CMP Posted February 10, 2012 Posted February 10, 2012 I think it's pretty funny that the scum wanted me gone so much. They had other virgins like Sandy to take out, or better roles, like Flitwick's to take out. Flitwick ended up being a big contributor to town, and would have been a better choice. I'd be curious to see their writeboard. This was Day Two - from what we could tell in the day threads, Flitwick still had a chance of being lynched for roleplaying too much. Apparently not.
Waterbrick Down Posted February 10, 2012 Posted February 10, 2012 Penelope Farago - Played by Waterbrick Down Once again you played very thoughtfully, taking a lot of time to go over all the posts in the day threads making you a great asset for the town and a strong player. You clearly allied with the core town and effectively coordinated your actions. Too bad you had a role the scum didn't want around; it's a shame that your action didn't really get to cause any damage to the scum. Thanks for the feedback, I didn't participate as much in the Day 2 and 3 threads, because most of the arguments had already been presented by the time I logged on, so I know it wasn't alot to judge on, but I'm glad I proved at least slightly useful to the town and a threat to the scum. I am curious as to the reasoning of why I was blocked on night 1, when Flitwick had already claimed as role cop, I would have thought he would be a better target, or were the scum afraid of being watched?
CMP Posted February 10, 2012 Posted February 10, 2012 I am curious as to the reasoning of why I was blocked on night 1, when Flitwick had already claimed as role cop, I would have thought he would be a better target, or were the scum afraid of being watched? That was exactly it, I believe - Flitwick had claimed a very important townie role. You, on the other hand, had also claimed a role - but you didn't specify, and at that point the attention was off your back, so you were unlikely to be watched.
Tamamono Posted February 10, 2012 Posted February 10, 2012 Thanks for the feedback. I really have the feeling that I was on a different wavelength than, well, the whole game I think it's pretty funny that the scum wanted me gone so much. They had other virgins like Sandy to take out, or better roles, like Flitwick's to take out. Flitwick ended up being a big contributor to town, and would have been a better choice. I'd be curious to see their writeboard. I'll blame that on Tammo, Pie and Brickdoctor, I guess, since I don't have much history going against Pies and Foog. It was me. Sowwy! I had been gunning for you before Day 1 even started. After working so closely with you in Gotham, I knew your playing style (even though you weren't doing the whole 'coordinate the whole town' thing this game), and I was definitely not prepared to deal with you. Plus, you saw right through me in no time at all, and I was sure I would suffer the same fate as Pie had we let you live. You were a virgin, anyway, so your death was useful to us. My plan to win was basically to behead the town by taking out its leaders and inner circle and then to leisurely pick off virgins at our own convenience. It's too bad we didn't realize that we could have taken out Hinck on Night 3 with the High Priest role - I'm sure Cornelius would have still taken over, but Hinck wouldn't have been able to get his info to Cecilie and the town would have been seriously crippled. As it was, I received PMs from both fhomess and Scubacarrot on Day 5 asking me to be part of their new inner circle. I was quite looking forward to playing a game with him, since we'd only managed to play one together before (Werewolf), as I wrote in the sign up. But, things worked out differently Even with the town divided between you and Hinck, you were a major threat. You took out Pie without even being that involved in the game yourself (or so you say)!
def Posted February 10, 2012 Posted February 10, 2012 My plan to win was basically to behead the town by taking out its leaders and inner circle and then to leisurely pick off virgins at our own convenience. That is the best scum strategy Lazy townies are no threat. Even with the town divided between you and Hinck, you were a major threat. You took out Pie without even being that involved in the game yourself (or so you say)! I took out Pie, somewhat, to save Sandy. She was claiming a useful role, so, no matter how involved or not I am, I had to swing things to save her. That is the job of any townie, to pay attention and vote responsibly. After starting that vote, Pie started looking very scummy, but at first I just was fingering him for being useless to town.
XimenaPaulina Posted February 11, 2012 Posted February 11, 2012 Gordon Bennett - Played by KielDaMan Once again a passionate game from you Kiel, fighting for the side of town, and reminiscent of Gotham Mafia and Paradisa in that respect. You again put a lot of effort into it, and worked behind the scenes to help bring the town to victory. We wonder if you would find it helpful to play as scum (Prison Riot! doesn't count - we were all scum ) and see things from that perspective? Thanks for the feedback! Yeah I agree it would be a fresh experience if I ever play on the scum side of things (and be on the wrong end of the harsh insults ). I got a little taste of it on Prison Riot with regards to coordinating with my scum team, but we're all scum there so it doesn't really count. Well, I hope the 'luck' of the draw will give me that experience in the future. Roger Goodenarde - Played by Professor Flitwick Another opportunity for you to roleplay which you grasped firmly with both hands! Even if it was not as epic as the ever-famous Koilette act, I really enjoyed even if I had a difficulty time understanding what you're saying most of the time. You really have a good talent in role-playing and this definitely adds another level of entertainment in these mafia games. And I liked it even better when Hinck included it one of his plays. Bah! Pitty-pot-poo tooe! Gah! We'd also like to say thank you to all the spectators who've shown such interest in the game as it's progressed Flipz!
CorneliusMurdock Posted February 11, 2012 Posted February 11, 2012 William Fitzpatrick - Played by CorneliusMurdock It was clear from the amount of times that people wanted to protect you that you were in the thick of all the Town discussion and manoeuvring. In the day threads you were vigilant of other people's comments and inconsistencies, and kept your observations succinct. When Hinckley was sacrificed we expected you to take over as Town leader, which you did along with Cecilie, but not as volubly as we thought you might. You continued determination and coordination at the end allowed the Town to round up the most elusive scummos. It was hard to step into Hinck's shoes. I really don't know how he does it. Luckily for me, I had the benefit of having a few proven townies to confide and plan with because I never could have done it on my own. I probably could have posted more here and there after it all happened but especially when we were trying to get everything together there after Hinck's death, I was just really busy PMing everyone. I think I must type much, much more slowly than Hinck, too, because I physically can't match his prolificness. That first day was the hardest. I had to contact all the Action Campies (most for the first time this game) and then hope they would trust me like they did Hinck. I was really nervous about that. But everyone just went with it. The only real info that we had to go on was that Foog wasn't able to be investigated again. I should have tried to start a lynch against him then. The Hans Incident was my way of trying to aggressively get something going. I did at least have the sense to set Zepher and Wuntin on Foog that night. I think I hit my stride eventually. I learned after Bob's lynch that it was probably best to put most of our cards out in the open since Foog knew them anyway. This way the town could make a more informed lynch decision. I tried to be as open as possible while still maintaining some of the secrets I thought Foog might not have found out. I think it really paid off with Tammo's lynch since it was one where the only evidence we had on him was lack of verification. Oh, almost forgot to thank Pandora and Rufus for letting me play. This was an extremely exciting and funny game. I think I speak for all of us when I say that I hope you host another game soon.
Sandy Posted February 11, 2012 Posted February 11, 2012 I took out Pie, somewhat, to save Sandy. I'm really glad that my defensive stance managed to convince people. I would think that in any other game where vanilla townies would not have mattered as much, I would've been lynched without hesitation. And I'm actually glad that I had to reveal my virginity as early as Day 2, because later on it would not have been nearly as convincing (as some of the cultists came to find out). I do have to applaud Tamamono for making the last day extremely entertaining, even though by the end of it I was convinced we had won already. I couldn't help but to laugh at the idea that I was suddenly the evil mastermind behind the Cultists.
Professor Flitwick Posted February 11, 2012 Posted February 11, 2012 Roger Goodenarde - Played by Professor Flitwick Another opportunity for you to roleplay which you grasped firmly with both hands! As with many others we suspect that most of your play was behind the scenes; certainly your night action moves were very sharp and hinted at coordination. You remained reasonable in thread, not sparking any controversy and not jumping to conclusions with the information and opinions that were presented. Thanks, I do love being able to roleplay! I do hope Goodenharde wasn't too annoying, eh-what? Oh, sorry, old habits die hard. Or should I say, 'old habits die Goodenharde'! I was more active behind the scenes, mirroring my Gary Coleman investigator role of Werewolf Mafia. Although, even including behind-the-scenes work, it was one of my less active roles, due to my exams. Thanks for letting me play, despite knowing I wouldn't constantly be on Eurobricks. Thanks. I would've seen the role through the end, but I just couldn't stand typing in third person anymore. Wish I had Flitwick's perseverance when it came to that. I think I might treat these games as an exercise in character writing too much. Both you and ADHO both did well with your roles here. Even if it was not as epic as the ever-famous Koilette act, I really enjoyed even if I had a difficulty time understanding what you're saying most of the time. You really have a good talent in role-playing and this definitely adds another level of entertainment in these mafia games. And I liked it even better when Hinck included it one of his plays. Bah! Pitty-pot-poo tooe! Gah! Thanks Kiel! Even thought I loved Koilette, I think I've shot myself in the foot with her, as I know I'll never beat her performance! Sorry if Goodenharde was difficult to understand. Hinck really did capture the essence of Goodenharde there!
Rufus Posted February 11, 2012 Posted February 11, 2012 Both you and ADHO both did well with your roles here. This reminds me... ADHO should get some kind of award for some of the funniest lines ever. Here's a little selection: Anyway, another day, another hat. And this, which you have to see in the context of the start of Day Five: It seems today began with some very heavy losses. And they even continue into the Conclusion: Wait, did Janus and Aloysius... I am afraid so, and contrary to what you might expect, I forgot to use protection...
WhiteFang Posted February 11, 2012 Posted February 11, 2012 Very long detailed players' feedback! I am sure it is not easy at all to consolidate them into one post. Thanks Pandora and Rufus. That's mafia host dedication work. Toulouse Leplot - Played by WhiteFang You survive again! You admitted yourself you haven't been as much a part of the game as you would have liked, and you were hampered by unexpected events, but when you were able to post it was clear you had been following the game and reached logical conclusions. Your tracker role was incredibly effective in helping to confirm the townies and was instrumental in the scum's downfall. Thanks for your understanding. I did my best to inform you guys in private and at the same time, I can work with my closest ally that I assumed that I can trust. The risks were high and I had that scary thought, in case one of them were actually converted. I am glad this didn't happened. I am glad the tracker role was helpful to the inner town members. Can't believe this is my 10th mafia survival! It's another groundbreaking record!
ADHO15 Posted February 11, 2012 Posted February 11, 2012 Aloysius - Played by ADHO15 You took on the character of Aloysius brilliantly, adding a lot of humour to the game and made good, sensible contributions to the day threads along with evident hard work behind the scenes. We thought you'd be in trouble when def was killed, especially with another 'protector' in the town, but your name never came up for lynching so we can only assume you communicated effectively behind the scenes. Good game. Thank you very much! I'm really glad you were pleased with my performance. I'll never be a leader in these games, but I do try to stay as active and work as hard as I can to help, so it's good to know my efforts were appreciated. Indeed! I was a little worried when I was blocked and immediately started to distrust Hinck as he was the only one I'd told about my ability, but I learned to trust him in the end. Both you and ADHO both did well with your roles here. Thanks, Flitwick. Your roleplaying was tremendous as ever! I could really hear the voice when I read your posts, so you did a great job. This reminds me... ADHO should get some kind of award for some of the funniest lines ever. Here's a little selection: You're too kind. I tried to crack the occassional joke, but they really write themselves when you're playing a talking camel with an extravagent hat collection! I'm really glad I got to play him. He's probably been my favourite role so far!
Hinckley Posted February 11, 2012 Posted February 11, 2012 It redirects to the first person the Curator quotes in the day thread. How fancy! Your pet Viper, Nancy, has learnt to do your bidding, Still the stupidest part of Pie's claim. megablock Cultists. So much happened around that Nexus role, that Town could have figured out what happened if they had concentrated on how Fangy apparently saw Hinck targeting def. Had they done so, it would have outed Foog, and the town would likely have been utterly invincible. But it's easy for us to say! No. Not even close to being possible. Of all the people who could've targeted def for whatever reason, we never would've logically considered it was Foog. Especially since Foog was being so helpful. Thanks, Foog! You were an asset to the Campies. but it appears from tonight's actions that either Cecilie or Flitwick are not playing along with the town leadership (or the Town plan is confused). Pfffft. Not even close to the truth! Tammo's bomb story will hold up, as he is seen not targeting anyone. Statistically, with two actions on him and two previous unsuccessful investigations, Fugazi is the weakest link, but will the other players realise that? Will they realise[sic] that? The Town in the amazing hands of Cornelius Murdock and the Order of the Penis?? As a wise man once said, "Bwaha!" We don't know what led Wuntin to target Zepher, I can't remember if I said this yet or not, but Wuntin was an integral part of the Campie coordination from the beginning. As a potential target of the weird first day vote-stravaganza, he claimed to me on Day One and provided excellent analysis behind the scenes and put the nail in Brickdoctor's coffin by analyzing the days and seeing what the rest of us hadn't. Now go and read the conclusion again! You mad-libbed all the action verbs! Have not het read the whole thing, but Scooby that was WB I had to make sure your spot in the list wasn't Scooby Doo. Don't blame Wuntin, he just followed the orders of the OOP. The plan for this night was to clear as many of the action townies as possible at one time. We were afraid that we were running out of time, hence the aggressive move to kill Zepher. We felt that the blocker was the least useful role at that time, and killing him wouldn't hurt us because he wasn't a virgin, but it would narrow the suspect list. Then we investigated Fangy so we could be 100% sure of him, and with his result on ADHO matching our selected target for him (which didn't end up dead), we only had one suspect left: Tammo . We were pretty sure at this point that there could only be one more cultist. Watching Zepher get killed, I was biting my nails. I feel totally responsible. This is what I had said about Zepher in the info I sent to Cecilie: These would be the roles that Cornelius isn't aware of: The Thing - Zepher. The Scummiest Townie that ever lived. He asked for protection to be removed from def and to test him I told him it had been removed. It wasn't removed, Papa was blocked and def was killed. Zepher also spent a good amount of time pressuring me to reveal the list. I finally gave him a long analysis with aliases and he stopped responding and when he did, he clearly hasn't been paying attention or following the Town's journey. But, this is typical Zepher. He's flighty and has Impulse Control Issues. That's metagaming but that's just a Zepher game. Batman - Wuntin. Genius. You should keep in contact with him. He's not on often, but he's really smart and good at analyzing people's behavior. If you want to add anybody to the Order, add him. Inspector Gadget - WhiteFang. The tracker. Innocent. I'm sure of it. He can't lie to me. I know him too well. Stuck in meetings. Gotta run. I threw in the whole message for good measure. We wouldn't have extended the deadline if we didn't think it was necessary for both sides. Your PM spoke of being able to 'prove he [batman] wanted to kill Popeye' and you ended it with the word 'Help!'. I would urge you to re-read the PM; I'm sorry it annoyed you, but we thought you were asking for 'Help!' and so we were trying to 'Help!'. Yes, now I remember. I hadn't heard back from Wuntin yet. Don't know why I needed confirmation from each player. Just being OCD. The next message was asking you to cut off the deadline. I had heard back from Wuntin and was hoping the deadline was now set in stone and I could start coordinating with people I wanted to trust. Hell, it probably saved me from spilling the whole list to Fugazi. I do realize, in retrospect, that telling Foog that Scooby Doo doesn't really protect Scooby Doo's identity. Ugh. So, I spilled more than I thought. It looked like a much better lynch from this side of the afterlife. It really did... I would've lynched him too. Didn't know he was innocent... Afterlife sees 20/20. Zepher's death was us panicking a little. There was no way for us to know how close the Cultists were to winning. Besides Tammo, Zepher was the one I was least sure of as well. We'd never seen the effects of his blocking and there was his request of Hinck to not protect def. We just sorta used the vig as a seconde investigator that night. Sorry, Zepher. Good news is it worked and we were able to pin down Tammo as the last scum. If we hadn't killed Zepher it would have been between him and Tammo to lynch the last day and I'm not entirely certain it would have been Tammo that was chosen. I was biting my nails but glad you did it. It was the fastest way to get as many people verified as possible. I was so happy to see all of our work paying off! It just goes to show how the Town had worked together. Even as we lost people, the Town was still strong and proactive. Good job Cornelius, Cecilie and the whole Camp, but especially the Order of the Penis. Oh, yes! I remember now what happened! This was the first night we were planning to kill you, so I was trying to get you to switch the protections around somehow and not use the cloak on yourself. You wanted me to protect Sandy (which I wouldn't do in any case) but I pretended not having sent in my action in the hope that you would still want to change your plan. We were a bit desperate and I was running out of ideas. During the extension we decided not to kill you after all, so it actually played in your favour! There were family obligations but there were not the only reason I was confused! How funny. Stupid Foog, being on the wrong side. Why would it always redirect to scum? That would have been decidedly unfair. Everyone seemed to assume it did, on the basis of one result... Only because we're used to nice hosts that give solid info as results. I love the bwankie, just can't help myself. Love you too. But surely the point is to survive while doing so, it does prevent metagame kills but it doesn't make it something to live for. I always thought that winning was meant to be a much harder thing and something to strive for, but if its that meaningless now... But then you have people just trying to survive for themselves instead of playing the game. And those people are rewarded while the people working hard are killed off. It's a team game, so why reward individual survival? This way promotes teamwork more and gets people more active. Survival isn't so hard if you're just not a threat. Concerning the Cherrinator. I think it was a great action despite it unintentionally turning into the virgin masons, my only problem was that I was kicked off the team of it. Not that it wasn't hard to guess after a day who was part of it. It was very much a mason action which made things difficult for the Scum. When the Town had to piece together what I knew, it was easy to confirm some of the Virgins who had all confirmed each other down the Cherrinator chain. You got yourself kicked off the team by biting the hand that fed you too often. I'm curious as to what you think about Hinck's "Easter Eggs." It's a real question of the intent of the law versus the letter of the law. I talked to them a lot about that after the game. I originally made that rule and negated it in Baritones 3 by posting the role PM structure in the confirmation thread. I read on Mafiawiki, that's the host's responsibility. I don't know what Pandufus thought about it at the time, but I discussed it at length with them by PM.... Yes, I'm quite positive that my views on the balance are tainted by the end result! And I certainly don't think that this setup was an impossible endeavour for us. We made more than a few mistakes which could have been avoided, and they all added up to our defeat. I thought it could be a bit skewed towards the Town. Especially with the Virgin Mason. Ultimately, you were screwed because you were stacked up against the best Townie team ever! However, figuring out the precise mechanism which would aim the nexus to a specific target was an impossible task! Correct. And it sounds like I missed a lot by refusing to trust Hinck. I wouldn't have been very useful, but maybe I wouldn't have gotten popped if I had claimed right away. Oh well. Excellent job on leading the town again, Hinck, definitely as awesome if not more so than in Werewolf. That would've been fun! Again, I'm sorry. Yeah, your stalking was scary stuff. Every time I checked my profile page, I noticed you'd always visited it within the last half hour or so. So then I had to started viewing the old day threads to throw you off a little. It was crazy. But most of the time, I wasn't actually doing anything behind the scenes. I tend to keep a lot of tabs open, so I usually get sidetracked by other pages or sites while I'm reading the game threads. I guess I'm more like Betty "look, a pebble" Swallocks than I'd like to admit. I knew that if you were Scum (which I did know because you were lying about your Flitwick "result") you were reading Day threads on purpose. I actually thought that while stalking you. It was either you were deeply analyzing the threads or that's what you knew I'd be looking for. I'm creepy. Sorry. And every Scum that went down tried to finger Goodenharde. Why?? You guys just kept confirming we could trust him. No reverse psychology there. I was quite looking forward to playing a game with him, since we'd only managed to play one together before (Werewolf), as I wrote in the sign up. But, things worked out differently Oops. Let's look forward to the next one then. I really don't think we divided the Town. Besides Zepher, I think everyone trusted you and when you died they brought the info you had pooled to me and it created a super solid info block to work on. And you and I had started to bridge the gap by PM. I think it would've gone well had the megablock Cultists not killed you so early. I was looking forward to teaming up to, but had to be sure first. The last thing I'd want is to be played by you. I prefer being played by The Foog apparently. But, Fugazi's game is a good example of why your Town strategy can seem Scummy too. Your Town mode would make a good Scum mode. Foog pulled it off very well, with only the absence of a strong thread presence making the difference. But he was very Pro-Town and really analyzed the game mechanics and our expectations. It was me. Sowwy! I had been gunning for you before Day 1 even started. After working so closely with you in Gotham, I knew your ...een you and Hinck, you were a major threat. You took out Pie without even being that involved in the game yourself (or so you say)! I told you this by PM, but I think you should be really happy with your performance in this game. Best redemption ever! No more guts talk for you. Well, actually, you'll never live that down, but now we mean it lovingly. I fully admit your Bomb claim was made more believable by the fact that I didn't give you credit to be able to pull it off. Sorry. I even said to Cornelius at one point. We have to be careful, I don't want to lose to Tammo. I only, finally, became suspicious of you right before I died. I was thinking after being a bright beacon of Town pro-activity, how would I ever play Scum again? So, I started thinking of the people I trusted most and you were in that list. So, I thought, that would be a good Scum claim. The bomb, trying to get himself killed. And then I thought that would be a good Scum claim. That was right after I started the Order of the Penis and I said to you, "I just got paranoid about you. You could easily be making this up." After dying and learning you were Scum, I hoped the little seed of doubt I had planted would grow. I'm glad they got you, but you were the last suspect. Way to go. Your improvement was as fun to watch as it was impressive. What changed, do you think? Was it having a team to coordinate with? You mentioned you made some slip-ups by PM during the "ruse" we orchestrated, which was actually a ruse you were orchestrating, but I never noticed. I felt you weren't really following the script and it took you hours to come up with your part of the reactions. Cornelius kept saying it was taking you too long and you were obviously Scum. He was so excited we had caught you and I couldn't do anything to stop him. What a weird thing to think about in retrospect. Half the Town wanted you dead and should've and then I assured everyone you were on the level. Good job. Great job. Awesome job. I'm excited to play with you - and your guts - again in the future. To be honest, I was glad to see you stand up for yourself and then apologize after. I thought that was classy. It was hard to step into Hinck's shoes. I really don't know how he does it. Luckily for me, I had the benefit of having a few proven townies to confide and plan with because I never could have done it on my own. I probably could have posted more here and there after it all happened but especially when we were trying to get everything together there after Hinck's death, I was just really busy PMing everyone. I think I must type much, much more slowly than Hinck, too, because I physically can't match his prolificness. That first day was the hardest. I had to contact all the Action Campies (most for the first time this game) and then hope they would trust me like they did Hinck. I was really nervous about that. But everyone just went with it. The only real info that we had to go on was that Foog wasn't able to be investigated again. I should have tried to start a lynch against him then. The Hans Incident was my way of trying to aggressively get something going. I did at least have the sense to set Zepher and Wuntin on Foog that night. I think I hit my stride eventually. I learned after Bob's lynch that it was probably best to put most of our cards out in the open since Foog knew them anyway. This way the town could make a more informed lynch decision. I tried to be as open as possible while still maintaining some of the secrets I thought Foog might not have found out. I think it really paid off with Tammo's lynch since it was one where the only evidence we had on him was lack of verification. Oh, almost forgot to thank Pandora and Rufus for letting me play. This was an extremely exciting and funny game. I think I speak for all of us when I say that I hope you host another game soon. Hinck's shoes-Schmink's shoes, you did awesome! It was a great Town to work with and everyone was proactive. You and Cecilie (and Sandy and Kiel) did such a great job at keeping the momentum going. It was yours in the first place. I was so happy watching you play from the sidelines. It was your strongest game yet. You really did everything you needed to do and picked up the pieces of the weird void of info I had left you in. Sorry that nobody got the whole list, but this is the guy who used the grenade despite not having a kaboominator and picked the med in Bloodbrick II that knew the Scum would take you out for having and this time you put yourself in the risky position again. And not only did you win it, you survived! Awesome job. Sorry we couldn't play together to the end, but I had so much fun with you! Foog is fun too, but he's fun with lying, which while it's still fun, isn't as fun. I hope we can team up again and be goofy in a future game. You're an awesome ally and a great leader too. Indeed! I was a little worried when I was blocked and immediately started to distrust Hinck as he was the only one I'd told about my ability, but I learned to trust him in the end. You were really fun to play with too. I would get messages and think "This guy is fun and smart." And when we had to suspect each other, it was oddly quick. "You're Scum." "No, you're Scum." "No, I'm not." "You're not? Neither am I." "Ok, what's next then?" Really it was the description of being blocked that got you right off the hook but you were another excellent ally to have. And Cecilie! What fun! You're such a promising newcomer. You were so cautious. I think the way our coordination grew was awesome. You were so careful at first and then when you just burst out all of your info after the phoney claim I just though, "She's so awesome at this." How did she get so good with this just being her first full game? After that I was having as much fun with you as I was Foog and CM. How did I hide you from Foog? I can't even fully take credit for it because it was halfway just the slipup I made with fhomess, but I'm glad I left you off the list of potential investigators I shared with Foog and Cornelius. We had some nice talks to, so it's good to meet a new teammate and a new friend. Other fun noobs include Scubacarrot and fhomess. Hi noobs! Fhomess, you were instrumental in piecing back together what def knew and getting the Town block to trust Flitwick. Your interactions in private were very smart and very well done. Great tactics and strategies. Scuba, stop pestering me! You were very aggressive and that's really important. I hope you always play like that as a Vanilla. That's what EB Mafia games need. Imagine people playing that hard when Vanilla deaths are just vanilla deaths! Great job, noobs. Great job, everybody. Fangy, thanks for being my buddy again during this one! Zeph, we've talked at length. You know I love you. I think I've commented on everybody. Kiel, sorry I suspected you so much and we never really got to play together in this one. I'm glad you were on the Town's side. If I missed anyone, I'm sorry. It was such a fun game and everyone I interacted with made it a memorable and awesome game. megablock Cultists, you rock too!
Scubacarrot Posted February 11, 2012 Posted February 11, 2012 Ok Hinckley, you asked for it, I will now always pester you .
Hinckley Posted February 11, 2012 Posted February 11, 2012 Additionally, to everyone who communicated with us by PM either to ask questions or submit night actions, thanks for making your PMs funny too; many of you were absolutely hilarious! I keep forgetting to mention this. Another great thing about the hosting is that you guys took into consideration the way I was writing my Night Actions. I wrote elaborate tales of what I would like to do at night, besides using the blanket, and that's where most of my character's weird nocturnal adventures in the day openings cam from. In some places, they wrote exactly what I had told them I wanted to say. Sorry to take away authorship of "Dumby dumb dumb megablock dumb-butts," but I think it's even more awesome that you incorporated me as a player so much into your presentation of the game. :wub_drool: It is possible that some players may have felt you were playing their game for them, but you mentioned something about that yourself, so maybe that's been laid to rest. Yes, I was accused of this and by someone I hadn't confirmed yet. Well, I didn't feel they were confirmed. I was a bit annoyed to be accused of playing people's games for them, because I was trying to help coordinate the Campies, so I didn't understand. Believe it or not, though, I am extremely worried about how I affect people and I had felt up to that point I had done a good job at involving everyone I was coordinating. Yes, I had a plan every night that I felt would maximize the Town's actions to get as much information as possible. But, I rarely asked people just to target who I wanted. I would either start by asking what they were thinking or tell them what I thought and why and then see if they agreed. The most important thing I can do is keep everyone involved. If I am leading or coordinating, I don't want to hog the game from other players. This feeling that someone thought I was actually made me open up a little more to Fugazi. I didn't want him to feel like he couldn't play the game too. I even asked him if the game was still fun without knowing all the Town's info. This was when I was still confident he was on our side. (Which was after the first failed investigation, that's how proactive Town Fugazi seemed. He really did an amazing job playing Scum) Foog actually told me to keep it to myself because it's better to keep all the identities safe. Stupid Foog, playing the game so well as to totally trick me. But, that's what Foog did all along. Proactive, proactive, proactive. He was putting up a great Town game as a front for his shady megablock cultist activities. My point is, keeping everyone involved and having fun and contributing is my goal when I'm in that position. Getting a group to form a team is a fun task, and I love that aspect of Mafia games. I hope to work as less of a mouthpiece at some point, but I'm always there to think and strategize. I hope anyone would do with what the player who thought I was playing their game in this game did and come and tell me. If I'm not involving people to the point where it's not fun, I want to know. I will change what I'm doing. Ok Hinckley, you asked for it, I will now always pester you . You were just so smart and active, I couldn't pawn you off with anything. I say after claiming to want everyone involved. But, you needed clarification on everything I told you and I'd have to tell you I was leaving stuff out on purpose and you would come back with "But I lead two lynches against Scum!" You were just so aggressive and enthusiastic, which I consider both great qualities in a Mafia player. Like I said, you got a little demanding sometimes with being kept in the loop, which is also fine since sometimes I'm writing so much I forget to update some people.
Scubacarrot Posted February 11, 2012 Posted February 11, 2012 Yeah, I must say I had fun trying to get info from you at times, pestering you is fun, you know! and something I was wondering, when the result you were scum got out, were you really gonna let yourself get voted out?
Hinckley Posted February 11, 2012 Posted February 11, 2012 Yeah, I must say I had fun trying to get info from you at times, pestering you is fun, you know! and something I was wondering, when the result you were scum got out, were you really gonna let yourself get voted out? Yes! It would remove the confusion from the Town. The Town doesn't need any confusion. If that had been the result of a framer, the only way the Town would know would be to kill me. That's a fast way to get the needed answers and then they would know for certain framing was a possibility for all the remaining days.
Scubacarrot Posted February 11, 2012 Posted February 11, 2012 Hmmm, Reading this whole conclusion topic, the afterlife writeboard and the general day threads of this game, it has certainly thought me a lot about Mafia games, which is good, If I think the game looks interesting to me, I am going to sign up for another. It was a pleasure playing with all of you, I hope interaction with more different people will happen in games. And don't shorten my name to Scooby, please.
Cecilie Posted February 11, 2012 Posted February 11, 2012 And Cecilie! What fun! You're such a promising newcomer. You were so cautious. I think the way our coordination grew was awesome. You were so careful at first and then when you just burst out all of your info after the phoney claim I just though, "She's so awesome at this." How did she get so good with this just being her first full game? After that I was having as much fun with you as I was Foog and CM. How did I hide you from Foog? I can't even fully take credit for it because it was halfway just the slipup I made with fhomess, but I'm glad I left you off the list of potential investigators I shared with Foog and Cornelius. We had some nice talks to, so it's good to meet a new teammate and a new friend. Thanks Hinck . I really had fun talking with you. I thought I was being really paranoid, but talking to you made me realize I wasn't the only one! I'm a very cautious (and nervous) person in real life, so it's no wonder I'm like that when playing mafia too . My only concern now is that I'll never be able to fool you as scum . I'll just have to hope we'll be on the same team in the future
Flipz Posted February 11, 2012 Posted February 11, 2012 *COUGH* Could someone pweeeeeeeeease post links to the afterlife and/or scum writeboards? :grin: Thanks!
Tamamono Posted February 11, 2012 Posted February 11, 2012 I told you this by PM, but I think you should be really happy with your performance in this game. Best redemption ever! No more guts talk for you. Well, actually, you'll never live that down, but now we mean it lovingly. Thanks again, Hinck! I am really happy with my performance this time! I fully admit your Bomb claim was made more believable by the fact that I didn't give you credit to be able to pull it off. Sorry. I even said to Cornelius at one point. We have to be careful, I don't want to lose to Tammo. I know, Foog posted that PM to us via the Writeboard. I was in stitches reading that! I only, finally, became suspicious of you right before I died. I was thinking after being a bright beacon of Town pro-activity, how would I ever play Scum again? So, I started thinking of the people I trusted most and you were in that list. So, I thought, that would be a good Scum claim. The bomb, trying to get himself killed. And then I thought that would be a good Scum claim. That was right after I started the Order of the Penis and I said to you, "I just got paranoid about you. You could easily be making this up." This is a good example of how thinking like a scum can catch the scum. I'm glad they got you, but you were the last suspect. Way to go. Your improvement was as fun to watch as it was impressive. What changed, do you think? Was it having a team to coordinate with? You mentioned you made some slip-ups by PM during the "ruse" we orchestrated, which was actually a ruse you were orchestrating, but I never noticed. Thanks! I think it was partly having a team to constantly talk at (seriously, I had hundreds of posts on the Writeboard ) coordinate with, but I think it was also being in the know. I played well in Isla Paradisa, but that was when I was organizing the town. My biggest flaw in these games (I think) is that I'm not the best at figuring things out, and I assume too much. Honestly, after we had narrowed it down to either Wuntin or Zepher as the vigilante, I started calling the vig Zeph for the rest of the game. I hope Zeph kills JimB tonight! The fact that I was on the side that had almost everything figured out made a huge difference for me. No, I said I almost slipped up a couple times. It was really hard trying to not be too nosy (which really should have been a giveaway - anyone who's ever had a long-term PM going with me in one of these games knows that I'm incredibly nosy) while still pretending to be in the dark. I had to proofread my posts and PMs several times before I posted them to check for anything I wasn't supposed to know. The hardest one was pretending that you and Goofy were two separate people. I felt you weren't really following the script and it took you hours to come up with your part of the reactions. Cornelius kept saying it was taking you too long and you were obviously Scum. He was so excited we had caught you and I couldn't do anything to stop him. What a weird thing to think about in retrospect. Half the Town wanted you dead and should've and then I assured everyone you were on the level. Yeah, I had a lot of trouble with the sting. I was having to be extra careful not to give anything away, but I also had to act like I was totally pissed - which I wasn't at the time. I guess we didn't plan it closely enough, because the post I wrote and the description of me coming to you calmly and explaining things totally didn't match up. I suppose I was a bit too paranoid this game. When we were pulling the sting, I was almost completely sure that you were going to get the town to prepare to lynch me and then leave me high and dry. I was so relieved when you convinced everyone that I was on the level! Good job. Great job. Awesome job. I'm excited to play with you - and your guts - again in the future. Thank you so much! I'm excited to play with you again soon, and I hope we can actually be on the same team next time. This really was an awesome game, and it's definitely improved my playing style. Or maybe I just naturally play good scum. Either way.
CorneliusMurdock Posted February 12, 2012 Posted February 12, 2012 Cornelius kept saying it was taking you too long and you were obviously Scum. He was so excited we had caught you and I couldn't do anything to stop him. What a weird thing to think about in retrospect. At least I was right about something back then. For a while I felt like I was just coming up with wild theories for you and Foog to shoot down. Hinck's shoes-Schmink's shoes, you did awesome! It was a great Town to work with and everyone was proactive. You and Cecilie (and Sandy and Kiel) did such a great job at keeping the momentum going. It was yours in the first place. I was so happy watching you play from the sidelines. It was your strongest game yet. You really did everything you needed to do and picked up the pieces of the weird void of info I had left you in. Sorry that nobody got the whole list, but this is the guy who used the grenade despite not having a kaboominator and picked the med in Bloodbrick II that knew the Scum would take you out for having and this time you put yourself in the risky position again. And not only did you win it, you survived! Awesome job. Sorry we couldn't play together to the end, but I had so much fun with you! Foog is fun too, but he's fun with lying, which while it's still fun, isn't as fun. I hope we can team up again and be goofy in a future game. You're an awesome ally and a great leader too. Really, the only info we didn't have was your complete Virgin list. We were able to figure out what everyone was claiming to be pretty quickly. You got us the most important info and all the Action Campies seemed to know I was the back up. Amazing work since most of us were so sure that you couldn't die. That was one of the things that drove me nuts the most was trying to figure out how the scum pulled that off. And what can I say, when it comes to grenades and prescription meds, I like living on the edge. And I hope we get to be on the same side again, soon, too. It really was a great time. Just be careful of the Foog. He's wily.
fhomess Posted February 12, 2012 Posted February 12, 2012 Ophelia Balls - Played by fhomessAs one of this advanced game's n00bs we were quite impressed - you said a lot of insightful things in thread, and you obviously took to the concept quickly and trusted the right people early on. You were a little unfortunate not to survive till the end but your being sacrificed provided a further frustration for the scum. Other fun noobs include Scubacarrot and fhomess. Hi noobs! Fhomess, you were instrumental in piecing back together what def knew and getting the Town block to trust Flitwick. Your interactions in private were very smart and very well done. Great tactics and strategies. Thanks to you both. I felt like I took some calculated risks that paid off for town. I really had a hard time figuring out who had what actions and I really need to get better at analyzing peoples behavior. It frustrated me that I never had any idea that ADHO and WhiteFang were action townies, but I wasn't as much in the loop on things as some of the other virgins. I certainly felt like a noob at times, but it left me feeling like I can be quite a bit better next time and glad that I had a positive contribution. I was really impressed with the level of play from both teams, but moreso the goodwill expressed as people were sent to the afterlife.
Hinckley Posted February 12, 2012 Posted February 12, 2012 Amazing work since most of us were so sure that you couldn't die. One thing I knew for sure is I couldn't assume anything. Since I didn't know what the hell the bwankie did and it seemed to do something new every time I used it (and yes, we knew it was best for protecting Virgins) I figured there might be a way to get past it. So passing on the info was important. I had tried way too hard to get the Scum to target me, going as far as to practically dare them in thread. Good thing we were prepared for every possibility. My first PM back to Pandufus after I died was "What the megabluck is the point of that blanket???" Me dying made for a cool story though. It made it interesting to watch. I guess one parting shot I could give to the bwankie concept would be the way the mirror interlude clued the Scum in to the fact that they could kill me. Thanks. I appreciate that we all came back to life at the end! And I love how they protected Schnookums after I died. That was really cool.
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