Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 Arthur raises his staff to strike the door. "I've got one right here. Just keep playing the good cop." "Ok. I've got one too. I was thinking we could say we were under attack, and that an intruder tried to push us through the door but we killed him. (Meaning the guard with the broken neck.)" Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 "Ok. I've got one too. I was thinking we could say we were under attack, and that an intruder tried to push us through the door but we killed him. (Meaning the guard with the broken neck.)" "Too complex. I am a rampaging, psychotic, sociopathic megablockshole, after all." Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 "Too complex. I am a rampaging, psychotic, sociopathic megablockshole, after all." "Ummm... not really... ok maybe a bit." Alexandre smiles. Quote
Brickdoctor Posted June 21, 2012 Author Posted June 21, 2012 Arthur, you freeze the door at the cost of 1 Ether, and all of you strike it, causing the handle to crack. You hear a shattering sound from behind the door, and then the door swings open. "Hey! What's going on out...here... You see another guard run out, staring at the lifeless body lying on the ground. He scans your faces, then without warning, he levels his spear at you, Alexandre. "Who are you? I don't recall anyone looking like you on duty today! What have you done to Rodolph? Guards! I need backup!" "You shall not pass! Prepare for battle!" Enemies: Imperial Guard Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Party: Arthur Justus Regulus VII, Level 12.5 Mage (Flipz) *Party Second-in-Command* Power: 19 Health: 17/17 Ether: 14/16 Defense: 1 Gold: 18 Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Standard-Issue Crossbow (WP: 1), Robe of Magi (SP:1), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic, Opal (Ice), Telescope, Amethyst (Darkness), Zoot's Cookie, Tonic, Mead Luke, Level 18.5 Sage (controlled by Flipz) *Pacifist* Power: 23 Health: 33/33 Ether: 10/25 Defense: 0 Gold: 0 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonics (2), Bedroll Alexandre le Chevalier, Level 12.5 Knight (Capt.JohnPaul) Power: 20 Health: 21/21 Defense: 7 Gold: 17 Inventory: Sword of the Elven Blademaster (WP: 8; ignores SP), Standard-Issue Crossbow (WP: 1), Cross Heater Shield (SP: 7), Potions (7), Tonic, Remedy, Smoke Bomb Count Lewis Knyghton, Level 13 Engineer (controlled by Flipz) Power: 14 Health: 20/20 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3), Standard-Issue Crossbow (WP: 1) Party Second-in-Command, choose the order of actions. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 Don't recognize me? I have like, almost the same smile as everyone else! "Umm... it wasn't me who did anything to Rodolph... I'm Alex. I'm just as confused as you are, and forced to go along with this. So sorry." Alexandre attacks the Imperial guard from the front row. Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 (edited) Rather than attacking, Arthur uses another Ice spell to freeze the hallway behind the guard, making it very difficult to walk or even stanr. "I've been waiting to get this information to the Emperor for FAR too long! If you insist on standing in my way, your blood is on your own head!" Count Knyghton, meanwhile levels his crossbow at the guard from the back row, and, with a murmured apology, opens fire. Luke casts a Light spell from the Back Row, with even more hesitation than Knyghton had shown. Battle Order Arthur Alexandre Knyghton Luke Edited June 21, 2012 by Flipz Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 Is Luke trying to do something? Or is he too Pacifist? Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 QM Note: Does Luke do anything? Yes, Flipz edited. Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 Yes, Flipz edited. OOC: Hehe, forgot I'm in charge of Battle Orders again, as well as Luke. Quote
Brickdoctor Posted June 21, 2012 Author Posted June 21, 2012 Results of Round One of the Battle in the Corridors: >Arthur Justus Regulus VII freezes the floor. Alexandre le Chevalier vs. Imperial Guard - Hit (8+12=20 Damage) >Count Lewis Knyghton vs. Imperial Guard - Miss >Luke vs. Imperial Guard - Great Spell ((5*2)-3=7 Light Elemental Damage) Imperial Guard - Call for Backup (Passive Special) Arthur, you coat the floor with ice. Alexandre, you lunge forward before the guard can react, and pierce his mail. Count Lewis, you fire, but the guard ducks under your bolt. Luke, you see the guard in pain and ducking away from the party, so you hit him with a spell. You see the guard throw some torches onto the ice and yell to his fellow guards. "They murdered Rodolph! Kill them all! And get some more torches on that ice, before those get extinguished." Enemies: Imperial Guard A Type: Humanoid Level: 15 Health: 48/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard B Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard C Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Party: Arthur Justus Regulus VII, Level 12.5 Mage (Flipz) *Party Second-in-Command* Power: 19 Health: 17/17 Ether: 13/16 Defense: 1 Gold: 18 Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Standard-Issue Crossbow (WP: 1), Robe of Magi (SP:1), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic, Opal (Ice), Telescope, Amethyst (Darkness), Zoot's Cookie, Tonic, Mead Luke, Level 18.5 Sage (controlled by Flipz) *Pacifist* Power: 23 Health: 33/33 Ether: 10/25 Defense: 0 Gold: 0 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonics (2), Bedroll Alexandre le Chevalier, Level 12.5 Knight (Capt.JohnPaul) Power: 20 Health: 21/21 Defense: 7 Gold: 17 Inventory: Sword of the Elven Blademaster (WP: 8; ignores SP), Standard-Issue Crossbow (WP: 1), Cross Heater Shield (SP: 7), Potions (7), Tonic, Remedy, Smoke Bomb Count Lewis Knyghton, Level 13 Engineer (controlled by Flipz) Power: 14 Health: 20/20 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3), Standard-Issue Crossbow (WP: 1) Party Second-in-Command, choose the order of actions. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 "Help! Help! HE murdered Rodolph! Everyone get Guard A, he's a traitor!" Alexandre keeps going for Guard A. Front. Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 Arthur switches tactics, attacking Imperial Guard A with Darkness from the Back Row. "Alex, speak diplomatically, for what good it will do. Yes, this man is a traitor, working in league with treacherous Heroes of Heroica! Stop him!" Knyghton and Luke both attack Guard A from the Back Row, Knyghton with his Crossbow and Luke with another Light spell. Battle Order: Alexandre Knyghton Arthur Luke Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 Arthur switches tactics, attacking Imperial Guard A with Darkness from the Back Row. "Alex, speak diplomatically, for what good it will do. Yes, this man is a traitor, working in league with treacherous Heroes of Heroica! Stop him!" Knyghton and Luke both attack Guard A from the Back Row, Knyghton with his Crossbow and Luke with another Light spell. Battle Order: Alexandre Knyghton Arthur Luke Alexandre speaks diplomatically with the guards. I should throw a smoke bomb next round, okay? Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 Alexandre speaks diplomatically with the guards. I should throw a smoke bomb next round, okay? "Agreed, but when you do, I'll enhance it with a Darkness spell, so we should be able to slip past the guards rather than away from them." Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 "Agreed, but when you do, I'll enhance it with a Darkness spell, so we should be able to slip past the guards rather than away from them." "Risky, I'll be out of smoke bombs, and if we face more guards, we could die and fail the quest. Maybe go back to the market and LOAD UP on smoke bombs, fire bombs, etc. and come back Lancelot style." Quote
Brickdoctor Posted June 21, 2012 Author Posted June 21, 2012 Results of Round Two of the Battle in the Corridors: Alexandre le Chevalier vs. Imperial Guard A - Miss >Count Lewis Knyghton vs. Imperial Guard A - Critical Hit ((3*2)+13-3=16 Damage) >Arthur Justus Regulus VII vs. Imperial Guard A - Critical Hit ((((7*2)+12)*2)-3=49 Darkness Elemental Damage) >Luke vs. Imperial Guard A Imperial Guard B- Damage (15/2=7 Damage) Imperial Guard B - Call for Backup (Passive Special) Imperial Guard C - Call for Backup (Passive Special) Imperial Guard C - Free Hit against Alexandre le Chevalier (15-7=8 Damage) Alexandre, you transition into another attack, but Guard A blocks with his spear. Thinking quickly, you use the contact to pin him to the wall, and, Arthur and Count Lewis, you both hit him with ranged attacks. Luke, Guard B is too fast, and he lands a hit on you. "Ha, you're clearly not one of us. "Guard A"? You didn't even know Anthony's name!" "For Anthony and Rodolph!" Enemies: Imperial Guard B Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard C Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard D Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard E Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard F Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Imperial Guard G Type: Humanoid Level: 15 Health: 75/75 Defense: 3 Passive Special: Call for Backup - At the end of each Round, the Imperial Guard calls two more guards to assist him. Special: Avengement - The Imperial Guard remembers that he is fighting in the memory of his fallen comrade, and gains the Encouraged effect during the next Round. Drops: nothing Party: Arthur Justus Regulus VII, Level 12.5 Mage (Flipz) *Party Second-in-Command* Power: 19 Health: 17/17 Ether: 12/16 Defense: 1 Gold: 18 Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Standard-Issue Crossbow (WP: 1), Robe of Magi (SP:1), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic, Opal (Ice), Telescope, Amethyst (Darkness), Zoot's Cookie, Tonic, Mead Luke, Level 18.5 Sage (controlled by Flipz) *Pacifist* Power: 23 Health: 26/33 Ether: 10/25 Defense: 0 Gold: 0 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonics (2), Bedroll Alexandre le Chevalier, Level 12.5 Knight (Capt.JohnPaul) Power: 20 Health: 13/21 Defense: 7 Gold: 17 Inventory: Sword of the Elven Blademaster (WP: 8; ignores SP), Standard-Issue Crossbow (WP: 1), Cross Heater Shield (SP: 7), Potions (7), Tonic, Remedy, Smoke Bomb Count Lewis Knyghton, Level 13 Engineer (controlled by Flipz) Power: 14 Health: 20/20 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3), Standard-Issue Crossbow (WP: 1) Party Second-in-Command, choose the order of actions. All of you, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 "How am I supposed to know his name anyways??? I was close. Guard A, Anthony....Am I supposed to find clues in the png image below him?" Alexandre throws a smoke bomb. "At least we got a few we don't have to deal with later." Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 "...throw the smoke bomb." Battle Order Alexandre Arthur Knyghton Luke Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 "...throw the smoke bomb." Battle Order Alexandre Arthur Knyghton Luke "Now we go to the market!! Run!" Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 "Now we go to the market!! Run!" Arthur follows Alex to the market, hoping enough time had passed that a store selling Smoke Bombs would be open. Quote
Brickdoctor Posted June 21, 2012 Author Posted June 21, 2012 Results of Round Three of the Battle in the Corridors: >Alexandre le Chevalier uses a Smoke Bomb. Alexandre, seeing the overwhelming number of enemies, you throw a Smoke Bomb into their midst. The battle is lost! Party: Arthur Justus Regulus VII, Level 12.5 Mage (Flipz) *Party Second-in-Command* Power: 19 Health: 17/17 Ether: 12/16 Defense: 1 Gold: 18 Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Standard-Issue Crossbow (WP: 1), Robe of Magi (SP:1), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic, Opal (Ice), Telescope, Amethyst (Darkness), Zoot's Cookie, Tonic, Mead Luke, Level 18.5 Sage (controlled by Flipz) *Pacifist* Power: 23 Health: 26/33 Ether: 10/25 Defense: 0 Gold: 0 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonics (2), Bedroll Alexandre le Chevalier, Level 12.5 Knight (Capt.JohnPaul) Power: 20 Health: 13/21 Defense: 7 Gold: 17 Inventory: Sword of the Elven Blademaster (WP: 8; ignores SP), Standard-Issue Crossbow (WP: 1), Cross Heater Shield (SP: 7), Potions (7), Tonic, Remedy Count Lewis Knyghton, Level 13 Engineer (controlled by Flipz) Power: 14 Health: 20/20 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3), Standard-Issue Crossbow (WP: 1) Quote
Capt.JohnPaul Posted June 21, 2012 Posted June 21, 2012 Alexandre drinks a potion. "Let's go shop. I look so in authority in this outfit." Quote
Brickdoctor Posted June 21, 2012 Author Posted June 21, 2012 QM Note: You want to go to the marketplace dressed as Rogue Lion Knights? Quote
Flipz Posted June 21, 2012 Posted June 21, 2012 Alexandre drinks a potion. "Let's go shop. I look so in authority in this outfit." Arthur leads the way through the marketplace, searching for a store with Smoke Bombs in stock. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.