Kintobor Posted December 16, 2013 Posted December 16, 2013 "Come on, work you stupid scrolls!" Karie fires of a Scroll of Sealing from the back row, then attack with Sexy from the back row.
Waterbrick Down Posted December 16, 2013 Posted December 16, 2013 (edited) Round 3 of Arthur vs. Karie: >Arthur vs. Karie - Enchant Spell (Sword of the Vampyr raised to WP 18, ) >Karie vs. Arthur - Scroll of Sealing (Failure, -1 Ether) >Karie vs. Arthur - Hit Poison (Arthur: 40 + 16 HP-(8/4=2 Damage)=38 HP) Arthur starts generating power for a lightning spell, but his recitation goes wrong and he ends up enchanting his sword instead in a shower of sparks. Karie is momentarily distracted from her reading of her scroll of sealing and fails in her attempt. The witch does however, effectively succeed in damaging the knight ever so slightly. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Jinxed* Power Bonus: 0 Health: 38/44 Ether: 34/34 Defense: 16 Gold: 583 Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 34/34 Ether: 24/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from. Edited December 17, 2013 by Waterbrick Down
Flipz Posted December 16, 2013 Posted December 16, 2013 OOC: Sorry, should have mentioned: I'd prefer Enchants go to my shield. Arthur notices an oddly-discolored Scroll hanging out of the massive sheath of parchment the Witch carried. "What's that one, Karie? Doesn't look like one of mine..." Arthur casts another Lightning spell through the Sword of the Vampir.
Kintobor Posted December 16, 2013 Posted December 16, 2013 (edited) "Oh, it's nothing really, just a scroll of amphibious death. Eh, sure, why not." Karie casts her Scroll of Newtity from the back row, followed by another stab with Sexy from the back row. Edited December 16, 2013 by Kintobor
Waterbrick Down Posted December 16, 2013 Posted December 16, 2013 (edited) Round 4 of Arthur vs. Karie: >Karie vs. Arthur - Scroll of Sealing (Success, -10 Ether, Arthur Turned into a Newt [Minimized]) >Karie vs. Arthur - Hex Damage (Arthur is Hexed and no longer turned into a Newt [Minimized]) >Arthur vs. Karie - Deflected Damage Enchant (Arthur: 38 + 16 HP-(8/4=2 Damage)=36 HP, Arthur is Jinxed and no longer Hexed) Karie unfurls her scroll and begins to recite the transmogrification spell. In a blinding flash of light, the mystic knight is turned into a small newt. Karie smiles as her eyes glow orange the newt's following suit, however the counter magic in Arthur's helmet begins to work it's power as the newt grows larger until finally transforming back into the mystic knight. Karie goes for the finishing strike, but is too late as the restored Arthur deflects most of the damage from her blade. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Jinxed* Power Bonus: 0 Health: 36/44 Ether: 34/34 Defense: 16 Gold: 583 Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 34/34 Ether: 14/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from. Edited December 17, 2013 by Waterbrick Down
Kintobor Posted December 16, 2013 Posted December 16, 2013 "This is getting ridiculous." Karie uses the scroll of sealing form the back row, followed by a strike with Sexy from the back row.
Flipz Posted December 16, 2013 Posted December 16, 2013 Arthur repeats, again switching to Darkness magic.
Waterbrick Down Posted December 16, 2013 Posted December 16, 2013 (edited) Round 5 of Arthur vs. Karie: >Arthur vs. Karie - Special Damage Deflected Damage (Arthur Hexed) >Karie vs. Arthur - Scroll of Sealing (Success, -1 Ether, Arthur is Sealed and is no longer Hexed) >Karie vs. Arthur - Poison Special Damage (Arthur immune to poison) Arthur's eyes momentarily revert back to an orange glow as Karie attempts to hex the knight again. The spell is only momentary however as Karie successfully seals Arthur, before again attempting to poison him. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Sealed* Power Bonus: 0 Health: 36/44 Ether: 34/34 Defense: 16 Gold: 583 Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 34/34 Ether: 13/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from. Edited December 17, 2013 by Waterbrick Down
Waterbrick Down Posted December 17, 2013 Posted December 17, 2013 Round 6 of Arthur vs. Karie: >Karie vs. Arthur - Scroll of Sealing (Success, -1 Ether, Arthur is Sealed) >Karie vs. Arthur - Poison Poison (Arthur immune to poison) >Arthur vs. Karie - Enchant Deflected Damage (Arthur: 36 + 16 HP-(8/4=2 Damage)=34 HP, No deflection, 5 Zap-tap Damage to Karie, Arthur is Jinxed and no longer sealed.) Karie attempts to keep the mystic knight sealed before trying to poison him again to no avail. Arthur wards off the witches offense receiving only minor injury before his lightning bolt emblem bursts forth with power dealing the witch a minor shock. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Jinxed* Power Bonus: 0 Health: 34/44 Ether: 34/34 Defense: 16 Gold: 583 Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 29/34 Ether: 12/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from.
Flipz Posted December 17, 2013 Posted December 17, 2013 "All right, time to end this." Before she tries that transformation business again... Arthur casts Darkness at Karie from the Back Row through Sir Roderick's Sword.
Kintobor Posted December 17, 2013 Posted December 17, 2013 "I couldn't agree more!" Karie attacks with Sexy from the back row, then uses the Scroll of Confusion from the back row.
Waterbrick Down Posted December 17, 2013 Posted December 17, 2013 Round 7 of Arthur vs. Karie: >Arthur vs. Karie - Great Spell (Karie: 29+2 HP-(12x2/2=12 Damage)=19 HP, -1 Ether) >Karie vs. Arthur - Hit (Arthur: 34 + 16 HP-(8/4=2 Damage)=32 HP) >Karie vs. Arthur - Scroll of Confusion (Failure, -1 Ether) Arthur sheathes the Sword of the Vampyr and draws his sword from Dastan, feeling strangely confident in his abilities he lets off a powerful spell that visibly injures the witch. Karie seeing the seriousness of the battle, charges sword at the ready, but only delivers a minor scratch to the knight. Tumbling away the witch attempts to read from her scroll of confusion, but her wounds are too much of a distraction and the spell fails. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* Power Bonus: 0 Health: 32/44 Ether: 33/34 Defense: 16 Gold: 583 Equipment: Sir Roderick's Sword (WP:12, Longsword), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sword of the Vampir (WP:18, user is Jinxed), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 19/34 Ether: 11/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from.
Flipz Posted December 17, 2013 Posted December 17, 2013 Sensing upcoming shenanigans, Arthur switches back to casting Darkness at Karie from the Back Row, through the Sword of the Vampir.
Kintobor Posted December 17, 2013 Posted December 17, 2013 (edited) "Getting real tired of that badge, Arthur!", she remarks with a grin, panting slightly. Karie casts the scroll of Confusion follow by a strike with Sexy. Edited December 17, 2013 by Kintobor
Waterbrick Down Posted December 17, 2013 Posted December 17, 2013 Round 8 of Arthur vs. Karie: >Karie vs. Arthur - Scroll of Confusion (Success, -1 Ether) >Karie vs. Arthur - Damage (Arthur is confused and attacks himself, Arthur: 32 + 16 HP-(12 Damage)=32 HP) >Arthur vs. Karie - Hit Special Damage (Arthur is Hexed and is no longer confused or jinxed) Karie steps back and recites from her scroll of confusion. Things become a little fuzzy for Arthur and it feels like he's on a ship in the middle of a typhoon rocking back and forth. The mystic knight stumbles around and even manages to almost skewer himself on his own blade, but his armor prevents him from doing any injury to himself. Drawing his other sword, Arthur readies an assault on the witch, but he is momentarily distracted giving Karie a chance to work her hexing powers on him. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Hexed 1 round remaining* Power Bonus: 0 Health: 32/44 Ether: 33/34 Defense: 16 Gold: 583 Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 19/34 Ether: 10/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from. QM Note: If it's not clear, Arthur had his WP 12 sword at the beginning of the round, so when confused he used that weapon on himself. On Arthur's turn, he withdrew his Sword of the Vampyr and became jinxed as opposed to confused due to the helmet, he was then Hexed which replaces the Jinxed effect.
Flipz Posted December 18, 2013 Posted December 18, 2013 OOC: I believe only Karie needs to choose an action, as mine is decided for me.
Kintobor Posted December 18, 2013 Posted December 18, 2013 (edited) Karie attacks with Sexy from the front row, followed by a blast with the Scroll of Sealing. Edited December 18, 2013 by Kintobor
Waterbrick Down Posted December 18, 2013 Posted December 18, 2013 OOC: I believe only Karie needs to choose an action, as mine is decided for me. QM Note: That is true, but it is technically up to Karie to decide which weapon you'll attack yourself with.
Flipz Posted December 18, 2013 Posted December 18, 2013 OOC: Actually, according to the ruling, it's the Arena Master who chooses the action, taking the action that would be most beneficial to the Hexed Hero if the Hero hadn't been Hexed. (I looked it up, it's here. )
Waterbrick Down Posted December 18, 2013 Posted December 18, 2013 OOC: Actually, according to the ruling, it's the Arena Master who chooses the action, taking the action that would be most beneficial to the Hexed Hero if the Hero hadn't been Hexed. (I looked it up, it's here. ) QM Note: Except the most beneficial thing for you to do would actually be the most beneficial thing to do, i.e. use the sword of the vampyr to erase your hexed status, etc.
Kintobor Posted December 18, 2013 Posted December 18, 2013 (edited) OOC: Sorry, what's going on? Edited December 18, 2013 by Kintobor
Waterbrick Down Posted December 18, 2013 Posted December 18, 2013 QM Note: In order for consistency, I will run this round using the example Flipz provided, though in the next iteration of the rules I think we'll need to be more specific. Round 8 of Arthur vs. Karie: >Arthur vs. Karie - Enchant Special Damage (Arthur is Hexed again and is no longer Jinxed) >Karie vs. Arthur - Damage Special Damage (Karie: 19+2 HP-(18/4=4 Damage)=17 HP, no dodge) >Karie vs. Arthur - Scroll of Sealing (Arthur is sealed and is no longer Hexed, -1 Ether.) Karie bids her enthralled opponent to stab himself with his most powerful weapon, unfortunately the magic of the Mystic Knight's helmet once again foils the witch's plans as Arthur is relieved of his hex drawing his jinxed sword. Karie realizing her mistake quickly hexes Arthur again, but not before he manages to give her a minor stab. Karie re-evaluates her strategy and decides that sealing Arthur might be a better course of action. Combatants: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz) Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Sealed 3 round remaining* Power Bonus: 0 Health: 32/44 Ether: 33/34 Defense: 16 Gold: 583 Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable), Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) vs. Karie Alderflask Level 20.33 Witch Power Bonus: 0 Defense: 2 Health: 17/34 Ether: 9/26 Gold: 182 Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues) Inventory: Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2 Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory) Both of you, please state your actions as well as which row you will be using them from.
Kintobor Posted December 18, 2013 Posted December 18, 2013 "Ugh, come on already! Stupid helmet..." Karie attacks Arthur with Sexy.
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