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Posted

The heroes prepare to leave the town but first they pay a visit to the priest of the Lightbringer's tomb.

6478547265_c18732c339_t.jpg

"Hello again, blessed heroes! It's good to see you again.

Strange runes you say? No, they aren't that strange, the first one stands for the letter B and the second for a TH sound. I believe the former owner of the shield and sword put those there to mark them as his. Maybe they have a second meaning, but my knowledge of runes aren't that big. Someone from the northern lands might have an answer for that.

An artefact in the mountains? Well, who knows? The mountains are not inhabited by anyone, at least not humans, and most people prefer to stay clear of those areas. There are many dangers there; blizzards, landslides, wild animals and worse. I don't think there is any artefact worth that much trouble, but if you want to go there you could take the path going west from the town. It will take you through a narrow pass and then back down towards the forest and the village of Jernel, not far from the southern shore of the island."

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Posted

Cronk thanks friend priest. Cronk hopes to meet again some day.

If friend Gligan is insistent about visiting mountains that sound like good option. That way if friends find nothing, friends already on way home.

Party will take mountain path that priest suggested.

Posted

The party say farewell to Tanco and the 1st Battalion of Light and Justice and starts to follow the path going west from the town. In the afternoon the path has become quite steep and sometimes goes uncomfortable close to the edge of deep ravines and slopes. When dusk falls the heroes are deep into the mountains with still some distance left to reach the gorge.

Do the party wish to continue or make camp for the night?

Posted

Might as well camp for the night, especially considering what happened last time :hmpf_bad:

"Agreed. Although I would love an opportunity to get to level 15. :grin:"

Posted

The party camp for the night and take turns with the watch. The night is cold and during the night howls and other noises can be heard from different animals, both known and unknown. But whoever makes the noises never approaches the heroes and their camp fire and when dawn break they are ready to continue.

After a hour or so, the party is near the pass in the mountains and from there it's only downhill to the village of Jernel. The path is taking a sharp turn to the right, past an old, dead tree.

6383614623_e6b34fbd63_z.jpg

When the party moves closer they can see a bone laying beneath the tree. Who wants it?

Posted

Sir Glorfindel picks up the bone and examines it closely, but before he can reach a decision about its type he is interupted by a terrifying howl!

Aaaoooooooohh!

A ragged and furious beast is jumping down from the cliff above and gives Sir Glorfindel a slash with his claws, taking away 10 health. Sir Glorfindel stumbles back to his comrades who regroup to fight the creature.

6337568768_85f99b9f88.jpg

PREPARE FOR BATTLE!

The enemy:

6337568768_85f99b9f88_t.jpg

Werewolf

Type:
Beast

Level:
20

Health:
75/75

Special:
Frightening Howl
- The werewolf howls which causes the Afraid-effect, the target flees to the back row in terror and stays there until the battle is over or the effect is remedied.

Drops:
2 Bones, Necklace

The party:

6040477366_1cbdd80346_t.jpg

Cronk

(Played by CorneliusMurdock)

Level 15.5 Knight

Power:
26

Health:
24/24 (SP: 6)

Gold:
281

Inventory:
Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Elaborate Helmet (SP:2)

img_2800.jpg

Sir Glorfindel

(Played by soccerkid6)

Level 10 Knight

Power:
13

Health:
9/19

Gold:
208

Inventory:
Captain's Sword (WP:5), Ringil a sword (hollow blade, Ice Elemental WP:3),Pongcanis Shield (SP:3) equipped, Lion Shield (SP:2), Bedroll, Potion (1), Fire bomb, Bone

avatar_leo_v2.jpg

Sir Leo Aragon

(Played by JediAnakin)

Level 13 Knight

Power:
20

Health:
22/22

Gold:
274

Inventory:
Burning Draken Sword (WP:7, Fire elemental), Paladin Shield (SP:5), Potion (2), Bedroll, Shovel, Mead

egar.jpg

Elgar Gligin

(Played by Jedi master Brick)

Level 9 Ranger

Power:
13

Health:
14/14

Gold:
246

Inventory:
Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Venom, Steel pointed Spear (WP:4)

heroica_character_avatar.png

Tomas

(Played by Captain Tamamoro)

Level 14.5 Cleric

Power:
20

Health:
23/23

Ether:
6/19

Gold:
337

Inventory:
Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 3 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect), Captain's Shield (SP:3)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

Results of the First Round of the Werewolf Battle.

Cronk vs. Werewolf - Damage

Sir Leo vs. Werewolf - Critical hit

>Elgar vs. Werewolf - Aim

Tomas vs. Werewolf - Damage

>Sir Glorfindel vs. Werewolf - Damage

The werewolf attacks with great speed and deals 14 damage on the party leader. Sir Leo retaliates with a great hit and the damage is doubled thanks to his fire elemental sword (74 damage!) which leaves the werewolf with just health point left. Elgar finish of the beast with a carefully aimed shot (4 damage).

THE BATTLE IS VICTORIOUS!

The party:

6040477366_1cbdd80346_t.jpg

Cronk

(Played by CorneliusMurdock)

Level 15.5 Knight

Power:
26

Health:
10/24 (SP: 6)

Gold:
281

Inventory:
Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Elaborate Helmet (SP:2)

img_2800.jpg

Sir Glorfindel

(Played by soccerkid6)

Level 10 Knight

Power:
13

Health:
9/19

Gold:
208

Inventory:
Captain's Sword (WP:5), Ringil a sword (hollow blade, Ice Elemental WP:3),Pongcanis Shield (SP:3) equipped, Lion Shield (SP:2), Bedroll, Potion (1), Fire bomb, Bone

avatar_leo_v2.jpg

Sir Leo Aragon

(Played by JediAnakin)

Level 13 Knight

Power:
20

Health:
22/22

Gold:
274

Inventory:
Burning Draken Sword (WP:7, Fire elemental), Paladin Shield (SP:5), Potion (2), Bedroll, Shovel, Mead

egar.jpg

Elgar Gligin

(Played by Jedi master Brick)

Level 9 Ranger

Power:
13

Health:
14/14

Gold:
246

Inventory:
Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Venom, Steel pointed Spear (WP:4)

heroica_character_avatar.png

Tomas

(Played by Captain Tamamoro)

Level 14.5 Cleric

Power:
20

Health:
23/23

Ether:
6/19

Gold:
337

Inventory:
Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 3 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect), Captain's Shield (SP:3)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

OOC: Instead of miss I should of got aim giving the werewolf 4 damage killing it :wink:

Dammit, stupid ranger skills! :tongue:

OK, give me some time to write up the end of the battle.

Posted

Results of the First Round of the Werewolf Battle.

Cronk vs. Werewolf - Damage

Sir Leo vs. Werewolf - Critical hit

>Elgar vs. Werewolf - Aim

Tomas vs. Werewolf - Damage

>Sir Glorfindel vs. Werewolf - Damage

The werewolf attacks with great speed and deals 14 damage on the party leader. Sir Leo retaliates with a great hit and the damage is doubled thanks to his fire elemental sword (74 damage!) which leaves the werewolf with just health point left. Elgar finish of the beast with a carefully aimed shot (4 damage).

THE BATTLE IS VICTORIOUS!

The enemy drops two bones and a necklace of animal teeth.

Everyone except Sir Leo and Sir Glorfindel reaches a new level of experience.

The party:

6040477366_1cbdd80346_t.jpg

Cronk

(Played by CorneliusMurdock)

Level 16 Knight

Power:
27

Health:
10/25 (SP: 6)

Gold:
281

Inventory:
Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Elaborate Helmet (SP:2)

img_2800.jpg

Sir Glorfindel

(Played by soccerkid6)

Level 10.5 Knight

Power:
13

Health:
9/19

Gold:
208

Inventory:
Captain's Sword (WP:5), Ringil a sword (hollow blade, Ice Elemental WP:3),Pongcanis Shield (SP:3) equipped, Lion Shield (SP:2), Bedroll, Potion (1), Fire bomb, Bone

avatar_leo_v2.jpg

Sir Leo Aragon

(Played by JediAnakin)

Level 13.5 Knight

Power:
20

Health:
22/22

Gold:
274

Inventory:
Burning Draken Sword (WP:7, Fire elemental), Paladin Shield (SP:5), Potion (2), Bedroll, Shovel, Mead

egar.jpg

Elgar Gligin

(Played by Jedi master Brick)

Level 10 Ranger

Power:
14

Health:
15/15

Gold:
246

Inventory:
Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Venom, Steel pointed Spear (WP:4)

heroica_character_avatar.png

Tomas

(Played by Captain Tamamoro)

Level 15 Cleric

Power:
21

Health:
24/24

Ether:
6/20

Gold:
337

Inventory:
Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 3 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect), Captain's Shield (SP:3)

Party leader, how will these goods be distributed?

heroica-bone.jpgBone x2 - Can be thrown at monsters to distract them for a turn.

6767473919_1a1219b382_t.jpgNecklace with animal teeth. No effect, just for fashion.

While Cronk divides the loot, the other heroes check the surroundings to make sure no other danger is present. They find no such things but notice how the ground beneath the tree where the first bone was found has been moved around recently.

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