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Posted

I didn't make up that scroll, I copied it from someone else's quest or from marketplace or SOMETHING. Unfortunately I didn't record that information and not sure it matters since nobody bought it...and why would it be brought up now anyway? :dwacko:

Here's the original posts. I think Sandy's comment was directed at Xarzzan. :wink:

100x100scrollofshielding.jpg

Scroll of Luck - Grants target the lucky-effect for one battle. Costs 10 ether.

100x100scrollofshielding.jpg Scroll of Luck - Grants target the lucky-effect for one battle. Expends 10 ether to use. Costs 250 gold.

:wink:

What about the scrolls in Jeb's Quest? The beneficial ones aren't 50/50 chance for some reason.

I'd support those being 50/50 chance, so long as it's 100% chance outside of battle. :wink:

If you ever retire Arthur, make him an assistant to Byblos. We need someone with his exposition ability in Heroica.

Definitely. :thumbup::wink:

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Posted

I'd support those being 50/50 chance, so long as it's 100% chance outside of battle. :wink:

I disagree. All one needs is plenty of Tonics and a Scroll of Luck and battles would be beyond easy.

Posted

I think the beneficial scrolls, as replacements for consumables, should simply not be allowed to be used outside of battle, the same way that the Healing Staff cannot be used outside of battle as a replacement for a Cleric or consumables. On the other hand, I think the negative effect, aggressive scrolls should be a 100% chance of success outside battle, as they'll probably always be used to get around obstacles, just as elemental magic is used outside of battle.

Posted

I think the beneficial scrolls, as replacements for consumables, should simply not be allowed to be used outside of battle, the same way that the Healing Staff cannot be used outside of battle as a replacement for a Cleric or consumables. On the other hand, I think the negative effect, aggressive scrolls should be a 100% chance of success outside battle, as they'll probably always be used to get around obstacles, just as elemental magic is used outside of battle.

I agree with this. :thumbup:

Posted

Either what Doc said, or the ether should be expended even on a failure (outside of battle), on beneficial scrolls.

Posted

I disagree. All one needs is plenty of Tonics and a Scroll of Luck and battles would be beyond easy.

Here here, as a long term investment, tonics are cheaper than nostrums which is basically what you are creating in this instance. I agree that positive effects should be left for in battle only, that's what consumables are for.

Posted

Very much on the run today, but wanted to put up the first Lost Party fight before I left, sorry everyone, it may need to be spell-checked/fixed a little when I return. :tongue:

Posted

Either what Doc said, or the ether should be expended even on a failure (outside of battle), on beneficial scrolls.

I'd rather go with this, as in-battle use only would make them rather frustratingly difficult to use (i.e. HAVING to take a free hit every time someone wanted to use them). Having failures for these cost Ether would essentially double the number of Tonics that would have to be bought, thus more than paying for them that way.

Numbers (Currently):

1x Grand Tonic = 15 Ether/30 Gold = 2 Gold/Ether

1x Scroll of Luck use = -10 Ether

1x Scroll of Poison use = -5 Ether (should be increased to -10, IMO)

Total cost: 30 Gold for Lucky and Badly Poisoned

1x Nostrum = 35 Gold

1x Deadly Poison = 50 Gold

Total cost: 85 Gold for Lucky and Badly Poisoned

Numbers: (Proposed): (for sake of calculations, we'll assume it takes exactly two tries for a successful effect use, even though that number could go much, much higher)

3x Grand Tonic = 45 Ether/90 Gold

Scroll of Luck use (assuming used until successful) = -20 Ether

Scroll of Poison use (assuming ether cost goes up to 10/use) = -20 Ether

Total Cost: 90 Gold for Lucky, Badly Poisoned, 5 spare Ether. (Given that each Ether is worth 2 Gold, effective cost is 80 gold)

1x Nostrum = 35 Gold

1x Deadly Poison = 50 Gold

Total cost: 85 Gold for Lucky and Badly Poisoned

With the new system, that's still a benefeit of 5 Gold per battle, but that's IF the dice are in the player's favor--angry dice gods could make the strategy a LOT less effective. :wink:

Posted

You guys can always try reading the enemy's minds back... :tongue:

But where's the fun in that? :laugh:

"Birds have long noses. No one here has a nose." :hmpf:

:roflmao: This made my day! :laugh_hard:

Posted

'Inky' is turning out to one of the best NPCs that I've ever seen, besides Jeb's Executioner. :rofl:

"Also, Haldor, shouldn't I go first in the battle order, so that if I Seal the Knight his Special cannot harm any of the others? Even if you disagree, I'd appreciate just being in the Battle Order. At all."

OOC: :laugh:

I didn't just make that mistake. :blush:

Posted

'Inky' is turning out to one of the best NPCs that I've ever seen, besides Jeb's Executioner. :rofl:

I really should get around to reading Death Note one of these days, it seems like almost all of my friends are huge fans. :blush:

Posted (edited)

Cb46c.png

"DOes tHat mEan yOu'lL subMIT to eXecuTION? :purrr: "

Does that mean he's out of the quest if Haldor says yes? :excited:

Edited by K-Nut

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