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Posted

You decide to stay to watch the shed throughout the Night.

About three hours after sunset, two men, one in a grey cloak trimmed in blue and the other in a brown one showing hints of something bright red underneath, meet in front of the shed. They converse in hushed tones.

"-the Shadeaux should get their hands out of this mes-"

"-n- -atter, all I care about is the Brobric Elves, now. They're probably just upset about that weap- -ash they got tricked into bu- -ing."

"I'm o- -o Bric'Lin, then."

The two depart just as quietly as they came.

Tomas waits until the two have left before whispering to the others, "I wonder what all that was all about?"

"Since it is on our main route, I suggest we follow the one heading to Bric'Lin. If we're lucky we can catch him before he gets there."

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Posted (edited)

You waste 1 Ammo. You now have Unlimited Ammo remaining.

"Dang it."

Tomas waits until the two have left before whispering to the others, "I wonder what all that was all about?"

"Since it is on our main route, I suggest we follow the one heading to Bric'Lin. If we're lucky we can catch him before he gets there."

Benji nods in agreement. "Yeah, lets follow him."

Edited by Flare
Posted

About three hours after sunset, two men, one in a grey cloak trimmed in blue and the other in a brown one showing hints of something bright red underneath, meet in front of the shed. They converse in hushed tones.[/i]

OOC: Did either man have any kind of emblem on his cloak? It's possible that they could be representatives of the Hinckwell and Wolfgang organisations.

"Since it is on our main route, I suggest we follow the one heading to Bric'Lin. If we're lucky we can catch him before he gets there."

"I agree, but which man are we following to Bric'lin?"

Posted

OOC: Did either man have any kind of emblem on his cloak? It's possible that they could be representatives of the Hinckwell and Wolfgang organisations.

No. You can see that the man in brown and red went to Bric'Lin.
Posted (edited)

De'kra nods and follows after the group. Inside the little shade seeds of doubt continue to be nurtured, causing an emptiness in his world. This whole quest he had done partially nothing, except briefly lose his memories once more. The group might have been better off had De'kra been left behind instead of Xander, they surely would have made much more progress by now.

Edited by Tanma
Posted

Dekra, I can tell you are thinking about how you have not done much, your body Language is a big sign. But Dekra, I feel the same way. However, we are a team. We are all important. My Shield has been lacking, but in the assassin fight we were both useful. Dekra, have some hope. Maybe you might get lucky, be the key piece in a fight.

Posted

IC: De'kra nodded at the knight, and his movements seemed happier. This feeling was not forged from the fire of Leo's words however, rather it was crafted from the fact that De'kra's assumption that his body language meant the same thing as the Ulanders was right. He had woken up with this sense of gestures and body movements, and thus he wasn't sure how they came off to the others. Sure he could get bits and pieces from what others did, but it was hard to get direct confirmation. After all you can't just walk up to someone and ask them why the body moves like it does, people get mad and you and start hitting you with sticks. Of course, it might have been the way De'kra phrased it...

The shade suddenly clicked, "What elves tricked into burn? It seem like weapons, but spaces too small to make weapon. Heroes have thoughts?"

Posted

A howl rings out. "I know that sound. A wolf's Howl. Could it be?" A wolf comes charging towards me. As some of the party raise their weapons, I say " Do NOT attack. I know this wolf, It is Lupus. My brother's wolf. It seems to be wanting to join me. What's that? A note tied to you."

The note reads: Leo, I know you took a big risk leaving the old town, like me. I am on my own adventure. Don't forget me! Look after Lupus for me. He will accompany you. Make sure you show him to Cronk and Docken! See you soon Brother. P.S. Watch out for Shuriken throwing Crusaders!

"Hey Lupus!"

OOC: A bit of Character Development, and a reference to Luc, my old character. Brickdoctor knew about him and his Shuriken Throwing Crusader Hall fight!

Posted

A wolf in the park in the middle of town, now there's something you don't see every day, hah! So, are we off to Bric'lin, then?

Posted

You trail the man in the brown cloak on the Eubric Highway towards Bric'Lin. About halfway there, he turns off at an opening in the fence. You stop short, for armed guards are patrolling the area.

6323999077_079ee7b4ef_b.jpg

ava-isaacshawe.png

"We've found the Lion Knights, even if these are poorly armed and clothed only in leather and quilted armor."

You keep moving along the road so as to avoid suspicion, but you can hear the men converse as you pass by.

"Welcome back, sir."

"Thank you. Has Sir Leonard finished inspecting the fields yet?"

"Almost, sir. We should be ready to move out in a couple hours."

"Very good."

Posted

"We've found the Lion Knights, even if these are poorly armed and clothed only in leather and quilted armor."

You keep moving along the road so as to avoid suspicion, but you can hear the men converse as you pass by.

"Welcome back, sir."

"Thank you. Has Sir Leonard finished inspecting the fields yet?"

"Almost, sir. We should be ready to move out in a couple hours."

"Very good."

"The brown cloaked man is a Lion Knight? Well, that saves us some trouble."

"This means that the Lion Knights are working with whoever issued the Wanted Ad. Do you think the man in the dark gray cloak was a Hinckwell?"

"De'kra, could you use your cloak to determine the stats of the guards?"

Posted

"De'kra, could you use your cloak to determine the stats of the guards?"

And, while you're at it, perhaps you could determine just *how many* guards there are? There's quite a few tents here, I'm sure any swordplay or fireworks would rouse at least a few soldiers from their sleep... Heh

Posted

"De'kra, could you use your cloak to determine the stats of the guards?"

Lion Footsoldier A

Type: Humanoid

Level: 2

Health: 10/10

Special:
Sound the Alarm
- The Lion Footsoldier alerts his allies. Five more Lion Footsoldiers will arrive in three Rounds.

Drops: Map of the Camp

Lion Footsoldier B

Type: Humanoid

Level: 2

Health: 10/10

Special:
Sound the Alarm
- The Lion Footsoldier alerts his allies. Five more Lion Footsoldiers will arrive in three Rounds.

Drops: nothing

And, while you're at it, perhaps you could determine just *how many* guards there are? There's quite a few tents here, I'm sure any swordplay or fireworks would rouse at least a few soldiers from their sleep... Heh

Despite your encouragement, De'kra's X-ray Vision Skill remains at 0, and he is unable to see how many men are in the camp or which tents house which men.
Posted

Despite your encouragement, De'kra's X-ray Vision Skill remains at 0, and he is unable to see how many men are in the camp or which tents house which men.

"Well, those footsoldiers look easy enough to beat, but that 'sound the alarm' action sounds rather troublesome."

"Mr. Shawe, would it be possible to kill those footsoldiers without waking everybody in the camp up? I think it would be best if we could sneak it quietly."

Posted

Despite your encouragement, De'kra's X-ray Vision Skill remains at 0, and he is unable to see how many men are in the camp or which tents house which men.

Dangit, I *knew* I should have told him to allot more stat points buy those x-ray goggles instead of the cape. What? What do you mean there wasn't a pair of x-ray goggles for sale? Of course there was!

Anyway, if it's just the two guards, I think we could take them out right-quick. That map would be especially handy. Even if we trigger the alarms, we've got two rounds to finish 'em off before the reinforcements arrive... Think we'd have time to duck back into the shadows if we killed these two before the reinforcements got to us?

I/OOC:

Think we'd have time to duck back into the shadows Would the battle end if we killed these two before the reinforcements got to us third round after the special was rolled?

Posted

"Mr. Shawe, would it be possible to kill those footsoldiers without waking everybody in the camp up? I think it would be best if we could sneak it quietly."

ava-isaacshawe.png

"That's something I can't answer for you. Only way for you to know is to try."

Would the battle end if we killed these two before the reinforcements got to us third round after the special was rolled?[/i]

QM Note:

If you finish them after reinforcements are called but before reinforcements arrive, then the battle ends and you can move away.

Posted

"That's something I can't answer for you. Only way for you to know is to try."

Challenge accepted.

"I think we should go ahead and attack the guards, since we can probably finish them off in one round. Plus, that map will be useful."

Posted

You recklessly charge towards the two guards.

"Hey, you! Stop there!"

"And I thought this would be a peaceful trip."

PREPARE FOR BATTLE!

Enemies:

Lion Footsoldier A

Type: Humanoid

Level: 2

Health: 10/10

Special:
Sound the Alarm
- The Lion Footsoldier alerts his allies. Five more Lion Footsoldiers will arrive in three Rounds.

Drops: Map of the Camp

Lion Footsoldier B

Type: Humanoid

Level: 2

Health: 10/10

Special:
Sound the Alarm
- The Lion Footsoldier alerts his allies. Five more Lion Footsoldiers will arrive in three Rounds.

Drops: nothing

Party:

heroica_character_avatar.png

Tomas (played by Captain Tamamono) (Dearly Beloved Party Leader)

Level 11.5 Cleric

Power:
16

Health:
18/20

Ether:
4/16

Gold:
13

Inventory:
Pongcanis Staff (WP: 5), Shadeaux Staff (WP: 5), Gold Staff (WP: 4), Potion (2), Remedy (3), Bedroll, Tonic (2), Bone, Grand Tonic, Fire Bomb, Shovel, Venom, Remedy, Elven Gold (1), Wanted! Ad, Witch's Hat Brew

6048306376_bab9d558d0_t.jpg

Cinna the Dark (played by darkdragon) (Party Second in Command)

Level 8 Mage

Power:
13

Health:
11/12

Ether:
8/12

Gold:
20

Inventory:
Pongcanis Mage's Staff (WP: 5), Shadeaux Staff (WP: 4), Quarterstaff (WP: 3), Amethyst Gem (Darkness), Potion, Shovel, Grand Tonic, Broomstick Powder

6227298131_2a2c036037_t.jpg

Thormanil Nihai (played by swils)

Level 8 Barbarian

Power:
13 (12+1)

Health:
15/15

Gold:
10

Inventory:
Shadeaux Twin Axes (WP: 4), Dull Greataxe (WP:3), Potion, Bottle of Mead, Venom, Skull Bomb

benji_carvenhall_-_icon.jpg

Benji Carvenhall (played by Flare)

Level 8 Ranger

Power:
13

Health:
13/13

Gold:
20

Inventory:
Pongcanis Crossbow (WP: 5), Shadeaux Bow (WP: 4), Bow (WP: 3), Potion, Smoke Bomb, Bedroll, Remedy, Venom

Rogue.JPG

De'kra (played by Tanma)

Level 7 Rogue

Power:
12

Health:
13/13

Gold:
10
*Owes 25 Gold to Thormanil Nihai and 17 Gold to Tomas

Inventory:
Pongcanis Dagger (WP: 5), Shadeaux Dagger (WP: 5), Fang Dagger(WP:4), Cloak of the Elven Spy, Cloak of the Blue Assassin (SP: 1), Bedroll, Potion, Venom

heroicaavatar.jpg

Ad-Hoh (played by ADHO15

Level 8 Mage

Power:
12

Health:
12/12

Ether:
10/12

Gold:
20

Inventory:
Shadeaux Staff (WP: 4), Rhabdomance Staff (WP:3), Potion, Emerald Gem (Wood), Amethyst Gem (Darkness), Tonic, Bedroll

photo-19700.jpg?__rand=0.09609600+1318529679

Sir Leo the Sentinel (played by JediAnakin)

Level 8 Knight

Power:
13

Health:
15/17

Gold:
35

Inventory:
Pongcanis Sword (WP: 5), Pongcanis Shield (SP: 3), Shadeaux Sword (WP: 4), Potion, Smoke Bomb, Bedroll

heroica_2.jpg

Xander Unth'or (played by posades)

Level 6 Barbarian

Power:
11

Health:
13/13

Gold:
20

Inventory:
Pongcanis Club (WP: 5), Shadeaux Hammer (WP: 4), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: 1
Front Row
)(SP: 1
Back Row
), Potion, Mead, Grand Potion

heroica-shadeauxicon.pngheroica-shadeauxicon.pngheroica-shadeauxicon.pngheroica-shadeauxicon.pngheroica-shadeauxicon.png

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone have acted.

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