CMP Posted November 8, 2011 Posted November 8, 2011 "Guess we go the right?" Atramor waits for his Questmates to hear their thoughts.
Jedi master Brick Posted November 8, 2011 Posted November 8, 2011 "We go right" Elgqr states. He draws his bow as he has heard bad things about the sewers
Rumble Strike Posted November 8, 2011 Posted November 8, 2011 "Right is fine." said Tarn. He shivered. He certainly hadn't imagined he'd be back in a dark cave-like place so soon. He thought for a moment about Ellaria, bravely volunteering to hold the torch for the rest of the party. She certainly was more courageous than she gave herself credit for.
Waterbrick Down Posted November 8, 2011 Author Posted November 8, 2011 With a majority reached, the Party heads down the right passage. A lit torch lights the way as the Party is faced with another decision, a second passage leads off to the left. Altior glances at his compass and sees that the needle points down the left hand path. Shall the Party continue straight or go left?
soccerkid6 Posted November 8, 2011 Posted November 8, 2011 (edited) Well lets follow the compass. Good memory Atramor With their search thus far unfruitful, the party heads off once more to the werehound glass blowing shop. As they enter they are greeted by Gillian, Rillian nods from his corner at the bellows, and Dillian merely hmmph's. "Good evening to you gentlemen, quite a storm we've got brewing up out there haven't we? Have you found your litte white capped friend yet?" I just remebered this, Gillian says he didn't see Julian, his father did. So how did he know he had a white turban? Unless his father told him, which is rather unlikely. He must have lied. Edited November 8, 2011 by soccerkid6
Rumble Strike Posted November 8, 2011 Posted November 8, 2011 "I am happy to follow the compass at this stage" said Tarn, glad that so far there had been no undead enemies.
CMP Posted November 8, 2011 Posted November 8, 2011 With a majority reached, the Party heads down the right passage. A lit torch lights the way as the Party is faced with another decision, a second passage leads off to the left. Altior glances at his compass and sees that the needle points down the left hand path. Shall the Party continue straight or go left? Atramor wonders when the hell Althior got here, and leads the party left. "Well, maybe on the way back we can take the other route, pick up some treasures and such."
Waterbrick Down Posted November 8, 2011 Author Posted November 8, 2011 The Party comes to a three way split. Atramor's compass points straight ahead. Shall the Party go left, right, or straight?
soccerkid6 Posted November 8, 2011 Posted November 8, 2011 Might as well keep following the compass at this point. So straight ahead.
Rumble Strike Posted November 8, 2011 Posted November 8, 2011 "Keep with the compass until it leads us into some kind of arcane magical deathtrap or something!" said Tarn cheerily. He gripped his axe and felt more confortable than he had in a while. This was his kind of adventuring.
CMP Posted November 8, 2011 Posted November 8, 2011 "Keep with the compass until it leads us into some kind of arcane magical deathtrap or something!" "Sounds good to me." Atramor also holds his Magnifying Glass in the other hand, scanning for traps.
soccerkid6 Posted November 8, 2011 Posted November 8, 2011 I agree keep following the compass til we get somewhere.
Waterbrick Down Posted November 8, 2011 Author Posted November 8, 2011 The party walks cautiously onward, Atramor searching for traps along the way. Ahead the Party sees a glow of torches and hears a faint sobbing. Shall the Party continue?
CMP Posted November 8, 2011 Posted November 8, 2011 "Suppose we could go check," mutters Atramor quietly. McCafferey flaps her wings a bit nervously, but keeps it down as well.
Waterbrick Down Posted November 8, 2011 Author Posted November 8, 2011 The party enters the well lit spacious crypt. Skulls adorn the cavern walls and in one corner a tear stained boy sits huddled with his back against a rock face. As the heroes enter the cavern a smoke bomb goes off in the middle of the room. As the smoke clears, 5 astute and well armed figures appear between the Party and the boy. The centermost figure, his eyes darting from one hero to the next, addresses the Party. “By what authority and for what purpose dost thee appear in these sacred tombs? Speak quickly ere we end thy foolish and impertinent lives.” What will the Party do?
CMP Posted November 8, 2011 Posted November 8, 2011 Atramor bravely steps forward. "....Well, tell them what we're here for, Glorfy," he mutters to the side.
Fred Daniel Yam Posted November 8, 2011 Posted November 8, 2011 We enter in thy sacred tabs to seek and retrieve thee young child in that corner crying. We appear in the authority of Heroica, we be heroes.
Jedi master Brick Posted November 8, 2011 Posted November 8, 2011 "Drink up anything that may help in battle" Elgar shouted drawing his bow
Fred Daniel Yam Posted November 8, 2011 Posted November 8, 2011 "Drink up anything that may help in battle" Elgar shouted drawing his bow Great work Elgar, I think we were trying to avoid battle by talking to them??
soccerkid6 Posted November 8, 2011 Posted November 8, 2011 We came to find the young boy, we are from Heroica and mean you no harm if you will let him come with us. I say using my skill of diplomacy
Waterbrick Down Posted November 8, 2011 Author Posted November 8, 2011 (edited) We enter in thy sacred tabs to seek and retrieve thee young child in that corner crying. We appear in the authority of Heroica, we be heroes. The cowled spokesman retorts, "I would speak to someone of more noble countenance, not some backwoods renegade feigning chivalry and certainly not that insideous looking individual sporting yonder fowl upon his pate." We came to find the young boy, we are from Heroica and mean you no harm if you will let him come with us. I say using my skill of diplomacy The cloaked gentleman nods at Sir Glorfindel's explanation, "Ah, so you do indeed come from that hallowed hall. Tell me what need have you of the boy, my order has sought long and hard for him and would not so easily give him up." Edited November 8, 2011 by Waterbrick Down
Fred Daniel Yam Posted November 8, 2011 Posted November 8, 2011 The cowled spokesman retorts, "I would speak to someone of more noble countenance, not some backwoods renegade feigning chivalry and certainly not that insideous looking individual sporting yonder fowl upon his pate." The cloaked gentleman nods at Sir Glorfindel's explanation, "Ah, so you do indeed come from that hallowed hall. Tell me what need have you of the boy, my order has sought long and hard for him and would not so easily give him up." Feigning chivalry? I'm hurt, I'm not some backwoods renegade. We all come from that "hallowed hall" and we demand the same respect you would give for a knight. Backwoods renegade...
Recommended Posts