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Posted

Hey, can I get a quick show of hands of Whovians in Heroica? (Preferably those with set-building skills--Eubric, specifically.)

Post-relaunch Whovian here! Also #1 fan of Donna. :grin:

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Posted

Don't worry, Kintobor. I only use my TV for the news (Which I am beginning to regret listening to.) and vidya games. :tongue:

The fact that the party can return to Eubric at any time is really interesting, actually. :look:

Posted

I'll probably pick up with the... what is it, twelfth doctor you guys are on, now?

With a new Doctor coming up soon... there's never been a better time to start. If you watch a whole episode, I promise that I will do the same with My Little Pony. :tongue:

Posted

Post-relaunch Whovian here! Also #1 fan of Donna. :grin:

I'm a member of the Doctor Who Club at my College! Also a Huge fan of Doctor-Donna! (Although my biggest two loves are Tennant (the reason I got into the show in the first place), and Barrowman, the sexiest man alive. :wub:

~Insectoid Aristocrat

Posted

With a new Doctor coming up soon... there's never been a better time to start. If you watch a whole episode, I promise that I will do the same with My Little Pony. :tongue:

I'm keeping you to that promise. :wink:

Posted

Hey, can I get a quick show of hands of Whovians in Heroica? (Preferably those with set-building skills--Eubric, specifically.)

I love the first four doctors from the classic series, but everything after that... :sick: .

As for set building skills, :tongue: .

Posted

Random question: What type of "alternate battle" (Dastan Mechanics, Brickdoctor's Hexagon Battles, Continuous Battle, Multi-Pronged Assault (The first battle of 75)) do you think is best for large battles?

Personally, I love the concept of a multi-prong battle - it completely alters a battle without really changing the battle system itself, just a single rule. Definitely am going to have to use it in the future. :thumbup:

Posted

Random question: What type of "alternate battle" (Dastan Mechanics, Brickdoctor's Hexagon Battles, Continuous Battle, Multi-Pronged Assault (The first battle of 75)) do you think is best for large battles?

Too broad a question. Consider the circumstances of the battle first. Are the heroes huddling up in preparation for an invasion, are they on the opposite side of such a situation, are they being ambushed, etc.

Posted (edited)

I would disagree. Although The Hex Battles are indeed pretty specific, I could see the final battle of Dastan, as an example, working out as all three types of battles. The same could be said for the first battle of 75 - it could also work as continuous battle (enemies pouring in, still fitting the ambush theme of the encounter) and even as a Dastan Battle without changing the concept or circumstances heavily at all.

Edited by Endgame
Posted

Dastan Final Battle mechanics are the same as hex mechanics, just with different units and different types of spaces. Both the Dastan Final Battle and the Hex Battles are directly developed from the Bric'bay Fort Battles.

Posted

I would disagree. Although The Hex Battles are indeed pretty specific, I could see the final battle of Dastan, as an example, working out as all three types of battles. The same could be said for the first battle of 75 - it could also work as continuous battle (enemies pouring in, still fitting the ambush theme of the encounter) and even as a Dastan Battle without changing the concept or circumstances heavily at all.

And they're more different than you realize. Dastan Battle involves enemies moving around to complete an objective. And multi-prong battles may not apply in like an army vs army scenario like the hex battle are designed for.

Posted (edited)

And they're more different than you realize. Dastan Battle involves enemies moving around to complete an objective. And multi-prong battles may not apply in like an army vs army scenario like the hex battle are designed for.

Fair enough. I'm just wondering about people's opinions on them in general, I suppose. :classic: For example, I know that hex/Dastan battles are signifigantly harder to run for both heroes and QM, but if they are enjoyable then I'd have no problem making one down the line. I've never got to experience any of them, so I can't really form a solid opinion on any of those styles. :blush:

Edited by Endgame
Posted

Random question: What type of "alternate battle" (Dastan Mechanics, Brickdoctor's Hexagon Battles, Continuous Battle, Multi-Pronged Assault (The first battle of 75)) do you think is best for large battles?

Personally, I love the concept of a multi-prong battle - it completely alters a battle without really changing the battle system itself, just a single rule. Definitely am going to have to use it in the future. :thumbup:

The multi-prong thing is good for small battles, but it would get to confusing for large battles or sieges with massive amounts of troops being fielded by both sides, the siege mechanic introduced in the first Paladin Order quest might also be used again at some point, I see a lot of potential in that.
Posted

Dastan Final Battle mechanics are the same as hex mechanics, just with different units and different types of spaces. Both the Dastan Final Battle and the Hex Battles are directly developed from the Bric'bay Fort Battles.

Hex battle -combat is between units in adjoining spaces

Dastan final battle -combat is between units in the same space

Hex -one unit per space, units cannot move through one another

DFB -multiple units per space

Hex -combat dice roll is modified. No shields

DFB - shield roll affects all within defined space

Hex -no penalty for moving away from combat

DFB -unengaged enemies can free hit units leaving

I'd say they're actually quite different strategy-wise, despite having a similar photoshop set up.

Posted

Nope! :laugh:

Out of all the things you could ask for assistance for, you ask for Dr. Who! If it was, say, Zelda, or Trailer Park Boys, or MLP, yeah, I could help you.

But Dr. Who, I've seen all of one episode and a few bloopers and clips. I feel so alone! :snicker:

I'll probably pick up with the... what is it, twelfth doctor you guys are on, now?

I haven't even seen one episode :grin:

Posted

I did like the multi-pronged battle. In roleplay terms it gave a very good feeling of "us against many" and also meant that some strategy was called for when deciding who to attack, for AoE attacks etc.

Posted

Our clubs cooler than yours. :poke:

(Dastan Mechanics, Brickdoctor's Hexagon Battles, Continuous Battle, Multi-Pronged Assault

All great for different roles, but the ones that stick out to me as being especially great are the Dastan Mechanics and the Multi-Pronged Assault type.

Posted

And as usual I'm being ignored by everyone.

Don't be petulant. People will respond to you if they wish to, but much less so if you behave like this.

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