January 12, 201213 yr Boomingham coughs and sputters. "I'm freezing. Why can't I go fight in a nice temperate place against normal old opponents in a normal old war." Boomingham sighs. "Same order, everyone attack."
January 12, 201213 yr Author Results of Round 3 of Influenced Battle Benji vs. Heinike - Hit Marvelo vs. Heinike - Special damage Benji fires an arrow at the frozen Heinike getting him to fall backward. (20 damage) The battle continues! Enemies: Heinike Type: Humanoid Level: 15 Health: 171/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 14/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight Power: 23 Health: 23/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
January 12, 201213 yr Boomingham stares at his new sword, not particularly pleased with in. "When we get back to Eubric, I'm letting Anwyl play with you as much as he wants," Boomingham says to the sword before turning to his companions. "Stiff upper lip, boys." Boomingham attacks from the front row.
January 12, 201213 yr Author Results of Round 4 of Influenced Battle Boomingham vs. Heinike - Damage Benji vs. Heinike - Shield Marvelo vs. Heinike - Special damage 3 Boomingham is attacked by Heinike, but is able to block part of the attack. (15-5=10 damage) Benji fires thrice at Heinike, pinning him down. (60 damage) Heinike heals himself and a gold ore is granted to him. The battle continues! Enemies: Heinike Type: Humanoid Level: 15 Health: 136/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir, Gold ore Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 14/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight Power: 23 Health: 13/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. Edited January 13, 201213 yr by Bricksandparts
January 13, 201213 yr "Gold ore?! I want it!!! IT IS MINE!!! OUTTA MY WAY, I'M TAKING YOU DOWN, HEINIKE!"
January 14, 201213 yr Author Results of Round 5 of Influenced Battle Boomingham vs. Heinike - Critical Hit Benji vs. Heinike - Shield Marvelo vs. Heinike - Critical Hit Boomingham attacks Heinike sending him backward (32 damage) when Benji fires three arrows at him, pinning him down (60 damage) and Marvelo shoots a earth bolt at Heinike, contributing to the damage! (24 damage) Enemies: Heinike Type: Humanoid Level: 15 Health: 20/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir, Gold ore Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight Power: 23 Health: 13/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead I'm just gonna do another round automatically, hope that's ok with you. Results of Round 6 of Influenced Battle Boomingham vs. Heinike - Shield Benji vs. Heinike - Shield Marvelo vs. Heinike - Critical Hit Boomingham prepares to defend the group the next round (that never happens...). Then Benji fires thrice again, KO'ing Heinike (60 damage). Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, how will the loot be divided? Tonic - Restores 5 ether to the target. Potion - Restores 10 health to the target. Elixir - Restores 50 health and 10 ether to the target and removes all negative effects from the target during a battle. Gold ore - Worth 80 Gold. After the party wakes Heinike up, he is out of his trance. Just then, a gust of cold air blows out of a giant door at the end of the room. What will the party do? QM Note: and before you ask, Boomingham cannot become a advanced class until he gets back to the hall.
January 14, 201213 yr OOC: I would like the gold ore but I am sure all of us do. Over the course of the quest we have received: Amorith: Elixir, Nostrum, Remedy, 4 gold, dual staff (WP: 6), 4 tonics, ice bomb, unknown potion (+1 power), Boomingham: Nostrum, 2 potions, pickaxe, grand potion, 5 gold, 2 holy bombs, phoenix essence. Frozen saber (WP:9 causes stunned effect) Benji: 2 Remedies, mead, 4 gold, 2 potions, ice bomb, phoenix essence, potion It looks to me like Boomingham has had the most loot and I have had slightly more that Benji. I say Amorith gets the tonic and the elixir, Boomingham gets the potion and Benji gets the gold ore. Amorith looks at the ore with a glint in his eye but he knew that he was unlikely to get it.
January 14, 201213 yr Boomingham chuckles at Marvelo. "What can I say, I'm a money grubber. Tell you what. Elixir and Tonic to Marvelo, as he can best use it, and a potion to Benji. I'll hold on to the Gold Ore, but once we get back to the hall I'll sell it and divide up the gold, 20 for me, 30 for Benji and 30 for Marvelo. Sound fair?" Boomingham then walked over to Heinike and helps him to his feet. "I'm sorry that we had to knock you down, but up and at 'em. We've got to go follow gold dust through a door. You know how the life of us heroes is! Onwards and upwards I always say!" Boomingham follows the dust.
January 14, 201213 yr "Boomingham, it sounds fair, if you split up the gold like that. Thank you for the potion, although I have way more than I will ever need, I have had pretty good luck during this quest."
January 14, 201213 yr Author PREPARE FOR BATTLE! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 750/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems Magic Spear Type: Icy Monster Level: 0 Health: 30/30 Special: Causes confused effect to attacker. Drops: None Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Healing staff Type: Icy Monster Level: 0 Health: 30/30 Special: Heals 25 health to Elemental Commander. Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) *Petrified* Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. Edited January 14, 201213 yr by Bricksandparts
January 14, 201213 yr I'll attack the Elemental Beast from the back row. "How many beasts ARE there in this miserable place!?"
January 14, 201213 yr Author QM Note: oh, one thing I forgot to mention: Heinike cannot attack for the first three rounds because of the influence the last battle.
January 14, 201213 yr I will drink a mead from the back row in the first round, I suggest that because Heinike cannot attack in the first three rounds uses the time to take a mead and a nostrum.
January 15, 201213 yr Boomingham attacks the Elemental Beast from the front row with the King of the Desert. "This is certainly going to be a fight. Shash, take out that healing staff from the front row."
January 15, 201213 yr Author Results of Round 1 of Boss Battle Boomingham vs. Elemental Beast - Hit Benji vs. Elemental Beast - Shield Marvelo - Mead Shash vs. Magic Healing staff - Critical hit Free-hits: Magic Spear vs. Boomingham - Special damage Magic Bow vs. Benji - Special damage fail Magic Shuriken vs. Marvelo - Damage Magic Bolt vs. Shash - Special damage fail Magic Sword vs. Boomingham - Damage Boomingham swings a hit at the Elemental Beast (48 damage) as Benji fires thrice at the Elemental Beast Magic (40 damage) and Healing staff (20 damage). Marvelo gulps down a mead, and Shash strikes the Healing staff. (24 damage) The magical items do their best to perform damage, but all their attempts fail. The battle continues! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 662/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems Magic Spear Type: Icy Monster Level: 0 Health: 30/30 Special: Causes confused effect to attacker. Drops: None Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Healing staff Type: Icy Monster Level: 0 Health: 6/30 Special: Heals 25 health to Elemental Commander. Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage *Encouraged* Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) *Petrified* Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
January 15, 201213 yr OoC: The Healing staff should be gone (-20 from Benji and -24 from Shash). Boomingham laughs wildly. "This is a true fight! I wish I had some smelling salts right about now! I could work at double the speed! Shash, take out that magic spear!" Boomingham dashes once more at the Elemental Beast from the front row.
January 15, 201213 yr Author QM Note: Whoops... Fixed. LB posted what he was gonna do last turn, so I'll just continue the battle. Results of Round 2 of Boss Battle Boomingham vs. Elemental Beast - Shield Benji vs. Elemental Beast - Special damage 1 > Benji > Stunnned Marvelo vs. Elemental Beast - Critical hit Marvelo - Magic spear staff - Critical hit Shash vs. Magic spear staff - Critical hit Free-hits: Magic Bow vs. Boomingham - Damage Magic Shuriken vs. Benji - Special damage fail Magic Bolt vs. Marvelo - Damage Magic Sword vs. Shash - Damage Boomingham prepares to defend the group as Benji is frozen stiff by the Elemental Beast. Marvelo gulps down a Nostrum making him lucky, as Shash lands the first attack of the round on the spear (24 damage) as Mavelo fires two shots at the Elemental Beast and Magic Spear breaking it. (23 damage) Yet again, the magic weapons cause no real harm to the heroes. The battle rages on! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 639/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger *Stunned* Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage *Encouraged* Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) *Petrified* Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. Edited January 16, 201213 yr by Bricksandparts
January 15, 201213 yr OOC: I don't have a nostrum, I had it in the ice commander battle. I was suggesting that Heinike take a mead and a nostrum while I would only take a mead. Anyway, this round I will attack the Elemental beast from the back row with fire magic.
January 15, 201213 yr Author OOC: I don't have a nostrum, I had it in the ice commander battle. I was suggesting that Heinike take a mead and a nostrum while I would only take a mead. Anyway, this round I will attack the Elemental beast from the back row with fire magic. OOC: Oops! well it'd be too hard to redo the battle. So you get a free Nostrum! I will drink a mead from the back row in the first round, I suggest that because Heinike cannot attack in the first three rounds uses the time to take a mead and a nostrum. He can't. He has to use a free turn to do that. Sorry!
January 16, 201213 yr OoC: You really do have to replay that round for Marvelo... just him, but you can't dictate him using an item he doesn't have, that throws the game out of whack. Boomingham holds his shield high. "Everyone, let's hit the Elemental Beast while he can't hit back! Marvelo, I suggest you join Shash in I in a full front charge!"
January 16, 201213 yr Author Results of Round 3 of Boss Battle Boomingham vs. Elemental Beast - Special damage 2 Benji vs. Elemental Beast - Damage (Blocked) Marvelo vs. Elemental Beast - Miss Marvelo - Magic Bow - Miss Shash vs. Elemental Beast - Special damage 3 > Potion Free-hits: Magic Shuriken vs. Benji - Damage Magic Bolt vs. Marvelo - Damage Magic Sword vs. Shash - Special damage Boomingham attacks The elemental Beast. As the boss defends himself, he stares into Boomingham's eyes, causing the hexed effect! (Use a remedy to renew to normal) Boomingham is still able to defend the next attack from the Elemental beast torward Benji. Both of Marvelo's attacks miss. The Elemental Beast heals himself adding a potion to his inventory. The Magic sword attacks all the heroes, but Boomingham is just able to defend against the attacks, as he falls to the ground. When he gets up, his eyes are sparkling yellow, and he prepares to attack the party! The battle continues! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 664/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems, Potion Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger *Stunned* Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage *Encouraged* Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight *Hexed* Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.