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Posted

Trusting his sword to do its work, Arthur casts Darkness through the Sword of the Vampir from the Back Row again.

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Posted

Round 9 of Arthur vs. Karie:

>Karie vs. Arthur - Hit Hex (Arthur is Hexed)

>Arthur vs. Karie - Great Spell Special Damage (Arthur is Hexed again and is no longer Jinxed)

Arthur tries his best to hold on to his free-will but the witch manages to hex him again.

Combatants:

9956635584_f76907c613_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz)

Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Hexed 1 round remaining*

Power Bonus: 0

Health: 32/44

Ether: 33/34

Defense: 16

Gold: 583

Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10)

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable),

Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.)

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls:

Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

vs.

8878153168_75444a509d_t.jpg

Karie Alderflask

Level 20.33 Witch

Power Bonus: 0

Defense: 2

Health: 17/34

Ether: 9/26

Gold: 182

Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues)

Inventory:

Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2

Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory)

Both of you, please state your actions as well as which row you will be using them from.

Posted

Round 10 of Arthur vs. Karie:

>Arthur vs. Karie - Spelll Deflected Damage (Arthur: 32 + 16 HP-(8/2=4 Damage)=28 HP, 12 Zap tap damage, Arthur is Jinxed)

>Karie vs. Arthur - Posion Hit (Arthur: 28 + 16 HP-(8/2=4 Damage)=24 HP)

Arthur fends off Karie's strikes, but both combatants are starting to wear down.

Combatants:

9956635584_f76907c613_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz)

Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Jinxed 1 round remaining*

Power Bonus: 0

Health: 24/44

Ether: 33/34

Defense: 16

Gold: 583

Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10)

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable),

Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.)

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls:

Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

vs.

8878153168_75444a509d_t.jpg

Karie Alderflask

Level 20.33 Witch

Power Bonus: 0

Defense: 2

Health: 5/34

Ether: 9/26

Gold: 182

Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues)

Inventory:

Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2

Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory)

Both of you, please state your actions as well as which row you will be using them from.

Posted

Round 11 of Arthur vs. Karie:

>Karie vs. Arthur - Scroll of Sealing (Failure, -1 Ether)

>Karie vs. Arthur - Posion Hit (Arthur: 24 + 16 HP-(8/4=2 Damage)=22 HP, no zap tap damage)

>Arthur vs. Karie - Enchant Special Damage (Arthur is Hexed)

Karie fails to seal Arthur, but does land another successful strike before once again Hexing the mystic knight.

Combatants:

9956635584_f76907c613_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz)

Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Hexed 1 round remaining*

Power Bonus: 0

Health: 22/44

Ether: 33/34

Defense: 16

Gold: 583

Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10)

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable),

Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.)

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls:

Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

vs.

8878153168_75444a509d_t.jpg

Karie Alderflask

Level 20.33 Witch

Power Bonus: 0

Defense: 2

Health: 5/34

Ether: 8/26

Gold: 182

Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues)

Inventory:

Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2

Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory)

Both of you, please state your actions as well as which row you will be using them from.

Posted

Round 12 of Arthur vs. Karie:

>Arthur vs. Karie - Great Spell Spell (Karie: 5+2 HP-(18/2=9 Damage)= 0 HP KO'd, Arthur is Jinxed and no longer Hexed)

>Karie vs. Arthur - Special Damage Poison (Arthur is immune to poison)

>Karie vs. Arthur - Scroll of Sealing (Failure, -1 Ether)

Arthur readies another darkness spell, concentrating with all his might in channeling his energy through the sword. A burst of darkness erupts from the blade slamming into Karie and knocking her out cold.

Arthur is Victorious!

Combatants:

9956635584_f76907c613_o.jpg

Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (played by Flipz)

Level 29 Mystic Knight, 21-year-old male Human *Immune to Poisoned, and Badly Poisoned* *Only Receives One Negative Effect At A Time* *Jinxed*

Power Bonus: 0

Health: 44/44

Ether: 34/34

Defense: 16

Gold: 583

Equipment: Sword of the Vampir (WP:18, user is Jinxed), Zap-Tap Badge (Artifact, Accessory. Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level.), Duke's Coat-of-Arms (Protects against Poisoned and Badly Poisoned, SP; 5, suitable for knights, dragoons, skirmishers and regulators; bodywear), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors; headwear), Arm Shield (SP: 10)

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy. (Example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold.)), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Ammit (Greatsword, WP 6, gains 5 Ether for each kill), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon; unsuitable), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable),

Artifacts: Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round), Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves (Handwear, wearable by everybody. Prevents enemies from ever stealing gold from you.)

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls:

Consumables: Grand Potion x11, Remedy x9, Elixir x4, Nostrum, Smelling Salts x 3, Mead, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb (Deals 20 Lightnng-elemental damage to all enemies when thrown. Can only be used once), Tonic, Grand Tonic, Double Rainbow (Causes the Encouraged- and Lucky-effects, but also the Confused- and Poisoned-effects), Bright Polish, Exterlate, Grating Stone, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)

8878153168_75444a509d_t.jpg

Karie Alderflask

Level 20.33 Witch

Power Bonus: 0

Defense: 2

Health: 34/34

Ether: 26/26

Gold: 182

Equipment: Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Sexy (WP: 8, Rapier, Disregards SP, usable by Knights and Rogues)

Inventory:

Tools/Scrolls: Telescope (1), Bedroll (1), Scroll of Sleep, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Scroll of Frailty, Scroll of Blindness, 2x Scroll of Blindness, Scroll of Sealing (Lent to De'kra), 2x Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables/Bombs: Mead (1),Nostrum (1), Remedies (4), Venom (7), Smoke bomb (1), Grand Tonic (4), Potion (1), Military Grade Darkness Bomb (1), Pumpkin Bomb (1) (causes stunned, poisoned, asleep, blinded, sealed, and confused to all opponents when used.), Tonic, Grand Tonic, Love Potion x2

Artifacts/Weapons: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level by 1. Coils around the user's arm and mimics a tattoo outside of battle.), Heirloom Dagger (WP: 3), Lover's Locket (Accessory, Protects from enamoured, Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf), Rusty Dagger (WP:2 - Deals the Badly Poisoned Effect, Breaks After 3 Uses), Doppleganger (Retribution: The user inflicts any negative effects he or she has on to the targeted enemy on successful hits.), Grumpy's Staff (WP:10, fire staff), Paper Doll (immunity to Hexed; accessory)

Posted

Arthur offers his hand to the Witch to help her up. "Good fight. But what was that business with the transformation? I still feel a bit slimy..."

Arthur returns to the Hall, victorious in the Arena for the first time.

Posted

Karie takes Arthur's hand as she rubs her head with her right hand, her tattoo slightly showing.

"It's a long story, one I'll tell you back at the hall. At least you didn't lose all your clothes."

Karie hobbled back to the hall, slightly sore from the battle.

  • 4 weeks later...
Posted

"I, Avalanche (Dragonfire), accept Throlar (Lord Duvors)'s challenge!"

Avalanche strides confidently into the arena, shouldering Trollsbane, newly reinforced with glistening metal spikes. His new armour is fastened across his chest and his paws rest somewhat uncomfortably in his blue gloves. It's been a while since I fought here last, and I'm not going to suffer the same humiliating defeat again! He sizes up the dwarf. Small but heavily armed. Tough. by the looks of it. A worthy opponent.

Posted

OOC: We have to wait for WBD or someone else to run the fight.

"Unless I'm badly losing...which I probably will be, considering the power of your weapon..."

Posted

OOC: We have to wait for WBD or someone else to run the fight.

"Unless I'm badly losing...which I probably will be, considering the power of your weapon..."

"Good point." said Throlar switching his weapon, "I prefer even odds, tough I admit that those are numerically impossible."

(OCC; I know that.)

Posted (edited)

QM Note: Sorry folks.

The dwarf and yeti are issued into the arena, a bell rings as they are lowered into the arena and the fight begins!

fb957f5f-eb76-4fed-ab00-fcf7d3e8445a_zps36439132.jpg

Avalanche, the Super Sleuth (Dragonfire)

29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking*

Level 12

Power: 18 (12+6)

Health: 20/20 (12+7+1*)

SP: 5

Gold: 130

Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

vs.

11786872203_aca2faa46c_m.jpg

Throlar Wineghilm

134 year old male Dwarven Knight.

Level, 9

Power, 14

Defense, 5

Health, 18

Gold, 407

Equipped; Elven Sword (WP 5, longsword), Poncanis Shield (SP 5).

Inventory; Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence.

Each of you declare an action and which row you are performing it from.

Edited by Waterbrick Down
Posted

Round 1 of Avalanche vs. Throlar:

Throlar vs. Avalanche - Special Damage (Throlar: 18+5 HP-(7x2=14/2=7 Damage)=16 HP)

>Avalanche vs. Throlar - Miss

Avalanche swings wide as his club whistles over the dwarf's helmeted pate. Throlar attempt to respond in kind but is meant with the backhanded swing of the Yeti's strike and stumbles back slightly dazed from the blow.

fb957f5f-eb76-4fed-ab00-fcf7d3e8445a_zps36439132.jpg

Avalanche, the Super Sleuth (Dragonfire)

29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking*

Level 12

Power: 18 (12+6)

Health: 20/20 (12+7+1*)

SP: 5

Gold: 130

Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

vs.

11786872203_aca2faa46c_m.jpg

Throlar Wineghilm

134 year old male Dwarven Knight.

Level, 9

Power, 14

Defense, 5

Health, 16

Gold, 407

Equipped; Elven Sword (WP 5, longsword), Poncanis Shield (SP 5).

Inventory; Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence.

Each of you declare an action and which row you are performing it from.

Posted

Round 2 of Avalanche vs. Throlar:

>Avalanche vs. Throlar - Miss

Throlar vs. Avalanche - Sentinel

Avalanche swings wide again as Throlar readies his defenses against the Yeti's next assault.

fb957f5f-eb76-4fed-ab00-fcf7d3e8445a_zps36439132.jpg

Avalanche, the Super Sleuth (Dragonfire)

29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking*

Level 12

Power: 18 (12+6)

Health: 20/20 (12+7+1*)

SP: 5

Gold: 130

Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory: 6x Potion, Grand Potion, Mead, Remedy, 2x Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

vs.

11786872203_aca2faa46c_m.jpg

Throlar Wineghilm

134 year old male Dwarven Knight.

Level, 9

Power, 14

Defense, 5

Health, 16/18

Gold, 407

Equipped; Elven Sword (WP 5, longsword), Poncanis Shield (SP 5).

Inventory; Remedy, Mace and Chain (Mace, WP 3), Mopagsaber (WP 12, ice elemental, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence.

Each of you declare an action and which row you are performing it from.

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