CorneliusMurdock Posted July 19, 2012 Posted July 19, 2012 Cronk! The guards are stunned, they cannot attack for free hits even if the elite guard falls. Actually, Cronk believes that the guards were stunned for remainder of last round. Flavius will be invulnerable upcoming round but guards will have recovered. But Nerwen can do whatever Nerwen wants, Cronk just pointing out danger. Nerwen far enough down battle order to be relatively safe anyway. Quote
Chromeknight Posted July 19, 2012 Posted July 19, 2012 Actually, Cronk believes that the guards were stunned for remainder of last round. Flavius will be invulnerable upcoming round but guards will have recovered. But Nerwen can do whatever Nerwen wants, Cronk just pointing out danger. Nerwen far enough down battle order to be relatively safe anyway. Grr.. you're right of course. I had thought the stun was applied to the next round. Ah well. Was trying to be helpful. And failing. Nerwen looks at the guards again. Though they are huddled they do not appear to be suffering any other effects. Sorry Xander, Ignore what I said. She steps to the back row in order to lessen the damage she deals. Taking her lead from Nerwen, Denerii switches to her bow from the back row also. He has more armor than a rock-goat. Just makes shooting him more of a challange! Denerii grins at her own humor. Quote
Tanma Posted July 19, 2012 Posted July 19, 2012 (edited) IC: De'kra clicked, "Good point Cronk, though hopefully I health can take it." The echo and Kapura moved to attack the elite from the back row, hoping to a degree that they don't bring down the foe this round. OOC: is row affected by charge? Edited July 19, 2012 by Tanma Quote
Fugazi Posted July 19, 2012 Posted July 19, 2012 Galen retrieves his throwing dagger from the battlefield. Quote
JimBee Posted July 20, 2012 Author Posted July 20, 2012 Results of Round 11 of Guard Assault Cronk vs. Heavy Elite Guard - Hit Xander vs. Heavy Elite Guard - Aim De'kra vs. Heavy Elite Guard - Miss Galen retrieves Throwing Dagger Nerwen vs. Heavy Elite Guard - Miracle Denerii vs. Heavy Elite Guard - Critical Hit Flavius vs. Heavy Elite Guard - Special Damage Sarick vs. Heavy Elite Guard - Great Spell The party readies an assault on the Heavy Elite Guard. Cronk hits him for 29 damage, while Xander only inflicts 1. De'kra misses, and Galen retrieves his throwing dagger. Nerwen performs yet another miracle, restoring everyone back to full health. Denerii fires an arrow into the Elite for 23 damage, and Sarick hurls an ice spell that deals 19 damage. The frustrated Elite tries to attack Flavius, but the Rito flies higher into the air to avoid it. Enemies: Imperial Guard A Type: Humanoid Level: 6 Health: 56/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (Passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only if an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold Imperial Guard C Type: Humanoid Level: 6 Health: 85/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (Passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only when an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold Imperial Guard D Type: Humanoid Level: 6 Health: 74/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only when an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold Heavy Elite Guard Type: Humanoid Level: 12 Health: 59/300 Defense: 3 Special I: Rally - Encourages all allies for the next round. Special II: Pummel - Deals damage to the foe and stuns them for the next round. Used only if Rally is already in effect. Drops: 100 gold The Party: Nerwen Calmcacil (played by Chromeknight) Level 10 Cleric *Immune to wind-based attacks* Power: 16 Health: 19/19 Ether: 11/15 Defense: 2 Gold: 47 Inventory: Peace (Hammer, WP: 6), Wooden Staff (WP:3), Bedroll, Shovel, 2x Potion, Tonic, Remedy, Nostrum, Elixir, Grand Tonic, Venom, Bone, Winged Helmet (SP:2, Immune to wind attacks) Galen Woodward (played by Fugazi) Level 10 Rogue Power: 15 Health: 20/20 (+4) Defense: 1 (+1) Gold: 116 Inventory: Sword of Bashing (WP: 5, Ice), Throwing Dagger (WP:4), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP +4 Health), 2x Venom, Smoke Bomb, Bedroll De'kra (played by Tanma) Level 15.5 Rogue Power: 20 Health: 21/21 Defense: 1 Gold: 243 Inventory: Kapura (WP:5, Fire), Chiara (WP:5, Lightning), Shadeaux Dagger (WP:5), Fauxthril Hand Cannon (WP:5, unsuitable), Cloak of the Blue Assassin (SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Potion, 2x Remedy, Smoke Bomb, Phoenix Essence, Bone Sarick Lanse (played by Xarrzan) *Party Leader* Level 10.5 Mage Power: 17 Health: 14/14 Ether: 6/14 Defense: 0 Gold: 38 Inventory: Dragon's Wrath (Staff WP: 6), Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, Fire/Wind Elemental, Suitable to Knights and Rogues), Opal(Ice), Sapphire(Wind), Topaz(Lightning), Potion, Tonic, Bone Cronk (played by CorneliusMurdock) Level 20 2/3 Paladin Power: 32 Defense: 9 Health: 42/42 (+2) Ether: 13/23 (+2) Gold: 49 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Bloody Pointy Stick (WP:1), Lance (WP:12), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Potion, Holy Bomb, Bedroll, Paralyzing Venom, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb Xander Unth'or (played by posades) Level 14 Barbarian Power: 22 (24 if fighting from front row) Health: 21/21 Gold: 311 Defense: 0 (1 if fighting from back row) Inventory: Pongcanis Club (WP: 8), Double-Sided Battle Ax (WP:6, Aim), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Potion (2), Grand Potion, Phoenix Essence, Horse (WP: 1 Front Row), Skeleton Decoy, 2x Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12 Winged Warrior *Invunerable* Power: 17 Health: 18/18 Defense: 2 Gold: 0 Inventory: Handcrafted Bow (WP:5, ranged), Rock Shield (SP: 2) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16 Winged Warrior Power: 21 Health: 22/22 Defense: 0 Gold: 0 Inventory: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Quote
Chromeknight Posted July 20, 2012 Posted July 20, 2012 Three shields in a row! Shame I'm not a offensive class! Ha! Right in the weak point. Denerii, pleased with herself, taunts the elite guard. Slow and heavy can't catch me! She shoots the elite guard from the back row again. Nerwen, meanwhile has opened a floodgate and is striving to regain control of herself. The song, begun three rounds ago, continues. Flowing out over the battle. Nerwen's movements are both dance and instrument. She weaves between the guards. Sliding around their blows, fractionally ahead of their movement, guided by the song. Now, facing them, she seems to only just realise that she holds a weapon, an item capable of striking. She moves again, in thefront row toward Imperial guard C, singing all the while. Quote
CorneliusMurdock Posted July 20, 2012 Posted July 20, 2012 Cronk will bash Heavy Elite Guard from front row. Quote
Fugazi Posted July 20, 2012 Posted July 20, 2012 "Whoever your god is Nerwen, they're being very kind to you -- and us by extent!" Galen attacks the Heavy Elite Guard from the front row with the Sword of Bashing. Quote
Xarrzan Posted July 20, 2012 Posted July 20, 2012 Sarick called forth the magic again to attack Imperial Guard C from the back row with frost magic. "Flavius, keep attacking Imperial Guard D from the back row," said Sarick. Battle Order: -------------------- Cronk vs. Heavy Elite Guard Xander vs. >De'kra vs. Galen vs. Heavy Elite Guard Nerwen vs. Imperial Guard C >Denerii vs. Heavy Elite Guard >Flavius vs. Imperial Guard D >Sarick vs. Imperial Guard C Quote
posades Posted July 20, 2012 Posted July 20, 2012 Xander attacks Imperial Guard A from the front row, eager for the battle to come to an end. Quote
Tanma Posted July 20, 2012 Posted July 20, 2012 IC: De'kra signed with relief, before clicking, "I will attack Imperial Guard A from back row. You song is quite strong Nerwen, let heroes and I hope it lasts." The echo prepared Kapura for the strike, even as the last of the enemies seemed to falter. Quote
JimBee Posted July 20, 2012 Author Posted July 20, 2012 Results of Round 12 of Guard Assault Cronk vs. Heavy Elite Guard - Hit Xander vs. Imperial Guard A - Hit De'kra vs. Imperial Guard A - Critical Hit Galen vs. Heavy Elite Guard - Mug Nerwen vs. Imperial Guard C - Special Damage Denerii vs. Heavy Elite Guard - Damage Flavius vs. Imperial Guard D - Special Damage Sarick vs. Imperial Guard C - Magic Burst Enemies: Imperial Guard A *Sticking Together* Type: Humanoid Level: 6 Health: 7/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (Passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only if an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold Imperial Guard C *Sticking Together* Type: Humanoid Level: 6 Health: 69/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (Passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only when an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold Imperial Guard D *Sticking Together Type: Humanoid Level: 6 Health: 58/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only when an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold The Party: Nerwen Calmcacil (played by Chromeknight) Level 10 Cleric *Immune to wind-based attacks* Power: 16 Health: 19/19 Ether: 11/15 Defense: 2 Gold: 47 Inventory: Peace (Hammer, WP: 6), Wooden Staff (WP:3), Bedroll, Shovel, 2x Potion, Tonic, Remedy, Nostrum, Elixir, Grand Tonic, Venom, Bone, Winged Helmet (SP:2, Immune to wind attacks) Galen Woodward (played by Fugazi) Level 10 Rogue Power: 15 Health: 20/20 (+4) Defense: 1 (+1) Gold: 148 Inventory: Sword of Bashing (WP: 5, Ice), Throwing Dagger (WP:4), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP +4 Health), 2x Venom, Smoke Bomb, Bedroll De'kra (played by Tanma) Level 15.5 Rogue Power: 20 Health: 21/21 Defense: 1 Gold: 243 Inventory: Kapura (WP:5, Fire), Chiara (WP:5, Lightning), Shadeaux Dagger (WP:5), Fauxthril Hand Cannon (WP:5, unsuitable), Cloak of the Blue Assassin (SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Potion, 2x Remedy, Smoke Bomb, Phoenix Essence, Bone Sarick Lanse (played by Xarrzan) *Party Leader* Level 10.5 Mage Power: 17 Health: 14/14 Ether: 6/14 Defense: 0 Gold: 38 Inventory: Dragon's Wrath (Staff WP: 6), Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, Fire/Wind Elemental, Suitable to Knights and Rogues), Opal(Ice), Sapphire(Wind), Topaz(Lightning), Potion, Tonic, Bone Cronk (played by CorneliusMurdock) Level 20 2/3 Paladin Power: 32 Defense: 9 Health: 42/42 (+2) Ether: 13/23 (+2) Gold: 49 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Bloody Pointy Stick (WP:1), Lance (WP:12), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Potion, Holy Bomb, Bedroll, Paralyzing Venom, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb Xander Unth'or (played by posades) Level 14 Barbarian Power: 22 (24 if fighting from front row) Health: 21/21 Gold: 311 Defense: 0 (1 if fighting from back row) Inventory: Pongcanis Club (WP: 8), Double-Sided Battle Ax (WP:6, Aim), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Potion (2), Grand Potion, Phoenix Essence, Horse (WP: 1 Front Row), Skeleton Decoy, 2x Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12 Winged Warrior *Invunerable* Power: 17 Health: 18/18 Defense: 2 Gold: 0 Inventory: Handcrafted Bow (WP:5, ranged), Rock Shield (SP: 2) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16 Winged Warrior Power: 21 Health: 16/22 Defense: 0 Gold: 0 Inventory: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. QM Note: Since the guards are sticking together and there's nothing else to do, the next round will be skipped. Please submit your actions for Round 14. Thanks. Quote
CorneliusMurdock Posted July 20, 2012 Posted July 20, 2012 QM Note: Since the guards are sticking together and there's nothing else to do, the next round will be skipped. Please submit your actions for Round 14. Thanks. OOC: Actually we could heal Denerii. Cronk wil bash Guard C from front row. Quote
Xarrzan Posted July 20, 2012 Posted July 20, 2012 Sarick was frustrated that his burst of magic was negligent against the huddled guards. He called forth the magic again to attack Imperial Guard C from the back row with frost magic. "Flavius, keep attacking Imperial Guard D from the back row," said Sarick. Battle Order: -------------------- Cronk vs. Imperial Guard C Xander vs. >De'kra vs. Galen vs. Nerwen vs. >Denerii vs. >Flavius vs. Imperial Guard D >Sarick vs. Imperial Guard C Quote
Tanma Posted July 20, 2012 Posted July 20, 2012 IC: De'kra nods, as only three foes remain. "I will try to finish off Imperial Guard A from Back Row[/b]," clicked the echo, "Victory in this fight almost at hand. Of course afterward Team will need to face foes inside palace, so group not safe yet." De'kra whips Kapura back and forth in his hands, relievedthatthe battle might soon be over- finished! Quote
Fugazi Posted July 20, 2012 Posted July 20, 2012 "Time to move on!" Galen attacks Imperial Guard D from the front row with the Sword of Bashing. Quote
posades Posted July 21, 2012 Posted July 21, 2012 Xander repeats his action from the last round on Imperial Guard A. Quote
Chromeknight Posted July 21, 2012 Posted July 21, 2012 Nerwen and Denerii both target Imperial guard A with hammer and knife from the front row, knowing if he fell before they could strike they could target another guard. Quote
JimBee Posted July 21, 2012 Author Posted July 21, 2012 Results of Round 14 of Guard Assault Cronk vs. Imperial Guard C - Special Damage Xander vs. Imperial Guard A - Extra Critical Hit De'kra vs. Imperial Guard A C - Mug Galen vs. Imperial Guard D - Mug Nerwen vs. Imperial Guard A - Miracle Denerii vs. Imperial Guard A C - Hit Flavius vs. Imperial Guard D - Damage Sarick vs. Imperial Guard C - Special Damage Xander ferociously attacks Imperial Guard A, which kills him instantly. De'kra and Galen each take their turns mugging their targets, gaining 14 and 24 gold, respectively. Nerwen heals Denerii back to full health, and the Rito tribeswoman fires an arrow into Guard C. Realizing that they're the only two left, Guards C and D take a defensive position. Enemies: Imperial Guard C *Sticking Together* Type: Humanoid Level: 6 Health: 55/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (Passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only when an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold Imperial Guard D *Sticking Together* Type: Humanoid Level: 6 Health: 34/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that they cannot be targeted for the next round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - (passive) Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only when an ally falls during the same turn). Applies to all remaining Imperial Guards. Drops: 5 gold The Party: Nerwen Calmcacil (played by Chromeknight) Level 10 Cleric *Immune to wind-based attacks* Power: 16 Health: 19/19 Ether: 11/15 Defense: 2 Gold: 47 Inventory: Peace (Hammer, WP: 6), Wooden Staff (WP:3), Bedroll, Shovel, 2x Potion, Tonic, Remedy, Nostrum, Elixir, Grand Tonic, Venom, Bone, Winged Helmet (SP:2, Immune to wind attacks) Galen Woodward (played by Fugazi) Level 10 Rogue Power: 15 Health: 20/20 (+4) Defense: 1 (+1) Gold: 172 Inventory: Sword of Bashing (WP: 5, Ice), Throwing Dagger (WP:4), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP +4 Health), 2x Venom, Smoke Bomb, Bedroll De'kra (played by Tanma) Level 15.5 Rogue Power: 20 Health: 21/21 Defense: 1 Gold: 257 Inventory: Kapura (WP:5, Fire), Chiara (WP:5, Lightning), Shadeaux Dagger (WP:5), Fauxthril Hand Cannon (WP:5, unsuitable), Cloak of the Blue Assassin (SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Potion, 2x Remedy, Smoke Bomb, Phoenix Essence, Bone Sarick Lanse (played by Xarrzan) *Party Leader* Level 10.5 Mage Power: 17 Health: 14/14 Ether: 6/14 Defense: 0 Gold: 38 Inventory: Dragon's Wrath (Staff WP: 6), Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, Fire/Wind Elemental, Suitable to Knights and Rogues), Opal(Ice), Sapphire(Wind), Topaz(Lightning), Potion, Tonic, Bone Cronk (played by CorneliusMurdock) Level 20 2/3 Paladin Power: 32 Defense: 9 Health: 42/42 (+2) Ether: 13/23 (+2) Gold: 49 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Bloody Pointy Stick (WP:1), Lance (WP:12), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Potion, Holy Bomb, Bedroll, Paralyzing Venom, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb Xander Unth'or (played by posades) Level 14 Barbarian Power: 22 (24 if fighting from front row) Health: 21/21 Gold: 311 Defense: 0 (1 if fighting from back row) Inventory: Pongcanis Club (WP: 8), Double-Sided Battle Ax (WP:6, Aim), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Potion (2), Grand Potion, Phoenix Essence, Horse (WP: 1 Front Row), Skeleton Decoy, 2x Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12 Winged Warrior Power: 17 Health: 16/18 Defense: 2 Gold: 0 Inventory: Handcrafted Bow (WP:5, ranged), Rock Shield (SP: 2) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16 Winged Warrior Power: 21 Health: 22/22 Defense: 0 Gold: 0 Inventory: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. QM Note: Since there's nothing else that can be done (except heal Flavius), the next round will be skipped and Round 16 will be autoplayed. Results of Round 16 of Guard Assault Cronk vs. Imperial Guard C - Miss Xander vs. Imperial Guard C - Extra Critical Hit De'kra vs. Imperial Guard C - Miss Galen vs. Imperial Guard D - Mug Nerwen vs. Imperial Guard C - Critical Hit Denerii vs. Imperial Guard C - Special Damage Flavius vs. Imperial Guard C - Critical Hit Sarick vs. Imperial Guard C - Special Damage Xander again deals a whopping 33 damage to Guard C with his ax. Galen mugs Guard D again, stealing another 24 gold and dealing another 24 damage. Nerwen finishes Guard C with her hammer, and Flavius does the same to Guard D with his bow. The battle is victorious! All party members gain a partial level. The Party: Nerwen Calmcacil (played by Chromeknight) Level 10.5 Cleric *Immune to wind-based attacks* Power: 16 Health: 19/19 Ether: 11/15 Defense: 2 Gold: 47 Inventory: Peace (Hammer, WP: 6), Wooden Staff (WP:3), Bedroll, Shovel, 2x Potion, Tonic, Remedy, Nostrum, Elixir, Grand Tonic, Venom, Bone, Winged Helmet (SP:2, Immune to wind attacks) Galen Woodward (played by Fugazi) Level 10.5 Rogue Power: 15 Health: 20/20 (+4) Defense: 1 (+1) Gold: 196 Inventory: Sword of Bashing (WP: 5, Ice), Throwing Dagger (WP:4), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP +4 Health), 2x Venom, Smoke Bomb, Bedroll De'kra (played by Tanma) Level 16 Rogue Power: 21 Health: 22/22 Defense: 1 Gold: 257 Inventory: Kapura (WP:5, Fire), Chiara (WP:5, Lightning), Shadeaux Dagger (WP:5), Fauxthril Hand Cannon (WP:5, unsuitable), Cloak of the Blue Assassin (SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Potion, 2x Remedy, Smoke Bomb, Phoenix Essence, Bone Sarick Lanse (played by Xarrzan) *Party Leader* Level 11 Mage Power: 18 Health: 15/15 Ether: 7/15 Defense: 0 Gold: 38 Inventory: Dragon's Wrath (Staff WP: 6), Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, Fire/Wind Elemental, Suitable to Knights and Rogues), Opal(Ice), Sapphire(Wind), Topaz(Lightning), Potion, Tonic, Bone Cronk (played by CorneliusMurdock) Level 21 Paladin Power: 33 Defense: 9 Health: 43/43 (+2) Ether: 14/24 (+2) Gold: 49 Inventory: Zoot's Bane (WP:12, Light), Healing Staff (WP:5 Healing effect), Bloody Pointy Stick (WP:1), Lance (WP:12), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Potion, Holy Bomb, Bedroll, Paralyzing Venom, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb Xander Unth'or (played by posades) Level 14.5 Barbarian Power: 22 (24 if fighting from front row) Health: 21/21 Gold: 311 Defense: 0 (1 if fighting from back row) Inventory: Pongcanis Club (WP: 8), Double-Sided Battle Ax (WP:6, Aim), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Potion (2), Grand Potion, Phoenix Essence, Horse (WP: 1 Front Row), Skeleton Decoy, 2x Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12.5 Winged Warrior Power: 17 Health: 16/18 Defense: 2 Gold: 0 Inventory: Handcrafted Bow (WP:5, ranged), Rock Shield (SP: 2) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16.5 Winged Warrior Power: 21 Health: 22/22 Defense: 0 Gold: 0 Inventory: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Party Leader, how will the loot be divided? 180 gold 2x Tonic Precision Bow (WP: 6, suitable to Rangers. All "Aim" rolls are changed to "Hits".) Quote
Zepher Posted July 21, 2012 Posted July 21, 2012 There is a flash of light and Vipera appears in the heroes' heads. <To the place, now, masters. We are making a stand. The city has fallen to Lion Knights. They surged through secret tunnels. They are almost upon you. You must retreat inside, and fight from within. The other Emperors need your protecting. The other heroes are there. Go.> The heroes luckily don't have far to travel. They can, quickly, however, that the city has indeed fallen. Smoke billows forth from the ruins all around them. They round a corner and are greeted by two Rogue Lion Knights, sneering. Beyond them, the heroes can see the front doors to the palace. The heroes raise their weapons, prepared, but the Lion Knights lose their heads before the heroes even get the chance to move. Sir Leofard stands behind the two headless bodies as they pummel to the ground. His sword is wet with blood. "Now is the time, heroes. Now is our final stand. You must move to the palace quickly." Nikolai nods to Leofard, and the two men shake hands. Nikolai leads the heroes to the palace. The door swings open for them... Quote
posades Posted July 22, 2012 Posted July 22, 2012 OOC: I thought this would be a good place to write about this so as not to clutter up the other thread. Since Sarick hasn't divided up the loot yet, I'd also be interested in the bow because I'm planning to become a hunter (spoilers ). I think Nerwen also expressed interest in it so it would be fine if she gets it as well. Either way you should divide up the loot before the big ol' battle starts Xarrzan, otherwise the forgetful awesome QM's might forget about it. Quote
Xarrzan Posted July 22, 2012 Posted July 22, 2012 (edited) Sarick waited as long as he could for the team to respond but the battle was about to begin. He handed: The Precision Bow to Xander, A Tonic and 21 Gold to Cronk, 46 Gold to De'kra, 46 Gold to Galen, 46 Gold Nerwen, and Sarick kept a Tonic and 21 Gold for himself. Edited July 22, 2012 by Xarrzan Quote
JimBee Posted August 15, 2012 Author Posted August 15, 2012 Nikolai got up, still dazed from XX's blow. He was glad to see Emperor Septrine safe and alive, but now there were more important matters to attend to. "Heroes," he said addressing the six of Quest 29. "We must make our way back to Emperor Emeraldo. He will answer for his crimes." Sarick, Nerwen, Cronk, Galen, De'kra, Xander, Nikolai and Denerii headed to the West Corridor, where the emperor hadn't moved. He kneeling above Russel's mangled body, whispering something and forcing his loyal bodyguard's eyes shut. Flavius entered through the stairwell doorway at the opposite end of the hall, holding a broken wing to his side. "Heroes." He greeted them with an emotionless expression. The Party: Nerwen Calmcacil (Chromeknight) Level 12 Cleric *Immune to Wind* Power: 18 Defense: 2 Health: 21/21 Ether: 11/17 Gold: 93 Equipment: Peace (Hammer, WP: 6), Winged Helmet (SP: 2, immune to Wind) Inventory: Wooden Staff (WP: 3), Potion, Tonic, Remedy, Elixir, Grand Tonic, Venom, Bone, Bedroll, Shovel, Crown Galen Woodward (Fugazi) Level 12 Rogue Power: 17 Defense: 1 Health: 1/22 Gold: 342 Equipment: Sword of Bashing (WP: 5; Ice), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP, +4 Health) Inventory: Throwing Dagger (WP:4), Bedroll, Venom, Bomb XX De'kra (Tanma) Level 17.5 Rogue Power: 22 Defense: 1 Health: 23/23 Gold: 515 Equipment: Kapura (WP: 5; Fire), Cloak of the Blue Assassin (SP: 1) Inventory: Chiara (WP: 5, Lightning), Shadeaux Dagger (WP: 5), Fauxthril Hand Cannon (WP: 5, unsuitable), Cloak of the Elven Spy, Scroll of Frailty, Remedy, Bedroll, Pickaxe, Shovel, Magnifying Glass Sarick Lanse (Xarrzan) Level 12.5 Mage Power: 19 Defense: 0 Health: 16/16 Ether: 10/16 Gold: 159 Equipment: Dragon's Wrath (Staff, WP: 6) Inventory: Healing Staff (WP: 5, healing effect), Dragon's Heart (WP: 15; Fire, Wind; Suitable to Knights and Rogues), Opal (Ice), Sapphire (Wind), Topaz (Lightning), Tonic, Bone, Mythril Shard, Bomb XX Cronk (Cornelius Murdock) Level 22.33 Paladin Power: 34 Defense: 9 Health: 23/44 (+2) Ether: 15/25 (+2) Gold: 120 Equipment: Zoot's Bane (WP: 12, Light, Paralyzing Venom applied) Ennoc's Blessing (Shield, SP: 7), Elaborate Helmet (SP: 2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Inventory: Healing Staff (WP: 5; healing effect), Bloody Pointy Stick (WP: 1), Lance (WP: 12), Heavy Armor (SP:6, Power -6), Potion, Holy Bomb, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb, Tonic, Bedroll Xander Unth'or (posades) Level 16 Barbarian Power: 24 (26 if fighting from Front Row) Defense: 0 (1 if fighting from Back Row) Health: 23/23 Gold: 361 Equipment: Pongcanis Club (WP: 8; *Poisoned*), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Horse (WP: 1 Front Row) Inventory: Double-Sided Battle Ax (WP: 6; Aim), Enigmatic Hammer (WP: 3), Precision Bow (WP: 6; all 'Aim's become 'Hit's; unsuitable), Sword of Ancestral Hatred (WP:5, +1 WP for every kill, unsuitable), Potions (2), Grand Potion, Skeleton Decoy, Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 13.5 Winged Warrior Power: 18 Defense: 2 Health: 1/19 Gold: 0 Equipment: Handcrafted Bow (WP: 5, ranged), Rock Shield (SP: 2) Inventory: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 18 Winged Warrior Power: 23 Defense: 0 Health: 24/24 Gold: 0 Equipment: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Inventory: Emerald (Wood) Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Quote
Tanma Posted August 15, 2012 Posted August 15, 2012 (edited) IC: De'kra walked alongside Nikolai, his yellow eyes still gleaming with relief. The war was over, the battle won. Dastan will endure to fight another day. As he reached the corridor, the echo's eyes ignited with a flora green as he spotted Flavius. "Far-flyer!" he clicked, "Thank goodness you survive battle. I...am sorry that we were unable to help you in long run." De'kra glanced at the fallen emperor leaving his body guard to leave the mortal realm. The rogue forced himself to calm, shifting his eyes to an icy blue in the process. "Why?" he asked, his voice steady and neutral. Edited August 15, 2012 by Tanma Quote
posades Posted August 15, 2012 Posted August 15, 2012 Xander slowly shook his head; even after everything he had done, the treacherous emperor was seemingly content with his actions. He waited until someone more eloquent with words addressed the emperor; in the meantime, he kept his weapons at the ready in case any interrogation escalated. Quote
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