Waterbrick Down Posted January 13, 2013 Posted January 13, 2013 Endgame, I have to ask, what on earth where you thinking? Making an enemy hastened and with a special that does 19 damage, after we've just taken down his tentacles, and its cost us quite a few phoenix essences. I don't like critiscing QMs, and I've loved your battles, but this one is just a bit out of order. First off, you do have two healers, a Druid and a Paladin, two of the most effective AC of the Cleric, 4 of your Party members are Lucky, your enemy is Badly Poisoned and only has 337 HP left, You have an ice spirit doing almost guaranteed damage for a couple more rounds, you all are at full health, plus there is another factor you are overlooking. It's not too difficult. Quote
Dannylonglegs Posted January 13, 2013 Posted January 13, 2013 First off, you do have two healers, a Druid and a Paladin, two of the most effective AC of the Cleric, 4 of your Party members are Lucky, your enemy is Badly Poisoned and only has 337 HP left, You have an ice spirit doing almost guaranteed damage for a couple more rounds, you all are at full health, plus there is another factor you are overlooking. It's not too difficult. Honestly, I'd be surprised if we don;t kill him this round or the next. ~Insectoid Aristocrat Quote
Endgame Posted January 13, 2013 Posted January 13, 2013 Sorry if it seemed slightly harsh. I understand a Boss fight is meant to be hard. But there's a fine line between hard and too hard. We've taken down 1 Prince (who tortured the party prior to it.) Another who we might finish off now, yet one still remains. Battles with Special Conditions and Passive specials are good, but these shouldn't be used instead of a good old fashioned enemy. See the final battle of Quest 4. Hard for the Party, but not full of Gimmicks. It was originally going to sic you against all 8 tentacles and Aquos at once, but I realized it'd be too easy with Punii and too hard without: thus the shuffling mechanic. Also, like CallMePie and Brickdoctor pointed out, you can have Alex tank and Slush cherry tap Aquos to oblivion. This twist was just meant to keep you on your toes: this is not the hardest battle. Honestly, Aquos was far more formidable when he had tentacles then he is right now. And having him glue his arms back on would just be mean. Quote
Waterbrick Down Posted January 13, 2013 Posted January 13, 2013 I guess I just needed a rant. Understandable. Once in a while good ol' Zepher pulls out the stops and I feel like the same at first. The strategy is take a step back, look at all your resources available to you, figure out how many enemies you can deal with and how many of you it is necessary to deal with them, see what loop holes you can exploit, find what rules you can bend, and then just hang on for the ride ahead. Quote
Dannylonglegs Posted January 13, 2013 Posted January 13, 2013 It was originally going to sic you against all 8 tentacles and Aquos at once, but I realized it'd be too easy with Punii and too hard without: thus the shuffling mechanic. Also, like CallMePie and Brickdoctor pointed out, you can have Alex tank and Slush cherry tap Aquos to oblivion. This twist was just meant to keep you on your toes: this is not the hardest battle. Honestly, Aquos was far more formidable when he had tentacles then he is right now. And having him glue his arms back on would just be mean. This is true. This has seriously been one of my favorite battles, despite the fact that Aquos hasn't been responding to my incendiary comments and feeding Sylph's sadism (which is probably a good thing, and Sylph may realize how cruel he was being.) The shuffling Mechanism was really cool, but I think we handled it pretty well. We cold play this defensively if you want, Lycan--Sylph just thinks we can turn this into a curb-stomp battle. If you disagree, Sylph'll listen to your concerns. It'll seriously be over in another two rounds though, unless we have the crappiest luck ever. ~Insectoid Aristocrat Quote
Brickdoctor Posted January 13, 2013 Posted January 13, 2013 Just let Slush take him out. Tanking and guaranteed Damage - my favorite strategy! Quote
posades Posted January 13, 2013 Posted January 13, 2013 If a Hunter moves on to an Expert class, do they keep the last favored enemy type they had (or two with the Hunter's Quiver)? Quote
CMP Posted January 13, 2013 Posted January 13, 2013 (edited) At least your battle's designed to be difficult, not semi-intentionally unbalanced... I'm almost sure either me or Thothwick's going to get trashed by free hits, and there's no way either of us will be able to take all of them. Freaking out. But all I need to do is land a hit with the Flail from the back row, and then one with Ratsbane from the front...I'm Encouraged, Zee will be Fragile, and Ratsbane has the elemental advantage. Just two good hits. Tanking and guaranteed Damage - my favorite strategy! You're running out of Easy-level areas. That's all I'm going to say to that. Edited January 13, 2013 by CallMePie Quote
Endgame Posted January 13, 2013 Posted January 13, 2013 This is true. This has seriously been one of my favorite battles, despite the fact that Aquos hasn't been responding to my incendiary comments and feeding Sylph's sadism (which is probably a good thing, and Sylph may realize how cruel he was being.) That's because there is only so many ways to write someone groaning at a bad pun or calling somebody stupid. Quote
Dannylonglegs Posted January 13, 2013 Posted January 13, 2013 That's because there is only so many ways to write someone groaning at a bad pun or calling somebody stupid. Whatever you say. I personally think Sylph's groan too sadistic, and it was about time someone called him out for it. And when I say Curb Stomp, I mean like this: Spoilers for those who haven't finished Fullmetal Alchemist Brotherhood: ~Insectoid Aristocrat Quote
Waterbrick Down Posted January 13, 2013 Posted January 13, 2013 If a Hunter moves on to an Expert class, do they keep the last favored enemy type they had (or two with the Hunter's Quiver)? Are you asking in the case where they go back to being a hunter? If so I would assume they keep their last favored enemy types or they might just start all over. If you're asking if a Hunter keeps his favored type while he's an expert class, then I would say he doesn't. Quote
Dannylonglegs Posted January 14, 2013 Posted January 14, 2013 There we go. I told you, TBW! Let's finish him! ~Insectoid Aristocrat Quote
Flipz Posted January 14, 2013 Posted January 14, 2013 DLL, what are you doing?! Let Punii mix jellies, sure, but then just sic Sir Slush on the guy! 12 guaranteed damage, and then the Decay and Deadly Poison will finish him off! No need to risk further damage! Quote
Endgame Posted January 14, 2013 Posted January 14, 2013 DLL, what are you doing?! Let Punii mix jellies, sure, but then just sic Sir Slush on the guy! 12 guaranteed damage, and then the Decay and Deadly Poison will finish him off! No need to risk further damage! Eh, Aquos is down for the count anyway. Boss clear! Quote
Flipz Posted January 14, 2013 Posted January 14, 2013 (edited) But...but he wasn't min-maxing...! EDIT: WBD, maybe it's because I've been playing the Ace Attorney games too much lately, but I totally have the urge to point at the screen and shout "OBJECTION!" Edited January 14, 2013 by Flipz Quote
Dannylonglegs Posted January 14, 2013 Posted January 14, 2013 DLL, what are you doing?! Let Punii mix jellies, sure, but then just sic Sir Slush on the guy! 12 guaranteed damage, and then the Decay and Deadly Poison will finish him off! No need to risk further damage! I wanted to let everyone punch him. It wasn't much of a risk really. Could I have done it with no risk at all? Sure. Would that have entailed a final curb-stomp defeat? Not one as cool as we pulled off. We'll rest for sure after this too--unless endgame's a jerk and throws a kitchen sink (level 28) at us. ~Insectoid Aristocrat Quote
Endgame Posted January 14, 2013 Posted January 14, 2013 Oh, come on, I haven't been thaaat much of a Killer QM this quest. I'm glad Alex got to deal the "killing" blow to Aquos. Quote
Capt.JohnPaul Posted January 14, 2013 Posted January 14, 2013 I'm not. But really, it will be great for RP. Quote
Dannylonglegs Posted January 14, 2013 Posted January 14, 2013 But really, it will be great for RP. Now you see why I made it a curb-stamp! For the Pathos! It's got Sylph inner-monologue-ing ~Insectoid Aristocrat Quote
Waterbrick Down Posted January 14, 2013 Posted January 14, 2013 (edited) But...but he wasn't min-maxing...! EDIT: WBD, maybe it's because I've been playing the Ace Attorney games too much lately, but I totally have the urge to point at the screen and shout "OBJECTION!" Hey I'm not the one who signed up for a Wren quest. Well I did, but you know what I mean. Edited January 14, 2013 by Waterbrick Down Quote
Flipz Posted January 14, 2013 Posted January 14, 2013 I was actually talking about your Quest... Quote
Sandy Posted January 14, 2013 Author Posted January 14, 2013 If a Hunter moves on to an Expert class, do they keep the last favored enemy type they had (or two with the Hunter's Quiver)? For simplicity's sake, I'd say you have to start over if you switch from Hunter and then switch back. Under no circumstance does the hero be able to "favour" enemies outside the Hunter class. Quote
Flare Posted January 14, 2013 Posted January 14, 2013 You're running out of Easy-level areas. That's all I'm going to say to that. Good thing, they create no real challenge and there is no decent loot at all from them... Quote
PsyKater Posted January 14, 2013 Posted January 14, 2013 Screw the stats, being k.o. Is boooring! Quote
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