Peppermint_M Posted January 28, 2012 Posted January 28, 2012 At the talk of betrayal Tesni growled and Cysgodion flared, a growl of a preadator from before the brothers left their caves. "You will be certain that I shall sort my issue with these arguing milkmaides and overgrown hearth rugs." She spat "They should hope for a swift end at enemy hands over me and my sword." Gripping the hilt of her blade until her knuckles whitened, Tesni took some deep breaths "Un. Dae. Tri. Pedwar. Pump. Chwech. Saith. Oeth. Naw. Deg" The rage subsided and she looked to Skrall. "Party leader, how should these soldiers go to war?" The coming battle should help her soothe the rage she felt. Quote
The Legonater Posted January 29, 2012 Posted January 29, 2012 Hold on. Do we know how many troops are on the plains? Quote
Waterbrick Down Posted January 29, 2012 Posted January 29, 2012 Skrall looks around the gathered company, "We shall deal with the spy later, right now the enemy is at hand. I agree with Rone, do we have any information from scouts concernin' the troops on the plains? How many are there, do they have any magic users or foul beasts that accompany them? Haldor, I'm am for your suggestion that we utilize 20 troops, but in our first fight I believe we should have two of the captains accompany us. Also does anyone care for carryin' the Pheonix Smoke? my thought is either myself, Hans, or Felton should bear it as we have the best chance of usin' it should the time come." OoC: Zepher by 3 waves you refer to 1 battle with different waves of troops coming in at different points in the battle correct? Similar to our first fight of the quest? Quote
Zepher Posted January 29, 2012 Author Posted January 29, 2012 I agree with Rone, do we have any information from scouts concernin' the troops on the plains? How many are there, do they have any magic users or foul beasts that accompany them? OoC: Zepher by 3 waves you refer to 1 battle with different waves of troops coming in at different points in the battle correct? Similar to our first fight of the quest? "Ha! We do not spy like our enemy. We do not know how many troops they have, but we are sure that they will have many, more than we will have. They are simple guards though. They have no magic wielders, and no beasts." <Exactly!> Quote
The Legonater Posted January 29, 2012 Posted January 29, 2012 Could we not send Sir Poletad ahead to scout out the area and the enemy? Quote
Zepher Posted January 30, 2012 Author Posted January 30, 2012 <No. Just do what the quest tells you. > Quote
Waterbrick Down Posted January 30, 2012 Posted January 30, 2012 "Alright then, good to here we won't be messin' with any Chaos Beasts. Let's move out, we'll be takin' 20 troops and 2 captains with us. Felton if ya wouldn't mind holdin' on to this Pheonix Smoke, I'd be appreciative. Forward ho!" Skrall quickly checks that his equipment is in order and moves out with the Party. Quote
Peppermint_M Posted January 30, 2012 Posted January 30, 2012 Tesni eyed the troops following, hopefully they would be of a better calibre than their leaders. "Let us finish this swiftly." She called out. Drawing level with Haldor, who it seemed was often conflicted, she whispered, "If I know my friend Jess and warrior in arms Hoke, they escaped and are fighting their way through to us. Never fear, we are likely to come upon them slaying the enemies on our blind side while we battle foes at hand. They are strong and able fighters. Wren misstepped when she sought to capture them." She clapped him on the shoulder as gently as she could. "Let her find you fighting heroically for her and view your victory with pride." With that she moved ahead, ready to face the battle first. Quote
Scorpiox Posted January 30, 2012 Posted January 30, 2012 (edited) Haldor smiled at Tesni, and unsheathed his heavy metal rod. He spoke to her in Norse. "Aye, death or glory, these people are bad, they will be punished. If we die we shall live on in Asgaard, I am glad to fight at your side." Edited January 30, 2012 by Scorpiox Quote
The Legonater Posted January 30, 2012 Posted January 30, 2012 Dyric's curiosity overtakes him as he notices Haldor's short conversation. What was that about? Quote
Zepher Posted January 31, 2012 Author Posted January 31, 2012 (edited) The heroes charge into their first battle. The Enemies Guard Captain A Type: Humanoid Level: 8 Health: 60/60 Special: Block – Does 10 damage to all foes, disregarding SP and row. Drops: Nothing Guard A Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard B Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard C Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard D Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard E Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard F Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard G Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard H Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard I Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard J Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard K Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing The Party Skrall (played by WaterBrickDown) Level 13 Ranger (Party Leader) Power: 22 (+4 Against Beasts) Health: 18/18 Gold: 70 Inventory: Hunter's Crossbow (WP:9, +4 vs. Beasts), Potion (3), Remedy (1), Tonic (1), Smelling Salts (1), Smoke Bomb (1), Water Bomb (1), Ice Bomb (1), Holy Bomb (1), Skeleton Decoy (1), Phoenix Essence (1), Military Grade Lightning Bomb Tesni Hightribe (played by Peppermint_M) Level 18 Berserker (Back-Up Party Leader) Power: 29 Health: 34/34 Gold: 137 Inventory: Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), Mockthril Shield (SP:5) 2 Phoenix Essence, 4 Potions, 3 Mead, 3 Venom, 2 Nostrum, Haldor Skovgaard (played by Scorpiox) Level 14 1/2 Cleric Power: 26 (24+1) Health: 22/22 Ether: 20/20 (17+3) Gold: 25 Inventory: Heavy Metal Rod (WP:11), Lesser Ethereal Cloak (SP:1, +3 Ether), Paper Doll (Hexed immunity), Frying Pan (WP:1+1 health, unequipped), Spike Coller (+1 power), Shovel, Pickaxe, Potion, Remedy, Venom and a fur-lined bedroll, Tonic, Phoenix Essence, Military Grade Fire Bomb Dyric Rone (played by Legonator) Level 9 Rogue Power: 14 Health: 15/15 Gold: 261 Inventory: Double Chain Whip (WP: 6), Throwing Knife (WP: 4), Longsword (WP: 3), Venom, Smelling Salts, Pre-Rolled Loaded Die, Potion, Grating Stone, Military Grade Lightning Bomb Felton (NPC) Level 12 Wren Fighter Power: 15 Health: 52/52 Gold: 0 Inventory: Rapier (WP: 3), Potion x2, Phoenix Essence, Felton's Hat (+10 Health, -5 Power), Phoenix Smoke NOTE: Shield – Rest, recovers 5 Health Hans (NPC) Level 11 Wren Fighter Power: 22 Health: 41/41 Gold: 0 Inventory: Sword (WP: 6), Potion x2 NOTE: Shield – Fury, does five damage to first five opponents Sir Earl Poletad (NPC) Level 2 Frog Paladin Power: 2 Health: 6/6 Ether: 2/2 Gold: 0 Inventory: None NOTE: Shield – Croak, uses 1 ether to heal all Party Members by his level. If no ether, than he regains 1 ether. Edited January 31, 2012 by Zepher Quote
Peppermint_M Posted January 31, 2012 Posted January 31, 2012 Their leader was strongest. Tesni focused on him and charged from the front row. Quote
The Legonater Posted January 31, 2012 Posted January 31, 2012 Charging into the battle with an ancient war cry, I hurl my dagger at Guard K from the back row. Quote
Scorpiox Posted January 31, 2012 Posted January 31, 2012 Haldor rose to his full height, towering over most of the guards. He roared an ancient Norse cry and fell on Guard A from the front row. Quote
Waterbrick Down Posted January 31, 2012 Posted January 31, 2012 Skrall quickly glances at his party members as they charge the troops on the plain, he grimaces wishing he had a sword or a spear or something as close combat was more than likely inevitable eventually. Raising his crossbow he took aim at Gaurd B from behind his companions, drawing a bead on the man's chest to bring him to a quick end. He glances over at Dyric preparing to throw his knife, "Sod," Skrall thinks to himself, "I guess it had to come to this sooner or later." He shouts over to Felton and Hans, "Ya both cirle around on the left, see if ya can take down some of their troops on their flank. Focus yer attention on the unoccupied troops and watch out fer any stragglers!" <Sir Poletad, while yer bravery is well admired, I'd suggest ya lay low fer this battle. With this many feet movin' about, yer likely to get crushed.> Battle Order: Tensi Hans Felton Skrall Dyric Haldor OoC: So I'm confused as to where the 20 troops and our 2 captains come into play, are they fighting these gaurds as well, or how exactly does this work? Quote
Zepher Posted February 1, 2012 Author Posted February 1, 2012 RULES FOR WARAfter you flee, if your remaining troops outnumber your enemies’ remaining troops, you have won the battle. The troops you used (not lost but used total) will be subtracted from your total number of troops. Remember the Guards will fight your troops (the number of your troops lost will be done fairly, trust your QM), so your troops will not be as numerous as when you began either. <Basically, a number of your troops are off fighting other guards (so you'll lose some of them, I have a fair system, don't worry ) and once you flee, which ever side has the most left over troops has won the battle! > Round 1 Battle of the Plains Tensi v. Captain A - Critical Hit Hans v. Guard D - Critical Hit Felton v. Guard C - Shield Skrall v. Guard B - Shield Dyric v. Guard K - Miss Haldor v. Guard A - Critical Hit Free Hits G on Tesni (-1) H on Hans (-6) I on Felton (-6) J on Skrall (-3) The battle commences, and for the first time in a long time, the party works almost perfectly. Tesni cracks open her foe's head with ease, and Hans likewise pierces his opponent's chest. Felton dodges his opponents (would heal, but at perfect health) and Skrall, the victorious, stead-fast Skrall, lets loose a volley of arrows, killing not only Guard B, but Guards E and F as well. Dyric is the only member of the party to receive bad luck, and his throwing knife flies off into the battle. Haldor swings his rod and cracks a skull. The heroes are literally flung back by the flow of the battle, after their first round, and the remaining Guards use the oppurtunity to call reinforcements and score a few free hits on the heroes. The Enemies Guard Captain B Type: Humanoid Level: 8 Health: 60/60 Special: Block – Does 10 damage to all foes, disregarding SP and row. Drops: Nothing Guard Captain C Type: Humanoid Level: 8 Health: 60/60 Special: Block – Does 10 damage to all foes, disregarding SP and row. Drops: Nothing Guard C Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard G Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard H Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard I Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard J Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard K Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard L Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard M Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard N Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard O Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard P Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard Q Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard R Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard S Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard T Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard U Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard V Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing The Party Skrall (played by WaterBrickDown) Level 13 Ranger (Party Leader) Power: 22 (+4 Against Beasts) Health: 15/18 Gold: 70 Inventory: Hunter's Crossbow (WP:9, +4 vs. Beasts), Potion (3), Remedy (1), Tonic (1), Smelling Salts (1), Smoke Bomb (1), Water Bomb (1), Ice Bomb (1), Holy Bomb (1), Skeleton Decoy (1), Phoenix Essence (1), Military Grade Lightning Bomb Tesni Hightribe (played by Peppermint_M) Level 18 Berserker (Back-Up Party Leader) Power: 29 Health: 31/34 Gold: 137 Inventory: Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), Mockthril Shield (SP:5) 2 Phoenix Essence, 4 Potions, 3 Mead, 3 Venom, 2 Nostrum, Haldor Skovgaard (played by Scorpiox) Level 14 1/2 Cleric Power: 26 (24+1) Health: 22/22 Ether: 20/20 (17+3) Gold: 25 Inventory: Heavy Metal Rod (WP:11), Lesser Ethereal Cloak (SP:1, +3 Ether), Paper Doll (Hexed immunity), Frying Pan (WP:1+1 health, unequipped), Spike Coller (+1 power), Shovel, Pickaxe, Potion, Remedy, Venom and a fur-lined bedroll, Tonic, Phoenix Essence, Military Grade Fire Bomb Dyric Rone (played by Legonator) Level 9 Rogue Power: 14 Health: 15/15 Gold: 261 Inventory: Double Chain Whip (WP: 6), Throwing Knife (WP: 4), Longsword (WP: 3), Venom, Smelling Salts, Pre-Rolled Loaded Die, Potion, Grating Stone, Military Grade Lightning Bomb Felton (NPC) Level 12 Wren Fighter Power: 15 Health: 46/52 Gold: 0 Inventory: Rapier (WP: 3), Potion x2, Phoenix Essence, Felton's Hat (+10 Health, -5 Power), Phoenix Smoke NOTE: Shield – Rest, recovers 5 Health Hans (NPC) Level 11 Wren Fighter Power: 22 Health: 35/41 Gold: 0 Inventory: Sword (WP: 6), Potion x2 NOTE: Shield – Fury, does five damage to first five opponents Sir Earl Poletad (NPC) Level 2 Frog Paladin Power: 2 Health: 6/6 Ether: 2/2 Gold: 0 Inventory: None NOTE: Shield – Croak, uses 1 ether to heal all Party Members by his level. If no ether, than he regains 1 ether. Quote
The Legonater Posted February 1, 2012 Posted February 1, 2012 Pleased he can now make full effect of his upgraded chain whip, I go and retrieve my knife. Dyric is the only member of the party to receive bad luck, and his throwing knife flies off into the battle. Well, of course he is Quote
Peppermint_M Posted February 1, 2012 Posted February 1, 2012 Tesni gave a grim smile, satisfaction at a job well done. Sighting Guard Captain B, she ran at him roaring. Quote
Scorpiox Posted February 1, 2012 Posted February 1, 2012 Haldor's rage spurned him onto Guard G from the front row. It was getting higher. Quote
Waterbrick Down Posted February 2, 2012 Posted February 2, 2012 (edited) Skrall catches his breath from his rapid fire shooting and reloads taking aim at Gaurd C again from the rear of the group. "Hans see if you can keep that other captain that just arrived, busy." Battle Order: Tensi Hans Felton Skrall Dyric Haldor Edited February 2, 2012 by Waterbrick Down Quote
Zepher Posted February 2, 2012 Author Posted February 2, 2012 (edited) <Please note, I have changed the Guard Captain's Special Damage, it is too over-whelming.> Round 1 Battle of the Plains Tensi v. Guard Captain B - Critical Hit Hans v. Guard Captain C - Miss Felton v. Guard H - Miss Skrall v. Guard C - Damage Dyric - Retrieve Knife Haldor v. Guard G - Special Damage Free Hits I on Tesni (-1) J on Hans (-6) K on Felton (-6) L on Skrall (-3) M on Dyric (-6) N on Haldor (-6) O on Tesni (-1) P on Hans (-6) Q on Felton (-6) R on Skrall (-3) S on Dyric (-6) T on Haldor (-6) U on Tesni (-1) V on Hans (-6) The battles rages, and the heroes do not fair well the second round. Though Tesni easily slices through her target, Hans and Felton both miss, and Skrall is hit by the tip of a blade (-3). Dyric successfully retrieves his knife, dodging through bodies, both alive and dead, and Haldor sustains a gash on his leg, bleeding freely (-4). The heroes are now in the thick of the battle, and the blades, axes, and pikes stabs at them from every side. No hero is Ko'd, but many cling to life only barely. They are horrified to see more guards charge forward. The Enemies Guard Captain C Type: Humanoid Level: 8 Health: 60/60 Special: Block – Does 10 damage to foe, disregarding SP and row. Drops: Nothing Guard Captain D Type: Humanoid Level: 8 Health: 60/60 Special: Block – Does 10 damage to foe, disregarding SP and row. Drops: Nothing Guard Captain E Type: Humanoid Level: 8 Health: 60/60 Special: Block – Does 10 damage to foe, disregarding SP and row. Drops: Nothing Guard C Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard G Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard H Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard I Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard J Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard K Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard L Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard M Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard N Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard O Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard P Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard Q Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard R Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard S Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard T Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard U Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard V Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard W Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard X Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard Y Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard Z Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard AA Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard BB Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard CC Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard DD Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard EE Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard FF Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing Guard GG Type: Humanoid Level: 6 Health: 21/21 Special: Block – Does 4 damage to foe, disregarding SP and row. Drops: Nothing The Party Skrall (played by WaterBrickDown) Level 13 Ranger (Party Leader) Power: 22 (+4 Against Beasts) Health: 6/18 Gold: 70 Inventory: Hunter's Crossbow (WP:9, +4 vs. Beasts), Potion (3), Remedy (1), Tonic (1), Smelling Salts (1), Smoke Bomb (1), Water Bomb (1), Ice Bomb (1), Holy Bomb (1), Skeleton Decoy (1), Phoenix Essence (1), Military Grade Lightning Bomb Tesni Hightribe (played by Peppermint_M) Level 18 Berserker (Back-Up Party Leader) Power: 29 Health: 28/34 Gold: 137 Inventory: Cysgodion the Great Sword of Darkness (WP: 11, Darkness), Cryfder (WP:6), Mockthril Shield (SP:5) 2 Phoenix Essence, 4 Potions, 3 Mead, 3 Venom, 2 Nostrum, Haldor Skovgaard (played by Scorpiox) Level 14 1/2 Cleric Power: 26 (24+1) Health: 6/22 Ether: 20/20 (17+3) Gold: 25 Inventory: Heavy Metal Rod (WP:11), Lesser Ethereal Cloak (SP:1, +3 Ether), Paper Doll (Hexed immunity), Frying Pan (WP:1+1 health, unequipped), Spike Coller (+1 power), Shovel, Pickaxe, Potion, Remedy, Venom and a fur-lined bedroll, Tonic, Phoenix Essence, Military Grade Fire Bomb Dyric Rone (played by Legonator) Level 9 Rogue Power: 14 Health: 3/15 Gold: 261 Inventory: Double Chain Whip (WP: 6), Throwing Knife (WP: 4), Longsword (WP: 3), Venom, Smelling Salts, Pre-Rolled Loaded Die, Potion, Grating Stone, Military Grade Lightning Bomb Felton (NPC) Level 12 Wren Fighter Power: 15 Health: 34/52 Gold: 0 Inventory: Rapier (WP: 3), Potion x2, Phoenix Essence, Felton's Hat (+10 Health, -5 Power), Phoenix Smoke NOTE: Shield – Rest, recovers 5 Health Hans (NPC) Level 11 Wren Fighter Power: 22 Health: 17/41 Gold: 0 Inventory: Sword (WP: 6), Potion x2 NOTE: Shield – Fury, does five damage to first five opponents Sir Earl Poletad (NPC) Level 2 Frog Paladin Power: 2 Health: 6/6 Ether: 2/2 Gold: 0 Inventory: None NOTE: Shield – Croak, uses 1 ether to heal all Party Members by his level. If no ether, than he regains 1 ether. <All the enemies have entered the battle. Feeling a little over-whelmed? That's the idea . Welcome to war, where no matter how cool 6 heroes and a frog are, masses still win. > Edited February 2, 2012 by Zepher Quote
Waterbrick Down Posted February 2, 2012 Posted February 2, 2012 Skrall racks his mind feverishly for what seems like hours, but only proves to be seconds in battle. At long last he decides upon the safer of the courses of action. Digging through his satchel, Skrall produces his water bomb and lobs it from the back row toward the general vicinity of Gaurds AA, BB, CC, DD, EE, and FF. He shouts over to his companions, "Dyric use that lightning bomb of yer's an' zap that group of gaurds that are going' to be soakin' wet! Haldor see if you can't warm 'em up with yer fire bomb! Hans, Tensi, we're gettin' out of here! Try and mow down some of the regular gaurds and clear us a path. Felton ready that Pheonix Smoke!" Battle Order: Tensi Hans Skrall Dyric Haldor Felton Quote
Peppermint_M Posted February 2, 2012 Posted February 2, 2012 Tesni looked at Guard C and grinned, the man had already seen her relieve two og his superiors of life. He would be an easy target. Quote
The Legonater Posted February 2, 2012 Posted February 2, 2012 Frowning over not being able to use the newly upgraded whip, I lob a lightning bomb at Gaurds AA, BB, CC, DD, EE, and FF from the back row, if it matters. Quote
Scorpiox Posted February 2, 2012 Posted February 2, 2012 Haldor clambers forward, he stumbles but remains firm. He pops the cap of the fire bomb, then hurls the flaming projectile at Guards AA, BB, CC, DD, EE, and FF, while remaining in the back row. Quote
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