Bricksandparts Posted April 24, 2012 Author Posted April 24, 2012 Results of Round 4 of the Rat Battle: -F-Hoke vs. Rat B ~ Hit (12+17=29 29 damage dealt) -B-Erdathcath vs. Rat D ~ Critical Hit (10x2=20 20+15=35 35 damage dealt) -B-Durkon vs. Rat C ~ Spell (6+1=7 7 lightning elemental damage dealt, -1 ether) -F-Sylph vs. Rat B ~ Damage (3 damage taken) -B-Tomas vs. Rat B ~ Spell (9+16=25 25 damage dealt) Effects/Free hits: Poison vs. Erdathcath ~ -1 Health Hoke Attacked Rat B, at first thinking it was dead, but then realizing it still had a little teeny bit of life (29 damage, I know, only 1 health remaining!) Erdathcath fires a shot through Rat D, instantly killing it too (35 damage). Durkon fires lightning towards Rat C and is able to shock it to the verge of life. Slyph is having trouble swinging Rat B off of himself/herself and gets bitten again (3 damage) but Tomas, annoyed at the rat, fires an electrical bolt at the rat. Rat C bears it's fangs at the party and prepares to attack! Erdathcath loses another health from the bite and the battle continues! Results of Round 5 of the Rat Battle: -F-Hoke vs. Rat C ~ Hit (12+17=29 29 damage dealt) -B-Erdathcath vs. Rat C ~ -B-Durkon vs. Rat C ~ -F-Sylph vs. Rat C ~ -B-Tomas vs. Rat C ~ Effects/Free hits: ~~~ Hoke finishes the battle, smashing Rat C under his blade. The battle is victorious! Durkon gains a level of experience and the rest of the party gains half a level of experience. Party: Durkon (Played by RPGer) Level 2 Mage Power: 8 (2+6) (No extra power) Health: 6/6 (2+4) Shield Power: - Ether: 4/6 (2+4) Gold: 0 (25 lent from Sylph, 25 lent from Tomas) Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Erdathcath Madilinas (Played by The_Customizer) Level 15.5 Ranger Power: 25 (15+10) (No extra power) Health: 21/23 (15+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Sylph Solanum (Played by dannylonlegs) Level 14 Cleric Power: 21 (14+7) (No extra power) Health: 13/22 (14+8) Shield Power: - Ether: 18/18 (13+4) Gold: 35 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty Tomas (Played by Tamamono) Level 16.5 Sage *Party leader* Power: 25 (16+9) (No extra power) Health: 29/31 (16+15) Shield Power: - Ether: 22/24 (16+7) Gold: 101 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty Hoke Ablesword (Played by UsernameMDM) Level 17.5 Mystic Knight Power: 29 (17+12) (No extra power) Health: 34/34 (17+17+1) Shield Power: 9 (7+2) Ether: 7/17 (17+0) Gold: 159 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening Party leader, please distribute the loot: Rusty Blue key - Quest item Venom – Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn. Quote
Tamamono Posted April 24, 2012 Posted April 24, 2012 (edited) "Here, have another venom for your collection, Erdathcath." (And if someone needs to hold on to the key, I'll do it) "Okay, now that we have the key, let's go back to the scroll-selling-room and try the key in the door." Edited April 24, 2012 by Tamamono Quote
Dannylonglegs Posted April 24, 2012 Posted April 24, 2012 "Okay, now that we have the key, let's go back to the scroll-selling-room and try the key in the door." "Sounds good to me." Quote
RPGer Posted April 24, 2012 Posted April 24, 2012 (edited) Durkon smiles. He than lies dow on his bedroll, weary after the encounter. Edited April 24, 2012 by RPGer Quote
Dannylonglegs Posted April 24, 2012 Posted April 24, 2012 "What are you doing Durkon?" Sylph asks. "You don't need to rest. You've got full health! and 4 ether. I on the other hand, don't. I'd like to heal myself. also, we don't have much of an opportunity to rest, I don't think." Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 QM Note: There seems to be a controversy of what to do next, so I'll let you talk it out. Quote
Tamamono Posted April 25, 2012 Posted April 25, 2012 "Durkon, there will be time to rest later. We should get moving." Quote
RPGer Posted April 25, 2012 Posted April 25, 2012 Dodging kicks, Durkon jumps up, ready to move out. Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 Party: Durkon (Played by RPGer) Level 2 Mage Power: 8 (2+6) (No extra power) Health: 6/6 (2+4) Shield Power: - Ether: 4/6 (2+4) Gold: 0 (25 lent from Sylph, 25 lent from Tomas) Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Erdathcath Madilinas (Played by The_Customizer) Level 15.5 Ranger Power: 25 (15+10) (No extra power) Health: 21/23 (15+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 13 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Sylph Solanum (Played by dannylonlegs) Level 14 Cleric Power: 21 (14+7) (No extra power) Health: 13/22 (14+8) Shield Power: - Ether: 18/18 (13+4) Gold: 35 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty Tomas (Played by Tamamono) Level 16.5 Sage *Party leader* Power: 25 (16+9) (No extra power) Health: 29/31 (16+15) Shield Power: - Ether: 22/24 (16+7) Gold: 101 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Rusty Blue key Hoke Ablesword (Played by UsernameMDM) Level 17.5 Mystic Knight Power: 29 (17+12) (No extra power) Health: 34/34 (17+17+1) Shield Power: 9 (7+2) Ether: 7/17 (17+0) Gold: 159 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening The party heads to the room with the blue-painted door and unlocks it. They walk down the hall to the new room. Here they find multiple empty crates and boxes, and a red-painted door heading east. The party can head: S Quote
Dannylonglegs Posted April 25, 2012 Posted April 25, 2012 "Before we go, I'd like to search the crates and things. And also, I'd like to heal myself!" Quote
The_Customizer Posted April 25, 2012 Posted April 25, 2012 I have a strange feeling these color coded doors mean something, what do you think? Quote
RPGer Posted April 25, 2012 Posted April 25, 2012 Durkon searchs through the crates and inspects the "weapon" thingy at the left. Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 (edited) QM Note: A cleric healing outside of battle heals all health correct? Party: Durkon (Played by RPGer) Level 2 Mage Power: 8 (2+6) (No extra power) Health: 6/6 (2+4) Shield Power: - Ether: 4/6 (2+4) Gold: 0 (25 lent from Sylph, 25 lent from Tomas) Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Erdathcath Madilinas (Played by The_Customizer) Level 15.5 Ranger Power: 25 (15+10) (No extra power) Health: 21/23 (15+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 13 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Sylph Solanum (Played by dannylonlegs) Level 14 Cleric Power: 21 (14+7) (No extra power) Health: 22/22 (14+8) Shield Power: - Ether: 17/18 (13+4) Gold: 35 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty Tomas (Played by Tamamono) Level 16.5 Sage *Party leader* Power: 25 (16+9) (No extra power) Health: 29/31 (16+15) Shield Power: - Ether: 22/24 (16+7) Gold: 101 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Rusty Blue key Hoke Ablesword (Played by UsernameMDM) Level 17.5 Mystic Knight Power: 29 (17+12) (No extra power) Health: 34/34 (17+17+1) Shield Power: 9 (7+2) Ether: 7/17 (17+0) Gold: 159 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening Durkon searches the crates but finds nothing but a spider that scurries away. He checks out the "weapon" thingy. He grabs it and it breaks off of the wall. Oh, it was a light. Durkon tries to place it back on the wall but has difficulty in doing this task so he hides it behind his back. The party heads south back to the room with the desk. Sylph heals himself/herself (+all health, -1 ether) The party can go: S W Edited April 25, 2012 by Bricksandparts Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 The party heads west. They yet again find the locked chest. The party can head: E S Quote
Tamamono Posted April 25, 2012 Posted April 25, 2012 "I think we may be lost." "I've always been so directionally inept. Okay, let's go south." Quote
RPGer Posted April 25, 2012 Posted April 25, 2012 Durkon uses the light to poke through all the crates and checks out the glass things in the open crate. Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 Durkon uses the light to poke through all the crates and checks out the glass things in the open crate. Durkon looks around with his light thingamajig (might as well make it an item) and finds nothing but some cobwebs and the glass things are empty viles. Map: Grey: Start Red: party Light staff - causes 5 light elemental damage to all enemies for one round, usable once per quest. Sam notices Durkon poking around with the staff. After sighing, he walks over to him. "Please don't take my vault apart." QM Note: no more staffs for you! Quote
The_Customizer Posted April 25, 2012 Posted April 25, 2012 OOC: Does that include no rat staffs? Or anything else we find down here. Ok, since we are back at the beginning, let us head west. what do you think? Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 (edited) OOC: Does that include no rat staffs? Or anything else we find down here. Ok, since we are back at the beginning, let us head west. what do you think? QM Note: You can try to make items, I just thought it'd be a cool item to through in. Erdathcath realizes there is no way to head west. Edited April 25, 2012 by Bricksandparts Quote
RPGer Posted April 25, 2012 Posted April 25, 2012 Durkon wonders if the glass vials can be sold, or are worth money. Quote
Bricksandparts Posted April 25, 2012 Author Posted April 25, 2012 Durkon wonders if the glass vials can be sold, or are worth money. The vials are Sam's they may be worth some money, but not much. Quote
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