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Posted

Current vote tally

Black Mask (Brickdoctor): 10 - KielDaMan, WhiteFang, Captain Tamamono, Alopex, JimButcher, JediAnakin, Sirius Black, def, Jedi master Brick, K-nut

Poison Ivy (badboytje88): 1 - Capt. Redblade

The Creeper (def): 1 - Oky

Yet to vote: Brickdoctor, badboytje88

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Posted

I don't think you quite understand the role of independent (although you didn't understand investigator either :hmpf:). Creeps is an independent, so he wins if he survives to the end, no matter what happens. He can win if we win, and he can win if the scum win. All he needs to do is survive. Now, normally, we would be quite wary of having an independent survivor around, because that person can turn on the town at any point. However, there's probably only one or two scum left, so the chance of him turning on us now is almost zero.

In addition, Creeps has gone out of his way to organize the town and he is responsible for the deaths of 6 agents/scum. He has gone above and beyond what even most townies are willing to do in these game. And you repay this by trying to get him lynched. :hmpf::facepalm::wall: Unbelievable, just unbelievable.

Thank you. Your thoughts and sentiments are exactly like mine. Despite knowing the fact that The Creeper is an independent, he has done nothing to make the undercover agents liking him. Unless he is the usurper which I highly doubt so.

Posted

Alright, let's cool down a bit. Let me try to explain...

What trait do I have in common with serial killers, since you've apparently been reading?...

  • You are alligned with yourself.
  • You have to stay alive to win.
  • You are unkillable at night.
  • "Most moderators will not allow Towns or Mafias to win while a SK is still alive". Perhaps this is why we're still here?
  • "In role madness or smaller games SKs tend to lead to uncomfortable situations where their actions play a disproportionate role in deciding the game". While it was often due to the sucking of the scum that we found and killed them, it was mostly thanks to your help that we got them to that point.

However, there are some traits that contradict yours, which is why I don't think you are one, but the above still make me suspicious.

I'm more likely to survive by working with town, since only a moron would vote out someone catching scum, and my general assumption in a situation like this is that the majority of the people here aren't morons. Plus, I get a lot of cooperation from the town since I'm working hard.

Exactly my point. What better way to stay alive (thus fulfilling your win condition) than by siding with town and gaining everyone's trust? After all, you said yourself that you are supposed to mess with our heads.

You have a 50/50 chance of getting that question right, but I think you'll get it wrong :wall: After all, you think, and I quote, "Because if he wins, the town might loose, similar to Ivy's case." Despite an hour earlier, saying that, and I quote, "(I) don't think there is a point in lynching Ivy"... You think Ivy wins by everybody losing, and that she isn't a threat, and that I win that way too, but, I am a threat, even though I was a key participant in every scum conviction and scum night kill.

Correct. Ivy wins if most of the people who are alive at the end carry her seeds, but that chance is pretty slim as she said herself, and if we keep blocking her, she shouldn't be a threat. We both agreed on that yesterday. You, on the other hand, are able to win as long as you're alive and fulfill another condition which you couldn't tell us about because you conveniently forgot it. :sceptic: If we kill you, we have nothing to worry about. Except maybe that there is yet another faction in this game that we have to search out without you. :laugh:

Don't change your vote. It will be a monument to your bad strategy after the game.

At this point, I don't think I will. If I am wrong, so be it. One vote isn't going to harm anyone. But maybe I'm on to something and you're just trying to make me look like a fool.

The point:

It doesn't bother me that I have a vote. I think it's highly unlikely that I'll be voted out. What bothers me is the utter bollocks that you think is logic making you do it. This is the uphill climb I've been against since day one. But then again, I have used logic to help nab six scumbags, and your logic is trying to catch me :facepalm:

I guess this is just me and my supposedly bad English again. Logic is perhaps not the best term to describe my reasoning as it is mostly based on suspicions, but a lot of your logical leads started out that way too, didn't they? :wink:

I don't think you quite understand the role of independent (although you didn't understand investigator either :hmpf:). Creeps is an independent, so he wins if he survives to the end, no matter what happens. He can win if we win, and he can win if the scum win. All he needs to do is survive. Now, normally, we would be quite wary of having an independent survivor around, because that person can turn on the town at any point. However, there's probably only one or two scum left, so the chance of him turning on us now is almost zero.

Keyword: Almost. There is still a chance he might turn on us, and seeing how this situation has been quite unusual, there is no telling what he could still do. And this is not about me being ungrateful, it's just being cautious toward a possible threat.

Perhaps you're right. Maybe I don't quite understand his role, but what I do know is that being independent means having their own motivation, which is reason enough for me to at least be suspicious.

I vote: Oky/Mr Freeze

His reason for voting for the Creeper is just dumb.

*huh* You're voting for someone who you have put a seed on? :wacko: Just because of questionable reasoning? Without even giving me time to explain?

Talk about being dumb. If I weren't convinced lynching you would be pointless, I'd vote for you right now. :hmpf_bad:

I hope you see where I'm coming from with my decision now, and if you think I'm wrong about something, you're welcome to correct me. :classic:

Posted
  • "Most moderators will not allow Towns or Mafias to win while a SK is still alive". Perhaps this is why we're still here?

I still stand by my understanding of the Criminal's M.O. = Eliminate ALL Undercover Agents. Nothing says there that we should eliminate the Independents isn't it? I think it would be EXTREMELY UNFAIR to us Criminals if we already accomplished our goal (as stated in the game lounge rules) and the hosts are still prolonging this ordeal IN FAVOR of the Independents. If that is the case then I would kill the short stubby avian lover and the lunatic clown by myself (with the help of Mr. Happy Head of course). :devil: So I guess it's safe to assume that the sole reason why we're still here is because there's still a scum agent among us, and hopefully Black Mask will be the last one of them.

Posted

Alright, let's cool down a bit. Let me try to explain...

[*]You are alligned with yourself.

Okay.

[*]You have to stay alive to win.

Not a SK trait. They, traditionally have to kill everyone to win.

Wrong.

[*]You are unkillable at night.

Not a SK trait. Hinckley did that once in a game, and I didn't care for it personally.

Wrong.

[*]"Most moderators will not allow Towns or Mafias to win while a SK is still alive". Perhaps this is why we're still here?

That applies to SK's, not to me.

Wrong.

[*]"In role madness or smaller games SKs tend to lead to uncomfortable situations where their actions play a disproportionate role in deciding the game". While it was often due to the sucking of the scum that we found and killed them, it was mostly thanks to your help that we got them to that point.

What the hell does that have to do with anything? The reason they play a disproportionate role is because they are killing people. :facepalm:

Wrong.

However, there are some traits that contradict yours, which is why I don't think you are one, but the above still make me suspicious.

Exactly my point. What better way to stay alive (thus fulfilling your win condition) than by siding with town and gaining everyone's trust? After all, you said yourself that you are supposed to mess with our heads.

:wall:

I said my role was meant to mess with people's heads. Because it was a variation of the janitor role. Do you know what that is? No? Didn't think so.

It is an ability I'm not using :facepalm: It's also one I mentioned on Day Seven, since it would be obvious I didn't use it, and at this point, everyone, except you, knows that.

Correct. Ivy wins if most of the people who are alive at the end carry her seeds, but that chance is pretty slim as she said herself, and if we keep blocking her, she shouldn't be a threat. We both agreed on that yesterday. You, on the other hand, are able to win as long as you're alive and fulfill another condition which you couldn't tell us about because you conveniently forgot it. :sceptic: If we kill you, we have nothing to worry about. Except maybe that there is yet another faction in this game that we have to search out without you. :laugh:

What is the other condition? Killing you? I said that was all my condition was, off the top of my head. I can open my role PM and check, I just thought it not worth the trouble to go back and read though about it.

<Goes and checks>

Yup, I just have to live to win. That's it.

At this point, I don't think I will. If I am wrong, so be it. One vote isn't going to harm anyone. But maybe I'm on to something and you're just trying to make me look like a fool.

No. You make yourself look like a fool by having no idea what you're talking about.

I guess this is just me and my supposedly bad English again. Logic is perhaps not the best term to describe my reasoning as it is mostly based on suspicions, but a lot of your logical leads started out that way too, didn't they? :wink: [/color]

You're right, logic is not a good word to describe your 'suspicions' at all.

If anyone out there is curious about why this post irritates the hell out of me, it's because I've literally done 50 times more work than him to help town win in this game, and this kid who has barely read through the threads since day one, often doing things that hurt the town (which I'll catalog after the game, since it would leak out intelligence if I told it now), all of a sudden thinks he's a detective because someone linked him to mafia wiki on day four, using the information I told up front about my role even though I didn't need to. The only reason I told people, was because I figured at this point, nobody in this game would be so ignorant to the principles of mafia as to write the post quoted here.

:wall: :wall: :wall:

Let's close this day thread Joker, before any more nonsense comes up.

I still stand by my understanding of the Criminal's M.O. = Eliminate ALL Undercover Agents. Nothing says there that we should eliminate the Independents isn't it?

Actually, in games where the Independents need to die for town to win, the target is specifically labeled as "All threats to town must be eliminated". Freeze might know that if this wasn't his first game. But he doesn't know that because this is his first game :facepalm:

Posted

Actually, in games where the Independents need to die for town to win, the target is specifically labeled as "All threats to town must be eliminated".

Yep, nothing like that is stated in the rule, so it's crystal-clear what the Criminals have to accomplish:

To win the game, the Criminals must kill off all the Undercover Agents,

Posted (edited)

What the heck?! Why have you been seeding my clients?! *huh* I have a respectable establishment here, you know!

The primary goal for us is to get the missile, sell it to Kaznians and get our money! Waugh-waugh! :grin: And only Gordon and Batman agents are staying in our way! :hmpf_bad:

Edited by The Penguin
Posted

I see your points, Creeper and Baby Doll, and if Mr. Cobblepot says it, I guess it is pretty much proven that I was wrong. :sadnew: I apologize for having caused such a commotion and upset you once again with my lacking knowledge. I will not bother to change my vote however, since it wouldn't make any difference.

And I hope I didn't break our greatest asset by causing his head to collide with his hand and a wall so many times. :tongue:

Now let's get that missile! :devil:

Posted
Keyword: Almost. There is still a chance he might turn on us, and seeing how this situation has been quite unusual, there is no telling what he could still do. And this is not about me being ungrateful, it's just being cautious toward a possible threat.

Perhaps you're right. Maybe I don't quite understand his role, but what I do know is that being independent means having their own motivation, which is reason enough for me to at least be suspicious.

No, he is completely unable to turn on us unless the scum win! :wall: :wall: :wall: I'm pretty sure that he can't even add to their numbers! (Let's say there's a scenario with 2 townies, 1 independent, 2 scum. Town gets lynched. Scum win by default. The independent doesn't die, and instead survives. That why they call it a neutral survivor. :hmpf:)

Posted
I can't, remember?

Whoops! Looks like I forgot again!

Final vote tally

Black Mask (Brickdoctor): 10 - KielDaMan, WhiteFang, Captain Tamamono, Alopex, JimButcher, JediAnakin, Sirius Black, def, Jedi master Brick, K-nut

Mr Freeze (Oky): 1 - badboytje88

Poison Ivy (badboytje88): 1 - Capt. Redblade

The Creeper (def): 1 - Oky

day704.jpg

day705.jpg

Day Seven is now over.

Please send in your night actions within the next 18 hours if you haven't already. Remember that you must use an ability each Night.

Day Eight will begin in approximately 24 hours.

Please close this thread.

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