CMP Posted February 8, 2013 Posted February 8, 2013 I think (obviously ) it's a fair battle - the party just wasn't prepared for undead, so it's a pretty severe disadvantage. Quote
Sandy Posted February 8, 2013 Author Posted February 8, 2013 Hmm, I've always thought of Fenario as far to the east, but far to the west works equally well, Olegaia is round after all. Yeah, when you go far enough east you'll come around from the west. The main story is...? Duh, the fate of Eubric and Heroica, of course. Quote
UsernameMDM Posted February 8, 2013 Posted February 8, 2013 Duh, the fate of Eubric and Heroica, of course. Simply put. Zeph that is one cool update! I wondered what snot tiled walls would look like, and they look great! Quote
swils Posted February 8, 2013 Posted February 8, 2013 I have to admit, the Ghastly Marsh is one heck of a hard battle! I am wondering if we'll make it through... I really don't think we'll have that much of an issue. There's three of us who can damage the undead right now (four, if you and either Doc or posades take a turn to switch one of their weapons for your Pongcanis Crossbow). I'm using the Frozen Saber right now for its utility (I'd love to see a few shield rolls, heh), but could easily switch to my lightning weapon and start dealing some damage instead. Quote
UsernameMDM Posted February 8, 2013 Posted February 8, 2013 I really don't think we'll have that much of an issue. There's three of us who can damage the undead right now (four, if you and either Doc or posades take a turn to switch one of their weapons for your Pongcanis Crossbow). I'm using the Frozen Saber right now for its utility (I'd love to see a few shield rolls, heh), but could easily switch to my lightning weapon and start dealing some damage instead. The exact reason why I am slow to hand out Hoke's Cultist Hat (damage to undead). Quote
CMP Posted February 8, 2013 Posted February 8, 2013 The exact reason why I am slow to hand out Hoke's Cultist Hat (damage to undead). Yeah, but you're a Mage. Quote
UsernameMDM Posted February 8, 2013 Posted February 8, 2013 Yeah, but you're a Mage. Yeah I know, but one can run out of ether (have you NOT seen how many Enchants Hoke has rolled?!?!). Quote
Scorpiox Posted February 8, 2013 Posted February 8, 2013 Wow, Everyman is a bastard and a half. Can Haldor murder him, pretty please? Quote
swils Posted February 8, 2013 Posted February 8, 2013 The exact reason why I am slow to hand out Hoke's Cultist Hat (damage to undead). Eh, it's a very useful artifact for lower level heroes, namely those who haven't yet acquired an elemental weapon (either by loot or imbuing). Undead can't be harmed by non-elemental attacks. That means that literally any gem you imbue into your weapon will allow you to at least deal damage to them (even if it's reduced by elemental resistance due to "Undead/X" where "X" is the type strong to your gem choice). Early on in the game, before Elphaba came to town, there weren't too many gems popping up, just a few opportunities from quest rewards (both gems and elemental weapons). Now, it's a pretty rare sight to see an advanced class hero without even a single element at their disposal, so the effect is somewhat lost on older heroes. Quote
UsernameMDM Posted February 8, 2013 Posted February 8, 2013 Eh, it's a very useful artifact for lower level heroes, namely those who haven't yet acquired an elemental weapon (either by loot or imbuing). Undead can't be harmed by non-elemental attacks. That means that literally any gem you imbue into your weapon will allow you to at least deal damage to them (even if it's reduced by elemental resistance due to "Undead/X" where "X" is the type strong to your gem choice). Early on in the game, before Elphaba came to town, there weren't too many gems popping up, just a few opportunities from quest rewards (both gems and elemental weapons). Now, it's a pretty rare sight to see an advanced class hero without even a single element at their disposal, so the effect is somewhat lost on older heroes. I chose to not have an imbued weapon in order to have more gems at my disposal for the Mystic Knight class. I have plans to have an elemental weapon, but that takes questing and GOLD (Something a Knight/Mystic Knight does not have special abilities to acquire). Wow, Everyman is a bastard and a half. Can Haldor murder him, pretty please? I think we could really take all 3 of them! Zeph, can we fight these guys??? Quote
Flipz Posted February 8, 2013 Posted February 8, 2013 I chose to not have an imbued weapon in order to have more gems at my disposal for the Mystic Knight class. I have plans to have an elemental weapon, but that takes questing and GOLD (Something a Knight/Mystic Knight does not have special abilities to acquire). I think we could really take all 3 4 of them! Zeph, can we fight these guys??? ...IF I didn't linger too long in my own task. Knowledge is power...but I can't say anything more until the opportune moment. Don't make the wrong choice here. Quote
swils Posted February 8, 2013 Posted February 8, 2013 I chose to not have an imbued weapon in order to have more gems at my disposal for the Mystic Knight class. I have plans to have an elemental weapon, but that takes questing and GOLD (Something a Knight/Mystic Knight does not have special abilities to acquire). Well, I guess you can count yourself among the "rare sights" I'm not trying to say that the hat isn't useful. To the contrary, you've made it quite an integral part of your build, so that you don't have to use up a gem/buy a duplicate gem just to get an elemental weapon. But that is a pretty exclusive case, as you've been able to plan around having the hat. For most other heroes, they will have that elemental weapon, and the effect is lost to a degree. That said, the hat still fills an absolutely incredible niche for anyone trying to counterstrike the undead. The hat is definitely not without its uses, it just doesn't have the same global prominence it did when it was first looted thanks to the relative abundance of elemental weapons, especially at later levels. Quote
Zepher Posted February 9, 2013 Posted February 9, 2013 (edited) Can Haldor murder him, pretty please? I think we could really take all 3 of them! Zeph, can we fight these guys??? You may if you so choose! Though I would ask that you wait for me to write a response first (haven't got time for it now, but if you try to murder them I'd like them to at least respond to what you've said first ). Edited February 9, 2013 by Zepher Quote
UsernameMDM Posted February 9, 2013 Posted February 9, 2013 Murder schmurder! I do it for loot! Quote
Kintobor Posted February 9, 2013 Posted February 9, 2013 (edited) I've had some ideas for quests for a while, and although I want to get a hang of things and play a few more quests before I run my own, I have a question about a specific race of creatures: Mermaids. In Olegaia, are they more siren like, driving sailors to their doom, or more along the lines of pretty maidens who just so happen to have fish tails? Edited February 9, 2013 by Kintobor Quote
Flipz Posted February 9, 2013 Posted February 9, 2013 Murder schmurder! I do it for loot! Since when have the enemies we wanted to fight dropped loot this Quest? Quote
CMP Posted February 9, 2013 Posted February 9, 2013 I've had some ideas for quests for a while, and although I want to get a hang of things and play a few more quests before I run my own, I have a question about a specific race of creatures: Mermaids. In Olegaia, are they more siren like, driving sailors to their doom, or more along the lines of pretty maidens who just so happen to have fish tails? There's an Embassy topic where I think there's a description of Merfolk. Both kinds have shown up before already. Quote
Kintobor Posted February 9, 2013 Posted February 9, 2013 Thank you CallMePie, I will go look that up. Just a bit curious is all. Quote
posades Posted February 9, 2013 Posted February 9, 2013 (edited) I wasn't planning on embuing any gems into my weapons. As far as I'm concerned, I rather deal middling damage to everyone (besides Undead, but how common are those anyways ) then less/more damage to some (depending on luck/situation). Maybe if I had money to buy a near identical weapon to embue elements into, but I don't have that luxury like others here. And being a Hunter, it makes up for elemental damage as far as I'm concerned (except said mentioned Undead). Having said that, feel free to lend me your Pongcanis Crossbow in case we ever run into Undead again Flare. EDIT: Now that I think about it, that Grogmas Handcannon would be a decent damage dealer in the hands of a Hunter (if I'm reading it right....is the battle round number added to its WP?) Edited February 9, 2013 by posades Quote
Brickdoctor Posted February 9, 2013 Posted February 9, 2013 Is the Grogmas Handcannon useable by Xander? I know a lot of the Grogmas items were soulbound, only useable by the hero they were gifted to. I should probably get a backup weapon and a gem to imbue in it, too. Quote
CMP Posted February 9, 2013 Posted February 9, 2013 Is the Grogmas Handcannon useable by Xander? I know a lot of the Grogmas items were soulbound, only useable by the hero they were gifted to. I'd assume it's just an ordinary handcannon unless Sandy says otherwise, so that'd be a yes. But it still doesn't affect undead. Honestly, changing Aims to Hits doesn't do much for a Hunter, it's all in the multipliers anyway. I think you should try imbuing, posades, you could have massive multipliers when combined with a Favored target. Quote
Zepher Posted February 9, 2013 Posted February 9, 2013 Well, you've already looted Zane, and XX did say he was giving you guys a present, but in all honesty I do have their stats ready if you're intrigued in fighting them! Quote
CorneliusMurdock Posted February 9, 2013 Posted February 9, 2013 Come on, guys. Why waste consumables on these people? As Zepher pointed out, Zane has nothing. Do we really think Johnny will have much more? And I'd like Nyx to regain consciousness before deciding what we want to do with XX. Quote
CMP Posted February 9, 2013 Posted February 9, 2013 (edited) And I'd like Nyx to regain consciousness before deciding what we want to do with XX. See, that's where we disagree, if we're going to fight XX, I'd like to do it before Nyx wakes up....PvP fighting is a terrible idea given the whole permanent KO thing. But I don't think we should bother fighting them either, honestly. Best let them scamper off. Zepher already said it doesn't bother him if we kill him, so they can't come back to bite us in the megablocks...which is the main reason I'd try and fight them anyway. I swear, though, if they show up as antagonists in future Quests... Edited February 9, 2013 by CallMePie Quote
Zepher Posted February 9, 2013 Posted February 9, 2013 They're all the neutral neutrals. Who knows how they'll turn up in the future quests! Quote
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