CorneliusMurdock Posted October 12, 2011 Posted October 12, 2011 Okay, Cronk think friends try plan again of taking out rally guards first. Heavy hitters should focus on those guards first. And Cronk remind everyone to make sure all guards covered. Order is: Cronk Eric Hans Docken Jess Henry Felton Barbarian Contestant (Hereafter referred to as "Phil" if Voice in Sky not tell Party Phil's real name.) Cronk will bash Guard A from front row. Cronk's friend Felton will attack Veteran Head Guard from front row. Quote
Brickdoctor Posted October 12, 2011 Posted October 12, 2011 I attack Guard B from the Back Row, and Phil attacks Veteran Head Guard from the Front Row. Quote
Khorne Posted October 12, 2011 Posted October 12, 2011 Invigorated by his amazing martial feat some time ago, Eric felt strong and eager to show his worth once more. He nodded at Hans and gestured him to charge the guards. Eric will attack Guard C from the front row. Hans will attack Veteran Head Guard from the front row. Quote
Peanuts Posted October 12, 2011 Posted October 12, 2011 "Well done, Eric! You saved me from that damage. Let's hope we'll do as good against those guards. I'll attack Guard B from the Back Row." Quote
Sisco Posted October 12, 2011 Posted October 12, 2011 "I'll assist our new friends and attack the Head Guard from the Front Row." Quote
Zepher Posted October 13, 2011 Author Posted October 13, 2011 Left-Way Guards Round 1 Results Cronk v. Guard A - Miss Eric v. Guard C - Hit Hans v. Vet Guard - Critical Hit Docken v. Guard B - Shield Jess v. Vet Guard - Damage Henry v. Guard B - Hit Felton v. Vet Guard - Special Damage Phil v. Vet Guard - Hit The battle begins! Cronk charges forward and attacks Guard A, though the guard side steps and Cronk misses. Eric meanwhile, charge Guard C, hitting his legs out from under him, snapping them both of course, the then hitting his club into the Guard's face so hard that his head actually rips off and flies into a wall, causing a total of 13 damage. Hans sizes up the Vet Guard and stabs him in the ribs, dealing 10 damage. Docken, feeling enthused, fires three shots at the three remaining opponents, dealing 12 damage to each. The two guards get hit in the eye and keel over, dead, and the Vet drags. Jess takes the opportunity to attack him, but he swings his sword and jars her arm as she blocks, and she takes 3 damage. Henry lets his weapon fly and it thuds into the Vet Guard, impaling him in the shoulder and . The guard swings wildly, and hits everyone in the party as they are widely spread out at this time. They regroup and Phil goes and kills the Vet Guard. The battle is victorious! The Party Bartholomew Docken (played by Brickdoctor) Level 9 Ranger 31-year old human male Power: 13 Health: 14/15 Gold: 56 Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers) Cronk (Party Leader) Level 9 Knight 28 years old Male Orc Power: 12 Health: 17/18 Gold: 11 Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues) Eric (played by Khorne) Level 10 Barbarian 30 year old Male Norse Human Power: 14 Health: 17/17 Gold: 73 Inventory: Mockthril Club (WP: 4, suitable for barbarians) Jess Islanti Jess Islanti (played by cralegoboy) Level 8 Rogue 74 year old female Elf. Power: 15 (13 + 1) Health: 10/14 Gold: 36 Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues) Henry Sicariul (played by Peanuts) Level 3 Rogue 22 Years old Male Human Power: 6 Health: 9/10 Gold: 11 Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers) Name: Felton Type: Humanoid Level: 2 Health: 39/40 Special: Evasion - Takes no damage the next round Drops: -- Name: Barbarian Contestant Type: Humanoid Level: 4 Health: 29/30 Special: Hammer of Gods – Takes away half of the targeted enemies’ health. Drops: Hammer of Gods (WP: 4, suitable for Barbarians) Name: Hans Type: Humanoid Level: 5 Health: 29/30 Special: Fury – Does five damage to all opponents Drops: 40 Gold Spoils: 26 Gold Hallways Traveled: 2 Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 Great work, Cronk's friends! Cronk split gold. 5 for each of Cronk's friends and an extra 1 for Ranger Docken. <Is there any other way out of this room beside way Cronk and friends enter?> Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 The options are back and left. <Left would take Cronk and friends one room south of starting point, correct?> Quote
Brickdoctor Posted October 13, 2011 Posted October 13, 2011 Left hasn't been too bad to us so far. Quote
Zepher Posted October 13, 2011 Author Posted October 13, 2011 <Left would take Cronk and friends one room south of starting point, correct?> <The Voice In the Sky isn't in charge of keeping track of that... for Cronk. The Voice in Sky has his own map, maybe Cronk should have bought one . But in this case, I'd think it out. Started in Cavern with four choices, went left, went left again. That would make you to the left and one above of your starting location. I'm helping because I think that the cavern is confusing people. Imagine the fight took place in the room you were being held and that you did NOT move forward originally.> Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 <The Voice In the Sky isn't in charge of keeping track of that... for Cronk. The Voice in Sky has his own map, maybe Cronk should have bought one . But in this case, I'd think it out. Started in Cavern with four choices, went left, went left again. That would make you to the left and one above of your starting location. I'm helping because I think that the cavern is confusing people. Imagine the fight took place in the room you were being held and that you did NOT move forward originally.> <Cronk is keeping track. Cronk want make sure Cronk is thinking same way as Voice in Sky and not confusing left and right. Cronk's left hand make letter "L", right? Maybe if Voice in Sky let Cronk bash Guard Lucas, Cronk would have map... Cronk assume way Party facing after first fight to be north (if not it is still top of Cronk's map). Party go West (left) and South (left). That put party one room left and below starting room. Where Voice and Sky and Cronk not adding up?> Quote
Zepher Posted October 13, 2011 Author Posted October 13, 2011 <Our norths are at different places on our maps. You're where you think you are!> Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 <Maybe if Voice in Sky provided Cronk with compass, Cronk would not have North problems. > Party will go left again. Cronk think there no point in doubling back. Maybe if Cronk and friends establish outside wall, Party will find exit. Quote
Zepher Posted October 13, 2011 Author Posted October 13, 2011 (edited) The part finds nothing. The options are foward, left, and backward. Hallways Traveled: 3 Edited October 13, 2011 by Zepher Quote
Brickdoctor Posted October 13, 2011 Posted October 13, 2011 Anyone have anything against going Left again? Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 Cronk think left would be back to where Party start. Cronk say Party go forward. Quote
Brickdoctor Posted October 13, 2011 Posted October 13, 2011 Cronk think left would be back to where Party start. Wouldn't we have to go through our cell to do that?Oh, wait, unless we're South of the cell and have gone far enough East to be on the East side of the cell, then going Left (North) could take us back to the East hallway outside the cell. Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 Wouldn't we have to go through our cell to do that? Oh, wait, unless we're South of the cell and have gone far enough East to be on the East side of the cell, then going Left (North) could take us back to the East hallway outside the cell. When Party end first fight Party given choice of four directions. So starting room have four doors. Cronk think the door to party's left is the door that was behind party when party vanquish first foes. Even if Cronk wrong, Cronk think it better to follow outside wall. Quote
Brickdoctor Posted October 13, 2011 Posted October 13, 2011 Wasn't the Backwards hallway the one leading back to the cell? Or did we never confirm which one that was? Or did we drop down from the ceiling of the hallways out of the cell? Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 Friend Docken is confusing Cronk. Not hard to do... Quote
Zepher Posted October 13, 2011 Author Posted October 13, 2011 Cronk think left would be back to where Party start. Cronk say Party go forward. The party goes forward and see... nothing again. Again, they have three options, left, forward, and backwards. The forward hallway seems to end in light, and muttering is heard. Hallways Traveled: 4 Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 Cronk think that sound promising. Cronk think forward again might be good. What friends think? Quote
CorneliusMurdock Posted October 13, 2011 Posted October 13, 2011 Why all Cronk's friends so quiet? Oh well. Cronk say party go forward anyway. Quote
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