Scorpiox Posted April 26, 2013 Posted April 26, 2013 Are those gloves an artefact or a weapon? A weapon, they were dropped by WBD's infamous rug back in Quest #28. Quote
UsernameMDM Posted April 26, 2013 Posted April 26, 2013 A weapon, they were dropped by WBD's infamous rug back in Quest #28. Ok, I noticed Tesni has a pair of gloves that are an artefact that boost WP. Quote
Rumble Strike Posted April 26, 2013 Posted April 26, 2013 Yeah, and Sandy doesn't like stuff having both WP and SP these days, as you could simply take the bear claws and upgrade both things. Quote
Flipz Posted April 26, 2013 Posted April 26, 2013 I thought the SP on the claws was just unupgradeable. Quote
Scubacarrot Posted April 26, 2013 Posted April 26, 2013 I thought the SP on the claws was just unupgradeable. It is. But it's still annoying to deal with. If you attack with different weapons, does it still apply if it's equipped, if you don't attack for a round, does it apply, does it apply for area damage and free hits, that sort of complicated stuff. I think the Stag Antlers originally had SP on them? But it got changed to Intimidation which is much more fun. Quote
Rumble Strike Posted April 26, 2013 Posted April 26, 2013 Yeah Sandy vetoed the SP on the antlers but was fine with a more roleplay-orientated secondary. Quote
Waterbrick Down Posted April 26, 2013 Posted April 26, 2013 (edited) Bear Claws WP may be upgraded but not SP. SP is only applied if they are used for a weapon in thaa round of battle. Edited April 26, 2013 by Waterbrick Down Quote
Flipz Posted April 26, 2013 Posted April 26, 2013 (edited) It is. But it's still annoying to deal with. If you attack with different weapons, does it still apply if it's equipped, if you don't attack for a round, does it apply, does it apply for area damage and free hits, that sort of complicated stuff. I think the Stag Antlers originally had SP on them? But it got changed to Intimidation which is much more fun. As I see it, it's the exact same rules as the Pheles Rod's Aura: goes into effect the moment it's switched to, stays in effect until the moment it's switched away from. So, for example: Round 1: Guts (Lifestealer) vs. Generica : Special Damage Special Damage (all Heroes take 15 damage) Haldor (Bear Claw Gloves) vs. Generica: Damage (10 damage - SP:10 = 0 damage) Guts (Lifestealer) vs. Generica: Special Damage Special Damage (all Heroes take 15 damage) Free Hits: Generica (Hastened) vs. Guts - (whatever) Generica's minion vs. Haldor - (10 damage - SP:10 = 0 damage) For the first Special Damage, Haldor only has SP: 7; for his Damage, the second Special Damage, and the Free Hit, he has SP:10. Likewise, if we run a second Round... Round 2: Guts (Lifestealer) vs. Generica : Special Damage Special Damage (all Heroes take 15 damage) Haldor (Zoot Er Isen) vs. Generica: Damage (10 damage - SP:7 = 3 damage) Guts (Lifestealer) vs. Generica: Special Damage Special Damage (all Heroes take 15 damage) Free Hits: Generica (Hastened) vs. Guts - (whatever) Generica's minion vs. Haldor - (10 damage - SP:7 = 3 damage) Haldor still has SP: 10 against the first Special Damage, but has only SP:7 versus the Damage, second Special Damage, and Free Hit. How does a Sorcerer fit to the Town Watch? Is the town watch greedy and thieving? ...that would be a yes. But really, Arthur's only a Sorcerer because none of the other classes fit him. Like he put it, he sees himself as an endless font of negativity, so he's going to do what good he can by directing these negative things toward enemies that deserve them. Edited April 26, 2013 by Flipz Quote
Scubacarrot Posted April 26, 2013 Posted April 26, 2013 snip I'm not sure I'd totally agree, what for example if you use a potion? I just don't like SP on weapons, I guess. But really, Arthur's only a Sorcerer because none of the other classes fit him. Same with Guts, he was the only one that argued against ransacking the Safehouse. I can't see Guts as a Witch, Sorcerer or Black Knight (uses magic). Assassin was totally overused AND I don't see Guts as being the type to stay in the back. Don't get me wrong, he'd probably have a heavy crossbow in his room to shoot through the door and take some legs off if he'd thought there were people trying to break in, but for the rest, up close and personal. I am actually thinking of going back to Rogue before I reach level 30. Not sure if the Pro's outweigh the cons. I'd have less health and less damage output, no gold on steals, no health after battle and most importantly, no aoe damage. The only upside would be more gold, and more single target damage on shield. I really like the new Arthur, I think he's much better than man-eating/chaos preaching Arthur, very interested to see where he goes. Quote
CMP Posted April 26, 2013 Posted April 26, 2013 Same with Guts, he was the only one that argued against ransacking the Safehouse. Hey, Druids and Witches don't earn as much as gold you might think. We actually need this stuff. Quote
Dannylonglegs Posted April 26, 2013 Posted April 26, 2013 Hey, Druids and Witches don't earn as much as gold you might think. We actually need this stuff. This is true. ~Insectoid Aristocrat Quote
Scubacarrot Posted April 26, 2013 Posted April 26, 2013 Hey, Druids and Witches don't earn as much as gold you might think. We actually need this stuff. Pff, why don't you just pray to your Gods and ask them for gold. Part-Cleric Chums.... Quote
Scorpiox Posted April 26, 2013 Posted April 26, 2013 I'm not sure I'd totally agree, what for example if you use a potion? I just don't like SP on weapons, I guess. Why would SP affect that? Quote
Scubacarrot Posted April 26, 2013 Posted April 26, 2013 Why would SP affect that? For example: Haldor uses potion > Haldor takes free hit/special team damage. Does the SP from the weapon apply? If it was the last round? If you used a different weapon before, do you have it, as it takes no turn to switch weapons. Quote
CMP Posted April 26, 2013 Posted April 26, 2013 Pff, why don't you just pray to your Gods and ask them for gold. Part-Cleric Chums.... Atramor isn't really religious. He thinks the gods do exist, and he was proven right on that with Wren, but the most he does for the gods are sailing traditions and such for Neron and Neredice, though more out of habit than to actually appease them. I mean, if gods actually did give people gold, he'd be all over that. Quote
Scubacarrot Posted April 26, 2013 Posted April 26, 2013 I mean, if gods actually did give people gold, he'd be all over that. That's basically why people worship Mercutio, in the world of Heroica, right? Quote
xxlrocka Posted April 26, 2013 Posted April 26, 2013 That's basically why people worship Mercutio, in the world of Heroica, right? Drake approves that message! But seriously. That sounds like something Drake would do. Quote
CMP Posted April 26, 2013 Posted April 26, 2013 That's basically why people worship Mercutio, in the world of Heroica, right? Yeah. You know, if he wants more followers, all he needs to do is make gold rain from the sky over his shrine once in a while. Quote
Brickdoctor Posted April 26, 2013 Posted April 26, 2013 For example: Haldor uses potion > Haldor takes free hit/special team damage. Does the SP from the weapon apply? If it was the last round? If you used a different weapon before, do you have it, as it takes no turn to switch weapons. Any weapon that provides SP has to be a weapon that you can also block with...like a lightsaber.* If you do anything other than attack with the weapon**, then you're either not using the weapon or not devoting enough attention to the use of the weapon to be able to reliably block anything, so you can't be blocking with it. (And thus you don't get the SP.) If that's too OP, it could be nerfed/balanced by making all SP-providing weapons prevent the use of a shield. *Blasters should work, too, but the GM didn't seem to like that idea. **It could be argued that the action "I do nothing while holding my weapon in front of me" would also work; you're using the weapon with your action, so you would be able to block, you're just not attacking anyone. Up the QM, I guess. I would say that you would get the bonus, sacrificing the ability to do Damage in order to gain the SP without risking rolling something bad. Quote
Dannylonglegs Posted April 26, 2013 Posted April 26, 2013 (edited) Yeah. You know, if he wants more followers, all he needs to do is make gold rain from the sky over his shrine once in a while. "Some gods bribe their followers with Paradise, some bribe them with survival, but the best gods bribe their followers with money." ~Marty the Face, may he rest in gold gilded mirrors. ~Insectoid Aristocrat Edited April 26, 2013 by Dannylonglegs Quote
Scubacarrot Posted April 26, 2013 Posted April 26, 2013 I think it's fine, I don't more will be made, anyhow. If only a few exist, it's easy enough for QM's to handle it how they want. By the way, I think I'm in love with Quest 66. Quote
CMP Posted April 26, 2013 Posted April 26, 2013 "Poison is one of the least gentle ways to depart from this world, after all. We are dealing with a cruel man devoid of emotions here. I have always said that poison is the weapon of sadists and cowards." This Steerpike sounds like a reasonable guy to me. Quote
Scorpiox Posted April 26, 2013 Posted April 26, 2013 For example: Haldor uses potion > Haldor takes free hit/special team damage. Does the SP from the weapon apply? If it was the last round? If you used a different weapon before, do you have it, as it takes no turn to switch weapons. I'd say that the relative defence of the last used weapon would apply, as it is the one equipped. Quote
Cutcobra Posted April 26, 2013 Posted April 26, 2013 I'm thinking Nikolaus will be a weresnake . Quote
Brickdoctor Posted April 26, 2013 Posted April 26, 2013 Oh, and in regards to switching weapons after your Turn because it doesn't take a Turn, I would say that it doesn't take a Turn to switch weapons before you attack because you can do both in one swift action while attacking. Like drawing a sword and slashing with it in the same motion, or whipping an arrow out of a quiver and drawing it back with the bowstring and firing in the same 'C'-shaped motion*. You can do that and attack at the same time because the weapons switching is a part of the attack during your Turn. You can't do that after your Turn(s) is/are over because you have no Turns left during which to perform an action which the weapons switching can be a part of. *Historically inaccurate? Maybe, I have no idea. But I watched the elves in Lord of the Rings. Quote
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