Jebediahs Posted July 11, 2012 Posted July 11, 2012 O_o;; Indeed. Sometimes I believe the luck of the die has been infused into the character. Most of his initial rolls are pretty good. Quote
Jebediahs Posted July 11, 2012 Posted July 11, 2012 Sorry for Double Post. @Zephyr: Boomingham's comments always make me chuckle. Are we going to see a photo of him in his hood and dress uniform? Quote
Zepher Posted July 11, 2012 Posted July 11, 2012 Yeah, I do actually think it may be time for Boomingham to get a make-over. I've had him wearing the same stuff since he showed up, so why not change it up a little? And yeah, all the roleplaying of Quest 28 will be sorely missed when it is over. All the characters were fun to interact with, and I hope I get to quest with a number of you again soon. I find an issue (not really an issue I want to fix, just a note I guess) with Heroica is that with everyone all over the place all the time, it's hard to build up friendships when you go on a quest once with a character, and then don't see them for ages. Boomingham's close friends are all gone and he hasn't seen some of them for almost six months now. That's why I think some quest should be allowed to submit parties that want to go together. Not all quests, or you'd never meet new players, but some quests that way would be cool. Quote
Darkdragon Posted July 11, 2012 Posted July 11, 2012 Zepher I agree with everything you jus said. Quote
Brickdoctor Posted July 11, 2012 Posted July 11, 2012 That's why I think some quest should be allowed to submit parties that want to go together. Not all quests, or you'd never meet new players, but some quests that way would be cool. And also not all quests because some players will start forming teams of veterans that steamroll your average enemies. Quote
CMP Posted July 11, 2012 Posted July 11, 2012 Well, once you go on two or more quests with someone you start to remember them. But I do like the idea you've used for Quest 38 (39?), Zepher, in the pre-formed parties. Quote
Peppermint_M Posted July 11, 2012 Posted July 11, 2012 *Innocent Whistling* I wonder what will meet Tesni back at the hall, some friends of hers have been making major progress! Quote
Masked Builder Posted July 12, 2012 Posted July 12, 2012 *Innocent Whistling* I wonder what will meet Tesni back at the hall, some friends of hers have been making major progress! I know Alexis can't wait till some of her more "active" friends make a return. Quote
JimBee Posted July 12, 2012 Posted July 12, 2012 And also not all quests because some players will start forming teams of veterans that steamroll your average enemies. Actually that would be preferable to mixed parties (level 1s with anything above level 10 would be a nightmare to balance!). You can always adjust enemies too. And I think Quest 28 is about as veteran as it gets. Quote
Sisco Posted July 12, 2012 Posted July 12, 2012 And I think Quest 28 is about as veteran as it gets. Let's do a quick headcount, shall we? 1 Level 21.66 Warden 1 Level 19 Assassin 1 Level 18.5 Shaman 1 Level 18 Paladin 1 Level 18 Sorcerer Yeah, that's pretty dang veteran. And I have to say, I'm loving it. I'm loving this mix of characters for roleplaying. From straining my relationship with Haldor to my exchange about hairstyles with Nur, it's been a fun ride. I'd love to quest with any number of you again. Quote
Palathadric Posted July 12, 2012 Posted July 12, 2012 I find it hard to believe that Quest #36 is already almost as long or longer than so many of the other on-going quests. What have we been talking about all this time? Quote
LEGOman273 Posted July 12, 2012 Posted July 12, 2012 (edited) I find it hard to believe that Quest #36 is already almost as long or longer than so many of the other on-going quests. What have we been talking about all this time? Loot, loot, the fact that Proggs are Demons, trying to reason with Proggs, loot, searching for loot, loot. Question: Are the cannonballs Quest-Items, or can they be used elsewhere? Edited July 12, 2012 by LEGOman273 Quote
Endgame Posted July 12, 2012 Posted July 12, 2012 (edited) I expected it to reach it's close in 30 pages. But dear lord, you guys are moving fast. This has to be a record! We're nearing the big finale though. I expect it to end on page 55-60 - double the amount of pages then anticipated. The cannonballs will not be taken from you at the end of the quest. any unused essences will be, because they'll be rendered useless. Edited July 12, 2012 by Endgame Quote
LEGOman273 Posted July 12, 2012 Posted July 12, 2012 (edited) I expected it to reach it's close in 30 pages. But dear lord, you guys are moving fast. This has to be a record! We're nearing the big finale though. I expect it to end on page 55-60 - double the amount of pages then anticipated. The cannonballs will not be taken from you at the end of the quest. any unused essences will be, because they'll be rendered useless. But the Essences can be refined into consumables, though, right? Once we defeat the Death Progg, can we finish searching looting the Vault? Edited July 12, 2012 by LEGOman273 Quote
Palathadric Posted July 12, 2012 Posted July 12, 2012 I expected it to reach it's close in 30 pages. But dear lord, you guys are moving fast. This has to be a record! We're nearing the big finale though. I expect it to end on page 55-60 - double the amount of pages then anticipated. The cannonballs will not be taken from you at the end of the quest. any unused essences will be, because they'll be rendered useless. Daxus and Pretzel, who accounted for a hell of a lot of those posts, had been sitting around the hall for way too long. But the Essences can be refined into consumables, though, right? Once we defeat the Death Progg, can we finish searching looting the Vault? Of course. We will lock the door from the inside so Mrs. Commerz won't be able to get in and then we'll loot to we're content. We will later tell her we locked it to prevent the proggs from escaping. Quote
Endgame Posted July 12, 2012 Posted July 12, 2012 You're implying you can actually defeat the death progg. Yes, you'll keep the consumables when the quest is over, and when the death progg dies, you can loot the rest of the vault. There's still that chest taunting you... Quote
Scubacarrot Posted July 12, 2012 Posted July 12, 2012 Just wanted to add to what has already been said, about Quest 28, to WBD: It's a very cool quest, the ending was a bit anti climatic, I did not think the villain would be so obvious. But for the rest it was great: You really succeeded in expanding Eubric, very cool. The small stories were fun as well, and so were the non combat stuff like the puzzle and the archery contest. You also had a great group! The players made the quest also fun to read, the roleplaying was enjoyable to read through, especially Haldor, Nur and Boomingham. The dynamic between the players was also just right, I feel. Everyone had their place, not something that's easy! All in all, Great job WBD, and great job to the players as well! Quote
Capt.JohnPaul Posted July 12, 2012 Posted July 12, 2012 You're implying you can actually defeat the death progg. Of course they could. *Whisper* Hey, pst pst, party of Quest 36. I know how to defeat the death progg. All you have to do is time the battle so it begins around lunch time. Endgame will have to eat his ham, and he'll just declare you the winners. Quote
Endgame Posted July 12, 2012 Posted July 12, 2012 Of course they could. *Whisper* Hey, pst pst, party of Quest 36. I know how to defeat the death progg. All you have to do is time the battle so it begins around lunch time. Endgame will have to eat his ham, and he'll just declare you the winners. Not going to happen. they invented plates you can carry lunch around on a few eosn ago. Quote
LEGOman273 Posted July 12, 2012 Posted July 12, 2012 You're implying you can actually defeat the death progg. Yes, you'll keep the consumables when the quest is over, and when the death progg dies, you can loot the rest of the vault. There's still that chest taunting you... Multiple chests, if I remember correctly. And more doors. Quote
Endgame Posted July 12, 2012 Posted July 12, 2012 Multiple chests, if I remember correctly. And more doors. Nope, only one chest. If I remember my layout correctly, all doors have to be investigated somehwat to get to the final boss battle. Quote
Tanma Posted July 12, 2012 Posted July 12, 2012 First thing I am buying once the Dastan Quests are over: upgrades to my weapons. When you are fighting multiple foes with health in the three digits, WP: 5 just doesn't cut it. Quote
Myrddyn Posted July 12, 2012 Posted July 12, 2012 Benji vs. Rogue- ShieldBenji vs. Rogue- Miss Sorrow vs. Rogue- Miss Lycan vs. Rogue- Critical Hit Capt.JohnPaul, I believe Wardens have aim (the warden focuses their strike to attack their target with strength equal to their weapon power only) instead of miss. So the Rogue should have been killed by Benji. Endgame, if we go back to that place on page 19, where we had to swap item to get better items, could we swap 1 gold coin to get those potions back? Quote
Endgame Posted July 12, 2012 Posted July 12, 2012 Capt.JohnPaul, I believe Wardens have aim (the warden focuses their strike to attack their target with strength equal to their weapon power only) instead of miss. So the Rogue should have been killed by Benji. Endgame, if we go back to that place on page 19, where we had to swap item to get better items, could we swap 1 gold coin to get those potions back? Try and find out. Quote
Masked Builder Posted July 13, 2012 Posted July 13, 2012 Besides, Ameli's focus is all about a minstrel named Bustin Jieber these days. *sigh* Aw well, thanks again." Szalinski once again headed off, mumbling to himself. "Fine strapping lad, that one." That, is great role-playing! Quote
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