PsyKater Posted April 29, 2013 Posted April 29, 2013 Ah, its good to be back Good luck to the next round of questers in the Unlimited Quest!! If I would have known that you sell a Pointy Hat Quote
Flare Posted April 29, 2013 Posted April 29, 2013 If I would have known that you sell a Pointy Hat The ad was in big letters. I had even posted the ad twice. Sorry if people don't look back at previous pages in the hall at all. Quote
Dannylonglegs Posted April 29, 2013 Posted April 29, 2013 Does my ruling on Drake's "Flee" make sense mechanically? ~Insectoid Aristocrat Quote
Scubacarrot Posted April 29, 2013 Posted April 29, 2013 Does my ruling on Drake's "Flee" make sense mechanically? ~Insectoid Aristocrat Nah, you can of course totally allow your characters to continue or restart the fight, at least give them the choice. If he's using a smokebomb, everyone leaves the battle. Quote
Flare Posted April 29, 2013 Posted April 29, 2013 I don't think he was really wanting to leave the battle. He is just using his turn to look around Quote
Pyrovisionary Posted April 29, 2013 Posted April 29, 2013 LegoNater, your dice are annoying. We rolled special damage twice. Now Thalion needs to seal the assassin. Again! Quote
Wedge09 Posted April 29, 2013 Posted April 29, 2013 LegoNater, your dice are annoying. We rolled special damage twice. Now Thalion needs to seal the assassin. Again! Quoto, you need to change dice Quote
Sandy Posted April 29, 2013 Author Posted April 29, 2013 Random Question: If Arthur can be Private in the Town Watch, can Heckz be Mercenary in the Wolfgang? No. How does one become a town watch private? I would like to know. Yet another case of "Someone made a neat roleplaying choice - now I want my character to be exactly the same!". Make up your own personality quirks, dammit. Quote
Dannylonglegs Posted April 29, 2013 Posted April 29, 2013 Nah, you can of course totally allow your characters to continue or restart the fight, at least give them the choice. If he's using a smokebomb, everyone leaves the battle. That's sort of what I meant. If he throws the smoke bomb, the party is out of combat. If they choose to reenter combat without Drake, they'll reenter at the same health, without having time to heal out of combat. But now it seems like he wasn't trying to flee. ~Insectoid Aristocrat Quote
Brickdoctor Posted April 29, 2013 Posted April 29, 2013 Quest 48 heroes, you should try to see if you can cast some of those spells before dismissing the Regret. (Not that I expect him to help you if you can't, but you've got nothing to lose.) Also see if you can turn them all into Scrolls and make a fortune selling them to Flipz. Quote
Dannylonglegs Posted April 29, 2013 Posted April 29, 2013 Quest 48 heroes, you should try to see if you can cast some of those spells before dismissing the Regret. (Not that I expect him to help you if you can't, but you've got nothing to lose.) Also see if you can turn them all into Scrolls and make a fortune selling them to Flipz. "Sell them? Give such power as is held within this book to one such as Regulus? Never!" Hissed Sylph, only OK with giving Alex the Tome because Dannylonglegs said so. ~Insectoid Aristocrat Quote
Kintobor Posted April 29, 2013 Posted April 29, 2013 Don't give them to Flipz, give them to me! Quote
Flipz Posted April 29, 2013 Posted April 29, 2013 Quest 48 heroes, you should try to see if you can cast some of those spells before dismissing the Regret. (Not that I expect him to help you if you can't, but you've got nothing to lose.) Also see if you can turn them all into Scrolls and make a fortune selling them to Flipz. They're already making a fortune buying Artifacts to sell to me. Don't make things worse. OK, Arthur's current (lack of) knowledge of Strivvi may be a retcon (I don't recall what I've said before, nor what the Heroes from that Quest may have told him), but since I didn't know before that Strivvi was supposed to be a closely-guarded secret, I'm calling this his new canon knowledge on the subject. Quote
Brickdoctor Posted April 29, 2013 Posted April 29, 2013 Don't give them to Flipz, give them to me! I said "sell", not "give". If you have enough unique scrolls for sale, you could probably control Flipz. Quote
Dannylonglegs Posted April 29, 2013 Posted April 29, 2013 Don't give them to Flipz, give them to me! "Hmm..." Contemplated Sylph. "I can sense that you have a certain connection to nature that this 'Regulus' lacks... At one point, were you an animal?" Queried the Dark Druid.... "Hmm... You might make a valuable pawn in my plans. Very well, I shall grant you these powerful pages... Use them wisely." ~Insectoid Aristocrat Quote
Flipz Posted April 29, 2013 Posted April 29, 2013 I said "sell", not "give". If you have enough unique scrolls for sale, you could probably control Flipz. Tome of the Sharkling Robber-Baron: User automatically casts the Hexed-effect on Flipz as long as the user has Scrolls that he does not already have. Quote
Scubacarrot Posted April 29, 2013 Posted April 29, 2013 They're already making a fortune buying Artifacts to sell to me. Don't make things worse. OK, Arthur's current (lack of) knowledge of Strivvi may be a retcon (I don't recall what I've said before, nor what the Heroes from that Quest may have told him), but since I didn't know before that Strivvi was supposed to be a closely-guarded secret, I'm calling this his new canon knowledge on the subject. Hm, I don't really see quest records as a thing. I know you RP as they are, but it wouldn't make much sense. I have previously suggested that one of the heroes would write a short report for the quest after it's done, to display in the Library. To signify what could be in character knowledge of each quest you weren't on. (in before someone linking Darths and Droids no link between in and out of character knowledge) But that idea was shot down immediately... I still think it has merit, for characters like Arthur that seemingly knows everything. An example for Quest 20 could be: We went in to find the cause of the missing minerals, after exploring all the tunnels, we found a single rockling, which seemed to be the cause. It responded hostile to our presence, we killed it. Signed, Guts Holla. I don't know. You could also just go Prophet, then it wouldn't matter. I said "sell", not "give". If you have enough unique scrolls for sale, you could probably control Flipz. Better idea, don't give or sell them to him, but allow them to use them in return for him being your servant/personal mage etc. Quote
Flipz Posted April 29, 2013 Posted April 29, 2013 To be fair, Arthur is buddies with Byblos, and it is in-character for him to pry into those things. Quote
Scubacarrot Posted April 29, 2013 Posted April 29, 2013 Would Byblos have knowledge of everything that happened? Quote
Flipz Posted April 29, 2013 Posted April 29, 2013 Would Byblos have knowledge of everything that happened? Yes. He knows the Sand Queen. Quote
Scubacarrot Posted April 29, 2013 Posted April 29, 2013 So? Do you think she is constantly watching everything the Heroes do? Her powers aren't that great I imagine. She gave Guts a vague prophesy that didn't come true, and also one to Nerwen that didn't(which is my fault that it didn't probably. ). Quote
Darth Nihilus Posted April 29, 2013 Posted April 29, 2013 I can't believe I've made it this long without anyone scolding me for the senseless murder of 3 orcs in the Hall topic. Seriously, if Schazerhade or Cronk find out, Dak is dead. Quote
Scubacarrot Posted April 29, 2013 Posted April 29, 2013 I can't believe I've made it this long without anyone scolding me for the senseless murder of 3 orcs in the Hall topic. Seriously, if Schazerhade or Cronk find out, Dak is dead. How would anyone find out? And as it seemed, they attacked Dak first. Quote
Waterbrick Down Posted April 29, 2013 Posted April 29, 2013 "And to be fair, you can't fault him or any of the Watch for distrusting us. I mean, three of the past four missions they've sent us on have ended in failure--and on two of them, the Heroes sold out to the Wolfgang. Not exactly inspiring stuff." And as to that third failure... Arthur didn't know much about the mysterious mission to Strivvi, but between the irritatingly incomplete Quest record, the record of those Heroes' previous Quest for the Watch, and what little talk there was about the subject around the Barracks, he surmised that it had ended in disaster...and apparently, it was once again the fault of the Heroes, though no one would say why. He hadn't been able to glean more than that, but if they had followed the previous pattern... "Why do you think the other Heroes keep siding with the Wolfgang? D'you think they have some sort of...power...on their side? Or are our brethren really that weak-willed? Or unprincipled?" It is my understanding that those quests which ended with heroes siding with the wolfgang, was not general knowledge. Quote
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