TheBoyWonder Posted September 30, 2012 Posted September 30, 2012 Well, I'm not too far from done, and My old char was on Etzels first quest and it was brilliant. And as Leo is in Lycans back story..... Quote
Etzel Posted September 30, 2012 Posted September 30, 2012 Erm. "Three honorable and joust hereos?" My fault Etzel, Would a werewolf be accepted? Not impossible, but I will probable give priority to the classes I mentioned. I should maybe mention that this quest of mine will be quite different then the last one. While the first one focused on the militaristic side of the Paladin Order, this one will explore the more spiritual aspect of the Order. Not many battles in this one. Quote
Capt.JohnPaul Posted September 30, 2012 Posted September 30, 2012 What do you think, guys? Should a dual strike weapon negate the use of shields, or will we just let this one slip? Nay! IRL, My medieval shield (made of metal) does not require holding. It just slips on my arm. It's not extremely heavy, and I feel confident I could hold two weapons IRL. Quote
TheBoyWonder Posted September 30, 2012 Posted September 30, 2012 My fault Not impossible, but I will probable give priority to the classes I mentioned. I should maybe mention that this quest of mine will be quite different then the last one. While the first one focused on the militaristic side of the Paladin Order, this one will explore the more spiritual aspect of the Order. Not many battles in this one. Ah okay. Let me know when you host a military quest please! Quote
K-Nut Posted September 30, 2012 Posted September 30, 2012 Thanks Flipz, because certain people *cough*K-Nut*cough* have been saying I change it to much. No comment. Quote
Sandy Posted September 30, 2012 Author Posted September 30, 2012 Very well, no weapon negates the use of shields unless the description specifically says so. The FAQ has been updated to explain the "dual strike"-effect. Quote
Endgame Posted September 30, 2012 Posted September 30, 2012 Must...go on...quest...49! Faith or revenge, faith or revege... Quote
CorneliusMurdock Posted September 30, 2012 Posted September 30, 2012 You can switch "on-hand" items (weapons and shields) at will, but switching artefacts during the battle costs you a turn (you can switch several artefacts on the same turn, though). Thanks. I was hoping that was the case. Quote
Zepher Posted September 30, 2012 Posted September 30, 2012 If I wasn't on my way to Stivvi, I'd be there! Best of luck, Etzel! Quote
Scorpiox Posted September 30, 2012 Posted September 30, 2012 "That is the most miserable excuse for an attempted pysch-out I've ever heard." Hey, it's a valid tactic, people are less able to think and fight properly if they're angry. Don't tell me you've never seen Sherlock Holmes? Quote
Endgame Posted September 30, 2012 Posted September 30, 2012 Hey, it's a valid tactic, people are less able to think and fight properly if they're angry. Don't tell me you've never seen Sherlock Holmes? What I'm saying is it'd only make him mildy irritated, not angry. Besides, anger can have the opposite effect. Quote
Scorpiox Posted September 30, 2012 Posted September 30, 2012 What I'm saying is it'd only make him mildy irritated, not angry. Besides, anger can have the opposite effect. There should be an Angry effect, which doubles power but makes the user fragile. Quote
CMP Posted September 30, 2012 Posted September 30, 2012 There should be an Angry effect, which doubles power but makes the user fragile. Why not just give them the Encouraged and Fragile effects? That's what the Scroll of Recklessness does. Quote
Scorpiox Posted September 30, 2012 Posted September 30, 2012 Why not just give them the Encouraged and Fragile effects? That's what the Scroll of Recklessness does. Quote
Brickdoctor Posted September 30, 2012 Posted September 30, 2012 Why not just give them the Encouraged and Fragile effects? That's what the Scroll of Recklessness does. It might make more sense considering whatever actions lead to the player acquiring the effect. (just like the differences between the Poisoned and Burned effects) For example, murdering a beloved NPC might give the hero the Angry effect, while using the scroll would impart the Reckless effect. Attacking a hero with a bunch of weak enemies would grant the Overconfident effect, while separating the hero from the party would grant the Faith in Your Friends effect. Quote
CMP Posted September 30, 2012 Posted September 30, 2012 (edited) Attacking a hero with a bunch of weak enemies would grant the Overconfident effect, while separating the hero from the party would grant the Faith in Your Friends effect. You could just use the Weakened effect for those. Edited September 30, 2012 by CallMePie Quote
Zepher Posted September 30, 2012 Posted September 30, 2012 (edited) The enraged effect used in Quest 38 forced the player to fight from the front row. Also, I hope Sandy/Ellaria hasn't forgotten that Boomingham gave the scroll to himself and then loaned it to her at Atramor's request. I need that scroll when the quest is over. Though I do hope that the next time loot comes up, there will be fewer things for Boomingham to want. Scuba, stop forcing me to show how greedy Boomingham is. Edited September 30, 2012 by Zepher Quote
CMP Posted September 30, 2012 Posted September 30, 2012 The enraged effect used in Quest 38 forced the player to fight from the front row. That sounds like a really cool effect. It's even more of a threat than Afraid. Quote
Jebediahs Posted September 30, 2012 Posted September 30, 2012 How much is the fire amulet in the marketplace? Quote
Flipz Posted September 30, 2012 Posted September 30, 2012 Also, I hope Sandy/Ellaria hasn't forgotten that Boomingham gave the scroll to himself and then loaned it to her at Atramor's request. I need that scroll when the quest is over. To use to torment Arthur, right? Quote
CMP Posted September 30, 2012 Posted September 30, 2012 How much is the fire amulet in the marketplace? I believe it was sold for 50, so that'd be 100. Quote
The Legonater Posted September 30, 2012 Posted September 30, 2012 Attacking a hero with a bunch of weak enemies would grant the Overconfident effect, while separating the hero from the party would grant the Faith in Your Friends effect. That's totally setting up for some big encounter with an evil Emperor. Quote
Waterbrick Down Posted September 30, 2012 Posted September 30, 2012 ...Though I do hope that the next time loot comes up, there will be fewer things for Boomingham to want. Scuba, stop forcing me to show how greedy Boomingham is. Or Scuba, you could keep doing it and we could see some inner Party conflict. Quote
Flipz Posted September 30, 2012 Posted September 30, 2012 Or Scuba, you could keep doing it and we could see some inner Party conflict. Yeah, force Boomers to give up all his money and then sic Gurnam on him. Seriously, though, it's nice to finally be mostly out of debt (you know, once I finish up my overthinking roleplaying and actually get back to the Hall). Quote
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