December 23, 201113 yr Author Standing back and marvelling at this incredible plant, Amorith has an idea. I uses his dagger to cut into the trunk of the tree to see if anything can be harvested from it. QM Note: You're killing me man! You cut into the tree to see if there is anything that could be used. You find a gooey substance inside which can be used for Nostrum. From the core of the plant you collect 1 Elixir! You collect: 2X Nostrum - Causes the lucky-effect, allowing the target to roll the battle die twice and get the better result of the two for the duration of one battle. 1X Elixir – Restores 50 health and 10 ether to the target and removes all negative effects from the target during a battle. The plant is virtually gone and before you can do anything to the other plants like this, the villagers stop you. QM Note: Phew, I was getting scared there for a moment... Edited December 23, 201113 yr by Bricksandparts
December 23, 201113 yr Now I burn the tree to see if the ashes can be used for smelling salts. This is a great tree, where can I get one?
December 23, 201113 yr Author Now I burn the tree to see if the ashes can be used for smelling salts. This is a great tree, where can I get one? One of the villagers sighs. "These are Jo-no trees. They rarely grow outside of caves." One of the villagers gets some seeds from the virtually gone tree. "These need good condition survive. The villager hands Amorith 3 seeds. These take time grow." 3X Jo-no Tree seed - harvests 1 potion, mead ,and Nostrum each quest. Edited December 23, 201113 yr by Bricksandparts
December 23, 201113 yr "Hmmm... looks like I'm by myself to go exploring. I'd like to go check out those farmlands. Or wait, was that where Amorith just went? I'm confused. "
December 23, 201113 yr So, to recap I have found: 1 mead 3 remedies 2 Nostrum 1 elixir 3 Jo-no seeds (mead, nostrum, potion each quest.) Boomingham, how will they be distributed?
December 23, 201113 yr So, to recap I have found: 1 mead 3 remedies 2 Nostrum 1 elixir 3 Jo-no seeds (mead, nostrum, potion each quest.) Boomingham, how will they be distributed? "Good find! Well, I'm not Boomingham, but I would like to suggest that we each get 1 Jo-no seed, and then there are 7 other items, Boomingham and I will each get two of our choice and you will get three, since you found them."
December 23, 201113 yr Author QM Note: Because Zepher will be gone most of today, I am going to let you two decide what to do and where to go. When he gets back, we will distribute the items unless you decide to go search for the enemies. Is there anywhere else the party wants to go?
December 23, 201113 yr Author The Party: Benji Carvenhall (Played by Flare) Level 10½ Ranger Power: 18 (10+8) Health: 15/15 (15+15) Gold: 25 Inventory: Pongcanis Crossbow (WP:8) equipped,Pick-axe, Bedroll, Shovel, 3 potions, 1 Smoke bomb, 1 Remedy, 1 Mead, 1 smelling salts, 2 venom Amorith Marvelo (Played by legobodgers) Level 9 Mage Power: 14 (9+5) Health: 13/13 (13+0) Ether: 13/13 Gold: 0 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, opal (ice), ruby (fire), garnet (earth), 5 potions, 4 tonics, 2 remedies, 2 meads, 1 Phoenix Essence, 1 holy bomb, 1 smoke bomb, shovel, bedroll, 3 bones Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13 Knight Power: 22 Health: 22/22 Gold: 20 (20 Gold Debt to Sylph)(10 gold debt to Amorith Marvelo) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 2 Potions, Bedroll, 5 Bones, 3 Meads Extra Items: 1X Mead - Causes the encouraged-effect, doubling the target's attack power for the duration of one battle. 3X Remedy – Removes all negative effects from the target during a battle. 2X Nostrum - Causes the lucky-effect, allowing the target to roll the battle die twice and get the better result of the two for the duration of one battle. 1X Elixir – Restores 50 health and 10 ether to the target and removes all negative effects from the target during a battle. 3X Jo-no Tree seed - harvests 1 potion, mead ,and Nostrum each quest. The un-explored parts of the village: Villager housing tunnels of the mines May still want to do: Gamble at the tavern Shop at Zike's market Edited December 23, 201113 yr by Bricksandparts
December 23, 201113 yr Author QM Note: For now, I'd like to wait for Zepher to get back to decide who will get the items. What will the party do now?
December 23, 201113 yr Author Amorith walks into the cave hearing sounds of mining. He grabs a torch off the wall and continues through the tunnel. He comes to an intersection. Will Amorith go left, right, or back?
December 23, 201113 yr I will go right. I also conjure a small flame in my hand to light my way should the torch fail.
December 24, 201113 yr Author Amorith goes left and find a miner next to 2 crates. The miner stops his work and turns toward Amorith. "Whatta you wantin?" What will Amorith do? Map: (you are at 5) Edited December 24, 201113 yr by Bricksandparts
December 24, 201113 yr "Bah these caves give me the willies. As for all that stuff you collected... I'll take a nostrum and let each of you take three. You're big boys, work it out between yourselves, but play fair.". Boomingham then turns to the miner and turns on his natural charm (diplomacy) . "Hello, hello ol' fellow. We're here from Heroica, supposed to deal with some bogey man snow monsters. You got anything that could help us out? Infor$ation or any sort of tool or trinket?"
December 24, 201113 yr I am a hero from heroica hall sent to investigate the 'snowy creatures' in your village. I look in the crates. I thought I just heard Boomingham, but it is impossible, he is still in the tavern. The cave is playing tricks on me.
December 24, 201113 yr OoC: Are you sure I thought I won my game and caught up! Bricksandparts, care to clarify? Can I have caught up, since I've won my game and we can revisit the tavern anyway?
December 24, 201113 yr OOC: Well I came into the tunnels alone but if you want I could come back and get you and Benji so we can go together. By the way flare, I would like the elixir, the nostrum and a remedy.
December 24, 201113 yr Author QM Note: Zepher, that's alright. The miner gives them a stange look. "uhh... Ok, but why did you come to the mines?" As Amorith opens the crates the miner looks at him. "Can't you see that I'm working? I didn't go get this crate and put it here just so that some loon comes to open it. You people don't have the sense of a box of rocks. As for any advice, I can't help you. I'm not the person to ask. I'm pretty sure you won't find anything that can help you in here. I really don't think the whatever you want to call them, snowy persons, boogie woogies, I don't think they are here. You can feel free to take a look around but I don't think you will find anything of any interest." He starts to go back to work but then turns suddenly to Amorith. "Please don't go around snooping in people's things. I mean how'd you like it if I came to your home and started taking stuff? Hey look, there's a cool lamp, I'll go take it. Oh there's a stack of gold! I'll go take that too! It's kinda annoying going around, snooping. Alright?"
December 24, 201113 yr What do you expect? I'm a PC. I am sorry for the intrusion, I will leave you to your work.
December 24, 201113 yr Author I'd like to also go into the mines and go to area #2. Does Benji want to go left or right?
December 24, 201113 yr "While you two explore the mines, I'm going to go see what there is to see at the village housing." Boomingham sets off to the vilager housing using, swinging his sword merrily.
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