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Posted

They sort of already exist (Fire->Burned, Electric->Stunned, Plant/Wood->Bound, etc.), but I'd argue it's up to the QM to include such things. :wink:

Yes, I know, but with all of the immunities for the higher level players, I think more effects should work in conjunction with elemental attacks.

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Posted

I told you guys Che Qi's not a genie, I should also mention he's not santa per-se. :look: I decided that it's not unusual for commoners to have a gemstone--especially since he used to be rather wealthy--and it just happened to be an amethyst, but he doesn't have an opal, nor does he have a sword. He does have something for Drake though.

~Insectoid Aristocrat

Posted

I told you guys Che Qi's not a genie, I should also mention he's not santa per-se. :look: I decided that it's not unusual for commoners to have a gemstone--especially since he used to be rather wealthy--and it just happened to be an amethyst, but he doesn't have an opal, nor does he have a sword. He does have something for Drake though.

Raw Meat is worth more than any gem. Gems are worth 100 Gold; Raw Meat is easily worth at least that compared to prices for HP-boosting artifacts in the Marketplace. (20 Gold per 1 HP for artifacts in the Marketplace, and Raw Meat is a permanent boost that doesn't occupy an artifact slot.)
Posted

Gods don't have to be defined. They can function in different ways. Defining them simply cuts other people's enjoyment of the game. I think the only important thing is that we adhere to what has already been established in the game. I've played a character who is based very much about believing that the Gods are real (Wren) and that they aren't (Boomingham). Interestingly enough, Wren probably interacted with "manifestations of gods" less than Boomingham. I've enjoyed playing both of them, and would hate to rob anyone of a similar chance.

Posted

Yes, I know, but with all of the immunities for the higher level players, I think more effects should work in conjunction with elemental attacks.

Again, I agree, but that's the QM's job; it shouldn't be implicit in the rules. :wink:

@Q62: I'm shocked none of you have thought to ask for reputation. :laugh:

Posted

Raw Meat is worth more than any gem. Gems are worth 100 Gold; Raw Meat is easily worth at least that compared to prices for HP-boosting artifacts in the Marketplace. (20 Gold per 1 HP for artifacts in the Marketplace, and Raw Meat is a permanent boost that doesn't occupy an artifact slot.)

Yes, but considering what it is, I figured that it would be more likely to be found in the residence of a commoner. He doesn't know of its health providing powers, as I suspect most who haven't actually eaten raw meat wouldn't. Otherwise there would be a butcher's market in Eubric that sells the stuff at exorbitent prices to heroes.

~Insectoid Aristocrat

Posted

Wookieepedia doesn't prevent or even discourage reading of the books in the Star Wars EU, nor does it discourage people from watching the movies. It simply catalogues information about the world itself and general overviews of the events in an easily-accessible format.

And really, if you don't want to read the wiki, don't. It'd me no more obtrusive than the existing NPC index (speaking of which, Zepher... :poke: ). For those of us who QM or want to QM, however, it would be an invaluable resource that would help us to keep things consistent.

While that may be true, I'm saying that the existance of the wiki defeats the point of 'learning' in character knowledge. It's also important to remember that we're all playing our characters as people, which means that they have their own and different points of view; and to eliminate that aspect and simple have a document of 'what really happened' doesn't fit with this game's concept of OOC/IC separation. Part of the fun is having your character ask another's questions about events, and have everything bleed through a rose-tinted filter. If we create a place that sets in stone a series of past events minus any character opinions conflicts with what I think this game is all about.

By all means, you're free to go ahead and spend your time in this way; I'm simply stating that I will not use, nor do I believe that it is the right way forward for Heroica. Let's just think about it for a moment. What would it contain? A description of how Wren rose to power? I'm almost certain that everyone knows that by now, and if not, surely it would be more sensical to just read the relevent quests? It's the same with all quests really. Yes, continuity is important, but I like to hope that a QM would at least contact the creator of a NPC before they use them, therefore a wiki page is not needed.

So there you go. I won't be irritated if you go ahead and make this wiki; but here I am just explaining why there is no need for it in this game. This is community-run after all, so why not just try and keep the community involved with telling the story rather than exporting it accross the internet?

Posted

While that may be true, I'm saying that the existance of the wiki defeats the point of 'learning' in character knowledge. It's also important to remember that we're all playing our characters as people, which means that they have their own and different points of view; and to eliminate that aspect and simple have a document of 'what really happened' doesn't fit with this game's concept of OOC/IC separation. Part of the fun is having your character ask another's questions about events, and have everything bleed through a rose-tinted filter. If we create a place that sets in stone a series of past events minus any character opinions conflicts with what I think this game is all about.

So what you're saying is a wiki would work as long as there are constant in-character edit wars. :grin:

Posted

So what you're saying is a wiki would work as long as there are constant in-character edit wars. :grin:

In a manner of speaking... yes. :grin:

But in truth, I'm reluctant to support anything in this game documented catagorically if it could be realistically interpreted by somebody else or given a slant. It's like somebody trying to write a report on the meaning of 1984. It means so many things to so many people, and although there is an established idea of its basis, it would be wrong to try and record exactly what Orwell is trying to say. Sadly this seems what the western education system is trying to make our children do these days.

This game is the group effort of a huge number of people who've put in a lot of effort, I don't think any events in it can be put into a few paragraphs and passed as fact. :sceptic:

Argh... I should really stop doing this, it makes my brain hurt. It's the music that does it, I tell you! Pink Floyd and David Bowie have an annoying knack of making me write unnecessarily long and deep posts when I could really just type a sentence. Steer clear of the psychedelic rock, folks, it'll get you nowhere but a dark spiral of inner creativity filled with the fragments of inspiration, yet leaking in the painful fumes of madness to rob you of all rationality in the foolish pursuit of reason.

Posted

@Q62: I'm shocked none of you have thought to ask for reputation. :laugh:

There's reputation to give? Either way I believe everyone has gotten something a bit better. Of coarse reputation is always needed but the highest levels in our party are 15.5 so there would be still plenty of time to lv 30. If this were a higher level party though then.....

Posted

Welcome Link_Kirby! Hopefully you won't have to wait to long for a quest, I've got one in the newbie range in the works for some of our newer players!

Posted

Pink Floyd and David Bowie have an annoying knack of making me write unnecessarily long and deep posts when I could really just type a sentence.

I declare we call this 'Flipzing'.

As for the wiki discussion, I wouldn't mind one, although I can see why there are those that'd disagree. I, personally, still want to see a Tropes index for Heroica.

Posted

There's reputation to give? Either way I believe everyone has gotten something a bit better. Of coarse reputation is always needed but the highest levels in our party are 15.5 so there would be still plenty of time to lv 30. If this were a higher level party though then.....

No, He has no clout with any of the Houses. :wink: You guys chose well.

PS: I love that the dog is one of the 4 NPCs you feel are worth living Kinto. :laugh:

~Insectoid Aristocrat

Posted

I declare we call this 'Flipzing'.

As for the wiki discussion, I wouldn't mind one, although I can see why there are those that'd disagree. I, personally, still want to see a Tropes index for Heroica.

I've considered tackling one before. :blush:

Posted

I've considered tackling one before. :blush:

I've considered it, but I've never registered to TVTropes yet, and I'm scared that if I do I may never come back. :look:

I'd think it would have to a collaborative process either way, though. And complicated.

Posted (edited)

*snip*

*snip*

So this is wrong? :wacko: Granted, that article's a little more in-depth and interpretive than even I'd like, but what about something like this article, or this one?

Encyclopedias aren't supposed to make value judgments on the meaning of things; they're supposed to catalogue factual information on a given subject. :wink:

So, (extremely short) example article:

Sem's Sensible Investments

[thumbnail of
]

Sem's Sensible Investments

Location in

Owner:

Notable Employees:
(
)

First Appeared in:

Status:
Open, in business

Creator:
(Or, if a direct PM link would be problematic, we could just
.)

Sem's Sensible Investments
is a financial and trade institution located in
. Owned by
, a
, it is one of the most respectable financial and trade institutions after the
[1]
. The business is known to trade in the metals market
[2]
. It is located next to the Academy of Enlightenment
[3]
.

This article is a
. You can help the Eurobricks Heroica RPG wiki by
.

Appearances:

*

References:

[1] - Official Heroica NPC Index:

[2] - Quest #28: The Breakthrough:

[3] - Quest #28: The Breakthrough:

Not really giving any meaning, just facts. If I wanted to use Sem's Sensible investments in a Quest, this would be pretty much everything I'd need. :wink:

Edited by Flipz
Posted

^This should definately be a thing. I don't see any issue in there being a Heroica Wiki, appart from the time it would take to make. I can't devote too much of my time, but If those who decide to make it (if they do) need information on Brendenton, anything I've made, or Sylph, then I'd be glad to help.

~Insectoid Aristocrat

Posted

^This should definately be a thing. I don't see any issue in there being a Heroica Wiki, appart from the time it would take to make. I can't devote too much of my time, but If those who decide to make it (if they do) need information on Brendenton, anything I've made, or Sylph, then I'd be glad to help.

~Insectoid Aristocrat

And I'd be happy to do a lot of the work myself, provided someone can give me a crash-course in wiki coding and syntax.

(Also, added a few details to the page--this is pretty much guaranteed to be the first actual article on the wiki once it's made, now. :tongue: )

Posted (edited)

Hold tight! We're in for nasty weather! There. has. got. to. be. a. way.

Drama's always more dramatic when it's actively burning. :yoda:

And also, that's my favorite song.

~Insectoid Aristocrat

Edited by Dannylonglegs
Posted

And I'd be happy to do a lot of the work myself, provided someone can give me a crash-course in wiki coding and syntax.

I hate wiki coding and syntax. I did some work on the Historica wiki a while ago... I distinctly remember silently screaming at the screen, "Why can't you just use standard HTML!?!"* :laugh: I don't really remember any of the code they used anymore.

*Some stuff like scripts being disabled would be okay and would make sense from a security perspective, but basic stuff like links, alignment, typical inline CSS formatting...

Posted

Having no experience starting or contributing towards a wiki, what is the most difficult aspect of it?

Figuring out the editor is the first hurtle; once you've got that down, it's probably the sheer number of articles that need to be created for the links you're going to end up creating in your first article. (You know how you can go on Wookieepedia and search for "Chewbacca", and four hours later you're reading about the Unified Force with tabs open for the podraces on Malastare, the Gorgon, and the first Supreme Chancellor? Well when you start writing a wiki, you do the same thing creating all these links in your article, only those other articles you want to link to don't exist, so you start writing all of those, and the effect snowballs.)

*If you're not a Star Wars fan and don't read Wookieepedia, it's the same effect as searching for 'bears' on Wikipedia and ending up reading about John C. Fremont, essential amino acids, and muons.

Posted

For me? Syntax/wiki formatting. Templates* would be a HUGE help, but they're tricky to set up; if someone could handle creating the actual boxes on the screen, I'd be happy to write pretty much all of the flavor text for them.

*Templates as in the little boxes on the right, or notifications about "This article or section requires cleanup", "this article or section has been requested to be expanded", "this article has been suggested to be merged with X", "this article or section lacks proper citations", "this article, section, or image has been nominated for deletion", etc.

Also, we have a TV Tropes page now. Thanks to Endgame for actually starting the thing and prompting me to actually make an account. I've been adding trope examples all afternoon. :grin:

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