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Posted

"Now, THAT is what I like to see! I'll attack the Golden Scorpion from the front row this time, and see if he's as big a fan of my axes as his little red friend was!"

Posted (edited)

"Tough little guys, but we are tougher! We can do it!"

Cinna attacks Golden Scorpion with Darkness from back row.

Bluto attacks Chrimson Scorpion with Harpoon from back row.

Battle Order

Cinna

Thothwick

Thormanil

Bartholomew

Bluto

Edited by darkdragon
Posted

Results of Round Two of the Scorpion Battle:

>Cinna (Darkness) vs. Golden Scorpion - Great Spell

Thothwick vs. Golden Scorpion - Hit

Thormanil vs. Golden Scorpion - Special Damage

>Bartholomew vs. Ebony Scorpion C - Critical Hit

>Bluto (Harpoon) vs. Crimson Scorpion - Special Damage

Cinna casts a great spell of darkness upon the Golden Scorpion, causing 42 damage to it. Thothwick hits the Golden Scorpion as well for 14 damage, but the scorpion uses its Fusion Tail on Thormanil to transfer that amount of health from the barbarian. Bartholomew takes out the remaining Ebony Scorpion. Unfortunately the Crimson Scorpion is able to use its Poison Spray on the party, poisoning everyone. All party members lose one health because of this, and are now susceptible to Golden Scorpion's Deadly Dose.

Two enemies remain.

Enemies:

Crimson Scorpion

Type: Vermin

Level: 7

Health: 1/42

Special:
Poison Spray
– Causes poisoned-effect to all opponents, making them lose 1 health each turn until remedied.

Drops: Venom

Golden Scorpion

Type: Vermin, Holy

Level: 14

Health: 19/93

Special I:
Deadly Dose
– Instantly knocks out the target. Used if the target is poisoned.

Special II:
Fusion Tail
– Transfers 14 health from the target to self. Used if the target is not poisoned.

Drops: Golden Scorpion Venom (quest item), Gold Ore

Party:

ava-bartholomew.png

Bartholomew Docken
(played by Brickdoctor)

Level 14 Ranger
*scary*
*poisoned*

Power:
19

Health:
19/20

Gold:
289

Inventory:
Mockthril Longbow (WP:5), Dread Hat (lower level enemies won't attack directly), Scarab Shield (SP:5), Potion, Phoenix Essence, Mead, Smoke Bomb, Bedroll, Crystal Chalice

6048306376_bab9d558d0_t.jpg

Cinna the Dark
(played by darkdragon) *Party Leader*

Level 11½ Mage
*poisoned*

Power:
16

Health:
12/15

Ether:
13/15

Gold:
120

Inventory:
Nimbus Broomstick (WP:5, ranged), Pongcanis Mage Staff (WP:5), Shadeaux Staff (WP:4), Quarterstaff (WP:3), Amethyst (Darkness), Scroll of Sleep, 6 Grand Potions, Tonic, Remedy, Phoenix Essence, 2 Smelling Salts, Bedroll, Shovel, Gold Bar

6227298131_2a2c036037_t.jpg

Thormanil Nihai
(played by swils)

Level 12 Barbarian
*poisoned*

Power:
19

Health:
4/19

Gold:
46

Inventory:
Thundering Shadeaux Axes (WP:6,
lightning-elemental
), Tongue on a Stick (WP:1, Miss>Aim), Dull Greataxe (WP:3), Sabre (WP:8, unequippable), 2 Potions, Pickaxe

ava-thothwick.jpg

Thothwick
(played by Professor Flitwick)

Level 6 Rogue
*poisoned*

Power:
14 (11 for ranged attacks)

Health:
11/12

Gold:
126

Inventory:
Sabre (WP:8), Whip Chain (WP:6),
Shuriken (WP:5, ranged, retrievable)
, Potion, Remedy Venom, 2 Fire Bombs, Bedroll

heroicaquest14-bluto.jpg

Bluto Ziegfried
(NPC)

Level 7 Dream Sailor
*poisoned*

Power:
13 (10 for ranged attacks)

Health:
6/7

Ether:
7/7

Gold:
0

Inventory:
Anchor (WP:6), Harpoon (WP:3, ranged), Aquamarine (Water)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone have acted.

Posted

"Ain't no glory to be had twiddlin' my thumbs. 'sides, I'd have to play it safe for two turns even if I used a potion now. I'd rather just hack up that Crimson Scorpion from the back row."

Posted (edited)

Cinna attacks Golden Scorpion with Darkness from back row.

Bluto attacks Chrimson Scorpion with Harpoon from back row.

Battle Order

Cinna

Bartholomew

Thothwick

Thormanil

Bluto

Edited by darkdragon
Posted

Results of Round Two of the Scorpion Battle:

>Cinna (Darkness) vs. Golden Scorpion - Shield (Magic Burst of Darkness)

>Bartholomew vs. Golden Scorpion - Critical Hit

>Thothwick vs. Golden Scorpion - Critical Hit

>Thormanil vs. Crimson Scorpion - Shield (Frenzy)

>Bluto (Harpoon) vs. Crimson Scorpion - Shield (Bedtime Story)

Just as things start to look dire, Cinna ends the battle with a darkness-elemental Magic Burst that destroys the remaining scorpions. All party members lose one more point of health because of the poisoning before it goes away.

THE BATTLE IS VICTORIOUS!

Thothwick and Bluto gain a level of experience, while Bartholomew, Cinna and Thormanil gain half a level. The enemies drop a Venom, a Golden Scorpion Venom and a Gold Ore.

Party:

ava-bartholomew.png

Bartholomew Docken
(played by Brickdoctor)

Level 14½ Ranger
*scary*

Power:
19

Health:
18/20

Gold:
289

Inventory:
Mockthril Longbow (WP:5), Dread Hat (lower level enemies won't attack directly), Scarab Shield (SP:5), Potion, Phoenix Essence, Mead, Smoke Bomb, Bedroll, Crystal Chalice

6048306376_bab9d558d0_t.jpg

Cinna the Dark
(played by darkdragon) *Party Leader*

Level 12 Mage

Power:
17

Health:
12/16

Ether:
14/16

Gold:
120

Inventory:
Nimbus Broomstick (WP:5, ranged), Pongcanis Mage Staff (WP:5), Shadeaux Staff (WP:4), Quarterstaff (WP:3), Amethyst (Darkness), Scroll of Sleep, 6 Grand Potions, Tonic, Remedy, Phoenix Essence, 2 Smelling Salts, Bedroll, Shovel, Gold Bar

6227298131_2a2c036037_t.jpg

Thormanil Nihai
(played by swils)

Level 12½ Barbarian

Power:
19

Health:
15/19

Gold:
46

Inventory:
Thundering Shadeaux Axes (WP:6,
lightning-elemental
), Tongue on a Stick (WP:1, Miss>Aim), Dull Greataxe (WP:3), Sabre (WP:8, unequippable), 2 Potions, Pickaxe

ava-thothwick.jpg

Thothwick
(played by Professor Flitwick)

Level 7 Rogue

Power:
15 (12 for ranged attacks)

Health:
11/13

Gold:
126

Inventory:
Sabre (WP:8), Whip Chain (WP:6), Shuriken (WP:5, ranged, retrievable), Potion, Remedy Venom, 2 Fire Bombs, Bedroll

heroicaquest14-bluto.jpg

Bluto Ziegfried
(NPC)

Level 8 Dream Sailor

Power:
14 (11 for ranged attacks)

Health:
6/8

Ether:
8/8

Gold:
0

Inventory:
Anchor (WP:6), Harpoon (WP:3, ranged), Aquamarine (Water)

Party Leader, how will the spoils of the battle be divided?

heroica-venom.jpgVenom – Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn.

heroica-goldenvenom.jpgGolden Scorpion Venom - Poison extracted from a rare breed of scorpion (quest item).

heroica-goldore.jpgGold Ore - Worth 80 gold.

With one of the ingredients for the recipe in their pocket, the party needs to figure out what to do next. Will they keep digging, return to the city or go to the Kalakita bog? It will soon be night again...

Posted

"I'll give Thothwick the venom and I'll hold onto the Golden Scorpion venom and gold ore for now. Let's head back to town. If we get there during the day we will hit the sauk, if night falls we will go the Necromancer's first."

Posted

Party:

ava-bartholomew.png

Bartholomew Docken
(played by Brickdoctor)

Level 14½ Ranger
*scary*

Power:
19

Health:
18/20

Gold:
289

Inventory:
Mockthril Longbow (WP:5), Dread Hat (lower level enemies won't attack directly), Scarab Shield (SP:5), Potion, Phoenix Essence, Mead, Smoke Bomb, Bedroll, Crystal Chalice

6048306376_bab9d558d0_t.jpg

Cinna the Dark
(played by darkdragon) *Party Leader*

Level 12 Mage

Power:
17

Health:
12/16

Ether:
14/16

Gold:
120

Inventory:
Nimbus Broomstick (WP:5, ranged), Pongcanis Mage Staff (WP:5), Shadeaux Staff (WP:4), Quarterstaff (WP:3), Amethyst (Darkness), Scroll of Sleep, 6 Grand Potions, Tonic, Remedy, Phoenix Essence, 2 Smelling Salts, Bedroll, Shovel, Gold Bar, Gold Ore, Golden Scorpion Venom

6227298131_2a2c036037_t.jpg

Thormanil Nihai
(played by swils)

Level 12½ Barbarian

Power:
19

Health:
15/19

Gold:
46

Inventory:
Thundering Shadeaux Axes (WP:6,
lightning-elemental
), Tongue on a Stick (WP:1, Miss>Aim), Dull Greataxe (WP:3), Sabre (WP:8, unequippable), 2 Potions, Pickaxe

ava-thothwick.jpg

Thothwick
(played by Professor Flitwick)

Level 7 Rogue

Power:
15 (12 for ranged attacks)

Health:
11/13

Gold:
126

Inventory:
Sabre (WP:8), Whip Chain (WP:6), Shuriken (WP:5, ranged, retrievable), Potion, Remedy, 2 Venoms, 2 Fire Bombs, Bedroll

heroicaquest14-bluto.jpg

Bluto Ziegfried
(NPC)

Level 8 Dream Sailor

Power:
14 (11 for ranged attacks)

Health:
6/8

Ether:
8/8

Gold:
0

Inventory:
Anchor (WP:6), Harpoon (WP:3, ranged), Aquamarine (Water)

The party left the Shipwreck Shore behind, but they had spent so much time there that the night fell upon them before they made it back to the city.

~SECOND NIGHT IN SALMANDA~

The party arrived to the port, determined to head back to the dark alley to meet the necromancer they heard about, but on the square they ran into a familiar figure.

heroicaquest14-salmandaportnight.jpg

"Ohoy, mateys! *hick* It's me, Jaws! The cap'n gave me the night off, so of course I headed to the bar - what kind of a sailor would I be if I hadn't? *hick* I know I'm not normally this talkative, but this rum gets me a-talking! For sure... Hey, do you want to hear the latest rumour I heard from the bar? It's crazy as a calamari, I can tell you that much! *hick*"

The fishman looks at the party with hazed eyes, waiting for their reply.

Posted

"Haha, you won't believe it! *hick* The other patrons at the bar said that there's an owl-eyed witch living in the bog. But that's not the best part, no sirree! *hick* They said she lives in a house that walks on bird feet! So if you want to meet her, you have to catch her first! Hahaha! *hick*"

With that last hickup, Jaws passed out on the ground. The party decided to carry the first mate under the awning of the fish stall, and then continued to the dark alley. There they knocked on the door of the necromancer's shop, which now had an "OPEN" sign on it but was locked nevertheless. It took a while before a black-clad figure came to open the door.

heroicaquest14-necromancer.jpg

"What do you want? I'm right in the middle of a spiritist meeting, so make it quick!"

The party had obviously met Nemeshtar the Necromancer. What would they ask from him?

Posted

"Good evening. We are looking to purchase some items from your shop. We are in need of pulverized undead unicorn horn, demonic dust, and petals from the Nocturne Amorella. Do you have any of these items available?"

Posted

"Good evening. We are looking to purchase some items from your shop. We are in need of pulverized undead unicorn horn, demonic dust, and petals from the Nocturne Amorella. Do you have any of these items available?"

"Hmpf! I'm a necromancer, not a demonologist, so if you want demonic dust, you better go ask from someone with a knack for summoning demons, such as old Baba down at the bogs. One Nocturne Amorella grows in the gardens of the Almagesta, but it only blooms at nights. Although I don't see any way you get it in any case. As for turning an unicorn undead, I might have a solution for it. You know that there's an unicorn at display at Marmaduc's Menagerie, right? If you feed the unicorn some Last Wish Powder and then kill it, it will be raised as an undead. I have no use for gold, but I'd be willing to trade you some of the powder for a Black Pearl. I really need one to finish the pearl necklace I'm making for my mother as a Danab's Day present. You can get some from the large seashells living on the Shipwreck Shore, but I'm too busy to go digging sand right now. So if you want the power to turn something undead, one black pearl is the price."

With that, Nemeshtar returned inside and slammed the door shut. Where would the party head next?

Posted (edited)

"Oh goodie, more digging tomorrow. I think we will sneak over to the menagerie now and rescue the Metasimian. Oh and since the necromancer isn't interested in gold, I will give Thormanil the Gold Bar."

Edited by darkdragon
Posted

The party decides to revisit Marmaduc's Menagerie in order to liberate the captured Metasimian and the unicorn. When they arrive to the gate of the park, they find it locked and guarded by a huge ogre. A shiny key dangles on the guard's belt. The guard just stares at the party blankly.

heroicaquest14-menageriegate.jpg

What will the party do now?

Posted

We will step back, out of earshot and sight of the guard and then discuss.

"What do you guys think? That guard is huge, can we get around to the other side maybe and climb over a wall?"

Posted

"Yes, that cape would be most helpful here. My biggest concern is that if we fight the guard we may not be able to get back in later to kill the unicorn. Though the same issue may arise if we break out the prisoner and escape without a fight - we are going to have to get the unicorn out at the same time and possibly tie him up somewhere."

Cinna shudders when she mentions killing the unicorn, even though she knows feeding him the Last Wish Powder and killing him is the only way to get the horn we need.

Posted

The party walks around the vast menagerie, but find no better way to get into the park than the gate. When they reach the gate, they see that the guard has not moved an inch. He just stares in front of him.

Posted

We will try opening the gate. (Maybe he is not a real creature, wishful thinking)

Cinna creeps past the guard to the gate, and much to her surprise the guard still does not move. Being so close, Cinna notices that the ogre guard does breathe heavily and steadily, but his eyes are glazed.

Gently Cinna tries the lock on the gate, but it's firmly shut. She will need the key from the guard's belt in order to get it open.

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