K-Nut Posted April 11, 2012 Posted April 11, 2012 OOC: Think it's Alexadre's, it's his or Arasmyth's. "Yup, I'll give this back to Alexandre,"
Sloop Posted April 11, 2012 Posted April 11, 2012 Helm cleaned his blade and then sheathed it. Odly enough, even though the battle had been a resounding victory, he seemed rather mopey. To go through such a large battle and to not even take away a scratch would have shamed him before any of his relatives. He would have to remember not to mention it before them... OOC: Now if only we could take some of the siege weaponry on our other quests.
Flipz Posted April 11, 2012 Posted April 11, 2012 OOC: Now if only we could take some of the siege weaponry on our other quests. OOC: Hands off, Arthur holds the patents.
K-Nut Posted April 11, 2012 Posted April 11, 2012 OOC: Hands off, Arthur holds the patents. Please! Althior is Arthur's master, he has to give them to Althior!
Flipz Posted April 11, 2012 Posted April 11, 2012 Arthur silently marvels at the fact that none of the rest were discussing whether or not to ask for additional Gold because they had successfully protected the lives of every single Lion Knight. Perhaps they were more heroic than he had thought...though, oddly, he found he had to force himself to resist that urge...
Brickdoctor Posted April 11, 2012 Author Posted April 11, 2012 Party: Althior Emorith, Level 17.5 Mage (K-nut) *Party Leader* *Mounted* Power: 22 Health: 21/21 Ether: 17/21 Defense: 4 Gold: 50 Inventory: Dragoro (WP:5), Staff of the Elven Warlock (WP: 5; Wood Elemental), Robe of the Elven Necromancer (SP: 4), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Opal (Ice), Aquamarine (Water), Emerald (Wood), Diamond (Light), Garnet (Earth), Potions (2), Shovel, Bedroll, Remedy, Horse, Fire Bomb, Skeleton Decoys (2) Xander Unth'or, Level 12 Barbarian (posades) *Party Second-in-Command* *Mounted* Power: 20 Health: 19/19 Gold: 80 Inventory: Pongcanis Club (WP: 8), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: +1Front Row; SP: +1Back Row), Potions (2), Grand Potion, Phoenix Essence, Horse, Fire Bomb, Skeleton Decoy, Venom, Elven Bomb William Harkenshire, Level 11.5 Ranger (volcanicpanik) *Hastened* *Mounted* Power: 16 Health: 16/16 Gold: 55 Inventory: Repeating Crossbow (WP: 5May not be upgraded; Fire Elemental; Hastened), Potion (3),Remedy, Smoke Bomb, Venom, Bedroll, Mead, Smelling Salts, Pickaxe, Horse, Skeleton Decoy, Elven Bomb Alexandre le Chevalier, Level 9 Knight (Capt.JohnPaul) Power: 14 Health: 18/18 Defense: 2 Gold: 55 Inventory: Sword of the Elven Blademaster (WP: 5; ignores SP), Sword (WP: 3), Buckler Shield (SP: 2), Potions (2), Fire Bombs (2), Bedroll Luke, Level 16 Sage (controlled by K-nut) *Pacifist* Power: 17 Health: 31/31 Ether: 23/23 Gold: 0 Inventory: Wooden Staff (WP: 1), Diamond (Light) Count Lewis Knyghton, Level 11 Engineer (controlled by Flipz) Power: 13 Health: 18/18 Gold: 0 Inventory: Spatha (WP: 3), Standard-Issue Halberd (WP:1) Arthur Justus Regulus VII, Level 9 Mage (Flipz) Power: 14 Health: 13/13 Ether: 11/13 Gold: 25 Inventory: Staff of the Elven Necromancer (WP: 5; Darkness Elemental), Serpentine Staff (WP: 3), Bedroll, Opal (Ice), Emerald (Wood), Telescope, Potions (2), Healing Staff Reconstructed Elven Onager Requires one operator Level: 5 Health: 12/12 Ammunition: Stones, 2 Nets Helm Delvergrow, Level 4 Barbarian (played by Sloop) Power: 7 Health: 11/11 Gold: 70 Inventory: Snake-style Blade (WP:3), Potion, Mead, Venom Mini Merlin Trebuchet Operated by Helm Delvergrow Level: 20 Health: 20/20 Ammunition: Stones Note: Because it uses a sling, the Mini Merlin Trebuchet may not fire multiple projectiles. Arasmyth RuGard, Level 11 Mage (Kadabra) Power: 14 Health: 14/14 Ether: 11/14 Defense: 3 Gold: 48 Inventory: Sapphire Staff (WP: 4; Wind Elemental), Robe of the Elven Warlock (SP: 3), Robe of Magi (SP: 1), Scroll of Sealing, Sapphire (Wind), Topaz (Lightning), Potions (3), Smoke Bomb, Water Bomb, Skeleton Decoy Hiyaaaaaa Hwacha Requires one operator Level: 5 Health: 15/15 Ammunition: Explosive Arrows (0 Turns-worth) - The Hiyaaaaaa Hwacha will target every enemy in front of a selected wall. (example statement of action: "Hiyaaaaaa Hwacha targets enemies in front of the East Wall") Explosive arrows have a 50% chance per target of exploding violently and imparting a Burning effect, causing the target to lose 2 Health per Round until the fire is extinguished. Note: The Hiyaaaaaa Hwacha must take a Turn after each attack to reload - this need can be eliminated by assigning a second Operator to the weapon. Isabella del Toboso, Level 6 Rogue (Dharkan) Power: 7 Health: 12/12 Defense: 1 Gold: 74 Inventory: Standard-Issue Crossbow (WP: 1), Golden Dagger (WP: 3), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle), Standard-Issue Sword (WP: 1), Venoms (2), Potions (2), Bedroll, Fire Bombs (2) Slice N Dice Blockade Requires one operator Level: 6/15 Health: 15/15 Ammunition: Makeshift Swords Note: The Slice N Dice Blockade starts at Level 1, and gains 1 Level for every Turn a hero operates it, with a maximum possible Level of 15. If possible, the Blockade loses a Level for every Turn no one operates it. The Slice N Dice Blockade cannot move, and can only melee attack. Polybolos *Rapid-fire* Requires one operator Level: 10 Health: 15/15 Ammunition: Arrows Note: The polybolos will shoot twice at a target each Round. Sir Lawrence comes running up to you, and you meet him along one of the walls. "I knew you could do it! Brilliant work, heroes. "I know you've already met Commodore Largus. His flagship just arrived in the nearby bay." "Indeed it did, and I got to witness first-hand the final wave of the battle. Excellent work." "It's our pleasure to present you your reward of 1,600 Gold." "And I'll be recommending you to the higher-ups; you can be sure that the Hinckwells will be more than happy to hire any of you again." "And, now, heroes, Count Lewis and I must bid you farewell, for we have our duties as aides to Sir Leonard to attend to." "And I'll have to take those siege weapons with me. Great work on those, too. They'll be a great asset in coming battles." Luke and Count Lewis have left the party! "It's been a pleasure working with you, heroes." The quest is successful! Party: Althior Emorith, Level 17.5 Mage (K-nut) *Party Leader* *Mounted* Power: 22 Health: 21/21 Ether: 21/21 Defense: 4 Gold: 250 Inventory: Dragoro (WP:5), Staff of the Elven Warlock (WP: 5; Wood Elemental), Robe of the Elven Necromancer (SP: 4), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Opal (Ice), Aquamarine (Water), Emerald (Wood), Diamond (Light), Garnet (Earth), Potions (2), Shovel, Bedroll, Remedy, Horse, Fire Bomb, Skeleton Decoys (2) Xander Unth'or, Level 12 Barbarian (posades) *Party Second-in-Command* *Mounted* Power: 20 Health: 19/19 Gold: 280 Inventory: Pongcanis Club (WP: 8), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: +1Front Row; SP: +1Back Row), Potions (2), Grand Potion, Phoenix Essence, Horse, Fire Bomb, Skeleton Decoy, Venom, Elven Bomb William Harkenshire, Level 11.5 Ranger (volcanicpanik) *Hastened* *Mounted* Power: 16 Health: 16/16 Gold: 255 Inventory: Repeating Crossbow (WP: 5May not be upgraded; Fire Elemental; Hastened), Potion (3),Remedy, Smoke Bomb, Venom, Bedroll, Mead, Smelling Salts, Pickaxe, Horse, Skeleton Decoy, Elven Bomb Alexandre le Chevalier, Level 9 Knight (Capt.JohnPaul) Power: 14 Health: 18/18 Defense: 2 Gold: 255 Inventory: Sword of the Elven Blademaster (WP: 5; ignores SP), Sword (WP: 3), Buckler Shield (SP: 2), Potions (2), Fire Bombs (2), Bedroll Arthur Justus Regulus VII, Level 9 Mage (Flipz) Power: 14 Health: 13/13 Ether: 13/13 Gold: 225 Inventory: Staff of the Elven Necromancer (WP: 5; Darkness Elemental), Serpentine Staff (WP: 3), Bedroll, Opal (Ice), Emerald (Wood), Telescope, Potions (2), Healing Staff Helm Delvergrow, Level 4 Barbarian (played by Sloop) Power: 7 Health: 11/11 Gold: 270 Inventory: Snake-style Blade (WP:3), Potion, Mead, Venom Arasmyth RuGard, Level 11 Mage (Kadabra) Power: 14 Health: 14/14 Ether: 14/14 Defense: 3 Gold: 248 Inventory: Sapphire Staff (WP: 4; Wind Elemental), Robe of the Elven Warlock (SP: 3), Robe of Magi (SP: 1), Scroll of Sealing, Sapphire (Wind), Topaz (Lightning), Potions (3), Smoke Bomb, Water Bomb, Skeleton Decoy Isabella del Toboso, Level 6 Rogue (Dharkan) Power: 7 Health: 12/12 Defense: 1 Gold: 274 Inventory: Standard-Issue Crossbow (WP: 1), Golden Dagger (WP: 3), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle), Standard-Issue Sword (WP: 1), Venoms (2), Potions (2), Bedroll, Fire Bombs (2) A carriage returns you to Heroica Hall. You also realize that, without their elven masters, the horses' are much less effective. Horse (WP: +1Front Row; doubled movement) - Increases WP by 1 when the rider attacks from the Front Row, and doubles movement in Quests with movement or travel mechanics. The Lion-Elf War was not yet over, but the job of the Lion Knights had become much easier. With Lord Davril slain at Bric'Bay, the elves had no leader to rally them, and they were quickly pushed back in a series of defeats. Davril's remaining officers summoned the reserves of Keveak's Army to the front lines, but they were young, inexperienced elves and were easily defeated in an ambush by Lion forces on Eubric Highway. The moment Keveak's Army left Brobric, members of elven intelligence dropped from the trees and emerged from beneath their cloaks of invisibility. Moving quickly, they seized the Hall of Elves in Brobric and established control of the village. With Keveak's Army defeated and Brobric in the hands of the intelligence division of the elven ranks, the new elven leader, High Lord Normorn, immediately signed a peace treaty with Sir Leonard, bringing the war to an end and reopening trade with the House of Hinckwell. When the dust settled, the party had been but a small part of the bigger picture, but they could take pride in what they had accomplished at Bric'Bay Fort, for there was no doubt in anyone's mind of what they were: Heroes. To be concluded...
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