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Posted

Accelerated? Hmm... attacking 3 turns per round? How about jerked, snapped, crackled, or popped for 4, 5, 6, and 7 turns per round? :devil:

What, and make your Golden Armor obsolete? :tongue:

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Posted (edited)

You could still attack twice instead of singing. (and if you roll Shield twice, then I assume that after the second roll, you switch songs and only the effects of the second song affect the battle)

Yes, you could, but a key part of the Minstrel class is the songs, and if one song is used in the round, then no other actions (apart from using consumables, I imagine) can take place. Odds are you're not going to want to only attack twice. It's sort of like a cleric being either able to attack twice while hastened, or able to heal once. I'm not complaining though. It makes sense. But it takes away half of the incentive to be hastened.

~Insectoid Aristocrat

Edited by Dannylonglegs
Posted

That's the thing that bothers me about witch, a lack of offensive capabilities.

Yep. It's more of a support class than anything. Between the healing, health bonus/Special Mirror, and poisoning, you can fill pretty much any role you'd ever need, just not as well as classes that are intended to fill just one.

Posted

Was about the say the same about Arthur. :grin::tongue:

Hey, Arthur was completely content to ignore Haldor, Haldor's the one who keeps badmouthing Arthur to everyone who'll listen! :poke:

Posted

With Combrys, Assassin/Raider is best. But Witch has such good RP opportunities. RP or Stats?

Don't pigeon hole yourself into thinking one or the other, there's nothing saying you can't have good RP opportunities as an Assassin/Raider.

Posted (edited)

Hey, Arthur was completely content to ignore Haldor, Haldor's the one who keeps badmouthing Arthur to everyone who'll listen! :poke:

Try a small "Ah, screw you" reply. :cry_sad: It takes so long to read through! :cry3: They're good, brilliant; don't get me wrong, just... Long.

In skyrim terms: I used to make big speeches like you, then I accidentally deleted it so I did a really short one instead :thumbup:

Edited by Skyrimguy
Posted

Hey, Arthur was completely content to ignore Haldor, Haldor's the one who keeps badmouthing Arthur to everyone who'll listen! :poke:

'Brother', ever been angry at someone? That's what it's like in real life. : :grin:

Posted

'Brother', ever been angry at someone? That's what it's like in real life. :grin:

Not for me. I mean, I'll defend myself if someone starts badmouthing me, but it's fundamentally against my nature to deliberately tear people down. Even when I'm asked specifically why I'm mad at someone, I generally either change the subject end up half-defending why they did what they did while bemoaning the misunderstanding. I honestly end up reaching out to my enemies rather than actually fighting them.

I also tend to forgive absurdly quickly, even (and perhaps most) when logically I really shouldn't. :blush:

Good grief, both Etzel and Pie are in serious need of new dice. :laugh:

Posted

I have FINALLY decided. Thanks WBD, CMP and surprising, unbeknownst to them, Endgame and Flipz.

Sooo, what's the result? Everybody wants to know :laugh: (and by everybody, I mean probably just me...).

Posted

Not for me. I mean, I'll defend myself if someone starts badmouthing me, but it's fundamentally against my nature to deliberately tear people down. Even when I'm asked specifically why I'm mad at someone, I generally either change the subject end up half-defending why they did what they did while bemoaning the misunderstanding. I honestly end up reaching out to my enemies rather than actually fighting them.

It appears that I'm just a miserable scrote then. :grin:

Posted

It's funny, I am not sure what to think of Arthur at this point. He is just so sad and lost, yet I feel the desire to hate him as well. He was a Chaos Fanatic and could not shut up about it. Now that that has been taken away, all that is left is just a kid, a boy that is far from becoming a man, that has to deal with the consequences of his actions. How is Arthur going to prove his intentions are pure, that he feels real regret? And more importantly, how is he going to attone? Despite what he tells himself, some sleepless nights and the fact that he has to live with his actions will not be enough retribution. Not to the others, and probably not to himself as well. I think it's great roleplay.

Posted

It's funny, I am not sure what to think of Arthur at this point. He is just so sad and lost, yet I feel the desire to hate him as well. He was a Chaos Fanatic and could not shut up about it. Now that that has been taken away, all that is left is just a kid, a boy that is far from becoming a man, that has to deal with the consequences of his actions. How is Arthur going to prove his intentions are pure, that he feels real regret? And more importantly, how is he going to attone? Despite what he tells himself, some sleepless nights and the fact that he has to live with his actions will not be enough retribution. Not to the others, and probably not to himself as well. I think it's great roleplay.

I want to congratulate Flipz on how brilliantly he's played Arthur and shown his reactions to the events. The angry parts... well, anyone can demonstrate anger in a character, but I'm finding it less and less possible for Haldor to in-character keep hating him. Although a bit of a bastard now and again, Haldor is a nice enough guy, and the suberb play by Flipz is really appealing to his humanity as if they were both real human beings. It takes true roleplaying skill to show emotion in the way that Arthur did in that final post, it completely disarmed nordy's ability to make snarky comments. :thumbup: :thumbup:

Posted

I actually disagree. Not that Flipz isn't doing a great job, because he is, but I doubt Haldor would forgive him now... if ever. Read any book about war. Literally, anyone where the author actually fought in the war. Anyone who endangered their life by being so little as careless- or worse, endangered the lives of their fellow soldiers- those people are NEVER forgiven. Ever. Arthur did just that in a very loud way.

I agree with Scuba. I think this is a pinnacle point for Arthur. I love characters you can't hate due to pity. I pity Arthur, but he's got redeemable qualities too. Its exciting to see how he'll rise out of the ashes. :thumbup:

Posted (edited)

OH! Now I remember what I wanted to say about the end of 58, and Scuba's discussion on consequences.

One of the problems I have with Heroica at times is that it's semi-mutable rather than fully mutable; that is to say, players have a LOT of freedom and ability to change the world, but at times certain characters are forced to either join a cause they don't really believe in or else miss out on interacting with a group or element entirely. For Arthur, going on Quest 53 was, in some ways, like the pacifists getting drafted into the Vietnam war, only worse because he actually wanted Wren to win. (And before anyone points out that Wren is the Designated Villain and so that makes Arthur evil: the PLAYERS are the ones who designated (and to some point, made) her so, and some (such as Tensi) would disagree with that designation; Zeph himself has pointed out how ambiguous she really was.) Yes, by the power of author fiat, I was able to make Arthur justify to himself joining the Quest, but it rang false (at the time) to him and to me as well. It's sometimes frustrating when there's no mechanical way for Heroes to support their cause WITHOUT causing problems for the rest of the party. I think Quest 58 handled it better than most Quests; the Heroes were given a choice (and there WAS both advantage and disadvantage to both sides of the choice), and Eric had the chance to try to convince his Questmates to support Reno. The problem is, he still got shafted when it came to advancing his cause--and unlike Arthur with Wren, Eric's cause is still (potentially) very much alive even without Reno.

You see, we have a bunch of Heroes in one place, and despite ostensibly coming from different backgrounds and countries and genders and races, they all seem to subscribe to the same basic system of morality. Thing is, the real world isn't like that. That's one of the wonderful things about Zepher's villains, and Pie's characters as well: the characters think in different ways and have different ideas about right and wrong, and, agree or disagree with those ideas, it makes them interesting. Homogenization is boring, and to prevent that I'd to see more from both players and QMs to explore the ambiguities, the "bad" in basically good characters and the "good" in the so-called "villains", the good teams who go too far and the bad teams who actually have a point.

I guess, to put it simply, I want to see more "moral gray," and I want to see more people (Heroes and NPCs both) who see the world not in black and white but in shades of gray, and more opportunities for the "little guys" or the people with unusual moralities to actually make a difference. :wink:

Edited by Flipz
Posted

*snip*

Well put, Flipz. I myself am a fan of 'Grey on Gray' morality. My own character tragically is not really grey morally, but I am trying to capture the feel in my current quest, at least.

~Insectoid Aristocrat

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