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Posted

The healing had recovered Maurice very well and all of his team mates looked strong and healthy. Incredible, just some moments ago everything had seemed so dark and hopeless. They were surely blessed by Ennoc and of course their own mage En Salah Nur the Great! Now it was time to show themselves worthy in a battle!

"I will attack Gargoyle A from the front row!

Jensen, go get Gargoyle B what it deserves!"

Battle order:

Jensen

Alf Gregory

Erdathcath Madilinas

En Salah Nur

Maurice Ratibor

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Posted

I believe I shall use a Ice Bomb against the Gargoyles. But guys, let's make sure to attack both of them, as we don't want to be killed. (Again)

OOC: Does it matter what row I am in when I use a bomb? (If it does I'll be in the back row)

Posted

OoC: In case you were wondering why the other gargoyle had lower health than the other, I decided to move the enemy stats from the first battle against them. How would have the gargoyle be able to heal itself, anyway?

Results of Round One of the Gargoyle Battle:

Jensen vs. Gargoyle B - Critical Hit

Alf Gregory vs. Gargoyle A - Extra Critical Hit

>Erdathcath Madilinas uses Ice Bomb

>En Sabah Nur (Light) vs. Gargoyle B - Shield: Magic Burst (Light)/Miss

Maurice Ratibor vs. Gargoyle A - Miss

The battle against the gargoyles continues from where it was left earlier. Jensen scores a critical hit, dealing a whopping 23 damage to the rock-type enemy. Alf also gains a massive hit against his target, causing 13 damage. Erdathcath throws an Ice Bomb at the enemies, dealing 5 damage to both of them. Nur's powers boil over again, and his Magic Burst of light sears the enemies for 13 damage, which is enough to take out the second gargoyle. Maurice misses - once again.

One enemy remains.

Enemies:

Gargoyle A

Type: Rock, Flying

Level: 4

Health: 14/45

Special:
Plummet
– Causes 8 damage to the target, but also takes away 2 health from the Gargoyle.

Drops: Half a Globe (quest item)

Party:

ava-alf.jpg

Alf Gregory
(played by Bricksandparts)

Level 4 Barbarian

Power
: 7

Health
: 12/12

Gold
: 0

Inventory
: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, 2 Ice Bombs, Shovel, Magnifying Glass, Crystal Ball

ensabahnur2.jpg

En Sabah Nur
(played by Jebediahs)

Level 8 Mage
*Lucky*

Power
: 13

Health
: 13/13

Ether
: 8/12

Gold
: 0

Inventory
: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light), 4 Potions, 2 Tonics, Grand Tonic, Remedy, Mead, Smoke Bomb, Ice Bomb, Bedroll, Magnifying Glass

Avatar.jpg

Erdathcath Madilinas
(played by The_Customizer)

Level 4 Ranger

Power
: 7

Health
: 10/10

Gold
: 5

Inventory
: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll, Crystal Ball

heroica_maurice02small.jpg

Maurice Ratibor
(played by Etzel)

Level 4 Cleric

Power
: 7

Health
: 13/13

Ether
: 7/8

Gold
: 5

Inventory
: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Tonic, Venom, Red Globe, Black Globe, 2 Halves of a Brown Globe, Glue

heroicaquest10-avajensen.jpg

Jensen
(NPC)

Level 7 Night Guard

Power
: 11 (15 against rock monsters)

Health
: 17/17

Gold
: 0

Inventory
: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health)

Note: since there's only one weakened enemy remaining, the battle will continue automatically.

Results of Round Two of the Gargoyle Battle:

Jensen vs. Gargoyle A - Special Damage

Alf Gregory vs. Gargoyle A - Shield: Frenzy

>Erdathcath Madilinas vs. Gargoyle A - Damage

>En Sabah Nur (Light) vs. Gargoyle A - Damage/Miss

Maurice Ratibor vs. Gargoyle A - Special Damage

The battle against the remaining gargoyle continues. The stone creature flies up in the air and plummets down against Jensen, causing 8 damage to the night guard but also hurting itself for 2 health points. Alf goes into a Frenzy, attacking the gargoyle for 7 damage. The gargoyle hurts Erdathcath, taking away 2 health from her. Nur's attack misses. Then the gargoyle does its plummeting move again, this time against Maurice. The cleric is damaged for 8 points, and the gargoyle for another 2.

The enemy is still standing.

Enemies:

Gargoyle A

Type: Rock, Flying

Level: 4

Health: 3/45

Special:
Plummet
– Causes 8 damage to the target, but also takes away 2 health from the Gargoyle.

Drops: Half a Globe (quest item)

Party:

ava-alf.jpg

Alf Gregory
(played by Bricksandparts)

Level 4 Barbarian

Power
: 7

Health
: 12/12

Gold
: 0

Inventory
: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, 2 Ice Bombs, Shovel, Magnifying Glass, Crystal Ball

ensabahnur2.jpg

En Sabah Nur
(played by Jebediahs)

Level 8 Mage
*Lucky*

Power
: 13

Health
: 13/13

Ether
: 8/12

Gold
: 0

Inventory
: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light), 4 Potions, 2 Tonics, Grand Tonic, Remedy, Mead, Smoke Bomb, Ice Bomb, Bedroll, Magnifying Glass

Avatar.jpg

Erdathcath Madilinas
(played by The_Customizer)

Level 4 Ranger

Power
: 7

Health
: 8/10

Gold
: 5

Inventory
: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll, Crystal Ball

heroica_maurice02small.jpg

Maurice Ratibor
(played by Etzel)

Level 4 Cleric

Power
: 7

Health
: 5/13

Ether
: 7/8

Gold
: 5

Inventory
: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Tonic, Venom, Red Globe, Black Globe, 2 Halves of a Brown Globe, Glue

heroicaquest10-avajensen.jpg

Jensen
(NPC)

Level 7 Night Guard

Power
: 11 (15 against rock monsters)

Health
: 9/17

Gold
: 0

Inventory
: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health)

Note: since there's only one weakened enemy remaining, the battle will still continue automatically.

Results of Round Three of the Gargoyle Battle:

Jensen vs. Gargoyle A - Shield: Sentinel

Alf Gregory vs. Gargoyle A - Damage

>Erdathcath Madilinas vs. Gargoyle A - Shield: Tripleshot

>En Sabah Nur (Light) vs. Gargoyle A - Great Spell/Damage

Maurice Ratibor vs. Gargoyle A - Critical Hit

The battle continues. Jensen takes the Sentinel position, protecting the party for the next round. Alf takes 4 damage from the gargoyle's attack. Erdathcath puts three arrows into her bow and finishes the enemy off with a Tripleshot that deals a total of 21 damage.

THE BATTLE IS VICTORIOUS!

All party members gain a level of experience. The enemies drop two halves of a globe.

Party:

ava-alf.jpg

Alf Gregory
(played by Bricksandparts)

Level 5 Barbarian

Power
: 8

Health
: 13/13

Gold
: 0

Inventory
: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, 2 Ice Bombs, Shovel, Magnifying Glass, Crystal Ball

ensabahnur2.jpg

En Sabah Nur
(played by Jebediahs)

Level 9 Mage
*Lucky*

Power
: 14

Health
: 14/14

Ether
: 9/13

Gold
: 0

Inventory
: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light), 4 Potions, 2 Tonics, Grand Tonic, Remedy, Mead, Smoke Bomb, Ice Bomb, Bedroll, Magnifying Glass

Avatar.jpg

Erdathcath Madilinas
(played by The_Customizer)

Level 5 Ranger

Power
: 8

Health
: 9/11

Gold
: 5

Inventory
: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll, Crystal Ball

heroica_maurice02small.jpg

Maurice Ratibor
(played by Etzel)

Level 5 Cleric

Power
: 8

Health
: 6/14

Ether
: 8/9

Gold
: 5

Inventory
: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Tonic, Venom, Red Globe, Black Globe, 2 Halves of a Brown Globe, Glue

heroicaquest10-avajensen.jpg

Jensen
(NPC)

Level 8 Night Guard

Power
: 12 (16 against rock monsters)

Health
: 10/18

Gold
: 0

Inventory
: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health)

Party leader, how will the items be divided?

heroica-halfglobegrey.jpgheroica-halfglobegrey.jpg2x Half of a Grey Globe - a broken half of a grey orb that has a map carved on the surface. (quest item)

With the gargoyles out of the way, the party is now free to enter the Library, the Planetarium and the Auditorium from the yard, or return to the Entrance Hall.

Posted

Maurice is once again completely useless in battle. He promises himself that once they are back at the Heroica Hall he will find some fearless barbarian warrior and ask to have some training.

"I will heal myself and Jensen from the damage those piles of rubble did to us. Erdathcath, how are you doing?

I'll take care of the globe pieces too, I think I won't need to carrying around on those much longer."

"We can't afford to run around and search blindly any more. We have the Auditorium and the Planetarium (with the Observatory) left. Since Bohring the Enlightened told us the Meteor Blade was hidden somewhere in the Observatory, I think we need to check the Auditorium quickly before heading to the Planetarium, we can't afford to miss a globe piece because we might not have time to go back searching for it later."

Posted

Party:

ava-alf.jpg

Alf Gregory
(played by Bricksandparts)

Level 5 Barbarian

Power
: 8

Health
: 13/13

Gold
: 0

Inventory
: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, 2 Ice Bombs, Shovel, Magnifying Glass, Crystal Ball

ensabahnur2.jpg

En Sabah Nur
(played by Jebediahs)

Level 9 Mage
*Lucky*

Power
: 14

Health
: 14/14

Ether
: 9/13

Gold
: 0

Inventory
: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light), 4 Potions, 2 Tonics, Grand Tonic, Remedy, Mead, Smoke Bomb, Ice Bomb, Bedroll, Magnifying Glass

Avatar.jpg

Erdathcath Madilinas
(played by The_Customizer)

Level 5 Ranger

Power
: 8

Health
: 9/11

Gold
: 5

Inventory
: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll, Crystal Ball

heroica_maurice02small.jpg

Maurice Ratibor
(played by Etzel)

Level 5 Cleric

Power
: 8

Health
: 14/14

Ether
: 6/9

Gold
: 5

Inventory
: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Tonic, Venom, Red Globe, Black Globe, 2 Halves of a Brown Globe, 2 Halves of a Grey Globe, Glue

heroicaquest10-avajensen.jpg

Jensen
(NPC)

Level 8 Night Guard

Power
: 12 (16 against rock monsters)

Health
: 18/18

Gold
: 0

Inventory
: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health)

The party decides to check the Auditorium. There are doors there to the Planetarium, the Library and the Atrium where they just came from.

heroicaquest10-auditorium.jpg

The auditorium was a big space with seats in a descending, semi-circular shape. Imposing statues of Amadea and Melodion watched over the hall. Odd whispers echo throughout the room. The heroes can't quite grasp at what they are saying, though.

Posted

Maurice is greatly impressed by this Auditorium. Such magnificent statues!

"How will the students be able to concentrate on the lectures with all this to gaze upon?" he thinks for himself.

"Maybe we should go and look what is written on the blackboard. And that piece of parchment on the table could need a look too. But I don't see anything that looks like a globe in here."

Posted

"Maybe we should go and look what is written on the blackboard. And that piece of parchment on the table could need a look too. But I don't see anything that looks like a globe in here."

There are just some mind-numbing equations scribbled onto the blackboard, and the piece of parchment seems to be some absent-minded teacher's notes for a lecture.

Posted

En Sabah Nur was also blown away by the construction. He knew he'd never be able to build something like this. "Wouldn't it be a blast if this tile activated the these gorgeous statues and they attacked us?" Nur stepped on the circular arrow tile on his way to taking a seat. He had a slight headache (no doubt brought on by his recent brush with death) that was making it a little difficult for him to concentrate. The odd whispers weren't helping. "Bohring, can you and your friends keep it down?!" The party gave the mage a confused look so Nur put his head down on the desk. "Alf, do your barbarian senses tingle for any clues?"

Posted
"Wouldn't it be a blast if this tile activated the these gorgeous statues and they attacked us?" Nur stepped on the circular arrow tile on his way to taking a seat.

Nothing happens. Sometimes tiles are just tiles.

Other than the whispers, the party finds nothing of interest from the auditorium. What will the party do now?

Posted

"Then we should continue to the Planetarium, I'm curious to see what kind of puzzle it is that Bohring the Enlightened talked about."

Posted

The party continued their way to the Planetarium through the Auditorium. There they found entrances to the Atrium and the West Wing, but on the western wall there was an empty niche instead of a door. In the middle of the room there was a strange iron pole standing from a golden dome. The pole had four identical extensions with broken down ends. It became obvious that the globes that the party had been broken out of the contraption.

heroicaquest10-planetarium1.jpg

Maybe if the party got the solar system model working again, the way up to the Observatory would open.

What does the party wish to do now?

Posted

"I think I will try and put together the halves of the globes, using glue if necessary. Then placing them one of each on the extensions of the pole. I don't know which one will go where so it's all of chance in this first try. From top to bottom: Red globe, Grey globe, Brown globe, Black globe."

Posted

Let's try that combination. (Very glad we were able to take out the gargoyles)

But if I remember right, the globes were supposed to be used for the puzzle in the observatory, weren't they?

Posted

Let's try that combination. (Very glad we were able to take out the gargoyles)

But if I remember right, the globes were supposed to be used for the puzzle in the observatory, weren't they?

"No, I think are meant to be used in a puzzle to get access to the observatory." :wink:

Posted

"I think I will try and put together the halves of the globes, using glue if necessary. Then placing them one of each on the extensions of the pole. I don't know which one will go where so it's all of chance in this first try. From top to bottom: Red globe, Grey globe, Brown globe, Black globe."

Nothing happens.

None of the heroes are educated in astronomy, but perhaps they could find more information about the planets somewhere in the academy...

Posted

"Well, this the Planetarium. If there is any information about the planet system to be found in this Academy I would think it's to be found here. Let's search this room for any information of use."

(OoC: When you said nothing happened, I guess that was the placing of the globes. The gluing of the halves worked, right?)

Posted

"Well, this the Planetarium. If there is any information about the planet system to be found in this Academy I would think it's to be found here. Let's search this room for any information of use."

(OoC: When you said nothing happened, I guess that was the placing of the globes. The gluing of the halves worked, right?)

OoC: Yes, the globe halves are now glued together.

The party searches the Planetarium, but there's nothing else in the room except the planet model.

Posted

"Quickly then, let's run over to the Library and find some book about astronomy!"

Maurice whispers a curse to himself for not thinking about that earlier when the party was there.

Posted

The party returns to the library, and begin searching for books about astronomy. But in their haste they fail to notice how the books start to hum and tremble in the shelves. As Maurice reaches to grab a promising book from the shelf, the entire room explodes. The party suffers a loss of half their health. As they stand up from among the devastation, they see five glowing books fluttering around. The enchanted tomes promptly engage the party into a battle.

PREPARE FOR BATTLE!

heroicaquest10-battlebooks.jpg

Enemies:

Flying Book (Brown)

Type: Flying

Level: 2

Health: 8/8

Special:
Bad Education
– Completely depletes the ether of the target (no effect on targets with no ether).

Drops: Tonic

Flying Book (Blue)

Type: Flying

Level: 2

Health: 8/8

Special:
Bad Education
– Completely depletes the ether of the target (no effect on targets with no ether).

Drops: Tonic

Flying Book (Green)

Type: Flying

Level: 2

Health: 8/8

Special:
Bad Education
– Completely depletes the ether of the target (no effect on targets with no ether).

Drops: Tonic

Flying Book (Red)

Type: Flying

Level: 2

Health: 8/8

Special:
Bad Education
– Completely depletes the ether of the target (no effect on targets with no ether).

Drops: Tonic

Flying Book (Tan)

Type: Flying

Level: 2

Health: 8/8

Special:
Bad Education
– Completely depletes the ether of the target (no effect on targets with no ether).

Drops: Tonic

Party:

ava-alf.jpg

Alf Gregory
(played by Bricksandparts)

Level 5 Barbarian

Power
: 8

Health
: 6/13

Gold
: 0

Inventory
: Greatsword (WP:3), Helmet (+1 max. health), 2 Potions, Venom, Mead, 2 Ice Bombs, Shovel, Magnifying Glass, Crystal Ball

ensabahnur2.jpg

En Sabah Nur
(played by Jebediahs)

Level 9 Mage
*Lucky*

Power
: 14

Health
: 7/14

Ether
: 9/13

Gold
: 0

Inventory
: Sangriste Dagger (WP:5), Helmet (+1 max. health), Loaded Die (permanent lucky-effect), Garnet (Earth), Diamond (Light), 4 Potions, 2 Tonics, Grand Tonic, Remedy, Mead, Smoke Bomb, Ice Bomb, Bedroll, Magnifying Glass

Avatar.jpg

Erdathcath Madilinas
(played by The_Customizer)

Level 5 Ranger

Power
: 8

Health
: 5/11

Gold
: 5

Inventory
: Longbow (WP:3), Helmet (+1 max. health), Potion, Grand Potion, Smoke Bomb, Ice Bomb, Bedroll, Crystal Ball

heroica_maurice02small.jpg

Maurice Ratibor
(played by Etzel)

Level 5 Cleric

Power
: 8

Health
: 7/14

Ether
: 6/9

Gold
: 5

Inventory
: Steel Mace (WP:3), Helmet (+1 max. health), Helmet (+1 max. health, unequipped), Potion, Tonic, Venom, Red Globe, Black Globe, Brown Globe, Grey Globe, Glue

heroicaquest10-avajensen.jpg

Jensen
(NPC)

Level 8 Night Guard

Power
: 12 (16 against rock monsters)

Health
: 9/18

Gold
: 0

Inventory
: Security Bat (WP:4/8 against rock monsters), Helmet (+1 max. health)

Party Leader, please post the order of action.

All of you, please post your targets and the row you want to fight from. Also state if you want to heal, cast a spell, flee or use an item instead.

Any enemy not targetted will get a Free Hit against a party member.

Posted

Maurice stands dumbfounded while Nur handles the situation like he has never done something else.

"My leader skills seems to be at level of my fighting ones. I just led my team into a trap because I got stressed. I need to keep calm and concentrated if we are to succeed with this quest." Marucie says to himself

"Ah right, 2 Ice bombs should take the best out of that levitating literature. Me and Jensen will target one each just in case anything unexpected happens. Jensen you can take the brown book and I'll take the blue, both from the back row."

Battle order:

En Salah Nur

Alf Gregory

Jensen

Maurice Ratibor

Erdathcath Madilinas

Posted

From the cleric's body language, Nur picked up on the Ratibor's thoughts. He put his hand on the man's shoulder and looked him in the eye before letting out a loud guffaw. "Haha. My friend, in my first mission I walked my group into a tripwire and collapsed a ceiling on the entire party. I'm surprised that ogre didn't eat me on the spot. That could have been avoided if we simply took the time to proceed cautiously. This was a magical trap. How could any of us known? We shall complete this mission, successfully!" Nur reached into his pouch and retrieved an ice bomb.

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