Zepher Posted May 14, 2013 Posted May 14, 2013 (edited) I warned Atramor I probably wouldn't pick him for the Guffington party. I love Atramor, but am trying to veer away from the 53ers for at least a short while. The only reason I'm allowing him on this quest is because... it would seem cruel NOT to allow him on a quest around slaying rats, what with his build and all. EDIT: Plus, Atramor and Althior. Edited May 14, 2013 by Zepher Quote
CMP Posted May 14, 2013 Posted May 14, 2013 If it makes you feel any better Doc, I'm probably trading the Heavy Flail soon anyway. EDIT: Plus, Atramor and Althior. That's something I've wanted to see for a while. Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 I warned Atramor I probably wouldn't pick him for the Guffington party. I love Atramor, but am trying to veer away from the 53ers for at least a short while. Oh, I didn't know that. Must've missed it. You took Ellaria too, so... is Slyph the most capable healer remaining in the Hall? Quote
K-Nut Posted May 14, 2013 Posted May 14, 2013 That's something I've wanted to see for a while. I'm both hoping and afraid that with his new personality Althior and Atramor will hit it off. Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 I'm both hoping and afraid that with his new personality Althior and Atramor will hit it off. I'm more looking forward to McCafferey and Finnegan. Quote
Zepher Posted May 14, 2013 Posted May 14, 2013 Oh, I didn't know that. Must've missed it. You took Ellaria too, so... is Slyph the most capable healer remaining in the Hall? I warned him in PM. Didn't want to catch him off guard. Quote
Dannylonglegs Posted May 14, 2013 Posted May 14, 2013 (edited) Oh, I didn't know that. Must've missed it. You took Ellaria too, so... is Slyph the most capable healer remaining in the Hall? Looks like that's the case. Being a healer rocks! I'm up for a good 69, even though Sylph's not particularly "sexy" him/herself. (That last trope refers to non-sex-related 'love'.) ~Insectoid Aristocrat Edited May 14, 2013 by Dannylonglegs Quote
JimBee Posted May 14, 2013 Posted May 14, 2013 Alchemist Guts is in some ways slightly better, since he can use them AND attack in a turn, and he can spread them to us in between battles anyway. Hmm, combine that with the Dancing Shoes, and Guts could have potentially... hmm, a lot of turns. Let's see: Round 1: (Already Hastened), rolls two misses (and gains gold from Crysopheia) Round 2: Gets four turns, maybe one is a miss, and gets four additional turns for using items. And goes on and on... it's unlikely that Guts will ever have more than eight turns as an Alchemist with the Dancing Shoes, but still that's a lot. Keep that locket, I'll probably grab it off you when I get to the hall, Brickdoctor. Sure. (Unless Palathadric wants it; then you'll need to outbid him. ) That means you have to roleplay it! Docken's confessing his love for Karie! JimB is already hosting Alexis, a Harlot. Right you are. Damn you, JimBee! Indeed. Much easier to host than I thought, but Harlot is simple compared to Alchemist or Necromancer. They all get pretty hefty health boosts, though. Quote
Flare Posted May 14, 2013 Posted May 14, 2013 @62 - Ask for a grating stone and sell it to Guts! Quote
Dannylonglegs Posted May 14, 2013 Posted May 14, 2013 @62 - Ask for a grating stone and sell it to Guts! Stop giving my crew broken ideas! ~Insectoid Aristocrat Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 That means you have to roleplay it! Docken's confessing his love for Karie! By selling her a locket to make her immune to being Enamored? (Including being immune to being Enamored with Docken.) Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 Surely by now Sylph had memorized the damn thing... and Alex too, no doubt. Interesting idea... (And I don't say this just to tease Flipz. ) Spellbook (Accessory; suitable for all Ether-using classes) - This tome can be used to temporarily record spells to cast effects inflicted by enemies. The user may spend 2 Rounds during battle to record an effect already inflicted by an enemy in the battle. The Spellbook cannot hold more than 2 Effects. Each effect can be cast like a Scroll with a 50/50 chance of success at the cost of 10 Ether. Sort of like an offensive version of the Jester's Hat or the Trendy Handbag. High Ether cost matches the cost of the Scroll of Luck, I believe. It can be nerfed and buffed by adjusting the number of effects it can hold, the number of Rounds it takes to record the effect, the Ether cost, and/or the chance of success. Quote
CMP Posted May 14, 2013 Posted May 14, 2013 Jeb had an Expert Class idea kinda like that...which I think would fit better, it's a little too complex for an artifact. Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 Huh, for some reason I thought Quarryman's Jade Lamp was a one-shot thing. Looking back at Quest 50 it doesn't appear to be, though. Jeb had an Expert Class idea kinda like that...which I think would fit better, it's a little too complex for an artifact. Oh, I sort of remember that... the only concept close I could find was the Scholar, though, and he can just use Scrolls or inflict some existing effects like Confused and Asleep. Quote
CMP Posted May 14, 2013 Posted May 14, 2013 Huh, for some reason I thought Quarryman's Jade Lamp was a one-shot thing. Looking back at Quest 50 it doesn't appear to be, though. It's not? Oh, I sort of remember that... the only concept close I could find was the Scholar, though, and he can just use Scrolls or inflict some existing effects like Confused and Asleep. It's called Archivist, I think. Quote
Scorpiox Posted May 14, 2013 Posted May 14, 2013 I'm up for trading the Heavy Flail, if you're still interested in it. *Cough*Metoo*Cough* Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 It's not? Quarryman just used it in an Easy Fields battle, which I can't imagine he'd do if it was a one-shot, and it's still listed in Namyrra's inventory. Quote
Scorpiox Posted May 14, 2013 Posted May 14, 2013 Quarryman just used it in an Easy Fields battle, which I can't imagine he'd do if it was a one-shot, and it's still listed in Namyrra's inventory. Is that a Jade Lamp of Summoning? They're definitely supposed to be one-use. Quote
Flare Posted May 14, 2013 Posted May 14, 2013 Is that a Jade Lamp of Summoning? They're definitely supposed to be one-use. No, its a genie called Mediq that heals whoever ya want to full health (I think) for the cost of 5 ether. And he doesn't disappear, I think. Quote
Scubacarrot Posted May 14, 2013 Posted May 14, 2013 (edited) That's your interpretation of Gods. Sandy has specifically never clarified how they work. Different people believe in them in different degrees. It's a little narrow minded to claim that there are no gods. Azazot is also interesting in that he differs from the other gods. He clearly DOES have an effect on the physical world. He is a powerful other dimension demon if not a God. Actually, Sandy HAS said that the gods have no physical presence on Olegeia, that's why I'm bringing it up. And Azazot is just an archdemon, not a god. Hmm, combine that with the Dancing Shoes, and Guts could have potentially... hmm, a lot of turns. Let's see: Round 1: (Already Hastened), rolls two misses (and gains gold from Crysopheia) Round 2: Gets four turns, maybe one is a miss, and gets four additional turns for using items. And goes on and on... it's unlikely that Guts will ever have more than eight turns as an Alchemist with the Dancing Shoes, but still that's a lot. I think the most I've had is four turns in a round, though. Edited May 14, 2013 by Scubacarrot Quote
Brickdoctor Posted May 14, 2013 Posted May 14, 2013 See, this is another reason why it's a good thing that Lucky determines the "best roll" according to the numbers of the possible rolls in the class sheets. Otherwise Scubacarrot would list Steal as his best roll and accumulate a ridiculous number of Turns and amount of Gold, then change his best roll to Ravage and destroy everything. Quote
Flare Posted May 14, 2013 Posted May 14, 2013 Lets just nerf the shoes and not have to worry about it... Quote
Flipz Posted May 14, 2013 Posted May 14, 2013 [/size] Actually, Sandy HAS said that the gods have no physical presence on Olegeia, that's why I'm bringing it up. And Azazot is just an archdemon, not a god. Yes, they don't have specific avatars in the universe; that doesn't mean that they have no effect or influence on the world. As to Azazot...speak for yourself. Just because a god is evil or hates the gods doesn't make them not a god. Quote
Scubacarrot Posted May 14, 2013 Posted May 14, 2013 Aren't you confusing Zoot and Azazot? Lets just nerf the shoes and not have to worry about it... Uh... Why? Quote
Palathadric Posted May 14, 2013 Posted May 14, 2013 Sage doesn't seem like the right class for Pretzel - I admit that I've never really kept up with what he believes in and what he doesn't, but using magic instead of hitting enemies with his staff doesn't seem like something he'd do. Paladin is the only Advanced Class that almost makes sense for Pretzel; he might do better sticking with Cleric all the way to Prophet. (See, I can make a decision based on roleplaying; it's just not something I do for Docken.) Yeah, I thought of that as well and it's still a possibility to stick with him as a cleric all the way up to prophet, but I kind of do want to test out the advanced classes, especially since Paladin is more or less a cleric that can hold a shield. The only problem is I'm not sure if I'm willing to give up Miracle for Guardian Angel. One thing I noticed and was kind of disturbed over is the fact (correct me if I'm wrong) that Necromancer is the only Expert Class that allows a hero to use regular cleric-y weapons, e.g: staff or broomstick. Quote
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