

Saying this shouldn't affect your choice for Atramor, Pie. I'm just suing you wouldn't be the only witch (though you'd likely be the first!).

That's cool. I haven't tototally decided yet. Even if I say I have, I'm probably really not. I said I was for sure going to be a Black Knight too. :laugh: In any case, it'll be interesting to see how each one works. One a collected Elven Cleric, the other a pirate Rogue and his chicken.

So...to the QMs, since I assume it'll kind of be to their jurisdiction...what would happen if a Witch was to roll Special Damage to an enemy who summons more soldiers? The Jinx description is to benefit from the special while the enemy takes the negative effects... :innocent:

Posted (edited)

Flipz, what is your opinon on where Dyric should go? I was thinking Assassin, because of the improved attack qualities and the good RPing for Dyric's charecter, but I'm interested in hearing your opinion.

Well, stats-wise, I'd direct him to Raider or maybe witch, but those don't fit his character. I feel that's very important, so I'll focus on the character side of things.

Dyric does tend to attack from the back a lot, so Assassin definitely fits his character. He tends to flee a lot, so that also fits the Assassin character. He sort of strikes from the shadows out of fear of retaliation; if he can't be seen, then nothing can hurt him--except his memories of the past. He might also do well as a Raider, though he doesn't seem like the type to go for gold all the time, and he's a bit more "civilized" than I imagine a Raider would be. Black Knight is right out, storyline-wise; if he continues his current streak of running from that which scares him, he wouldn't have the strength of character to Intimidate people, and he wouldn't be able to stand firm and let his armor take the hit, which would render it useless (again, this is just as far as characterization goes). Likewise, he doesn't seem like the crafty, power-hungry sort, and in fact he doesn't even seem to desire supernatural power at all; I can't recall him ever mentioning even a passing interest. (Plus, since he has no gems, it would be a pain for him to collect them.) Witch would be an interesting option, perhaps in his eagerness to prove all of Wren's taunts wrong, he slowly, inexorably becomes more like her, leading to his following the path of the Witch.

Overall, I'd go with Assassin if he wants to follow the "strikes from the shadows out of fear" storyline, otherwise I'd go with Witch if he wants to be braver and stronger to challenge Wren. If Dyric ends up on a second Wren quest, then DEFINITELY go with Witch, it'd be too good of a storyline to pass up.

Well, from what I've seen so far, Arthur is a fairly interesting whose main purpose is, to be blunt, Lawful Good, and constantly looking for knowledge.

Battle Mage I don't think would suit him too well. The last thing it seems like he wants to do is to get into a physical fight, which is of course it the entire point behind Battle Mages. Of course, given that it doesn't require direct fighting, it's a good possibility, especially with its combined power and counter. Again, though, it doesn't fit his character.

Evoker, on the other hand, would. Very well, I may add. Summoning spirits to fight for him sounds like something Arthur would do, and bows prevent any real, direct damage from coming at him. It leaves him vulnerable - very much so - but he's always in the back row anyway with ranged weapons, so that's not too bad.

Mystic Knight...same thing as Battle Mage, except he'd have to fight with a shield. Not to mention Arthur isn't too fussed with his physical weapons, so enchantment won't do much. It, also, doesn't fight his character all too much - Mystic Knight seems more fitting for any Knight than it would a Mage.

Sage, I could totally see Arthur going this path. He's knowledgeable, doesn't like much hand-to-hand combat (or maybe I'm generalizing Mages :laugh: )

Sorcerer is another good possibility. He'd be more Mageish than Rogueish, of course, but it's a sound class. It does still hold the issue of regaining Ether, although you will have had to deal with that already. You'd mostly just be putting your Ether to more use. I actually think this is the best choice for him - spells that deal with the mind, lots of gold to buy more gems and tonics with, and you gain access to a wider range of weaponry.

Stat-wise, I'd go with Sage. Character-wise, Sorcerer fits better.

I also think he seems more the type to use scrolls than gems, myself. But again, he hasn't been playing long, I don't know much about him.

Interesting...I think you're right about him starting out Lawful Good, though something I haven't yet been able to get across is that he has his own definition of "good"; not grey-and-grey morality per se, more along the lines of that being mixed with blue-and-orange morality. He's sort of a Jedi Exile sort of character in a way, I guess.

When I first saw the Advanced Classes, I thought Sage would be the way I'd settle my initial dillemma of whether to make Arthur a Mage or a Cleric. When I actually looked at the stats, though, it just didn't seem to fit for me. The Sage, character-wise, seems to me to be more of the arcane and aloof type, the ones who think everything through a hundred times before they act. Arthur embodies a sort of improvisational impulsiveness; sure, he plans ahead, but only after it's too late to avoid the problem entirely. Case in point: he didn't have second thoughts about working for the Hinckwells until after he embarked on the Quest. At the same time, he does think before he acts, and for that reason a Battle Mage would only fit stat-wise (for the HP regen).

Mystic Knight was the first Advanced Class I actually looked at. It really appealed to me--it still does--but perhaps a little less so now that I've given other classes serious consideration. It's got this neat, quirky-arcane vibe to it that fits with Arthur's personality; to me, a Mage is the complete opposite of a Knight, and the two together are a very interesting combo; it reminds me of the Jal Shey in Star Wars. If Arthur doesn't follow this path, I really look forward to seeing someone else who does. (Actually, Dwellington appears to be a good candidate for this, as he too is a bit quirky compard to most of our Mages.)

I'm going to be honest, Evoker appealed to me mainly because of the Ninjago Dragons and Pokemon. :tongue: Now I've seen it in action, I still really like it, but character-wise it really seems to fit the quieter Ranger-types like Alexis more. I really like the idea of Althior as an Evoker, though, it seems a waste not to have spirits associated with all those gems. :tongue:

I was a bit hesitant about Sorcerer at first, but now I'm liking it more and more. It seems to fit with a story of Arthur's slow move away from the Lawful and towards the Neutral/Chaotic. Plus, ironically, gold is rather important to him, and being a Sorcerer would help him gain that. An exhibition of his dark powers as a Sorcerer would also help him gain favor with the Shadeaux, something I've wanted since the start. As the Mystic Knights seem to reflect the Jal Shey, the Sorcerer fits the Zeison Sha of Star Wars; I wore the Zeison Sha gear almost exclusively in KotOR 2, and it was glorious. If I take Arthur down this path, I MUST have a Discblade for him.

Ultimately, I think it's going to be between Mystic Knight and Sorcerer, leaning toward Sorcerer. We'll see how it goes as he rises in Level!

EDIT: Oh, and yes, once he has an Amethyst, a Topaz, and maybe a Diamond his attention will turn to scrolls. They DEFINITELY fit him better, especially now that I realize they aren't one-use-only items.

Edited by Flipz
Posted

Overall, I'd go with Assassin if he wants to follow the "strikes from the shadows out of fear" storyline,

Yeah, I was kind of thinking something like that. There'll be an added layer, though, which will be interesting.

Posted

Wow. Flipz has already helped a lot of people choose their Advanced Class. Can you help me with mine, Flipz? :sweet: I was mainly thinking a Raider or Berserker, since those would suit Alisha best, but I'm still not sure. Berserker has a lot of health and a shield, but Raider gives gold on a Shield roll so I'm kind of torn between them.....

Posted

Wow. Flipz has already helped a lot of people choose their Advanced Class. Can you help me with mine, Flipz? :sweet: I was mainly thinking a Raider or Berserker, since those would suit Alisha best, but I'm still not sure. Berserker has a lot of health and a shield, but Raider gives gold on a Shield roll so I'm kind of torn between them.....

I'm not Flipz, but I believe you'd be better suited to Berserker, seeing as, like Tesni, Alisha is a hot tempered barbarian. Raider seems to be someone who is a bit sneaky, but they come out to kick butt when they need to. :classic:

I think I'm between Mystic Knight and Sage. Sage helps Althior within the light, but Mystic Knight can get nice WP upgrades and is the mightier figure that Althior needs.

Posted (edited)

Wow. Flipz has already helped a lot of people choose their Advanced Class. Can you help me with mine, Flipz? :sweet: I was mainly thinking a Raider or Berserker, since those would suit Alisha best, but I'm still not sure. Berserker has a lot of health and a shield, but Raider gives gold on a Shield roll so I'm kind of torn between them.....

Seeing as you're starting out Barbarian, I'd recommend Raider. You'll get used to your Frenzy, and as Peppermint_M can attest, the sudden switch to the battle cry for Berserkers would be very difficult to get used to. Raiders, on the other hand, hit all opponents AND get gold--a good improvement from a basic Barbarian.

EDIT: Ha, K-nut and I both posted at the same time, gave the same example...and came to completely opposite conclusions. :laugh:

Edited by Flipz
Posted

EDIT: Ha, K-nut and I both posted at the same time, gave the same example...and came to completely opposite conclusions. :laugh:

Wrong, I posted two minutes before you. :tongue: I'll join the party, though. Do you think that Althior would be a better Mystic Knight or Sage?

Posted

Wrong, I posted two minutes before you. :tongue: I'll join the party, though. Do you think that Althior would be a better Mystic Knight or Sage?

If you want my opinion, I'd go Sage, unless you really plan to boost up Dragoro. Like I said, Mystic Knight seems more like a boosted knight than an enhancement to Mages, since Knights are still heavily dependent on their weapons.

Posted

You should be an advanced class advisor... :laugh:

On that note, what do you think De'kra should become? As I have stated he will become an Assassin, but I am currious to see what you think.

Posted

If you want my opinion, I'd go Sage, unless you really plan to boost up Dragoro. Like I said, Mystic Knight seems more like a boosted knight than an enhancement to Mages, since Knights are still heavily dependent on their weapons.

The thing about Mystic Knight is that It's a good, kick butt class, but I see your point. Althior's new outfit also could be suitable for a Sorcerer, so that could be a nice way to go too. It'll probably be Sorcerer or Sage.

Posted

The thing about Mystic Knight is that It's a good, kick butt class, but I see your point. Althior's new outfit also could be suitable for a Sorcerer, so that could be a nice way to go too. It'll probably be Sorcerer or Sage.

Another option is to go Sorcerer a while, get a bunch of gold, and spend on upgrading a shield and Dragoro and then go Mystic Knight. It'll just be tough to get started, considering you basically need a shield for the class to live up to its full potential.

On that note, what do you think De'kra should become? As I have stated he will become an Assassin, but I am currious to see what you think.

For De'kra? For reasons of both stats and story, it's hard to imagine him as anything but an Assassin, to be honest. :laugh: Witch, maybe, but Assassin just fits perfectly.

Sorry if that's not particularly helpful. :blush: You could also avoid the luck being against him, as it seems to have been the case, by using ranged weaponry.

Of course, he seems to have a deep dislike for Ether, too, so Assassin would still seem the best choice.

Posted

The thing about Mystic Knight is that It's a good, kick butt class, but I see your point. Althior's new outfit also could be suitable for a Sorcerer, so that could be a nice way to go too. It'll probably be Sorcerer or Sage.

Between Mystic Knight and Sage...for Althior, Sage. With all those gems, he's got a very "arcane" vibe around him, plus a super-"Light" type class like that would contrast well with the whole Abraxas business...and living up to his class would provide good motivation to take down the demon once and for all.

I still think Althior would be an epic Evoker, though... :laugh:

Posted

For De'kra? For reasons of both stats and story, it's hard to imagine him as anything but an Assassin, to be honest. :laugh: Witch, maybe, but Assassin just fits perfectly.

Sorry if that's not particularly helpful. :blush: You could also avoid the luck being against him, as it seems to have been the case, by using ranged weaponry.

Hooray, I have successful potrayed a character as intended. Now to abuse this character building skill to make Legend of Zelda Fanfictions! Let airships and dragons battle for my amusement. It is the next logical step after Spirit Tracks. I can see how Witch works if you factor in his empathy and guilt towards the people of Uland, he would want to heal. But that won't work since he has certain opinions about clerics. We haven't really gotten to see it since he hasn't meet anyone who is very religious, but it is partly why he doesn't trust Ether. He doesn't hate Clerics though, he pities them.

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