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Posted

Skrall shrugs Dyric off angrily, "Sod! Don't ya see Rone, now not only are we down a cleric, but also our diplomat. Hans! Felton! I'm assumin' the town watch probably got a hold of Haldor and Hoke, if that be the case then I think we should head to one of the factories, preferably one closest to where the Watch could be holdin' 'em."

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Posted

Skrall shrugs Dyric off angrily, "Sod! Don't ya see Rone, now not only are we down a cleric, but also our diplomat. Hans! Felton! I'm assumin' the town watch probably got a hold of Haldor and Hoke, if that be the case then I think we should head to one of the factories, preferably one closest to where the Watch could be holdin' 'em."

Suddenly fully awake, I look around.

Blast, you're right! I pull out my chain whip. They had to have done this in the middle of the night. I wonder if we can find footsteps...

Posted

DSCN0062.jpg

"I hate to tell you this, but we have no way of tracking them down. That prison that you just broke Gregor out of... well, at this point Haddon has a number of political prisoners, and the prisons are scattered all over the mountains. We'll never be able to find whichever one they may or may not be holding Hoke and Jess in. Poor Jess, she's in the same situation she put Hybros. Brrrr. I don't want to think about it. The best thing to do would be to continue to aid the rebels. Perhaps once we defeat the Guard, we'll be able to locate the rest of your party!"

DSCN0060.jpg

"I'll wring that McColt's neck when I find him."

Posted

OoC: I'm somewhat confused, Jess and Hoke were left at the rebel's camp, but the post says that Haldor and Hoke are missing, now we're back to Jess and Hoke. I believe Jess and Hoke are the appropriate MIA but I wanted to make sure. :wacko:

"Very well, let's move out then, the sooner we take down these factories and the town watch the sooner we get the two of them back. Felton, lead the way."

<Sir Poletad, see if you might learn from some of the local amphibian population as to Hoke, the knight's, and Jess, the elf maiden's, current location while we accompany Felton to the factory, take care though we may need your services at a later time.>

Posted

Tesni glared angrily into middle distance, the mess that had greeted their return was not a welcome sight. Sleeping on it had not helped. Why had they sacrificed two for one useless man who now had not even promised his help? "There better be something to hit at the factory." she said, "It is no wonder that those rebels needed our help." Hearing te comment about diplomacy, Tesni grinned. "How about intimidation?" Cysgodion glowed in agreement.

Posted

The heroes trek through the mountains with Felton, feeling a little tired and depressed.

DSCN0106.jpg

"Hello, hello, travelers, Felton! What brings you here?! Did you hear that we caught one of those damn rebels yesterday? There was a tip-off, some anonymous source, put them right in our laps! By the way, Felton, those mercenaries you brought in sure earned our respect after they defeated that ghoul in the factory. Thank god they got rid of it. Though, word on the street is that they may not all be loyal, make sure you keep paying them lots, right? Hahahaha."

What will the heroes do?

Posted

"One reble you say?" Tesni Cariad asked. "You could not find more? We were told there were factions, surely one is too little?" She looked at Felton, he was suspect in her eyes. "No matter, I defer to noble Cronk as to our actions. Should we inspect another factory today Cronk, Guardsman?"

Posted

Should we inspect another factory today Cronk, Guardsman?"

I realise you're not asking me, madam, but I do believe we could pay another visit to a factory, and give them one of Mr. Rone's Checkups! See if anyone else needs some proper training, and all that!

Posted

<Are you suggesting that you go visit another factory? You've already chosen your course for the day, sorry. I mean, you could go to another factory, but it won't be much difference, you have to go everywhere sooner or later... :tongue: >

Posted

"Caught Bad Rebel, Friend Gaurd say? Friend Guts is well versed in means of getting people to tell much information. Perhaps Friend Felton, Cronk's party should meet this rebel and see what Bad Rebel can tell. Friend Guts has not much had much fun lately. Where is Bad Rebel being held Friend Gaurd?"

OoC: I think there is some confusion amongst the ranks, we have already decided to visit the current factory.

Posted

The guard laughs.

"The rebel's dead! Fredrick Reich. They burned his camp. You know, it's strange. Whoever turned him in didn't even take the reward! You'd think they would, it was a fair amount. They just told McColt where Fredrick was and didn't say who they were themselves. It's very strange."

Posted

"Cronk somewhat confused but Cronk glad Bad Rebel pushing up violets. Come on Party, let Cronk and Party go inspect factory. Cronk thank Friend Gaurd for good news and will recommend Friend Gaurd for promotion if Cronk have chance."

Posted

<Before I forget, WBD, you never divi'd up the 100 gold from the Jail Keep.>

The guard turns to Skrall Cronk.

"What's there to be confused about? We caught Fredrick Reich, just yesterday! A few buddies of mine say they fought him themselves. Hahahaha."

Just as the guard is talking, Head of Guard McColt comes out of the factory and clears his throat. The guard snaps to attention. Upon seeing the large group, he takes a moments pause, looking thoroughly confused. His eyes rest on Felton for a few seconds, trying to piece something together.

DSCN0109.jpg

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"Hello... hello mercenaries. I would like to thank you for your work the other day. I was just informed this morning that you and Felton had cleared the factory together... forgive me, I think I'm losing my head. There's too much to keep track of with these damn rebels everywhere. Preparing for war is... hard, to say the least. May Oleg protect you, heroes." McColt turns to leave, and then, thinking better of, returns to the heroes. "Here, as a thank you for clearing the factory and saving many guard's lives in the process. A reward of... thirty-five gold is all that I have on me. Being a guard doesn't pay as well as the public seems to think it does." McColt turns again, and seems to nod at the group in general. "Good luck, see you soon, I think."

The heroes proceed into the factory. As the last factory seemed to make potions and other restoratives, this one seems to specialize in bombs.

Each hero may take one.

heroica-firebomb.jpgMilitary Grade Fire Bomb – Causes 10 points of fire-elemental damage to all enemies, doubled if the target is weak to fire.

heroica-icebomb.jpgMilitary Grade Ice Bomb – Causes 10 points of ice-elemental damage to all enemies, doubled if the target is weak to ice.

heroica-lightningbomb.jpgMilitary Grade Lightning Bomb – Causes 10 points of lightning-elemental damage to all enemies, doubled if the target is weak to lightning.

heroica-waterbomb.jpgMilitary Grade Water Bomb – Causes 10 points of water-elemental damage to all enemies, doubled if the target is weak to water.

heroica-holybomb.jpgMilitary Grade Holy Bomb – Causes 10 points of light-elemental damage to all enemies, doubled if the target is weak to light.

Posted

Skrall watches the unfolding discourse and proceeds with the Party into the factory. "Now before I forget, here's 26 gold for each of ya that I should have split earlier." Skrall quickly picks up a Military Grade Lightning Bomb and places it into his satchel. He then inspects the room ensuring no one can hear them, he whispers to the Party, "Perhaps we could rig a few of these bombs up to blow the factory sky high, or did ya have somethin' else in mind Felton?"

Posted

DSCN0062.jpg

"Sounds alright to me, but do not forget what we are really here for. These factories are Chaos Factories, whatever military weapons you see them producing are merely a front. The real purpose of these factories is to create Chaos, which will in turn flourish into Chaos Beasts, though the poor factory workers have little idea what they are truly producing."

Posted

Tesni's grinned and pocketed a Military Grade Holy Bomb, "Lets find another beastie to squash." A tight control prevented any overt signs of Cysgodion's power, she couldn't tell who could be watching...

Posted (edited)

Jess was gone, and Hoke with her. Terrible thoughts filled Haldor's head, Hoke, run through and bleeding. Jess, her beautiful eyes cold with death. Haldor didn't know what he'd do if she was dead, if he could even go on living...

Haldor cleared his head of the torment and took a Military Grade Fire Bomb. Haldor stood with the others.

"So, is there any way we can break these machines? By malfunction or just brute force. Once we're done here we need to get going, Jess could be in trouble. Gods, I hope she's alright..."

Edited by Scorpiox
Posted (edited)

Before the heroes can do anything, guards pour into the room.

"You are under arrest. Please come quietly. Surrender your weapons. We are not to harm you."

DSCN0169.jpg

Felton draws his sword and steps back to stand with the party.

DSCN0062.jpg

"Shall we, heroes?"

The Enemies

Guard A

Type
: Humanoid

Level
: 8

Health
: 22/22

Special
: Parry – Does 2 damage to attacker (disregarding SP and row)

Drops
: Nothing

Guard B

Type
: Humanoid

Level
: 4

Health
: 17/17

Special
: Rally – Gives encouraged affect to party for next round

Drops
: Nothing

Guard C

Type
: Humanoid

Level
: 8

Health
: 18/18

Special
: Rally – Gives encouraged affect to party for next round

Drops
: Nothing

Guard D

Type
: Humanoid

Level
: 4

Health
: 24/24

Special
: Parry – Does 2 damage to attacker (disregarding SP and row)

Drops
: Nothing

Guard E

Type
: Humanoid

Level
: 6

Health
: 18/18

Special
: Rally – Gives encouraged affect to party for next round

Drops
: Nothing

Guard F

Type
: Humanoid

Level
: 6

Health
: 22/22

Special
: Rally – Gives encouraged affect to party for next round

Drops
: Nothing

Guard G

Type
: Humanoid

Level
: 8

Health
: 18/18

Special
: Parry – Does 2 damage to attacker (disregarding SP and row)

Drops
: Nothing

Guard H

Type
: Humanoid

Level
: 6

Health
: 22/22

Special
: Parry – Does 2 damage to attacker (disregarding SP and row)

Drops
: Nothing

The Party

img_2807.jpg

Skrall
(played by WaterBrickDown)

Level 11 1/2 Ranger (Party Leader)

Power
: 20 (+4 Against Beasts)

Health
: 16/16

Gold
: 70

Inventory
: Hunter's Crossbow (WP:9, +4 vs. Beasts), Potion (3), Remedy (1), Tonic (1), Smelling Salts (1), Smoke Bomb (1), Water Bomb (1), Ice Bomb (1), Holy Bomb (1), Skeleton Decoy (1), Phoenix Essence (1), Military Grade Lightning Bomb

tesniav2.jpg

Tesni Hightribe
(played by Peppermint_M)

Level 16 1/2 Berserker (Back-Up Party Leader)

Power
: 27

Health
: 32/32

Gold
: 137

Inventory
: Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), Mockthril Shield (SP:5) 2 Phoenix Essence, 4 Potions, 3 Mead, 3 Venom, 2 Nostrum, Military Grade Holy Bomb

haldor__skovgaard.jpg

Haldor Skovgaard
(played by Scorpiox)

Level 13 Cleric

Power
: 25 (24+1)

Health
: 21/21

Ether
: 20/20 (17+3)

Gold
: 25

Inventory
: Heavy Metal Rod (WP:11), Lesser Ethereal Cloak (SP:1, +3 Ether), Paper Doll (Hexed immunity), Frying Pan (WP:1+1 health, unequipped), Spike Coller (+1 power), Shovel, Pickaxe, Potion, Remedy, Venom and a fur-lined bedroll, Tonic, Phoenix Essence, Military Grade Fire Bomb

dscf0014.jpg

Dyric Rone
(played by Legonator)

Level 8 Rogue

Power
: 13

Health
: 14/14

Gold
: 250

Inventory
: Double Chain Whip (WP: 5), Throwing Knife (WP: 3), Longsword (WP: 3), Venom, Smelling Salts, Pre-Rolled Loaded Die, Potion, Grating Stone, Military Grade Lightning Bomb

DSCN0062.jpg

Felton
(NPC)Level 10 ½ Wren Fighter

Power
:  7

Health
:  50/50

Gold
: 0

Inventory
:  Rapier (WP: 3), Potion x2, Phoenix Essence

NOTE:  Shield – Rest, recovers 5 Health

Edited by Zepher
Posted (edited)

"Why does this always happen? :hmpf:

Dyric, we were just about to smash up their factory mate. I'll heal myself to begin with, but we need to hurry, Jess needs us!"

Edited by Scorpiox
Posted

Ok thanks, and I thought I was 121/2, but I'm probably wrong.

Haldor raises his rod above his head and smashes it down onto the skull of Guard C, attempting to dispel painful thoughts of Jess.

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