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Posted

I think the Virtual console prices were:

NES: 5 Euro

SNES: 7 or 8 Euro

N64: 10 Euro

I don't think any word on downloading Gamecube games is out yet. I think you just need to buy the games, since it has been confirmed that they will work on the Wii. I don't think you can download them.

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Posted

Well, yeah. I mean you can just play GCN games on the Wii...and besides, they're probably too big to be downloaded efficiently (or realistically), though the real reason is that they'd be cheaper to download, and Nintendo would end up losing money since they're still on the market ;-)

Posted
Well, yeah. I mean you can just play GCN games on the Wii...and besides, they're probably too big to be downloaded efficiently (or realistically), though the real reason is that they'd be cheaper to download, and Nintendo would end up losing money since they're still on the market ;-)

Maybe they might in a year or two :-/

Posted

8 Cubes? Or 8 games?

Well, I have 2 Cubes myself. One has a lens which couldn't take it anymore after 3 years of heavy use, so I got a second one. It'll be good to have a Wii around in case my second Cube fails on me too. Else that makes 23 useless games :-/

Posted
Cool. But it's going to be hard to play when I'm forced to sit on top of a bunk bed to play. Maybe I need a room re-arrange....

Hehe, just try not to smack your ceiling too many times with the controller. :-P

Posted

Sorry for double posting, but back on the topic of the controller delay, I found a video about programming the Wiimote. Anyways the last part, part 3 shows a small game the guy made and I noticed that there is no delay whatsoever... what do you guys think? 8-

Posted
Arguably, this could be due to the game being a lot simpler. But it does show that there is no lag normally.

Yea, that is what I was thinking as well. But I realized that all of the recent videos do not have any lag opposed to the older ones from E3...

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