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Posted

"We have yet to get to point four Tensi. (Unless I missed something) We should go there next."

"I believe the Mother Scorpion was found from point four. If my belief is correct, we should head back to the point where we were shrunken."

Posted

"I believe the Mother Scorpion was found from point four. If my belief is correct, we should head back to the point where we were shrunken."

"Oh I thought we just ran into her on the path. But if that is the case let's head back."

Posted

Hoke strode over to Anita's corpse. With a heavy chop, Vintul separated the head from the body.

"Traitors do not deserve an honorable death."

He cleaned the ichor from Vintul and returned the great sword to its sheath.

"To the orcs!"

Posted (edited)

OOC: Ok, let's finish this before Elphaba leaves!

saved_ameli.jpg

Ameli shudders as Hoke decapitates the ant's corpse.
"Brutal...Yeah, I'm okay Alexis. Thanks. Nothing 20 showers won't fix. Care to join me later, Haldor?"
:wub:

saved_oliveri.jpg

- "Brutal? More like awesome!!"

With the entire section of backyard Szalinski had squared off explored, the party has no choice but to return to the entrance. As they reach their destination, they see a nearby section of grass/trees waver before disappearing completely to reveal the enemy orcish camp. The warrior slowly approaches the party. He appears to be unnarmed. His companions are sitting around a campfire. Nico is sitting with them but he's not tied up. The orcish leader stops five studs away from the party.

thumb_warrior.jpg

"Well, how you wan' do dis? Will you give us da youngin's you got and walk away or must us fight again? Us all impressed with your skills so we give you time to prepare. Honorable ting to do. You will have to fight all of us though." The orc looks back towards his camp. Slowly his comrades stand one by one. "Us tired. Been out here too long. Us still be tough fight. Choice is yours."

thumb_caster.jpg

The old sage slowly hobbles over to his companion and whispers. The warrior looks solemly at the ground before nodding. "Weee arre quite tiired and doo noot wiiish aanyymoore bloodsheed."

thumb_ranger.jpg

- "Speak for yourself!"
The warrior and mage shot the ranger a cold glare.

thumb_goblindemoblition.jpg

- "Haha Oooo you in trouublee!"
The ranger grinned as his hound nipped at the goblin.
"Ow, hey! Stop it!"

thumb_caster.jpg

"Weee caaan reetuurrn the chiildreen toogetherr aandd spliit the rewaard. It paainss us to admiiit buut yoou are indeed quite formiiidable. Haalf rewaard is beetter thaan noothing. Your taask wiill stiill beee consiidered successful."

How will the party respond?

Edited by Jebediahs
Posted

"Each battle was tough, but all were marked by betrayal. I would like to be able to split the prize with them, we cannot fight their power all at once but each one claimed that talking would work and each one betrayed us." Tesni whispered to the others.

"The only two who did not give false were the twins, they just fought, which does not reassure me..."

Posted

"We must not trust these orcs anymore. It is not fair to split the reward, since we found two of the children whereas they merely kidnapped one. We don't have to fight, let's just get these children back to their father and be done with it. Why do we have to make this a matter of pride? Just accept that you lost the race, Maa'ri, and bow out."

Ellaria did not think her words would persuade the orcs, though. She prepared for a tough battle.

Posted

Hoke uses his Diplomacy skill.

"Give the last child to us. Splitting the reward will not work as we have two of the children, and we have defeated all of you in combat. You do not wish to fight because you know we can defeat you again. give us the last child."

Posted

"The only two who did not give false were the twins, they just fought, which does not reassure me..."

thumb_goblinengineer.jpg

- "The big woman is looking at you, brother. I can't hear what she's saying but I think she likes you. Heh heh."

thumb_warrior1.jpg

Believe it or not, the cleric's words stirred something within the warrior. He could understand the importance of reuniting a father and child. But her unwillingness to share the reward when his team clearly needed it more, irked the orc. The Maa'ri leader was indeed worried his team might lose but he took the knight's words as a taunt and the warrior's pride couldn't let the challenge go unanswered.

"So you choose not to deal with us. Very well. Us fight you. Prepare yourselves then. Let me know when you're ready, barbarian. Hopefully us all learn something from this experience.

Posted

Tesni nodded to the warrior. "Aye, 'tis a shame it comes to this. Mark me, we will surely help rescue your kinfolk." Tesni drank her mead and looked to her friends. "Prepare for a battle fellows, tell me when you are ready and I will signal the start of our combat."

Tesni was aggrieved, although betrayal stung, she was beginning to understand the neccesary evils of life, the things that were not pure 'right' that had to be done for survival and to provide for others. Cysgodion hummed soothingly but still Tesni felt that this combat was not right by either side. The Orcs wanted to rescue their people, her team wanted to return the missing children and gain the experience and rewards of successful battle. Although their cause was noble, the Orc's methods had tainted it... Still, kinfolk were important to near all...'By Cryfder's might and the proud name of Hightribe, I will help them rescue their kin' she vowed.

Posted

Ellaria drinks one of her tonics. She then swirled Ignis Fatuus in front of her with a grim look on her face. The cleric wished it would not have come down to this, but she was not afraid.

"Now I'm as ready as I will ever be. Let's beat them, Tess!"

Posted

"I don't want to fight, but we have two of the children and you have one. Why can't we split the reward (how much is it anyway?)? It seems my friends would rather fight, this was not my choice but I'm afraid I have to do as told. Sorry, I promise that I'll try and help you after the battle is done. If you tell me where to find you I shall willingly assit you in finding a solution to your problem. :classic:"

Haldor unwillingly prepares to fight.

Posted

Tesni felt the gumbo and mead take effect, she felt stronger and faster. Her fellow questors all indicated their readyness.

Loking to their foes she inclined her head in a slight bow, "We are ready for combat."

Posted

thumb_ameli.jpg

- "Oh Haldor, you're so compassionate wanting to help these poor
and very disgusting
creatures."

battle_maari002.jpg-battle_maari001.jpg

The stone golem throws the heavy battle axe to the armored tank as he rushes towards the party. The other green skins follow suit. The mage crumbles in a pile a rocks and reforms in the back row.

battle_maari000.jpg

PREPARE FOR BATTLE!

Enemies:

thumb_warrior1.jpg

Maa'ri Warrior
- "For our families!"

Type: Humanoid

Level: 5

Health: 130/130

Special (1):
Leadership
- Inspires his teammates to do 5 extra damage with their attacks the next round.

Special (2):
Taunt
- Forces all party members to attack him the next round.

Special (3):
Sentinel in Training
– Protects his party from next two attacks.

Drops: 20 gold

Note: Warrior is heavily armored, SP:10!

thumb_rogue.jpg

Maa'ri Rogue
- "I'm not fleeing this time..."

Type: Humanoid

Level: 6

Health: 120/120

Special (1):
Sidestep
– Receives no damage from next attack.

Special (2):
Invision's Kiss
- Elite poison, Inflicts 7 points of damage a round beginning the next round. Can be cleansed by a standard heal or potion.

Special (3):
Consume Goblin Gumbo
- Receives the Haste effect for the next round (Counts as a free hit).

Drops: 250 gold, Mercutio's Dagger of Mugging (WP:5, Mug Ability +5; suitable for Rogues), Sapper (WP:7,
Lifesteal
: Each successful attack restores 2 health to user; Suitable for Rogues)

Note: Rogue makes precise strikes. Attacks ignore armor!

thumb_goblinengineer.jpg

Weary Maa'ri Goblin Engineer
- "I'm tired. You put me on two shifts of guard duty, back-to-back!"

Type: Humanoid

Level: 4

Health: 160/160

Special (1):
Retrofit
– Increases level of Artillery Cart by 2 for the rest of battle.

Special (2):
Repair
– Restores 10 health to Artillery Cart.

Drops: 30 gold

thumb_goblindemoblition.jpg

Weary Maa'ri Goblin Demolitionist
- "Stop whining brother and hit something!"

Type: Humanoid

Level: 6

Health: 140/140

Special:
Dynamite Toss
– Deals 5 damage to all targets in the battle regardless of row, including allies.

Drops: 10 gold

thumb_cart.jpg

Repaired Artillery Cart
- "..."

Type: Mechanical

Level: 1

Health: 90/90

Special (1):
Reflect
– Reflects next attack against back at the target for damage divided by ten.

Special (2):
Baby Bewm Bewm
– Deals 6 damage to all those standing in the front row, 3 damage to those standing in the back

Drops: 300 gold

thumb_ranger.jpg

Maa'ri Ranger
- "I'm about to make it rain."

Type: Humanoid

Level: 5 (10 vs. Elves)

Health: 120/120

Special:
Rain of Arrows
- Shoots an arrow for 5 damage each, regardless of row to the first three targets in the battle order

Drops: 20 gold

Note: The orc's extreme hatred for the fey causes ALL his attacks to do double damage against elves!

thumb_hound.jpg

Maa'ri Hound
- "..."

Type: Beast

Level: 3

Health: 80/80

Special (1):
Bark
- The hound's bark frightens target sending them to the back row for the next round.

Special (2):
Bite
- Hound bites and tears at the target inflicting 4 initial damage and causing a bleed effect of 1 damage/round

Drops: Nothing

thumb_caster.jpg

Weary Maa'ri Mage
- "..."

Type: Humanoid

Level: 7 (2 splash damage to members in the same row)

Health: 100/100

Special (1):
Heal
- Heals enemy party member with the lowest health for 50 points of life.

Special (2):
Olegaia's Embrace
– Mage covers himself in earth making him impervious to all damage for the next 2 rounds. Recovers 5 health each round shield is active. Dispellable by party mage's remove object ability at the cost of 1 ether or crumbles after 200 damage is dealt to it.

Special (3):
Meteor Storm
- Hits all targets for 3 damage regardlesss of row.

Drops: Nothing

Note: Mage stands in the back row receiving half damage from all attacks.

thumb_golem.jpg

Lesser Stone Golem
- "Suuuu..peeer...Haall...dooor?"

Type: Rock Monster

Level: 2

Health: 50/50

Special (1):
Stone Prison
– Golem extends arm through the earth, grabbing target and holding them. Target is stunned for the next round.

Special (2):
Ground Slam
- Does 2 damage to all combatants in the front row.

Drops: Nothing

Note: Immune to non-magical weapons. Crumbles once mage is defeated.

Party:

tesniav2.jpg

Tesni Hightribe
(played by Peppermint_M)

Level 14½ Barbarian (Party Leader)
*Encouraged*
+
*Hastened*

Power
:
44
(22)

Health
: 20/20

Gold
: 160

Inventory
: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), Phoenix Essence, 3 Potions, Mead, 3 Venom, 2x Oatmeal Cookie Pie

haldor__skovgaard.jpg

Haldor Skovgaard
(played by Scorpiox)

Level 11 Cleric

Power
: 19 (18+1)

Health
: 19/19

Ether
: 14/18 (15+3)

Gold
: 47

Inventory
: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Lesser Ethereal Cloak (SP:1, +3 Ether), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Potion, Tonic, Venom and a fur-lined bedroll, 2x Oatmeal Cookie Pie

heroicarpg.png

Alexis Fenral
(played by Masked Builder)

Level 14½ Ranger
*Hastened*

Power
: 22

Health
: 18/18

Gold
: 62

Inventory
: Mockthril Longbow (WP:8, Lightning,
Envenomed
), Quickdraw Quiver(
Haste
), Smoke Bomb, Lightning Bomb, Tonic, Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass, Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether), Opal, 2x Oatmeal Cookie Pie

ava-ellaria.jpg

Ellaria Arbour
(played by Sandy)

Level 11½ Cleric

Power
: 21

Health
: 19/19

Ether
: 15/15

Gold
: 132

Inventory
: Ignis Fatuus (WP: 10, fire-elemental), 2 Tonics, Potion, Phoenix Essence, Bedroll, Pickaxe, Magic Compass,

hoke_ableword_1b.jpg

Hoke Ablesword
(played by UsernameMDM)

Level 11½ Knight
*Lucky*

Power
: 19

Health
: 22/22 (21+1)

Gold
: 216

Inventory
: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, 4x Potion, Phoenix Essence, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, 1x Oatmeal Cookie Pie

2 of 3 Szalinski children saved!

saved_oliveri.jpg

- Condition: Great
saved_ameli.jpg
- Condition: Great

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

QM Note: ----

Posted

"I will target the mage and the rogue from the front row!" Tesni held tight to Cysgodion, this battle would be tough. "We can stop the mage and golem in one KO, the cart has a weakness to lightening, so Alexis, you spend on attack on that each turn until it fails. Everyone else, keep whittling down the others, focus on those who can do us the most damage."

Battle Order

Tesni

Alexis

Hoke

Haldor

Ellaria

Posted

"The hound is back as well? I thought I made barbeque out of it the last time... Oh well, I will attack the Maa'ri Hound from the front row, since my fiery staff does double damage to it."

OoC: Epicness!

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