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Posted

"Sorry Cronk, I was thinking about Haldor..." :blush:

"Forward sounds good to me!"

Though Cronk not share Jess' affection for Haldor personally, Cronk wish Haldor were here too. Party could use a cleric. :classic:

Cronk wish Rogue Jess well in ways of heart. Cronk hope everything work out. Now if only party could get out of Arena...

Posted

Jess winced as she remembered her jarred arm, then remarked, "Yes, Haldor would be welcomed by everyone right now, I think. My arm hurts...default_sceptic.gif"

Posted (edited)

The party goes forward one more hallway and runs into four guards! These are not like the guards that they found loitering in the maze, nor like the ones guarding their cells. These guards seem to be guarding something important! A wooden door is closed behind them.

Enemies

Name: Veteran Head Guard

Type: Humanoid

Level: 4

Health: 30/30

Special: Inflicts one damage on all opponents

Drops: --

Name: Guard A

Type: Humanoid

Level: 2

Health: 25/25

Special: Rally – Calls forth one more guard to fight

Drops: --

Name: Guard B

Type: Humanoid

Level: 4

Health: 20/20

Special: Fury - Does 3 damage to the first three on the battle line-up.

Drops: --

Name: Guard C

Type: Humanoid

Level: 3

Health: 17/17

Special: Rally – Calls forth one more guard to fight

Drops: --

The Party

Bartholomew Docken

ava-bartholomew.png(played by Brickdoctor)

Level 9 Ranger

31-year old human male

Power: 13

Health: 14/15

Gold: 64

Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers)

Cronk (Party Leader)

6040477366_1cbdd80346_t.jpg

Level 9 Knight

28 years old Male Orc

Power: 12

Health: 17/18

Gold: 16

Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues)

Eric

eric_small.jpg(played by Khorne)

Level 10 Barbarian

30 year old Male Norse Human

Power: 14

Health: 17/17

Gold: 78

Inventory: Mockthril Club (WP: 4, suitable for barbarians)

Jess Islanti

6042579809_6e41d8c052_t.jpgJess Islanti (played by cralegoboy)

Level 8 Rogue

74 year old female Elf.

Power: 15 (13 + 1)

Health: 10/14

Gold: 41

Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues)

Henry Sicariul

heroicaava02.jpg(played by Peanuts)

Level 3 Rogue

22 Years old Male Human

Power: 6

Health: 9/10

Gold: 16

Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers)

Name: Felton

Type: Humanoid

Level: 2

Health: 39/40

Special: Evasion - Takes no damage the next round

Drops: --

Name: Barbarian Contestant

Type: Humanoid

Level: 4

Health: 29/30

Special: Hammer of Gods – Takes away half of the targeted enemies’ health.

Drops: Hammer of Gods (WP: 4, suitable for Barbarians)

Name: Hans

Type: Humanoid

Level: 5

Health: 29/30

Special: Fury – Does five damage to all opponents

Drops: 40 Gold

Spoils: 26 Gold

Hallways Traveled: 5

Edited by Zepher
Posted

Okay. This looks to be tough fight but Cronk know Cronk's friends can do it. Cronk sure hope whatever behind that door is worth it...

Cronk will bash Guard C. Cronk's friend Felton will attack Veteran Head Guard. Cronk think plan of focusing on rally guards will work again.

This is battle order:

Phil

Felton

Hans

Cronk

Eric

Jess

Docken

Henry

Posted

Friend Docken is confusing Cronk. Not hard to do...

Friend Docken is confusing Friend Docken. :wacko:

No matter, I see we've made progress! :sweet: I assume those who can do more Damage are going for Guards A and C? I attack Guard A from the Back Row, and Phil attacks Veteran Head Guard from the Front Row. (assuming that Phil is going for the enemy with the highest Health because of his Special)

Posted (edited)

Results of Round 1 of the Doorway Guard Fight

Phil v. Vet Guard - Shield

Felton v. Vet Guard - Hit

Hans v. Guard C - Miss

Cronk v. Guard C - Shield

Eric v. Guard B - Critical Hit

Jess v. Guard A - Damage

Docken v. Guard A - Shield

Henry v. Vet Guard - Special Damage

The battle commences. Phil charges forward and slams his hammer into the Vet Guard, doing 15 damage. Felton follows behind him, and while the Vet Guard stumbles around, dizzy from the blow, Felton lands a hit dealing 2 damage. Hans howls and corners Guard C, but as he swings the Guard ducks and he misses. Cronk sees that the Guards are remaining strong, even after the first three heroes have fought, and he takes up the Sentinel Position. Eric's blood pumps through his body and he feels warm after all his recent victories. He steps up to Guard B and clubs his chest in, doing 22 damage. The guard, gasps, falls, and dies. Jess runs forward, but her thoughts are of Haldor and she is distracted. Guard A rams her face with the butt of his sword, breaking her nose and inflicting 2 damage. Blood splatters everywhere and she begins to sob. Docken yells at Jess to get back and, angered by his friends pain, let's fly three arrows, dealing 17 damage to each and killing the Vet Guard and Guard C. Henry lets his weapon fly, but it clanks off Guard A's armor, and Guard A calls forward Back-Up Guard A to fight.

Enemies

Name: Guard A

Type: Humanoid

Level: 2

Health: 8/25

Special: Rally – Calls forth one more guard to fight

Drops: --

Name: Back-up Guard A

Type: Humanoid

Level: 1

Health: 5/5

Special: Miss - Nothing happens to either combatant.

Drops: --

The Party

Bartholomew Docken

ava-bartholomew.png(played by Brickdoctor)

Level 9 Ranger

31-year old human male

Power: 13

Health: 14/15

Gold: 64

Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers)

Cronk (Party Leader)

6040477366_1cbdd80346_t.jpg

Level 9 Knight

28 years old Male Orc

Power: 12

Health: 17/18

Gold: 16

Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues)

Eric

eric_small.jpg(played by Khorne)

Level 10 Barbarian

30 year old Male Norse Human

Power: 14

Health: 17/17

Gold: 78

Inventory: Mockthril Club (WP: 4, suitable for barbarians)

Jess Islanti

6042579809_6e41d8c052_t.jpgJess Islanti (played by cralegoboy)

Level 8 Rogue

74 year old female Elf.

Power: 15 (13 + 1)

Health: 8/14

Gold: 41

Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues)

Henry Sicariul

heroicaava02.jpg(played by Peanuts)

Level 3 Rogue

22 Years old Male Human

Power: 6

Health: 9/10

Gold: 16

Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers)

Name: Felton

Type: Humanoid

Level: 2

Health: 39/40

Special: Evasion - Takes no damage the next round

Drops: --

Name: Barbarian Contestant

Type: Humanoid

Level: 4

Health: 29/30

Special: Hammer of Gods – Takes away half of the targeted enemies’ health.

Drops: Hammer of Gods (WP: 4, suitable for Barbarians)

Name: Hans

Type: Humanoid

Level: 5

Health: 29/30

Special: Fury – Does five damage to all opponents

Drops: 40 Gold

Hallways Traveled: 5

Edited by Zepher
Posted

:sweet: That worked nicely.

With the Sentinel position taken, I suggest we all target Guard A and get him out of the way. Phil attacks Guard A from the Front Row and I attack Guard A from the Back Row.

Posted

<Would it be appropriate to run this round automatically do you think? Since you can't take damage anyway... what do you think Brickdoctor?>

I've got nothing against it. The only reason not to is the fact that there's a choice of enemies, but both are so low in Health already.
Posted (edited)

Results of Round 2 of the Doorway Guard Fight

Phil v. Guard A - Critical Hit

Felton v. Guard A - Hit

Hans v. Back-Up Guard A - Hit

>Cronk v. Guard A - Special Damage

>Eric v. Guard A - Miss

>Jess v. Guard A - Hit

>Docken v. Guard A - Damage

>Henry v. Guard A - Hit

The battle continues. Phil smashes his hammer into Guard A, dealing 8 damage and killing him. Felton punches Back-Up Guard A in the eye, blinding him momentarily and dealing 2 damage before Hans shows up and takes him out, dealing a total of 5 damage. The battle is victorious.

The Party

Bartholomew Docken

ava-bartholomew.png(played by Brickdoctor)

Level 10 Ranger

31-year old human male

Power: 14

Health: 15/16

Gold: 64

Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers)

Cronk (Party Leader)

6040477366_1cbdd80346_t.jpg

Level 10 Knight

28 years old Male Orc

Power: 13

Health: 18/19

Gold: 16

Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues)

Eric

eric_small.jpg(played by Khorne)

Level 10 1/2 Barbarian

30 year old Male Norse Human

Power: 14

Health: 17/17

Gold: 78

Inventory: Mockthril Club (WP: 4, suitable for barbarians)

Jess Islanti

6042579809_6e41d8c052_t.jpgJess Islanti (played by cralegoboy)

Level 9 Rogue

74 year old female Elf.

Power: 16 (15 + 1)

Health: 9/15

Gold: 41

Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues)

Henry Sicariul

heroicaava02.jpg(played by Peanuts)

Level 4 Rogue

22 Years old Male Human

Power: 7

Health: 10/11

Gold: 16

Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers)

Name: Felton

Type: Humanoid

Level: 2

Health: 39/40

Special: Evasion - Takes no damage the next round

Drops: --

Name: Barbarian Contestant

Type: Humanoid

Level: 4

Health: 29/30

Special: Hammer of Gods – Takes away half of the targeted enemies’ health.

Drops: Hammer of Gods (WP: 4, suitable for Barbarians)

Name: Hans

Type: Humanoid

Level: 5

Health: 29/30

Special: Fury – Does five damage to all opponents

Drops: 40 Gold

Hallways Traveled: 5

The party opens up the door behind the guards and find... the Cleric. Upon seeing the heroes he throws up his arms, whimpers, and hides behind a chair. Hans drags him out. The Cleric starts to sputter.

"Hello, um, hello, hello, hi, I'm the Cleric. I can... well, please don't hurt me. I'm sorry. I hate these games like you but I needed money... um, don't hurt me. I can heal 4 members of your party back to perfect health! And you don't have to use it right now. You may use my ability at any time... yes, anytime, really. Just... don't hurt me, please!"

The only exit is back the way that they came.

(The Cleric will remain in his office. You may visit him at any point, but it will cost you the amount of hallway travels it would normally. He will heal a total of 4 members of your party to perfect health and then be useless to you. You may use this ability now or later, up until the final fight of the maze).

Hallways Traveled: 5

Edited by Zepher
Posted

Well done friends! Too bad gaurds not drop anything...

Cronk think Jess is in need of some healing. But Jess is really only one. Should party use healing now or try come back later when need greater? Cronk not sure Cronk will want to trek all way back here later.

Posted

Sputtering and sneezing blood from her broken nose, Jess said "I can wait, if needed. You can wait until, Heaven forbid, I get banged up a little more. Let's take him with us, though."

Posted

Cronk guess party will wait to be healed, then.

(Cronk uses Cronk's diplomacy.) One question for Mr. Cleric before party go on way. Why Mr. Cleric work in this accursed place? Cronk thought Clerics have moral obligation to do right thing. Healing people just to kill each other not right. If Mr. Cleric is prisoner here, Mr. Cleric should come with Cronk and Cronk's friends and escape. What Mr. Cleric say to that?

Posted

"Not a bad question. It's all Wr- A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo A Ace Refill Owlish Ill Wilt Orzo." The Cleric mutters the words to himself as the party backs away uncomfortably. The Cleric snaps out of it. "I hope that explains. I'm sorry, it was my only choice you see."

Posted

That, um, was a lovely explanation, Mr. Cleric. If Mr. Cleric is indeed being held here against cleric's will, Cronk hope Mr. Cleric will come with Cronk and friends and escape. Cronk would feel bad to leave such nice-seeming cleric man behind when Cronk have chance to save Mr. Cleric, too. And Mr. Cleric would be a great help to Cronk and friends as well. Please come with Cronk, Mr. Cleric.

Posted

The Cleric attempts to step outside of the room, but the leg he sets out bursts into flames. He quickly pulls it back into the room. The flame snuffs out immediately. "A Ace Refill Owlish Ill Wilt Orzo," sighs the Cleric.

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