Dharkan Posted August 13, 2012 Posted August 13, 2012 OOC: Regardless, I want to finish him off. Thanks for info tho :) Quote
Chromeknight Posted August 13, 2012 Posted August 13, 2012 OOC: Regardless, I want to finish him off. Thanks for info tho :) Not that I want to tell you how to roleplay, but I think a lot of your comments that you label OoC could actually be made in character, either as they are or with only a little modification. As it is, Isabella goes long stretches without speaking. Perhaps that's the effect you're after and the way you want to play her. Just letting you know what it is like on this side of the screen. Nerwen ponders the insight provided by Vipera. Perhaps she had misjudged the rogue. It wasn't heedlessness, it was focus. Clearly she had set herself a task and was determined to see it through. Nerwen could understand that, admire it even. Besides, Isabella was human, and there was always something odd about the way they thought. So... unaware of the longer view. And young too. She did not have the same breadth of experience as Nerwen. Nerwen shrugged to herself. Isabella would no doubt remain somewhat of a mystery. And there was nothing wrong with that. Quote
Rumble Strike Posted August 13, 2012 Posted August 13, 2012 Tarn's smile was wide as he deftly wielded Lion's Heart against all of his opponents. The stun on XX was particularly sweet, given all the fire he had sent Tarn's way during this quest. Tarn ached to follow Atramor, his comrade in arms for this whole quest, and help rescue Ella, but he knew that he still had a job to do here, and rescuing Emperor Sepretine was it. He readied Lion's Heart once again, feeling the power of the blade run all the way along his arm, and focussed on XX from the front row, knowing that he was stunned and could not send any more fire his way. He had had enough of being burned. Quote
Dharkan Posted August 13, 2012 Posted August 13, 2012 OOC: Well if I'm not wrong, rest of heroes is far enough from me to be communicating. And what I asked wasn't really roleplayable in my opinion. Anyway, thanks for the criticism. ^^ Quote
Capt.JohnPaul Posted August 13, 2012 Posted August 13, 2012 Some people don't roleplay as much, or don't want too, or can't. I think Isabella's decision is fine, it will take 2 turns for the enemy to die. It will come in here for a turn, and we'll waste a hero targeting it. "Isabella, my only suggestion is attacking from the back, you'll still kill it, but won't take as much damage if you get hit." Quote
posades Posted August 13, 2012 Posted August 13, 2012 Noticing several of his allies targeting Lamorak, Xander turns his attention to Lord Lucan with an attack from the front row. Quote
Xarrzan Posted August 13, 2012 Posted August 13, 2012 Sarick attacked Lord Lucan from the back row with frost magic. Quote
Pandora Posted August 13, 2012 Posted August 13, 2012 Nyx continues to target XX with her Darkness magic from the back row. She eyes him warily, knowing what he can do, but also knowing in her heart what she can do, too. "Luke, if there's no other hero in here that needs your attention, and considering you're a pacifist, would you mind healing my little spider please? Edgar, be a dear and bite XX on the bum for me." Quote
Waterbrick Down Posted August 13, 2012 Posted August 13, 2012 "I shall try my good lady, though I have never attempted such a feat on so small a creature before." Luke lowered Arthur's Staff and carefully attempted to heal Edgar from the back row. Quote
JimBee Posted August 13, 2012 Posted August 13, 2012 Results of Round 23 of Battle for Dastan Heroes in the West Corridor: Isabella vs. Heavy Elite Guard - Damage Critical Hit (8x2 + 12 = 28) Heroes in the East Corridor: Cronk vs. Chaos Beast A - Critical Hit (12x2 +21 -5 = 40) Cronk vs. Chaos Beast A - Critical Hit (12x2 +21 -5 = 40) Atramor vs. Chaos Beast A B - Badly Poisoned Hit (21+10 -5 =26, badly poisoned) Arthur vs. Chaos Beast A B - Magic Burst (Ice) (7+13=20 base damage to all) Heroes in the South Corridor: Denarii vs. Sir Lamorak - Special Damage (Stunned) Alexandre vs. Lord Lucan - Hit Damage (8+13=21) Skrall vs. Sir Lamorak - Hit (11+19 x2 x3 - 5 = 175) Xander vs. Lord Lucan - Special Damage Miss Tarn vs. XX - Miss Sarick vs. Lord Lucan - Spell (Ice) (18-3=15) Edgar vs. XX - Shield (5x2=10, Poisoned (already Badly Poisoned)) Count Knyghton vs. Lord Lucan - Special Damage (Stunned) Nyx vs. XX - Magic Counter (0 damage received, 13x2 = 26 damage given) Luke heals Edgar - Magical Vortex (5+19=24 base light elemental damage given, 24 health restored to all allies) Nerwen moves north to the Grand Hall De'kra vs. Sir Lamorak - Special Damage (Stunned) Isabella finishes the last remaining Guard in the West Corridor with a swipe of her blade. The heroes in the East Corridor focus on the first Chaos Beast of Dastan; Zoot's weapons clash but ultimately Zoot's Bane is the victor. Atramor and Arthur move on the other beasts. In the South Corridor, the heroes take advantage of the enemies being stunned, and Skrall finishes Lamorak with one swift arrow. Both Barbarians fail to hit anything this round, exhausted from their frenzies earlier. Edgar sinks his fangs into XX, allowing his master to strike the enemy with a darkness spell. Luke spins a vortex of light magic, striking the enemy and healing all of his allies with the power of the gods. Nerwen heads north to revive her fallen friends. The Enemies: Chaos Beast of Dastan B *Paralyzed* *Captured Ella Septrine* *Badly Poisoned* Type: Demon, Holy Level: 20 Health: 53/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Nothing Location: East Corridor (First Floor) Chaos Beast of Dastan C *Paralyzed* Type: Demon, Holy Level: 20 Health: 89/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Nothing Location: East Corridor (First Floor) Lord Lucan *Poisoned* Type: Humanoid Level: 10 Health: 128/500 Defense: 3 Special: Lucky Hit - Lord Lucan flails around with his short decorative sword and manages to get behind his target's defenses, dealing 15 Damage. Being a treacherous member of the nobility, Lord Lucan also inflicts his target with the Poisoned effect. Drops: Venom, 200 Gold Location: South Corridor Sir Loren *Captured Emperor Alandri* *Badly Poisoned* Type: Humanoid Level: 17 Health: 850/1000 Defense: 10 Special: Angered Slash - Enraged, Sir Loren slashes at his target, pushing the target back as part of the Afraid effect. Sir Loren's increasing rage raises his Level by 1. Drops: Sword of Ancestral Hatred Location: South Corridor XX *Paralyzed* *Badly Poisoned* *Captured Emperor Septrine* Level 20 Fiery, Humanoid Health: 939/1500 Special: Explosion – Does 5 damage to all heroes, regardless of row/SP and burns the hero targeting XX, dealing a further 2 damage each round until the end of the battle (does not stack). Drops: Bomb XX x5, Explosive Staff, Fire Amulet Note: Will be defeated when health reaches 250. Drops will be dropped, and XX will flee. Location: South Corridor The Party: Thothwick (Professor Flitwick) Level 17.5 Rouge *Knocked Out* Power: 25 Defense: 0 Health: 0/28 Gold: 557 Equipment: Sabre (WP: 8), , Cultist's Hat (regular attacks do Damage to Undead) Inventory: Whip Chain (WP: 6), Shuriken (WP: 5), Bedroll, Telescope Nyx (Pandora) Level 20.33 Battle Mage *Immune to Asleep-effect* *Lucky* *Blessed* Power: 33 Defense: 0 Health: 30/30 Ether: 20/25 Gold: 40 Equipment: Book of a Thousand Creatures (WP: 13; each roll has a 1/6 chance to summon a creature to aid the hero), Shiny Helmet (+1 max Health), Sandman's Parasol (immune to Asleep) Inventory: Dawnstar II (WP: 9), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Scroll of Weakening, Potion, Remedy, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, Bedroll Atramor Gibbin (CallMePie) Level 21 Witch Power: 31 Defense: 0 Health: 24/24 (-14 for remainder of Quest) Ether: 6/10 (-9 for remainder of Quest) Gold: 52 Equipment: Ratsbane (WP: 10; +2 Health on successful hit; Fire, Ice, Earth, Wind), Witch's Talisman (Poisoned attacks become Badly Poisoned), Ancient Crown (gives target the Cursed-effect on first hit of battle) Inventory: Black Katana (WP: 8), Staff of the Elven Warlock (WP: 5; Wood), Grand Tonic, Fire Bomb, Scroll of Sealing, Scroll of Blindness Tarn Valco (Rumble Strike) Level 15.5 Barbarian Power: 28 Defense: 2 Health: 22/22 Gold: 13 Equipment: Lion’s Heart (WP: 13, Stuns target on successful hits), Sand Worm Hide (SP: 2) Inventory: Helbaerend (WP: 10; Water, Ice, Lightning; Hollow Blade: Remedy), Fauxthril Spear (WP: 6), Shovel, Pickaxe William Harkenshire (VolcanicPanik) Level 14 Ranger *Knocked Out* Power: 19 Defense: 0 Health: 0/19 Gold: 20 Equipment: Repeating Crossbow (WP: 5, may not be upgraded; Fire; Hastened), Horse Inventory: Hand Cannon (WP: 5; Lightning, Wood), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Lion Knight Shield (SP: 4; unsuitable), Sapphire (Wind), Remedy, Smoke Bomb, Mead, Smelling Salts, Skeleton Decoy, Venom, Elven Bomb, Magnifying Glass, Bedroll, Pickaxe, Shovel Phil (NPC) Level 20.33 Dastanian *Knocked Out* Power: 35 Defense: 0 Health: 0/22 Gold: 50 Equipment: Dastan War Hammer (WP: 15; Fire, Earth) Inventory: Shield – Strikes the enemy with a terrific hit, halving their current health. Critical Hit – Attacks with WPx2 + Lvl Skrall (WaterbrickDown) Level 19.5 Hunter *Party Leader* *Favors Humanoid Enemies* *Blessed* *Lucky* *Encouraged* *Slowed* Power: 54 Defense: 0 Health: 32/32 Gold: 49 Equipment: Greatsword of Lion Nobles (WP: 20; User is Slowed) Inventory: Hunter's Crossbow (WP: 11; +4 vs. Beasts), Heavy Crossbow (WP: 8; Knock-back), Smoke Bomb, Zoot's Cookie Alexandre le Chevalier (Capt.JohnPaul) Level 13.5 Knight Power: 21 Defense: 7 Health: 22/22 Gold: 77 Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 7) Inventory: Standard-Issue Crossbow (WP: 1), Potions (4), Tonic, Remedy, Smoke Bomb, Fire Bomb Isabella del Toboso (Dharkan) Level 12 Rogue *Lucky* Power: 21 Defense: 1 Health: 17/18 Gold: 216 Equipment: Fauxthril Dagger (WP: 8), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle) Inventory: Golden Dagger (WP: 3), Standard-Issue Crossbow (WP: 1), Venom, Potions (7), Tonics (5), Remedy, Phoenix Essence, Fire Bombs (2), Dragon Scales (2) Bedroll Arthur Justus Regulus VII (Flipz) Level 13.5 Mage Power: 20 Defense: 1 Health: 14/19 Ether: 8/17 Gold: 58 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Robe of Magi (SP: 1) Inventory: Standard-Issue Crossbow (WP: 1), Healing Staff (WP: 5; healing effect), Opal (Ice), Amethyst (Darkness), Scroll of Sealing, Scroll of Blindness, Scrolls of Confusion (2), Scroll of Sleep, Potions (2), Grand Tonic, Tonic, Mead, Bedroll, Shovel, Telescope Luke (controlled by Waterbrick Down) Level 19.5 Sage *Pacifist* Power: 24 Defense: 0 Health: 34/34 Ether: 17/26 Gold: 0 Equipment: Arthur's Staff of Elven Necromancy (WP: 5)[/b] Inventory: Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonic, Bedroll Count Lewis Knyghton (controlled by Capt.JohnPaul) Level 14.5 Engineer Power: 15 Defense: 0 Health: 21/21 Gold: 0 Equipment: Spatha (WP: 3) Inventory: Standard-Issue Crossbow (WP: 1) Nerwen Calmcacil (Chromeknight) Level 10.5 Cleric *Immune to Wind* Power: 16 Defense: 2 Health: 19/19 Ether: 9/15 Gold: 93 Equipment: Peace (Hammer, WP: 6), Winged Helmet (SP: 2, immune to Wind) Inventory: Wooden Staff (WP: 3), Potion, Tonic, Remedy, Elixir, Grand Tonic, Venom, Bone, Phoenix Essences (2), Bedroll, Shovel Galen Woodward (Fugazi) Level 10.5 Rogue *Knocked Out* Power: 15 Defense: 1 Health: 0/20 Gold: 242 Equipment: Sword of Bashing (WP: 5; Ice; *Poisoned*), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP, +4 Health) Inventory: Throwing Dagger (WP:4, Poisoned), Bedroll De'kra (Tanma) Level 16 Rogue Power: 21 Defense: 1 Health: 22/22 Gold: 360 Equipment: Kapura (WP: 5; Fire), Cloak of the Blue Assassin (SP: 1) Inventory: Chiara (WP: 5, Lightning), Shadeaux Dagger (WP: 5), Fauxthril Hand Cannon (WP: 5, unsuitable), Cloak of the Elven Spy, Scroll of Frailty, Remedy, Bedroll, Pickaxe, Shovel, Magnifying Glass Sarick Lanse (Xarrzan) Level 11 Mage Power: 18 Defense: 0 Health: 15/15 Ether: 7/15 Gold: 59 Equipment: Dragon's Wrath (Staff, WP: 6) Inventory: Healing Staff (WP: 5, healing effect), Dragon's Heart (WP: 15; Fire, Wind; Suitable to Knights and Rogues), Opal (Ice), Sapphire (Wind), Topaz (Lightning), Tonic, Bone, Mythril Shard Cronk (Cornelius Murdock) Level 21 Paladin *Hastened* Power: 33 Defense: 9 Health: 43/43 (+2) Ether: 14/24 (+2) Gold: 70 Equipment: Zoot's Bane (WP: 12, Light, Paralyzing Venom applied) Ennoc's Blessing (Shield, SP: 7), Elaborate Helmet (SP: 2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Inventory: Healing Staff (WP: 5; healing effect), Bloody Pointy Stick (WP: 1), Lance (WP: 12), Potion, Holy Bomb, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb, Tonic, Bedroll Xander Unth'or (posades) Level 14.5 Barbarian *Lucky* Power: 22 (24 if fighting from Front Row) Defense: 0 (1 if fighting from Back Row) Health: 21/21 Gold: 311 Equipment: Pongcanis Club (WP: 8; *Poisoned*), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Horse (WP: 1 Front Row) Inventory: Double-Sided Battle Ax (WP: 6; Aim), Enigmatic Hammer (WP: 3), Precision Bow (WP: 6; all 'Aim's become 'Hit's; unsuitable), Potions (2), Grand Potion, Skeleton Decoy, Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12.5 Winged Warrior *Knocked Out* Power: 17 Defense: 2 Health: 0/18 Gold: 0 Equipment: Handcrafted Bow (WP: 5, ranged), Rock Shield (SP: 2) Inventory: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16.5 Winged Warrior Power: 21 Defense: 0 Health: 22/22 Gold: 0 Equipment: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Inventory: Emerald (Wood) Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Edgar (controlled by Pandora) Level 5 Minion Health: 25/25 Shield roll = 2x level, plus poison effect. Critical hit = 2x level Quote
CMP Posted August 13, 2012 Posted August 13, 2012 Atramor remains focused on Chaos Beast B, standing firm in the front row, but he can't help his eyes from slipping to the gaping hole in the first monster's chest, from which a rather ominous black glow seems to be emanating. "Ella, I suggest ya' get to the staircase while we finish these things." Quote
Tanma Posted August 13, 2012 Posted August 13, 2012 (edited) IC: De'kra slams against the wall, as Lamorak knocks him back. The echo winces as the hard wall embraced his back, sending waves of pain through his body. As he lay stunned, the echo stares with relief that at least all was not in vain, for Skrall managed to slay Lamorak with a powerful blow. And even in the east and west corridors other heroes proved triumphant over their opponents. The battle's end might soon be upon them. IC: as De'kra charged at the foe, Skrall's attack slammed into Lamorak like a giant metal column. Before De'kra could strike a new target, a blinding light illuminated the battle. As the light touched him De'kra's whole body trembled, and he fell to his knees. Over and over he whispered something, shaking again and again. By the time he recovered, the round was over. Edited August 13, 2012 by Tanma Quote
CMP Posted August 13, 2012 Posted August 13, 2012 (edited) "De'kra, Lamorak's dead, and none of the remaining enemies could hit you because they're stunned. So...you should be fine." Edited August 13, 2012 by CallMePie Quote
Tanma Posted August 13, 2012 Posted August 13, 2012 IC: De'kra nodded as he got up. The echo trembled slightly as he caught sight of Luke, but he had greater concerns to face. "Sorry, I not fond of light.," he clicked, "...not any more. I will attack Loren this round, hopefully I can enact some damage even from back row." De'kra grasped Kapura like a bear trap, clinging the blade as best he could. Quote
Capt.JohnPaul Posted August 13, 2012 Posted August 13, 2012 "Nice work Isabella, mind to come deal with the last few over here?" Alexandre and Count Knygthon attacks Lord Lucan from the front. Quote
Rumble Strike Posted August 13, 2012 Posted August 13, 2012 Tarn winced as he missed his target. Although he had been healed several times, the sheer length of time they had been fighting was beginning to wear on him. He felt a lot older than he was. It felt like he had aged 30 years whilst in Dastan. He lifts Helbaerend this time and attacks XX from the front row. Quote
Waterbrick Down Posted August 13, 2012 Posted August 13, 2012 Skrall satchel emptied of crossbow bolts, once again took up the Greatsword of Lion Nobles and rushed at Sir Loren attempting to drive him back from the front row. "Well now chap, I can see yer one who enjoys crossin' steel. Let's have a go at it shall we?" Luke remained steady as he awaited the need for him to utilize his healing powers. Battle Order: Cronk Atramor Arthur Nerwen Isabella Denarii Skrall Alexandre Xander Tarn Nyx Edgar Sarick De'Kra Count Knyghton Luke Quote
posades Posted August 14, 2012 Posted August 14, 2012 Xander was angry at himself for missing his target; hoping for better results, he continued to attack Lucan from the front row. Quote
Chromeknight Posted August 14, 2012 Posted August 14, 2012 (edited) Her target down, Denarii shifts her aim, targetting Lord Lucan from the back row with her bow. Another great shot ogre! You certainly know how to pick the weak spots! Nerwen rushed on moving to the throne room. No doubt the battle would be done soon, the weight of numbers would surely tell against the few remaining enemies. Can you check Denaii's stats please? The Emerald she has is Nerwen's the cheeky thief! Edited August 14, 2012 by Chromeknight Quote
Waterbrick Down Posted August 14, 2012 Posted August 14, 2012 Her target down, Denarii shifts her aim, targetting Lord Lucan from the back row with her bow. Another great shot ogre! You certainly know how to pick the weak spots! "Yer not doing to badly yerself, does the bow come naturally to yer race? Speakin' of which, what in Olgea are you?" Skrall parried a strike from Sir Loren and countered with one of his own, trying not to severely injure the captive emperor. "Guard aren't you goin' to do somethin' to save yer emperor?" Quote
JimBee Posted August 14, 2012 Posted August 14, 2012 "Guard aren't you goin' to do somethin' to save yer emperor?" Nikolai thrust his spear at XX, but it was no use. He had been chasing the assassin since he had captured Septrine, but his limited skills in battle couldn't save the emperor. He much preferred to dominate in his own realm, which was strategizing and moving troops far behind the front lines. Quote
Chromeknight Posted August 14, 2012 Posted August 14, 2012 (edited) "Yer not doing to badly yerself, does the bow come naturally to yer race? Speakin' of which, what in Olgea are you?" Denarii spoke proudly, so that she could be heard above the battle. We are Rito! We live in the high mountains of this land, from before humans came grubbing along. We walk the paths of the sky, hunting from above. And yes, we like the bow, our hatchlings can shoot before they can fly, all the better to defend the nest! But once they've had practice in the sky, reading the wind and feeling the flow of air, nothing can hide from us. The only thing to scare us are dragons, we say it's hard to carry a bow big enough to pierce their hide! Denarii giggle, remembering Vipera is listening in. Sorry there! Anyway, before meeting here I thought dragons were stories to frighten chicks, that they'd all gone. Denarii takes some time out to shake out her wings and settle them again. Edited August 14, 2012 by Chromeknight Quote
Pandora Posted August 14, 2012 Posted August 14, 2012 OoC: Was the magic counter the luckier of the two rolls? I just didn't see what the other one was. "Isabella, am I right in thinking you've just dispatched your foe and you also have a Phoenix Essence? William Harkenshire lies knocked out, so while Nerwen attempts to raise Thothwick and Galen, perhaps you could tend to Will? Dear little Edgar, pounce upon XX, as I shall too, from the back row with my Darkness magic" Quote
JimBee Posted August 14, 2012 Posted August 14, 2012 QM note: Pandora your other roll was Magic Counter as well. Results of Round 24 of Battle for Dastan Heroes in the East Corridor: Cronk vs. Chaos Beast B - Hit (33-5=28) Cronk vs. Chaos Beast B - Special Damage (2) (30-9=21) Atramor vs. Chaos Beast B - Hex Arthur vs. Chaos Beast B - Special Damage (3) (+1 level) Heroes in the Grand Hall: Nerwen moves north into the Throne Room Heroes in the West Corridor: Isabella moves east into the South Corridor Heroes in the South Corridor: Denarii vs. Lord Lucan - Take to the Skies (stuns all enemies current round, invulnerable next round) Skrall vs. Sir Loren - Aim Special Damage (20x3 -10 = 50 damage, Slowed) Alexandre vs. Lord Lucan - Sentinel (allies protected next round) Xander vs. Lord Lucan - Hit Extra Critical Hit ((8+2)x3 +14 - 3 = 41) Tarn vs. XX - Frenzy (25 base water/ice/lightning damage to all) Nyx vs. XX - Special Damage Special Damage (stunned) Edgar vs. XX - Critical Hit (10) Sarick vs. Lord Lucan - Miss (-1 ether) De'Kra vs. Sir Loren - Miss Count Knyghton vs. Lord Lucan - Special Damage (Stunned) Luke does nothing Cronk bashes the second Chaos Beast of Dastan, but it retaliates by punching Cronk square in the chest. Despite him wearing armor, the juggernaut's blow still knocked the wind out of the orc. Atramor frowns and Hexes the enemy, while it powers up. Denerii takes to the skies, preventing the enemies from dealing damage this round. She flies to the ceiling, but there is no need since Alexandre takes the sentinel position. Skrall hefts his Greatsword of Lion Nobles and brings it down upon Loren, but the blades weight slows it down and the Rogue Lion jumps out of the way before it smashes the floor, shattering the expensive-looking tile. Tarn goes into another frenzy, and his allies whittle down the enemies' health. The Enemies: Chaos Beast of Dastan B *Paralyzed* *Captured Ella Septrine* *Badly Poisoned* *Hexed* Type: Demon, Holy Level: 21 Health: 15/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Nothing Location: East Corridor (First Floor) Chaos Beast of Dastan C *Paralyzed* Type: Demon, Holy Level: 20 Health: 89/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Nothing Location: East Corridor (First Floor) Lord Lucan *Poisoned* Type: Humanoid Level: 10 Health: 63/500 Defense: 3 Special: Lucky Hit - Lord Lucan flails around with his short decorative sword and manages to get behind his target's defenses, dealing 15 Damage. Being a treacherous member of the nobility, Lord Lucan also inflicts his target with the Poisoned effect. Drops: Venom, 200 Gold Location: South Corridor Sir Loren *Captured Emperor Alandri* *Badly Poisoned* Type: Humanoid Level: 17 Health: 775/1000 Defense: 10 Special: Angered Slash - Enraged, Sir Loren slashes at his target, pushing the target back as part of the Afraid effect. Sir Loren's increasing rage raises his Level by 1. Drops: Sword of Ancestral Hatred Location: South Corridor XX *Paralyzed* *Badly Poisoned* *Captured Emperor Septrine* Level 20 Fiery, Humanoid Health: 869/1500 Special: Explosion – Does 5 damage to all heroes, regardless of row/SP and burns the hero targeting XX, dealing a further 2 damage each round until the end of the battle (does not stack). Drops: Bomb XX x5, Explosive Staff, Fire Amulet Note: Will be defeated when health reaches 250. Drops will be dropped, and XX will flee. Location: South Corridor The Party: Thothwick (Professor Flitwick) Level 17.5 Rouge *Knocked Out* Power: 25 Defense: 0 Health: 0/28 Gold: 557 Equipment: Sabre (WP: 8), , Cultist's Hat (regular attacks do Damage to Undead) Inventory: Whip Chain (WP: 6), Shuriken (WP: 5), Bedroll, Telescope Nyx (Pandora) Level 20.33 Battle Mage *Immune to Asleep-effect* *Lucky* *Blessed* Power: 33 Defense: 0 Health: 30/30 Ether: 19/25 Gold: 40 Equipment: Book of a Thousand Creatures (WP: 13; each roll has a 1/6 chance to summon a creature to aid the hero), Shiny Helmet (+1 max Health), Sandman's Parasol (immune to Asleep) Inventory: Dawnstar II (WP: 9), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Scroll of Weakening, Potion, Remedy, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, Bedroll Atramor Gibbin (CallMePie) Level 21 Witch Power: 31 Defense: 0 Health: 24/24 (-14 for remainder of Quest) Ether: 6/10 (-9 for remainder of Quest) Gold: 52 Equipment: Ratsbane (WP: 10; +2 Health on successful hit; Fire, Ice, Earth, Wind), Witch's Talisman (Poisoned attacks become Badly Poisoned), Ancient Crown (gives target the Cursed-effect on first hit of battle) Inventory: Black Katana (WP: 8), Staff of the Elven Warlock (WP: 5; Wood), Grand Tonic, Fire Bomb, Scroll of Sealing, Scroll of Blindness Tarn Valco (Rumble Strike) Level 15.5 Barbarian Power: 28 Defense: 2 Health: 22/22 Gold: 13 Equipment: Lion’s Heart (WP: 13, Stuns target on successful hits), Sand Worm Hide (SP: 2) Inventory: Helbaerend (WP: 10; Water, Ice, Lightning; Hollow Blade: Remedy), Fauxthril Spear (WP: 6), Shovel, Pickaxe William Harkenshire (VolcanicPanik) Level 14 Ranger *Knocked Out* Power: 19 Defense: 0 Health: 0/19 Gold: 20 Equipment: Repeating Crossbow (WP: 5, may not be upgraded; Fire; Hastened), Horse Inventory: Hand Cannon (WP: 5; Lightning, Wood), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Lion Knight Shield (SP: 4; unsuitable), Sapphire (Wind), Remedy, Smoke Bomb, Mead, Smelling Salts, Skeleton Decoy, Venom, Elven Bomb, Magnifying Glass, Bedroll, Pickaxe, Shovel Phil (NPC) Level 20.33 Dastanian *Knocked Out* Power: 35 Defense: 0 Health: 0/22 Gold: 50 Equipment: Dastan War Hammer (WP: 15; Fire, Earth) Inventory: Shield – Strikes the enemy with a terrific hit, halving their current health. Critical Hit – Attacks with WPx2 + Lvl Skrall (WaterbrickDown) Level 19.5 Hunter *Party Leader* *Favors Humanoid Enemies* *Blessed* *Lucky* *Encouraged* *Slowed* Power: 54 Defense: 0 Health: 32/32 Gold: 49 Equipment: Greatsword of Lion Nobles (WP: 20; User is Slowed) Inventory: Hunter's Crossbow (WP: 11; +4 vs. Beasts), Heavy Crossbow (WP: 8; Knock-back), Smoke Bomb, Zoot's Cookie Alexandre le Chevalier (Capt.JohnPaul) *Sentinel* Level 13.5 Knight Power: 21 Defense: 7 Health: 22/22 Gold: 77 Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 7) Inventory: Standard-Issue Crossbow (WP: 1), Potions (4), Tonic, Remedy, Smoke Bomb, Fire Bomb Isabella del Toboso (Dharkan) Level 12 Rogue *Lucky* Power: 21 Defense: 1 Health: 17/18 Gold: 216 Equipment: Fauxthril Dagger (WP: 8), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle) Inventory: Golden Dagger (WP: 3), Standard-Issue Crossbow (WP: 1), Venom, Potions (7), Tonics (5), Remedy, Phoenix Essence, Fire Bombs (2), Dragon Scales (2) Bedroll Arthur Justus Regulus VII (Flipz) Level 13.5 Mage Power: 20 Defense: 1 Health: 14/19 Ether: 8/17 Gold: 58 Equipment: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Robe of Magi (SP: 1) Inventory: Standard-Issue Crossbow (WP: 1), Healing Staff (WP: 5; healing effect), Opal (Ice), Amethyst (Darkness), Scroll of Sealing, Scroll of Blindness, Scrolls of Confusion (2), Scroll of Sleep, Potions (2), Grand Tonic, Tonic, Mead, Bedroll, Shovel, Telescope Luke (controlled by Waterbrick Down) Level 19.5 Sage *Pacifist* Power: 24 Defense: 0 Health: 34/34 Ether: 17/26 Gold: 0 Equipment: Arthur's Staff of Elven Necromancy (WP: 5)[/b] Inventory: Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonic, Bedroll Count Lewis Knyghton (controlled by Capt.JohnPaul) Level 14.5 Engineer Power: 15 Defense: 0 Health: 21/21 Gold: 0 Equipment: Spatha (WP: 3) Inventory: Standard-Issue Crossbow (WP: 1) Nerwen Calmcacil (Chromeknight) Level 10.5 Cleric *Immune to Wind* Power: 16 Defense: 2 Health: 19/19 Ether: 9/15 Gold: 93 Equipment: Peace (Hammer, WP: 6), Winged Helmet (SP: 2, immune to Wind) Inventory: Wooden Staff (WP: 3), Potion, Tonic, Remedy, Elixir, Grand Tonic, Venom, Bone, Phoenix Essences (2), Bedroll, Shovel Galen Woodward (Fugazi) Level 10.5 Rogue *Knocked Out* Power: 15 Defense: 1 Health: 0/20 Gold: 242 Equipment: Sword of Bashing (WP: 5; Ice; *Poisoned*), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP, +4 Health) Inventory: Throwing Dagger (WP:4, Poisoned), Bedroll De'kra (Tanma) Level 16 Rogue Power: 21 Defense: 1 Health: 22/22 Gold: 360 Equipment: Kapura (WP: 5; Fire), Cloak of the Blue Assassin (SP: 1) Inventory: Chiara (WP: 5, Lightning), Shadeaux Dagger (WP: 5), Fauxthril Hand Cannon (WP: 5, unsuitable), Cloak of the Elven Spy, Scroll of Frailty, Remedy, Bedroll, Pickaxe, Shovel, Magnifying Glass Sarick Lanse (Xarrzan) Level 11 Mage Power: 18 Defense: 0 Health: 15/15 Ether: 5/15 Gold: 59 Equipment: Dragon's Wrath (Staff, WP: 6) Inventory: Healing Staff (WP: 5, healing effect), Dragon's Heart (WP: 15; Fire, Wind; Suitable to Knights and Rogues), Opal (Ice), Sapphire (Wind), Topaz (Lightning), Tonic, Bone, Mythril Shard Cronk (Cornelius Murdock) Level 21 Paladin *Hastened* Power: 33 Defense: 9 Health: 22/43 (+2) Ether: 14/24 (+2) Gold: 70 Equipment: Zoot's Bane (WP: 12, Light, Paralyzing Venom applied) Ennoc's Blessing (Shield, SP: 7), Elaborate Helmet (SP: 2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Inventory: Healing Staff (WP: 5; healing effect), Bloody Pointy Stick (WP: 1), Lance (WP: 12), Potion, Holy Bomb, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb, Tonic, Bedroll Xander Unth'or (posades) Level 14.5 Barbarian *Lucky* Power: 22 (24 if fighting from Front Row) Defense: 0 (1 if fighting from Back Row) Health: 21/21 Gold: 311 Equipment: Pongcanis Club (WP: 8; *Poisoned*), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Horse (WP: 1 Front Row) Inventory: Double-Sided Battle Ax (WP: 6; Aim), Enigmatic Hammer (WP: 3), Precision Bow (WP: 6; all 'Aim's become 'Hit's; unsuitable), Potions (2), Grand Potion, Skeleton Decoy, Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12.5 Winged Warrior *Knocked Out* Power: 17 Defense: 2 Health: 0/18 Gold: 0 Equipment: Handcrafted Bow (WP: 5, ranged), Rock Shield (SP: 2) Inventory: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16.5 Winged Warrior *Invulnerable* Power: 21 Defense: 0 Health: 22/22 Gold: 0 Equipment: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Inventory: Emerald (Wood) Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Edgar (controlled by Pandora) Level 5 Minion Health: 25/25 Shield roll = 2x level, plus poison effect. Critical hit = 2x level Quote
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