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Posted

That is basically the Mythrogg's stats (if the heroes were stupid enough to fight him. :tongue: ), Brickdoctor. Just quadruple both the HP and the SP, and multiply 1 by 99. :devil:

Why would I need to kill him if he's just gunna bugger off soon anyways. He's the best crime against Nature Sylph encountered that entire Quest... Well, second best. The baby bomber was the best.

~Insectoid Aristocrat

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Posted

I'm just wondering if Tea_Drinker is 12. I'm not against that or anything, he should just know there may be some age-inappropriate material, mostly commentary though... in other words some things related to what many kids in middle schools say. :laugh:

If you come on my next quest (when I get around to hosting it), I'll make one of the enemies a statue of Docken the Stone Wall; 5000 HP, 100 SP, Immune to all Effects, and Level 1. Drops 2 Gold.

let me in! Infinite gold!

Posted

I get the image of a boy pretending to be a knight/paladin riding around on his broomstick with a wooden horse's head on the end. :laugh:

You totally called my second character! :sing:

:laugh:

Posted

Tropes are a natural occurring thing, that's why they are a thing. I don't think anyone goes, hmm, I want that in my character. :classic:

I'm not a tropey either, so I'll allow others to answer for me if they want!

I agree, but I took this as a retrospective. I certainly didn't trawl through tropes to find the elements in the first place, Nyx evolved, but having now seen some links to tropes and exploring, I can see some aspects of her character in the tropes. :classic:

Posted

I'm just wondering if Tea_Drinker is 12. I'm not against that or anything, he should just know there may be some age-inappropriate material, mostly commentary though... in other words some things related to what many kids in middle schools say. :laugh:

Eurobricks rules clearly state that this message board is aimed at members above 18. If a younger person joins, then he or she has agreed that he/she is ready to handle such material.

Night at the Theatre will be updated in a few hours, sorry. :thumbup:

Sorry, it's way past my bedtime already, so I won't be around for that. I'll try to check things in the morning.

Posted (edited)

Well, actions all in, and time for finals! I'll be busy until at least 7:00 PM Pacific time. Later, all! :sweet::look:

Edited by Flipz
Posted

If you come on my next quest (when I get around to hosting it), I'll make one of the enemies a statue of Docken the Stone Wall; 5000 HP, 100 SP, Immune to all Effects, and Level 1. Drops 2 Gold.

So he can only be assassinated or killed very slowly, basically.

I agree, but I took this as a retrospective. I certainly didn't trawl through tropes to find the elements in the first place, Nyx evolved, but having now seen some links to tropes and exploring, I can see some aspects of her character in the tropes. :classic:

Oh, I wasn't referring to you. :blush:

Posted

Well, actions all in, and time for finals! I'll be busy until at least 7:00 PM Pacific time. Later, all! :sweet::look:

I hope you've been jamming out to Gooper Blooper's theme. ;tongue:

Posted

let me in! Infinite gold!

You'd only get 1 Gold each time you rolled a Gold-gaining roll.

You totally called my second character! :sing:

:laugh:

I definitely want to see that happen. :classic:

So he can only be assassinated or killed very slowly, basically.

Oh, I forgot Immune to Instant KO. I'll add that into my notes, thanks!
Posted (edited)

I'll admit, I have no idea how long it takes for a building to burn down or be safe afterwards. I also don't know too much about ships. Yet my two final battles took place in those. It was Rule of Cool.

~Insectoid Aristocrat

Edited by Dannylonglegs
Posted (edited)

I just love using that "oldest and noblest of pirate traditions: we must fight, to run away..." (and be captured in the process!) :sceptic:

I thought it was obvious that it was a Hopeless Plot Fight. The specials are almost amusingly OP. :grin:

~Insectoid Aristocrat

Edited by Dannylonglegs
Posted

I thought it was obvious that it was a Hopeless Plot Fight. The specials are almost amusingly OP. :grin:

~Insectoid Aristocrat

My previous D&D experiences thought me that non-winnable fights are sometimes winnable (level 1 Barbarian, Diviner and Ranger defeating 5, level 6 Trolls... I was a Ranger then...)!

With dice not being on our side the entire time, I think you are right for this battle...

Posted

I thought it was obvious that it was a Hopeless Plot Fight. The specials are almost amusingly OP. :grin:

~Insectoid Aristocrat

I wasn't expected them to fight at all, I was assuming they'd all listen to Vastin and surrender.

No idea why I thought the players would actually go along with the QM. :hmpf: :tongue:

Posted

I wasn't expected them to fight at all, I was assuming they'd all listen to Vastin and surrender.

No idea why I thought the players would actually go along with the QM. :hmpf::tongue:

Why would we listen to a man that tried to kill us? :tongue: We checked out Newharbour, completely unintended, didn't we? :laugh:

Posted

Why would we listen to a man that tried to kill us? :tongue: We checked out Newharbour, completely unintended, didn't we? :laugh:

:grin:

In honesty, though, its been fun working the plot around to fit some of the things you guys have been doing. I'll talk more about this during the final quest analysis.

Posted

Those Amulets are cursed to cause the QM issues. I'll bet Zeph had an AMAZING side-Quest set up for you, and Althior just broke it. :grin:

Posted

Althior looks at the horses, realizing there are only three, and there are four heroes. "One of us will have to walk, there aren't enough horses" Althior reaches into his pocket and pulls out his Amulet of the Elven Horse Rider. "I can walk, you three take the horses."

YES! :cry_happy:
Posted (edited)

Ah the Amulet of the Elven Horse Rider, great use of item. And since it is a summon of sorts you don't have to worry about it getting caught in a gatehouse.

Wait, in the Arena, shouldn't our local Druid be dealing eleven damage?

Edited by Tanma
Posted

Ah the Amulet of the Elven Horse Rider, great use of item. And since it is a summon of sorts you don't have to worry about it getting caught in a gatehouse.

Wait, in the Arena, shouldn't our local Druid be dealing eleven damage?

I believe he WBD fixed it. :look::grin: I should be able to win before I even completely remove his SP!

~Insectoid Aristocrat

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