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Posted

"Grr!" Alexis growls. "This flute just doesn't seem to want to work! Ocven, attack the brother again, I shall try with my bow then my flute again from the back row." "Let's hope he sleeps this time," she thinks.

Posted

Atramor yanks the Sapper's glistening red blade from a gap in Finegold's armor, but doesn't cease in his assault from the front row.

Posted

"Alf's right. Let's try not to damage him to the point of death. Give him just enough punishment to where Ellaria can revive him."

Order of Actions:

Ocven the Ice Dragon

En Sabah Nur

Ellaria Arbour

Alf Gregory

Atramor Gibbin

Alexis Fenral

Namyrra Uq

Alexis Fenral

Namyrra Uq

Ellaria Arbour

OoC: I want to see if Eddie will slit his own wrists before he gets blinded.

Posted

Atramor glances at Nur.

"I don't know, he's got all these bloody flash bombs. If he gets away into this jungle, I doubt we'll find him."

Posted

Results of Round 6 of Battle of Thieves

Ocven the Ice Dragon vs. Edward - Spirit Attack

En Sabah Nur vs. Edward - Confuse

Ellaria Arbour vs. Edward - Critical Hit

Alf Gregory vs. Edward - Extra Critical Hit

Atramor Gibbin vs. Edward - Special Damage

Alexis Fenral vs. Edward - Hit

Namyrra Uq vs. Edward - Blind

Alexis Fenral vs. Edward - Miss

Namyrra Uq vs. Edward - Miss

Ellaria Arbour vs. Edward - Damage

Ocven attacks the final enemy once more for 11 damage. Nur then confuses the target for the next three turns. Ellaria follows with a precise hit from her staff ([2x10]+15-7=28), and Alf scores an Extra Critical Hit ([8x3]+12=7=29). Edward tries to throw a confuse Atramor, but drops the flash bomb in his own confused and sealed state. Alexis hits him with an arrow (27-7=20), and Namrrya incapacitates the enemy further by blinding him again. Both Alexis and Namrrya miss their next attacks (Namrrya spends her last drop of ether), and Ellaria avoids Edward's wildly swinging sword.

Enemies

Edward Finegold ~Sealed~ ~Blind~ ~Confused~

Type: Humanoid

Level: 12

Health: 98/300

Special: Flashbang (throws flash bomb, causing a bright flash and Confused effect on attacker for 3 turns or until remedied)

Drops: 2x Flash Bomb (causes Confused effect to target for three turns)

Note: Armor gives a +7 SP

Party

6046036799_13ec297413_t_d.jpgAtramor Gibbin (played by CallMePieorDie)

Level 13.5 Rogue

Power: 20

Health: 19/19

Gold: 123

Inventory: Sapper (WP: 7), Cloak of the Elven Spy (loaned by De'kra), Sand Worm Hide (SP:2) 3 Orc Potions

ava-alf.jpgAlf Gregory (played by Bricksandparts)

Level 12.5 Barbarian

Power: 20

Health: 20/20

Gold: 6

Inventory: Meteor Blade (WP: 8, Light), Focal Staff (WP: 5), Greatsword (WP: 3), Helmet (+1 max HP), 2 Potions, 2 Venoms, Phoenix Essence, Remedy, Ice Bomb, Mead, Shovel, Magnifying Glass, Gold Ore

ava-ellaria.jpgEllaria Arbour (played by Sandy)

Level 15 Cleric *Hastened*

Power: 25

Health: 23/23

Ether: 10/19

Gold: 72

Inventory: Ignis Fatuus (WP: 10, Fire), Potion, 2 Grand Potions, Tonic, Grand Tonic, Venom, 2 Elixirs, Remedy, Phoenix Essence, Nostrum, 2 Smoke Bombs, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Scroll of Sealing, Scroll of Sleep, Scroll of Blindness, Bedroll, Pickaxe, Magic Compass, Telescope

ava-namyrra.jpgNamyrra Uq (played by Quarryman)

Level 14 Mage *Hastened*

Power: 20

Health: 18/18

Ether: 0/18

Gold: 10

Inventory: Lullaby Wand (WP: 6, Sleep), Bone Staff (WP: 3), 4 Potions, Venom, Bedroll, Bone, Nostrum, 2 Phoenix Essences, Mead, Holy Bomb, Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Scroll of Blindness, Scroll of Confusion, Scroll of Sealing

esn_q10_00.jpgEn Sabah Nur (played by Jebediahs) *Party Leader*

Level 14.5 Mage *Lucky*

Power: 19

Health: 19/19

Ether: 8/19

Gold: 22

Inventory: Sangriste Dagger (WP: 5), Helmet (+1 HP), Loaded Die (Lucky), Thorny Diadem(+3Power -6HP), 4 Potions, 1 Tonic, Grand Tonic, Phoenix Essence, Remedy, Smoke Bomb, Bedroll, Garnet (Earth), Aquamarine (Water), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion

EvokerAlexis.jpg Alexis Fenral (played by Masked Builder)

Level 18 Evoker *Hastened*

Power: 27

Health: 24/24

Ether: 3/19

Gold: 162

Inventory: Mockthril Longbow (WP: 10), Ancient Throwing Dagger (WP: 7), Flute of the Magi (WP:3, Fast Asleep effect) Quickdraw Quiver (Haste), Potion, Venom, Lightning Bomb, 2 Meads, Bone, Phoenix Essence, Opal (Ice), Topaz (Lightning), Shovel, Pickax, Bedroll, Magic Compass, Magnifying Glass, Silver Ore

IMG_6472-1.jpg Ocven the Ice Dragon (Spirit)

Type: Ice

Level: 18

QM Note:The next round will run automatically (give me a minute please).

Posted

Results of Round 7 of Battle of Thieves

Ocven the Ice Dragon vs. Edward - Spirit Attack

En Sabah Nur vs. Edward - Great Spell (Earth) Damage

Ellaria Arbour vs. Edward - Hit

Alf Gregory vs. Edward - Special Damage

Atramor Gibbin vs. Edward - Special Damage

Alexis Fenral vs. Edward - Critical Hit

Namyrra Uq vs. Edward - Critical Hit

Alexis Fenral vs. Edward - Summon Burst (Ice)

Namyrra Uq vs. Edward - Critical Hit

Ellaria Arbour vs. Edward - Special Damage

Ocven attacks once more (11), followed by an earth spell from Nur ([6x2]+14-7=19). Ellaria scores another hit (25-7=18). Alexis shoots an arrow at the Finegold ([10x2]+18-7=31), and Namrrya, drained of ether, attacks the him from the back row with her Lullaby Wand. The hit lands for half damage and the drowsy spell puts the thief to sleep ([6x2]+14=26 /2=13 -7=6). Ocven then overflows with power, and a blizzard graces the warm air once again (18-7=11), and the spirit disappears. This wakes up the thief, but he he is quickly knocked out by a final stroke of Namrrya's wand.

THE BATTLE IS VICTORIOUS!

All party members gain half of a level, which brings Nur to Level 15, allowing him passage into the Training Room after the quest.

Party

6046036799_13ec297413_t_d.jpgAtramor Gibbin (played by CallMePieorDie)

Level 14 Rogue

Power: 21

Health: 20/20

Gold: 123

Inventory: Sapper (WP: 7), Cloak of the Elven Spy (loaned by De'kra), Sand Worm Hide (SP:2) 3 Orc Potions

ava-alf.jpgAlf Gregory (played by Bricksandparts)

Level 13 Barbarian

Power: 21

Health: 21/21

Gold: 6

Inventory: Meteor Blade (WP: 8, Light), Focal Staff (WP: 5), Greatsword (WP: 3), Helmet (+1 max HP), 2 Potions, 2 Venoms, Phoenix Essence, Remedy, Ice Bomb, Mead, Shovel, Magnifying Glass, Gold Ore

ava-ellaria.jpgEllaria Arbour (played by Sandy)

Level 15.5 Cleric *Hastened*

Power: 25

Health: 23/23

Ether: 10/19

Gold: 72

Inventory: Ignis Fatuus (WP: 10, Fire), Potion, 2 Grand Potions, Tonic, Grand Tonic, Venom, 2 Elixirs, Remedy, Phoenix Essence, Nostrum, 2 Smoke Bombs, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Scroll of Sealing, Scroll of Sleep, Scroll of Blindness, Bedroll, Pickaxe, Magic Compass, Telescope

ava-namyrra.jpgNamyrra Uq (played by Quarryman)

Level 14.5 Mage *Hastened*

Power: 20

Health: 18/18

Ether: 0/18

Gold: 10

Inventory: Lullaby Wand (WP: 6, Sleep), Bone Staff (WP: 3), 4 Potions, Venom, Bedroll, Bone, Nostrum, 2 Phoenix Essences, Mead, Holy Bomb, Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Scroll of Blindness, Scroll of Confusion, Scroll of Sealing

esn_q10_00.jpgEn Sabah Nur (played by Jebediahs) *Party Leader*

Level 15 Mage *Lucky*

Power: 20

Health: 20/20

Ether: 8/20

Gold: 22

Inventory: Sangriste Dagger (WP: 5), Helmet (+1 HP), Loaded Die (Lucky), Thorny Diadem(+3Power -6HP), 4 Potions, 1 Tonic, Grand Tonic, Phoenix Essence, Remedy, Smoke Bomb, Bedroll, Garnet (Earth), Aquamarine (Water), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion

EvokerAlexis.jpg Alexis Fenral (played by Masked Builder)

Level 18.5 Evoker *Hastened*

Power: 27

Health: 24/24

Ether: 2/19

Gold: 162

Inventory: Mockthril Longbow (WP: 10), Ancient Throwing Dagger (WP: 7), Flute of the Magi (WP:3, Fast Asleep effect) Quickdraw Quiver (Haste), Potion, Venom, Lightning Bomb, 2 Meads, Bone, Phoenix Essence, Opal (Ice), Topaz (Lightning), Shovel, Pickax, Bedroll, Magic Compass, Magnifying Glass, Silver Ore

Party Leader, how will the loot be divided?

Stealth Dagger (WP: 12, suitable to Rogues and Mages)

2x Flash Bomb (causes Confused effect to target for three turns)

With their task completed, the Finegold brothers and their minions lay dead in the grass. Brothers? The party notices that Dmitri is nowhere to be found! They search the nearby area, but the thief has disappeared. There is one path leading North.

Posted

Without question, Atramor immediately strode over to Edward, grabbing him roughly by the collar and pinning him with the Sapper to a nearby tree. McCafferey flutters over, landing on the thieve's head and digging her claws into his scalp somewhat.

"Don't need the bastard slippin' off. So, who's this wizard, what're you having trouble opening, and how'd'ja end up here?"

Posted

"....Oh. Well, damn, his brother lived..." Atramor mumbles, rubbing the back of his neck. He quickly releases Edward, and McCafferey returns to his hat, eyeing the corpse. "Okay. So I guess we divvy up their stuff and head north. Hopefully we'll be able to get through this door."

Posted

En Sabah Nur hands a tonic from his inventory to Namyrra. "We'll rest up before we proceed North. We need proof of this one's demise. Anyone interested in carrying that corpse back home for us? Alf maybe? You're the most physically strong." Nur searches the body for a token to show Phillip Bonaparte hoping the party won't have to take the head.

Loot:

Stealth Dagger - En Sabah Nur

1x Flash Bomb - Ellaria

1x Flash Bomb - Namyrra

"Atramor, can you use that elven cloak to scout ahead?

OoC: I'm not sure how far in advance the cloak can be used so.../shrug.

Posted

"Thanks." Namyrra drinks the tonic eagerly and feels some of her energy return. "And a bit of rest sure wouldn't hurt, feel like we've been walking around here for weeks."

Posted

Atramor nods sharply to the Nur, and attempts to look north with the Cloak of the Elven Spy.

Posted

Alf uses his nature skills to find Edward's tracks.

"Er, you don't have nature skills, and Edward is on your shoulder, mate..."

Posted

Party

6046036799_13ec297413_t_d.jpgAtramor Gibbin (played by CallMePieorDie)

Level 14 Rogue

Power: 21

Health: 20/20

Gold: 123

Inventory: Sapper (WP: 7), Cloak of the Elven Spy (loaned by De'kra), Sand Worm Hide (SP:2) 3 Orc Potions

ava-alf.jpgAlf Gregory (played by Bricksandparts)

Level 13 Barbarian

Power: 21

Health: 21/21

Gold: 6

Inventory: Meteor Blade (WP: 8, Light), Focal Staff (WP: 5), Greatsword (WP: 3), Helmet (+1 max HP), 2 Potions, 2 Venoms, Phoenix Essence, Remedy, Ice Bomb, Mead, Shovel, Magnifying Glass, Gold Ore

ava-ellaria.jpgEllaria Arbour (played by Sandy)

Level 15.5 Cleric *Hastened*

Power: 25

Health: 23/23

Ether: 10/19

Gold: 72

Inventory: Ignis Fatuus (WP: 10, Fire), Potion, 2 Grand Potions, Tonic, Grand Tonic, Venom, 2 Elixirs, Remedy, Phoenix Essence, Nostrum, 2 Smoke Bombs, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Flash Bomb, Scroll of Sealing, Scroll of Sleep, Scroll of Blindness, Bedroll, Pickaxe, Magic Compass, Telescope

ava-namyrra.jpgNamyrra Uq (played by Quarryman)

Level 14.5 Mage *Hastened*

Power: 20

Health: 18/18

Ether: 0/18

Gold: 10

Inventory: Lullaby Wand (WP: 6, Sleep), Bone Staff (WP: 3), 4 Potions, Venom, Bedroll, Bone, Nostrum, 2 Phoenix Essences, Mead, Holy Bomb, Flash Bomb, Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Scroll of Blindness, Scroll of Confusion, Scroll of Sealing

esn_q10_00.jpgEn Sabah Nur (played by Jebediahs) *Party Leader*

Level 15 Mage *Lucky*

Power: 27

Health: 20/20

Ether: 8/20

Gold: 22

Inventory: Stealth Dagger (WP: 12), Sangriste Dagger (WP: 5), Helmet (+1 HP), Loaded Die (Lucky), Thorny Diadem(+3Power -6HP), 4 Potions, 1 Tonic, Grand Tonic, Phoenix Essence, Remedy, Smoke Bomb, Bedroll, Garnet (Earth), Aquamarine (Water), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion

EvokerAlexis.jpg Alexis Fenral (played by Masked Builder)

Level 18.5 Evoker *Hastened*

Power: 27

Health: 24/24

Ether: 2/19

Gold: 162

Inventory: Mockthril Longbow (WP: 10), Ancient Throwing Dagger (WP: 7), Flute of the Magi (WP:3, Fast Asleep effect) Quickdraw Quiver (Haste), Potion, Venom, Lightning Bomb, 2 Meads, Bone, Phoenix Essence, Opal (Ice), Topaz (Lightning), Shovel, Pickax, Bedroll, Magic Compass, Magnifying Glass, Silver Ore

Alf tries to search for tracks, but the recent battle has covered up any distinct direction of footprints. No one in the party is experienced enough to track, so Nur leads the heroes, Thimlin, and Whales North.

They come to another clearing, but instead of more branching paths they are greeted by a large stone wall.

6768477023_ab458181fa_z.jpg

The wall appears to be artificial, but plants of all sorts are crawling over it. Inside the wall are twelve pedestals in alcoves. On the the left column are four gems: a ruby, an aquamarine, an emerald, and a sapphire, from top to bottom.

What will the party do?

Posted

Alexis's eyes alight on the structure in front of the group and she puts two and two together. "Oh dang, I am not giving up my gems!" She exclaims. "Maybe we should try moving the existing gems around?"

Posted

Atramor glances at Alexis.

"We don't have all the gems necessary to fill up the gaps, I don't think it'll help all too much anyway."

He approaches the gems, frowning. How mages garnered their powers from valuable rocks astounded him...he slowly removes the Sapphire, placing it 2 places across from the Ruby.

Posted

Oh, yes, and:

Jeb also removes a medallion that the fallen Edward wore. The golden trinket depicts what looks like a family crest.

Atramor tries removing the sapphire, but it doesn't budge.

Posted

Oh, yes, and:

Jeb also removes a medallion that the fallen Edward wore. The golden trinket depicts what looks like a family crest.

Atramor tries removing the sapphire, but it doesn't budge.

OOC: I don't think that we need to go through all the combinations, because it'd be 479,001,600 combinations, so let's not try that.

Alf looks at the medallion to see if it gives any clues to the secret combination. He then looks around and decides that the brothers probably didn't make this as it looked like a strong structure, and he didn't think they'd be able to build it in the time they were here. He then does another customary search to see if he can find anything useful or a clue to the code or what they were to do to get the door open.

Posted

Alf searches. He doesn't find anything out of the ordinary except for a frog in the overgrown foliage. It croaks in curiosity at the large man.

Posted

Alf searches. He doesn't find anything out of the ordinary except for a frog in the overgrown foliage. It croaks in curiosity at the large man.

Alf uses his survival skills to catch the frog. After that, he asks Alexis to talk to it to see if it knows what to do.

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