January 3, 201213 yr Ooc: Free hits don't miss ever, but I do not take damage because of my sentinel position, which is what I believe you meant to say. I still mess up battles, and I'm on my second quest hosting adventure, so don't worry about it. Boomingham whips out his kerchief and mops his face. Even in the cold he has begun to sweat from the battle. He turns to Jeff and Shash. "Same orders and order, gentlemen."
January 3, 201213 yr Author Results of Round 4 of outside Battle Boomingham vs. Ice Spider Warrior A - Shield Benji vs. Ice Spider Warrior B - Triple Shot Jeff vs. Ice Spider Warrior A - Hit Shash vs. Ice Spider Warrior A - damage Heinike vs. Ice Spider Warrior B - damage Amorith vs. Snow Warrior B - Miss Amorith vs. Snow Warrior A - none Free-hits: Ice Spider Commando vs. Boomingham - Damage Boomingham prepares to defend the group the next round. Benji again fires an arrow at each of the enemies (19 damage) (5 damage to commando) Jeff runs forward and attacks Warrior A (16 damage). Warrior B runs over and attacks Shash. (8 damage) Then warrior A does the same to Heinike! (8 damage) Amorith tries firing at the two warriors, but his attacks miss. The commando attacks at Boomingham, but he blocks the attack causing less damage. (4 damage) The battle rages on! Enemies: Ice Spider Warrior A Type: Icy Monster Level: 8 Health: 93/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Warrior B Type: Icy Monster Level: 8 Health: 135/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Commando Type: Icy Monster Level: 9 Health: 326/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 14/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 18/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 16/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 13/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong.
January 3, 201213 yr "Booyah!! But honestly. This is taking a while..." I'll attack Ice Spider Warrior B again from the back row. Edited January 3, 201213 yr by Flare
January 3, 201213 yr Author QM Note: If you all agree, you can tell me to keep on doing rounds the same (order and row) until one enemy is gone then repeat. But I'll want everyone to agree. Also there is that chance that one of you may be knocked out. So it's up to you guys.
January 3, 201213 yr OoC: I don't mind manually playing it, but if the others are bored, I'll let it go automatically! "Alright blokes, we're so close. Same order, same targets. We're almost there. I have your backs again this round!" Boomingham dashes over to Marvelo quickly. "Is something the matter, friendo? I know that mages are unreliable, but I didn't think in this way, you know?" Boomingham laughs. "Care to blast them for me?" Boomingham winks at Marvelo and turns to face his adversary.
January 3, 201213 yr Author QM Note: you can also tell me to do something different if certain event occurs. Like Amorith will use his turn to heal you if your health gets below 8 or something.
January 4, 201213 yr "Blasted fire magic," Amorith mumbles. He prepares to attack Ice spider warrior B from the back row with earth magic.
January 4, 201213 yr OOC: I think that we should do maybe 2 rounds in one, that seems like a fair compromise between the battle taking forever and us being pushed into a corner because we could not change our actions between rounds. Also I want my missing streak to end, I seem to be channeling Maurice! Amorith focuses on his spell, determined to make it work.
January 4, 201213 yr Author Also I want my missing streak to end, I seem to be channeling Maurice! OOC: Blame Random.org Results of Round 5 of outside Battle Boomingham vs. Ice Spider Warrior A - Shield Benji vs. Ice Spider Warrior B - Damage (blocked) Jeff vs. Ice Spider Warrior A - Special damage Shash vs. Ice Spider Warrior A - Damage Heinike vs. Ice Spider Warrior B - Hit Amorith vs. Snow Warrior B - Hit Amorith vs. Snow Warrior A - Hit Free-hits: Ice Spider Commando vs. Boomingham - Damage Blocked Boomingham prepares to defend the group the next round (again). Ice Spider Warrior B tries attacking Benji, but his attack is blocked by Boomingham. Ice Spider Warrior A brings up an Ice blockade! Ice Spider Warrior B tries attacking Shash, but Boomingham blocks the attack! Heinike attacks Ice Spider Warrior B knocking him backward. (25 damage) Amorith finally fires and hits Ice Spider Warrior B! (32 damage) The Ice Spider Commando attacks Boomingham, but he dodges the attack. The battle rages on! Enemies: Ice Spider Warrior A Type: Icy Monster Level: 8 Health: 93/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Warrior B Type: Icy Monster Level: 8 Health: 78/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Commando Type: Icy Monster Level: 9 Health: 326/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 13/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 18/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 16/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 13/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. Edited January 4, 201213 yr by Bricksandparts
January 4, 201213 yr OOC: did I roll a miss or a hit, on the list up the top it says miss but in the description you described a hit. I hope that it is a hit otherwise I might actually be Maurice in disguise! Amorith is still confused as to what his spell did, the last thing that he remembered was summoning the spell. Regardless he continues his attack the same as last round.
January 4, 201213 yr Author Results of Round 6 of outside Battle Boomingham vs. Ice Spider Warrior A - Special damage Benji vs. Ice Spider Warrior B - Shield Jeff vs. Ice Spider Warrior A - Miss Shash vs. Ice Spider Warrior A - Special damage Heinike vs. Ice Spider Warrior B - Damage Amorith vs. Snow Warrior B - Miss Amorith vs. Snow Warrior A - none Free-hits: Ice Spider Commando vs. Boomingham - Damage Blocked Ice Spider Warrior A spams his attack and freezes another shield. Benji fires an arrow at each of the enemies, but only one does damage. (19 damage) Jeff defends himself from Ice Spider Warrior A. Ice Spider Warrior B throws up another Ice blockade. Ice Spider Commando attacks Heinike, but his attack is counter-acted by Boomingham. Amorith misses all enemies. Ice Spider Commando Attacks Boomingham again, but Boomingham blocks the attack. The battle continues! Enemies: Ice Spider Warrior A Type: Icy Monster Level: 8 Health: 93/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Warrior B Type: Icy Monster Level: 8 Health: 59/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Commando Type: Icy Monster Level: 9 Health: 326/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 13/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 18/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 16/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 13/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. Edited January 4, 201213 yr by Bricksandparts
January 4, 201213 yr Same target and action. OOC: lets just do another 2 rounds and have another look at our position.
January 4, 201213 yr Author Results of Round 7 of outside Battle Boomingham vs. Ice Spider Warrior A - Damage Benji vs. Ice Spider Warrior B - Critical hit Jeff vs. Ice Spider Warrior A - Hit Shash vs. Ice Spider Warrior A - Damage Heinike vs. Ice Spider Warrior A - Critical hit Amorith vs. Snow Warrior B – Shield (garnet) Amorith vs. Snow Warrior A – Shield (garnet) Free-hits: Ice Spider Commando vs. Boomingham - Damage Blocked Ice Spider Warrior A attacks Boomingham, but Boomingham blocks the attack with his shield sparing him some damage. (8-5=3 damage) Benji fires a piercing shot into Ice Spider Warrior B. (27 damage) Jeff runs forward and packs a hard hit on Ice Spider Warrior A. (16 damage) Shash is attacked by Spider Warrior A causing him to fall back a few steps and cough. (8 damage) Heinike Shoots a arrow into Spider Warrior A. (35 damage!) Amorith fires a Garnet bolt at each of enemies two times! (32+32 damage to warriors! + 16 damage to commando!) The magic burst knocks out both warriors, leaving the commando to fend for himself! The Ice spider Commando attacks Boomingham. (4 damage) Enemies: Ice Spider Warrior A Type: Icy Monster Level: 8 Health: 0/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Warrior B Type: Icy Monster Level: 8 Health: 0/250 Special: Ice Blockade – Forms an ice barrier between himself, the Ice Spider Commando and the party protecting them for damage for the round. Drops: Ice Bomb, Potion Ice Spider Commando Type: Icy Monster Level: 9 Health: 310/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 12/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 11/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 16/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 5/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. I did not do another round because you only have one enemy left. Actually, I guess I should continue from here automatically since there is only one enemy left, but I'm tired so I'll do it tomorrow.
January 4, 201213 yr Author Results of Round 8 of outside Battle Boomingham vs. Ice Spider Commando - Critical hit Benji vs. Ice Spider Commando – Aim Jeff vs. Ice Spider Commando - Special damage 1 Shash vs. Ice Spider Commando - stunned Heinike vs. Ice Spider Commando - stunned Amorith vs. Ice Spider Commando - Miss Boomingham attacks Ice Spider Commando with a very powerful blow! (18+13= 21 *2=42 *2=84 damage!!!) Benji fires at the commando. (8 damage) The Ice Spider Commando annoyed at this powerful attack, freezes all the Heroes in the front row! (Next turn loss) Shash and Heinike are frozen in ice. Amorith fires at the Ice Spider Commando but his attack misses. The battle rages on! Enemies: Ice Spider Commando Type: Icy Monster Level: 9 Health: 218/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 12/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 11/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 16/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 5/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. I did not do another round because you only have one enemy left. Actually, I guess I should continue from here automatically since there is only one enemy left, but I'm tired so I'll do it tomorrow. Results of Round 9 of outside Battle Boomingham vs. Ice Spider Commando - Critical hit (Again!) Benji vs. Ice Spider Commando – Critical hit Jeff vs. Ice Spider Commando - Special damage 1 (again…) Shash vs. Ice Spider Commando - stunned Heinike vs. Ice Spider Commando - stunned Amorith vs. Ice Spider Commando - Shield Boomingham attacks Ice Spider Commando with a very powerful blow (again!)! (18+13= 21 *2=42 *2=84 damage!!!) Benji fires an arrow at the commando. (27 damage) The commando yet again freezes the ones in the front row. Amorith fires a fire spell at the commando contributing more damage. (16 damage) The battle rages on! Enemies: Ice Spider Commando Type: Icy Monster Level: 9 Health: 99/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 12/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 11/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 7/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 5/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. I did not do another round because you only have one enemy left. Actually, I guess I should continue from here automatically since there is only one enemy left, but I'm tired so I'll do it tomorrow. Edited January 4, 201213 yr by Bricksandparts
January 4, 201213 yr "GAAAH!! We just can't pick him off! Come on men, we can do it!" Benji looks determined, worn-out, and awesome at the same time. (I'll be attacking the same as before) Edited January 4, 201213 yr by Flare
January 4, 201213 yr Author Results of Round 10 of outside Battle Boomingham vs. Ice Spider Commando - Shield Benji vs. Ice Spider Commando – Aim Jeff vs. Ice Spider Commando - Special damage 2 Shash vs. Ice Spider Commando – Critical hit Heinike vs. Ice Spider Commando - Hit Amorith vs. Ice Spider Commando – Shield Amorith vs. Snow Warrior A - Shield Boomingham prepares to defend the group members the next round (If there is). Benji hits the commando with an arrow. (8 damage) In the excitement, The commando summons a snow warrior, close looking to the one they previously fought. Shash attacks the commando with a sharp sweep of his hand. (23 damage) Heinike fires at the commando hitting him. (50 damage) Amorith has a Magic burst again, shooting fire bolts at the two enemies two times! (64 damage each!) The battle continues! Enemies: Ice Spider Commando Type: Icy Monster Level: 9 Health: 0/350 Special 1: Freeze ray – Freezes all heroes in front row causing stunned effect. Special 2: Summon – The Commando summons a Snow warrior. Drops: Holy Bomb, Grand Potion Note: All damage received is halved according to how many Spider warriors are protecting him. (Two warriors protecting = 1/4 damage, one warrior protecting = 1/2 damage) Snow Warrior A Type: Icy Monster Level: 7 Health: 36/100 Special: Damage Drops: Tonic, 3x Potion, 5 gold Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 12/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 11/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 7/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 5/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. Results of Round 11 of outside Battle Boomingham vs. Ice Spider Commando – Hit Benji vs. Ice Spider Commando - None Jeff vs. Snow Warrior A - None Shash vs. Snow Warrior A - None Heinike vs. Snow Warrior A - None Amorith vs. Snow Warrior A - None Boomingham Attacks the snowy imp, finishing him off. (44 damage) THE BATTLE IS VICTORIOUS! Party: Benji Carvenhall (Played by Flare) Level 11 Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10 Mage Power: 15 (10+5) Health: 14/14 (14+0) Ether: 12/14 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 13½ Knight *Encouraged* Power: 22 Health: 11/22 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 15½ Hunter Power: 26 Health: 7/24 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 9 Barbarian Power: 23 Health: 9/17 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 9 Knight Power: 21 Health: 5/21 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: Tell me if I did something wrong. Edited January 4, 201213 yr by Bricksandparts
January 4, 201213 yr Author Party Leader, how will the loot be divided? x5 Coins x5 Potion – Restores 10 health to the target. x1 Tonic – Restores 5 ether to the target. x1 Grand Potion – Restores 25 health to the target. x2 Ice Bomb – Causes 5 points of ice-elemental damage to all enemies, doubled if the target is weak to ice. x1 Holy Bomb – Causes 5 points of light-elemental damage to all enemies, doubled if the target is weak to light.
January 4, 201213 yr Author Heinike studies the Ice creatures. After studying their corpses, Heinike is ready to hunt Ice creatures! (Hunts Ice monsters) Party: Benji Carvenhall (Played by Flare) Level 11½ Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 3 Potions, 1 Smoke bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 16 (10+5) Health: 15/15 (14+0) Ether: 13/15 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5) equipped, Dual staff (WP: 6), Opal (ice), Ruby (fire), Garnet (earth), 5 Potions, 4 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14 Knight Power: 23 Health: 12/23 Gold: 10 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 3 Potions, Bedroll, 5 Bones, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 16 Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 22/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 10 Barbarian Power: 24 (10+7+7) (Immune to cold +7 power) Health: 18/18 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 10 Knight Power: 22 (10+7+5) (Immune to cold +5 power) Health: 6/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead The room the party is currently in has three openings, each the same difference away on the 12 sided room. Will the party go forward, behind left, or behind right? Edited January 4, 201213 yr by Bricksandparts
January 5, 201213 yr I am the only one with ether so I should probably take the tonic, as for the rest I just got the staff so you two should take the rest. I think we should explore the backwards paths before heading on, I don't want to be ambushed from behind. OOC: Sorry that I have been absent and I am also sorry that I did not notify you of it.
January 5, 201213 yr "Ooh, lots of loot! Very good! I'm pretty lucky that I didn't get any damage, eh? Those were some tough enemies!" "Anyways, I'd vote for going 'back left'."
January 5, 201213 yr Boomingham picks up the loot and starts to toss it to his companions. "Tonic and two potions for Mr. Marvelo, and take an Ice Bomb too! Benji, my dear lad, good work in the fight. Take two potions, and an Ice Bomb." Boomingham himself pockets a potion, a grand potion, a Holy Bomb, and the 5 gold. Worried that someone may accuse him of hoarding, he speaks up. "You both got more of Marvelo's harvest than I did." Boomingham then leads the party down the behind right path, sauntering enough that the gold in his pocket jingles, reminding him that it is there. He smiles.
January 5, 201213 yr Author Party: Benji Carvenhall (Played by Flare) Level 11½ Ranger Power: 19 (11+8) Health: 16/16 (16+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 5 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 10½ Mage Power: 16 (10+5) Health: 15/15 (14+0) Ether: 13/15 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 5 Tonics, 3 Remedies, 2 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14 Knight Power: 23 Health: 12/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire) equipped, Shaduex Shield (SP: 5), 4 Potions, 1 Grand Potion, Bedroll, 5 Bones, 1 Holy bomb, 3 Meads, 1 Nostrum, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by QM) Level 16 Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 22/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum, 1 Smelling salts Jeff(NPC controlled by PL) Level 10 Barbarian Power: 24 (10+7+7) (Immune to cold +7 power) Health: 18/18 Gold:35 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Shash(NPC controlled by PL) Level 10 Knight Power: 22 (10+7+5) (Immune to cold +5 power) Health: 6/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead The party heads down the passage way walking through a hall dimly lit with goblets with blue fire. After reaching the other side, the party walks over to a seemingly empty room, until they see what is inside. Johonns, cuddled into a corner groans. "Johonns! I thought you were dead!" Johonns slowly turns over, gasping and out of breath. "Don't come near here. It... It'll set off an alarm. There is a magic barrier..." Johonns is clearly hurt and will not be able to fight. What will the party do? Edited January 6, 201213 yr by Bricksandparts
January 5, 201213 yr OOC: my level is 10 1/2 not 11 and my dual staff is equipped not my fang dagger. Amorith tries to remove the barriers surrounding Johonns using the remove obstacle ability at the cost of one ether.
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