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Posted

Heroica Drinking Game:

1 Drink anytime a Knight joins the RPG

2 Drinks anytime someone hits on a female Elf

3 Drinks anytime someone tries to buy a drink at the free bar

4 Drinks anytime someone mentions a lost, missing or dead sibling

5 Drinks anytime a Crusader storms in, chucks some shurikens, and leaves

Posted (edited)

Wow, I was hoping to post more in the Hall, but since my character so reserved, I've only posted twice. It's like a mad house! *huh*:laugh:

I have a question about mechanics: Will there be any search-check-like actions (or passive perception like they have in DnD v.4). I'm assuming that it's up to the QM's digression because the character sheet doesn't mention it (or at least it doesn't mention a bonus).

This looks like allot of fun and I hope I get into one of the first quests (although, with so many people signed up, I'm kind of worried now :grin: )

Heroica Drinking Game:

*huh* No way anyone can physically consume that much alcohol, or liquid in general.

~Insectoid Aristocrat

Edited by Dannylonglegs
Posted

It was a icy, snow covered night, and very late at that, a door opened, revealing a shadow, whom began to limp in. As they got further in, their features became more visible, a far eastern female, with a massive, gash across one leg. Judging by her armour, one could tell she was of a knight-ish type. She headed up to the bar and sat down on one of the stools, to which she spoke towards the bar maiden "Some anti-septics and a few clean cloths, please" to which she was handed them.

The bar maiden replied "you sure you want to heal the wound like that? I could get one of the mages to do it." she enquired. "so, where you from? what's your story?" she spoke once more.

Is it winter in Eubric Free Port :wacko: ? I thought it was kind of established (between the lines) that the weather was rather nice and sunny? Plus, I also figured Eubric to be in the South, where snow and ice are rare (at least during summer). Could someone shed some light on this? Or should we establish some "rule"/fact about the location of Eubric City and the weather here, 'cause it's just odd that the weather changes from one minute to the other :hmpf_bad: . I don't mean to bash your post dragunov, but it was something that bothered me :classic: .

*huh* No way anyone can physically consume that much alcohol, or liquid in general.

~Insectoid Aristocrat

Oh no? Not even a Barbarian :tongue: ? Challenge accepted *grin*

Posted

I'm back, and it's Answer Time again! :grin:

Sandy, can I use my WF sigfig to create a knight? Or must it be completely new minifigure design related to the character class? Perhaps, I can explore more of the new classes.

Yay, glad to have you join us, Whitey! And of course you can use your sigfig, there is nothing inappropriate about it for the setting. But then again, if you want to explore other classes, it's alright too. We do have a distinct lack of Mages currently.

I do have a couple of questions though:

1.) What about mounts? It seems strange to have knights and not horses/griffins/dragons to ride. Will that be something that comes later -- or can we assume that a knight at least owns a horse if he/she chooses?

2.) Am I correct in assuming that we'll be able, if we choose, to update our character image whenever we might acquire better equipment?

3.) Does Heroica follow the established LEGO universe's known locations -- such as Morcia? Seems like it could be difficult to consider a proper character background without knowing anything about the geography of the world.

1) Your character can own anything you want - a horse, a griffin, a dragon, a beach house by the sea. I'm not planning on using gametime on travels, though, so you might not get to use your mount that much. And you certainly can't bring a dragon into the battles with you! :laugh:

2) You can upgrade your avatar, of course, but it is not necessary or required. I just want to see what your character looks like in general.

3) The fictional world is huge, and I've only established a small area around the island that Eubric Freeport lies in. I've left the rest of the world to be added by the other players and quest hosts, so it's entirely possible that there's a Kingdom of Morcia somewhere in the world - it just can't be the neighborign city of Eubric, since there are no other cities on the island.

Heroica Drinking Game:

1 Drink anytime a Knight joins the RPG

2 Drinks anytime someone hits on a female Elf

3 Drinks anytime someone tries to buy a drink at the free bar

4 Drinks anytime someone mentions a lost, missing or dead sibling

5 Drinks anytime a Crusader storms in, chucks some shurikens, and leaves

:wub:

Is it winter in Eubric Free Port :wacko: ? I thought it was kind of established (between the lines) that the weather was rather nice and sunny? Plus, I also figured Eubric to be in the South, where snow and ice are rare (at least during summer). Could someone shed some light on this? Or should we establish some "rule"/fact about the location of Eubric City and the weather here, 'cause it's just odd that the weather changes from one minute to the other :hmpf_bad: . I don't mean to bash your post dragunov, but it was something that bothered me :classic: .

You're right, Eubric Freeport lies to the south, and it very rarely snows there. You can tell it from the architecture and the way people are dressed, can't you? :grin:

Now if you'll excuse me, I need to go read through the seven pages worth of posts you've created in the Heroica Hall topic. I'm honored, but it's obvious you people need some questing action as soon as possible. :tongue:

EDIT: Note that I've now edited the quest descriptions to allow a full party of six adventurers to each of them, so that as many of you as possible can start the game for real.

Posted

Yay, glad to have you join us, Whitey! And of course you can use your sigfig, there is nothing inappropriate about it for the setting. But then again, if you want to explore other classes, it's alright too. We do have a distinct lack of Mages currently.

Feel like I've done my part to remedy that at least. :wink:

Posted

Someone needs to actually sign up as a classic Crusader knight, with no shurikans. :tongue:

I'd do it, but I don't think multiple characters are allowed.

No! The knight needs his shurikens, so Eric can have his five beers :grin: . Beer > realism :drunk:

Kidding, of course. I wouldn't want to turn this game into a joke. :classic:

Posted

@Masked, I wouldn't dare to dream of asking you to buy/order the head, haha! Light gray would be just fine for the hammer axe (darn, and here I was hoping I had constructed something that was distinctly axe-y)

Posted

@Masked, I wouldn't dare to dream of asking you to buy/order the head, haha!

Masked, if you take the picture of the 'fig with the head showing only blank yellow and with the open side of the helmet facing directly forward towards the camera,, I can Photoshop on the print.
Posted

The Marketplace looks very cool. Gets the excitement going for what we'll be able to do once we have some cash.

It did spark a question that I hadn't thought of earlier, though (being that there's no armour to buy in the marketplace):

--Does the armour you wear have absolutely no effect in this game?

Posted

The Marketplace is now open! Go splurge, but I warn you one last time: cheaters will be thrown out of the game.

Again, great work! I'm sitting here laughing at all the cleverness you've put into the Marketplace, well done! :sweet:

And one question that occured to me now, is it possible to merge a weapon with more than one elemental gem? And will the effects then stack, or will the new gem replace the old?

Posted

--Does the armour you wear have absolutely no effect in this game?

No, it doesn't. The only "defenses" you have is your health, your position in the battle field (front row/back row), and in knights' case, their shields. I'm trying to keep the battle system as simple as possible, since too many variables would make it a chore to manage.

And one question that occured to me now, is it possible to merge a weapon with more than one elemental gem?

I don't see why not, but you have to pay for each merging separately. And sure, the effects of the elements will stack in that case. If an enemy is weak to two elements imbued within the weapon, it will receive quadruple damage. On the other hand, if an enemy is weak to one element in the weapon and strong against another, the elements will cancel each other out and the weapon will cause normal damage.

Posted

I asked this earlier but it got missed. How long do you think the starter quests will take to complete?

Oh, sorry! I did see your question earlier, but forgot to answer to it. The quests will take more than a week, I assure you. It all depends on how fast the party members can get their actions in during battles. But everybody who gets to play in these quests should prepare for at least three weeks of non-stop adventuring.

But already I can tell from the feedback I've gotten that there will be plenty of quests in the future. People just need to see what the quests are all about with their own eyes. :wink:

Posted

@Masked, I wouldn't dare to dream of asking you to buy/order the head, haha! Light gray would be just fine for the hammer axe (darn, and here I was hoping I had constructed something that was distinctly axe-y)

I think it looks pretty good! I'll have the picture late tonight or early tomorrow. :sweet:

Posted

Do I need a bedroll? As a natural Barbarian ability is present that somewhat covers it?

Barbarians can make fire and find nutrition easier, but it doesn't say anything about sleeping in the wild. It would seem logical if a Barbarian could sleep everywhere, but since no mention has been made of this, I already bought myself a bedroll. Should've waited, though :hmpf_bad: .

Could you elaborate on the finding nutrition easier, Sandy? Do we have a higher probability of finding food when going through crates or stuff?

Posted

Could you elaborate on the finding nutrition easier, Sandy? Do we have a higher probability of finding food when going through crates or stuff?

I don't think I planned anything that concrete for the Barbarian adventure skill, I'm sorry to say. I was thinking more of situations where the party is stranded on some wasteland, and would need a Barbarian's assistance to make it through. I have to go through the adventure skills once more to see if any adjustments are needed.

But to answer Peppermint's assumption, Barbarians will also need bedrolls to rest in the wilderness. This won't be necessary if the party has a cleric with enough ether to heal them all, though.

I'll be dozing off again (whee, these days fly by), but I'll be back in 18 hours to check on this game. Happy shopping at the Marketplace, people!

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