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Posted

Thanks for the feedback, Hinck. One other thing I'd like to mention was that I liked how this game included all "vets", or at least people who've played in a lot of games so that we all knew each other's playing style. And with only 12 players, I felt close to everyone else. That might sound weird, but I really did enjoy this one. :thumbup:

I felt that way too. It felt less like "All-stars" and more like "College reunion." :blush:

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Posted

Congratulations to the scum on a well played game!

It was great fun reading through the threads and trying to figure out who was who. Not to mention Hinck's ever fantastic humor :laugh: !

It really seemed like Zeph was not the King, the Cornelius' comments in the last day gave me a thought, that Cornelius was scum, but you play such a great game that it's hard to pin it.

Posted

Congratulations to the scum on a well played game!

It was great fun reading through the threads and trying to figure out who was who. Not to mention Hinck's ever fantastic humor :laugh: !

It really seemed like Zeph was not the King, the Cornelius' comments in the last day gave me a thought, that Cornelius was scum, but you play such a great game that it's hard to pin it.

Yes, but every time Cornelius posted something I thought, "Damn, he's got Pie and Bob right where they want them." :laugh:

Posted

Thanks for a great game Hinck. :wub_drool: I thoroughly enjoyed it and appreciated the chance to follow along with the scum for the rest of the game. I told you I wouldn't log on to the dead writeboard after I got killed, because I wanted to keep following the game from the scum's perspective. Thanks for allowing me to stay. :sweet:

I really enjoyed playing scum for the first time (finally) and was excited to see the other names you drew to be on scum team and I got even more excited when Pandora converted her big behind on night 2. You guys thoroughly rocked and we worked together really well as a team. Every move, especially the night action planning, was well thought-out and I really think we made the best of our night actions. Pandora inherited my blocking action (which I could use every night, much like the protector on the town side) after I got lynched and she really used that brilliantly. Through Zepher's PM to me, among other things, we got the idea the town had a lot of X-shot actions and Pandora used that to slightly twist her claim and make it a three-shot blocking action. I really did block JimB on night 1 and she used that well on day 4. I'm incredibly impressed she got two townies lynched. I was sceptical and hoping for a tie in votes on days 4 and 5, but she managed to get everyone to turn their vote around. I can't really blame the town though and, given the lack of real evidence, I might have fallen for it as well.

Any good town (and scum) should of course follow up on an investigation and lynch me on day 2, so there really was no arguing my way out of that. However, I still felt I made the most of that day. I tried to get Shadows to talk by continuously poking him and at least we concluded he wasn't a Royal Family member (he brought up that possibility a bit 'too late'). He made a great claim and it fit the alter ego-setting really well, but it also was typical Shadows-claim (it reminded me of the his claim in Eurodina): "Here is my scum result on you, but just in case you're thinking of killing the town investigator, you can't because it's someone else doing the investigation, and if you try to kill me someone else will step in and take my place, but I still need protection". So, I refused to fully believe it, but I also wasn't quite willing to bet on it not being true. But most importantly on day 2, we got MetroiD to step up. We immediately knew he was the town protector and blocking him the following night put the nail in his coffin. I felt Draggy was (perhaps jokingly) hinting at being the Queen in thread, so we just had to follow up on that and kill him. We were terrified we would get watched blocking Shadows that night though, but really felt it was necessary. We had two blocks on night 2 because we also had an invention Zepher gave to Cornelius on night 1.

I don't know what went wrong in the communication behind the scenes on day 3, but we couldn't believe MetroiD was actually getting lynched. It was so obvious to us he was the town protector and I can't believe the town actually thought we would ask him to step up and try to defend me on day 2, but thanks for that. :wink: We spent more than half the day thinking we were being set up and they would actually turn their votes around on Cornelius, who - afraid of being seen targeting Shadows - had claimed one-shot protector to Shadows as an excuse for blocking him the night before. With the protector out of the way, we decided we really had to get rid of Shadows on night 3, as he would surely investigate either Pandora or Cornelius that night.

Day 4 was the turning point and we kinda knew the town lost the game when they lynched JimB. Pandora immediately came up with the scenario where she and JimB blocked each other the preceding night. Luckily for Pandora, JimB didn't get a chance to claim blocker, although I don't think it would have turned the votes around at that point. We were surprised to see he was revealed to be the Prince though, as we really thought the jester was the blocker (making the Royal Court the protector, investigator, and blocker). We also didn't really guess the other actions (besides Zepher being the investigator) and never seriously considered a PGO/bomb or vengeful townie, but balance-wise, we felt that the town should still have a kill, so we got paranoid over potential one-shot vigilante action the whole time. Like Baritones 3, the PGO and the bomb were left alone until the conclusion. We were most afraid of Foog and we thought he was the one who would be able to put things together for the town, so Pandora suggested to get rid of him on night 4. Oh, and thanks for telling us about CallMePie. :tongue:

Zepher, you finally had it figured out by the end of day 5. I don't think claiming King is what a townie should do at that point and I didn't think you really were the King. I thought you were just trying to attract our kill the following night to allow the game to continue if you managed to successfully lynch a scum the final day.

Phew, sorry for the rant, but that just means I had a great time playing and following along. :sweet:

Posted

Any good town (and scum) should of course follow up on an investigation and lynch me on day 2, so there really was no arguing my way out of that. However, I still felt I made the most of that day. I tried to get Shadows to talk by continuously poking him and at least we concluded he wasn't a Royal Family member (he brought up that possibility a bit 'too late'). He made a great claim and it fit the alter ego-setting really well, but it also was typical Shadows-claim (it reminded me of the his claim in Eurodina): "Here is my scum result on you, but just in case you're thinking of killing the town investigator, you can't because it's someone else doing the investigation, and if you try to kill me someone else will step in and take my place, but I still need protection". So, I refused to fully believe it, but I also wasn't quite willing to bet on it not being true.

Eurodina. I don't remember a damn thing about that game, I may have claimed exactly the same thing, word for word. :laugh:

It was a tough position finding scum on night 1, but I felt like you were so damn obvious during the day that I had to go for you first. If it had been a town result, I could have made an alliance and worked some better magic behind the scenes instead of trying to make up a completely fake role to justify my ability to step forward. Then making up even more to account for being blocked without admitting it had happened was just too much to deal with. Add MetroiD being mysterious after voting with you and then telling me that he had protected you and the town was pretty much working for the scum from then on.

I did make the incorrect assumption that conversions would be unbalanced and not at all likely. Still kind of feel that way, I also think that for the plot to make sense, the scum shouldn't have initially known each other, since they would have been turned into new people who didn't know each other, just like the town.

Crazy game. The most amusing part for me, aside from the fake role claims, was trying to act like Hinck's rule clarification actually mattered, which it clearly didn't. It was just fun to posture about the whole thing when I knew the plan wouldn't have worked anyway. My only real goal there was to hope that one of the scum would object too much, and naturally, it was the town that did. :laugh:

Stupid town. :laugh:

Posted

Eurodina. I don't remember a damn thing about that game, I may have claimed exactly the same thing, word for word. :laugh:

I don't remember the exact claim, but you made sure to point out you couldn't be killed at night. Something with vests undoubtedly. :laugh:

It was a tough position finding scum on night 1, but I felt like you were so damn obvious during the day that I had to go for you first. If it had been a town result, I could have made an alliance and worked some better magic behind the scenes instead of trying to make up a completely fake role to justify my ability to step forward.

I still don't really see what made me so 'damn obvious' on day 1. There were others displaying virtually identical behaviour and even though the setup was a bit different, I still think the town could have benefited from lynching that day. It was the mistake people made in IMHOTEP: focusing on the virgins. And once again, this was much closer to a regular mafia game than I've been hypothesising it was in the scum PM. I thought the strongest argument for not lynching on day 1 was the cop-combo you claimed, which turned out to be a lie anyway.

Then making up even more to account for being blocked without admitting it had happened was just too much to deal with. Add MetroiD being mysterious after voting with you and then telling me that he had protected you and the town was pretty much working for the scum from then on.

It was obvious we succeeded in blocking the investigation, which made me doubt your story even more, but as I said, it was a strong claim. I get the feeling MetroiD just wanted too much information from you in return for his claim (which he was blatantly obvious about on day 2 already). Despite that, we were genuinely surprised you were lynching your protector. I thought you would at least use it to get rid of Cornelius the following day and we were already preparing for having to sacrifice him. Turns out you probably told no one about his claim. We were really surprised you left the rest of the town with little to work from. No one seemed to know who the claimed protector (Cornelius) was. They seemed to think it was Pandora.

Posted

So in general, I tried to play a different / all-guns-blazing kind of game, and my downfall was the fact that I changed my approach towards the game, but not towards the players. I was way too easily fooled by Rick in private, even though I suspected Pandora as soon as we started talking "more". Also, I never trusted Shadows 100% until it was too late, and even when I did trust him and provide him with all my info, with ample time to turn the ship around, he didn't trust me in return - so there you have it, the day that Twit & Twat shot Town in the foot.

Truth be told, once I'd posted my revelation about having protected Rick on Day 2, I regretted it immediately, because I wasn't really trusting anyone at that point. However, I was hoping that would lead to contacts with more people, and based on the information I present to them, I could make this work. Instead, it was my downfall. Scum goes out and openly says he defended other scumsters, then claims protector but doesn't want to reveal the protector's real identity. Obviously scum, let's lynch him. I mean, seriously Town? And vote me out for that? I've heard it on multiple occasions now that I dug my own grave, but I tried hard to level with many of you guys - the only ones who actually led a cautious conversation of sorts with me were scummy Cecilie and Rick.

Once again, well played to the Scumsters though. For what it's worth, I think Shadows should _only_ play scum from now on - he's way too good at fabricating tons of stuff anyway and obviously, even if he ends up Town, he still confuses the hell out of each and every single one of us... Which, on this occasion, did not really help. :tongue:

P.S.: Oh, Hinck, and letting an obviously brilliant-as-ever Rick "live on" and keep in touch with his scummy mates from beyond the grave... I think that must have pretty much killed off any chance Town had in this game. He may have lost his ability or the option to vote / be active in the Day threads, but you know bloody well that observation is just as important in these games, so in my point of view that decision did definitely tip the scales. With Pandora converted and a Royal Family member killed off so early in the game, keeping Rick in the frame just made it way too easy for the Assassins. My 2 cents anyway.

Posted

Awesome job on your first time as Scum! You sailed through to the end, even though it was somewhat transparent towards the end. I think you've been given some good advice by your Scum-mates about playing your cards a little too soon. Going after Zepher about the revealing theory and telling Pandora you understood why she didn't come forward sooner because it would "seem Scummy" rather than "potentially hurt the Town" were things I noticed, but what you did worked. You're one to be weary of in the future, especially since you're likely to take the feedback and work on it. You may become a super stealthy Scum next time. You're in a good position to be Scum, just like your whole team. You have a tendency to be a bit quieter as Town than others, play somewhat towards the middle and very cautious behind the scenes. All four of you are like that and made for a really dangerous Scum team here. Keeping up that Town game will also improve your chances at playing Scum next time.

Thanks for the feedback Hinck :sweet:. I'm just afraid nobody will trust me as Town anymore :cry_sad:. I find it funny that several people now say they were suspicious of me from early on, yet nobody accused me in thread until Zepher said he thought me and Cornelius where the last scum at the end of the last day. If I was so bloody obviously suspicious, why not accuse me? :tongue:

Posted

I still don't really see what made me so 'damn obvious' on day 1.

Good, let's keep it that way. :grin:

I get the feeling MetroiD just wanted too much information from you in return for his claim (which he was blatantly obvious about on day 2 already).

That was the problem, he was doing all the standard scummy looking hinting at a role in public, but in private he was still saying it was someone else and he wanted me to give information that he had no reason to be given, another scum tell. :wacko:

For what it's worth, I think Shadows should _only_ play scum from now on - he's way too good at fabricating tons of stuff anyway and obviously, even if he ends up Town, he still confuses the hell out of each and every single one of us... Which, on this occasion, did not really help. :tongue:

It didn't help or hurt, I flat out turned Pandora over to them and they ignored it and killed the prince. :laugh:

Posted

It didn't help or hurt, I flat out turned Pandora over to them and they ignored it and killed the prince. :laugh:

I'm not sure who you told about Pandora, but one of the reasons I didn't support JimB is that in our private conversation you never mentioned being suspicious of Pandora. No one else came out supporting the notion that you ever pointed a finger at Pandora, so JimB was out there alone against Pandora without any evidence or backing.

In Pandora's defense, she was playing the tactic of telling her story behind the scenes and seeing if she couldn't get another player to do the dirty work for her. She contacted Foog, but his connection went out as he was trying to type his response. I don't think Pandora timed it that way on purpose, it was just an unfortunate internet connection mishap.

Sad thing is, what I was trying to post at first was along the lines of "I'm sorry Pandora, your claim doesn't match what Shadindola told me about the blocker so I don't trust you, vote: Pandora." I didn't manage to send my post, and thinking about it overnight made me change my mind. :hmpf_bad: Not that it would have changed the outcome of the day, I think. It was a matter of weighing a detailed claim from Pandora with a snippet of information from Shadows that could or could not have been totally accurate.

Posted

I'm not sure who you told about Pandora, but one of the reasons I didn't support JimB is that in our private conversation you never mentioned being suspicious of Pandora. No one else came out supporting the notion that you ever pointed a finger at Pandora, so JimB was out there alone against Pandora without any evidence or backing.

There was no evidence, but several people knew, they just left poor JimB out on a limb.

The real question is why they let her get by the next day. :hmpf:

Posted

The real question is why they let her get by the next day. :hmpf:

Because there was no evidence. If JimB had even been told why you believed her to be scum, he might've had something to work from. In the end, it seemed only like your opinion. And even a dead townie's opinion isn't enough to convict wily scum. :tongue:

I'm glad that most people didn't suspect me but, like Cecilie, I'm afraid that my performance will affect my future in mafia.

The PGO/Bomb and vengeful spirit do explain why we had to play it out the last day. It seemed when we were 3-3 that town wouldn't have been able to get rid of any of us. So I guess it's lucky for us that we were able to convince the others to lynch Zepher.

Posted

Because there was no evidence.

There's rarely solid evidence, but when someone is accused by enough proven townies and the town has nothing real to go on, they usually have the sense to go after that target, right or wrong. In this case, it would have been right.

And yes, you were a silver tongued devil. You'll pay for it, I assure you. :laugh:

Posted

So I guess it's lucky for us that we were able to convince the others to lynch Zepher.

Go ahead and call it "skill".

Posted

I didn't notice this before... :blush:

I think it's easy for Shadows to say he knew you were Scum from the get go after he has the investigation result. I don't know what could've clued him off (he tells me he'll tell me after the game like he always does, but I doubt there'll be a good explanation. He likes to do this thing where he says he's going to teach me how to spot Scum, but not until after the game. :hmpf:

I did know without a doubt. If I had been blocked on night 1, I would have come in on day 2 and said I'd gotten a scum result on him, exactly the same way I did. Seriously. Can you imagine the confusion that would have caused the scum? A shame...

Anyway, if it hadn't been obvious I wouldn't have investigated him, I would have metagamed Draggy, hoping that somehow we'd be on the same side. Lot of good that did. :laugh:

As for telling you, did I really promise to this time? I know I said it once before, but I've never actually intended to tell you anything that important because it would be idiotic. Why tell you something you could use against me in a future game? :hmpf:

Silly witch. :laugh:

Posted

There's rarely solid evidence, but when someone is accused by enough proven townies and the town has nothing real to go on, they usually have the sense to go after that target, right or wrong. In this case, it would have been right.

But what did you leave JimB to work with? "Shadows said so." You can't fault a town for not following your instructions (I use the term loosely) after you die when you don't tell them anything.

Posted

Wow, great game as usual, Hinck! :sweet: The sets were superb, the characters unique, and the storyline very creative! Congrats to the scum!

I have to admit, I was pretty lost at times (:laugh:), but I still had a great time following along.

Posted

But what did you leave JimB to work with? "Shadows said so." You can't fault a town for not following your instructions (I use the term loosely) after you die when you don't tell them anything.

I still blame them for not doing the almost fundamental "go after the person who keeps sending us after the wrong people." As for telling anyone anything, I never had a chance to really trust anyone who I felt could do something useful. I didn't even know JimB was family or I would have told him not to do anything risky, but once he died and it was treated like "oh well, he didn't bother to defend himself," I know what I would have done that day.

Posted

P.S.: Oh, Hinck, and letting an obviously brilliant-as-ever Rick "live on" and keep in touch with his scummy mates from beyond the grave... I think that must have pretty much killed off any chance Town had in this game. He may have lost his ability or the option to vote / be active in the Day threads, but you know bloody well that observation is just as important in these games, so in my point of view that decision did definitely tip the scales. With Pandora converted and a Royal Family member killed off so early in the game, keeping Rick in the frame just made it way too easy for the Assassins. My 2 cents anyway.

I can see that. For one thing, I wanted Rick to get the experience since his time was cut short. Secondly, the Scum team was pretty strong to begin with because they are all like-minded. There wasn't much Rick added that they couldn't have come up with on their own, no offense Rick. :blush: But, I can see it being a disadvantage to the Town, so I will re-consider it in the future. The biggest problem here was not that Rick was working with them though. If he was masterminding something that was burying the Town, I think I would've asked him to step back. Rick understood the responsibility of playing along after death and did a good job finding that balance, I think. The biggest problem was the interaction between you and Shadows and then the loss of an organized leader.

Sad thing is, what I was trying to post at first was along the lines of "I'm sorry Pandora, your claim doesn't match what Shadindola told me about the blocker so I don't trust you, vote: Pandora."

That's totally the post I was expecting from you! Stupid sleep! :tongue:

There's rarely solid evidence, but when someone is accused by enough proven townies and the town has nothing real to go on, they usually have the sense to go after that target, right or wrong. In this case, it would have been right.

Good, let's keep it that way. :grin:

That was the problem, he was doing all the standard scummy looking hinting at a role in public, but in private he was still saying it was someone else and he wanted me to give information that he had no reason to be given, another scum tell. :wacko:

It didn't help or hurt, I flat out turned Pandora over to them and they ignored it and killed the prince. :laugh:

You seem to have idenitfied the problem without connecting the pieces for yourself. The Town couldn't go off of "Shadows said she was Scum, just because" since you had provided so much evidence as to why MetroiD was Scum. It was too easy for Pandora to ask for the logic of "Why am I Scum if MetroiD isn't?" There was no logical line to follow. Everyone followed your logic that MetroiD was Scum and that didn't turn out to be correct, so following the word of you again, after you were dead, just wasn't strong enough here. That whole thing shot the Town in the foot. You lynched a townie, who posthumously shattered your credibility.

So, I do agree that the conversion was a bit much for balance. I still think this game was balanced, even with the conversion. It wasn't meant to be a standard conversion. The Scum couldn't choose someone to convert and they didn't know it was possible. It was meant as a deterrent for Pandora to be cautious about her role. And it's a mini-mason Action, it has to have a balance in it. If it's not used right, it hurts the Town. If it's used right, it really helps the Town. Pandora said to me by PM she didn't think it was possible to use it the way I intended it so she just used it to investigate Rick, basically, and inadvertently converted herself. So I would never include a role like that again in this small of a setup. I should've just used Lovers, like I usually do. You know you trust each other, but you die together. :sceptic: Let's not forget that had Pandora not converted herself, the Scum would've killed the King on the first night. So, even though the conversion did take place, I think the conflict between you and MetroiD and the subsequent loss of both of you on the same night screwed the Town. I used the basic format of Town with a investigator and protector vs. Scum with a kill and a block. That's a basic Mafia setup and those were the roles that were consistent, not x-shots. You and MetroiD could've steam(punk)-rolled (Thanks, Foog! :grin: ) the game if you'd gotten together and investigated all of your suspicions under his protection. But, we all know what happened there. :look:

blah blah blah

Silly witch. :laugh:

:laugh:

Uhm, I think you miscopied the last few Role PMs in the first post Hinck :look:

Oops. Fixed.

But what did you leave JimB to work with? "Shadows said so." You can't fault a town for not following your instructions (I use the term loosely) after you die when you don't tell them anything.

...and the last thing he did was lead the conviction of the Townie protector.

I still blame them for not doing the almost fundamental "go after the person who keeps sending us after the wrong people." As for telling anyone anything, I never had a chance to really trust anyone who I felt could do something useful. I didn't even know JimB was family or I would have told him not to do anything risky, but once he died and it was treated like "oh well, he didn't bother to defend himself," I know what I would have done that day.

I know. I was thinking, "Look at his profile! He didn't even login! :hmpf: Didn't defend himself... :hmpf: :hmpf:"

But again, the Scum did a good job of leading "Well, he didn't argue the case so I thought we had it right." And then the lemmings just followed. :sceptic:

You had also sent them after the wrong person, don't forget (I've said it three times in one post, so how can you at this point? :snicker:) but I see how you would not be able to trust anyone at that point. If I were you, and thank God I'm not, I would've sent all my suspicions with backup to three people. If you can't trust one, you can hope you trust 1 out of three. You wouldn't have been giving any Royal Family away and they would've had solid leads from their leader's mind to work from. If one or more of them were Scum, the innocent in the group, assuming there was one, would hold the others accountable. When you don't have protection setup and you're the clear leader of the Town and the biggest threat to the Scum, you have to make sure you're covered.

Posted

I don't remember the exact claim, but you made sure to point out you couldn't be killed at night. Something with vests undoubtedly. :laugh:

Hey yeah, you also told me by PM that you tried the same thing in Imperial Soldiers Mafia. :wacko:

Posted

I did know without a doubt. If I had been blocked on night 1, I would have come in on day 2 and said I'd gotten a scum result on him, exactly the same way I did. Seriously. Can you imagine the confusion that would have caused the scum? A shame...

What if you got blocked by the town blocker? :grin:

I still blame them for not doing the almost fundamental "go after the person who keeps sending us after the wrong people." As for telling anyone anything, I never had a chance to really trust anyone who I felt could do something useful. I didn't even know JimB was family or I would have told him not to do anything risky, but once he died and it was treated like "oh well, he didn't bother to defend himself," I know what I would have done that day.

I was expecting you to at least tell people to lynch Cornelius, who claimed a protective action (whereas he actually blocked you), if MetroiD came up town. Unlike Pandora, you did actually have something on him: a claim that didn't necessarily fit in with MetroiD's.

I can see that. For one thing, I wanted Rick to get the experience since his time was cut short. Secondly, the Scum team was pretty strong to begin with because they are all like-minded. There wasn't much Rick added that they couldn't have come up with on their own, no offense Rick. :blush: But, I can see it being a disadvantage to the Town, so I will re-consider it in the future. The biggest problem here was not that Rick was working with them though. If he was masterminding something that was burying the Town, I think I would've asked him to step back. Rick understood the responsibility of playing along after death and did a good job finding that balance, I think. The biggest problem was the interaction between you and Shadows and then the loss of an organized leader.

As I said, the main reason I wanted to stay off the dead writeboard was to continue following the game from the scum's perspective. I won't deny I added my thoughts here and there, but this scum team was definitely not desperate for leadership after I got lynched. :sweet:

Hey yeah, you also told me by PM that you tried the same thing in Imperial Soldiers Mafia. :wacko:

I didn't buy it, but he did have a cool fireplace in his tent back then. :snicker:

Posted

As I said, the main reason I wanted to stay off the dead writeboard was to continue following the game from the scum's perspective. I won't deny I added my thoughts here and there, but this scum team was definitely not desperate for leadership after I got lynched. :sweet:

Yes, I don't think it would've worked as well with some other because of how well you respected that boundary. Thanks for that. :thumbup:

Posted

Firstly, thank you Hinck for yet another high quality mafia game. As usual you ran it brilliantly, with great characters and setting, lovely pictures, lots of humour and punctuality. Hinck games rock. :wub_drool:

Congratulations to my fellow scummies, thanks for welcoming me when I crashed your party; it was a true pleasure working with all of you and I think we made a great team. We stuck to the long game of just killing everyone, rather than worrying about the Royal Family, and it paid off.

Sorry town. I didn't really lie all that much, though, just a few bits and pieces here and there, but the vast majority of what I said both in public and in private was actually the truth. MetroiD you did suspect me but for the wrong reason - for not blindly trusting you (just like all the other townies it seems) and it was your editing of your PM to Shadows which left him thinking I was lying when I wasn't. Sorry to Foog for manipulating you, that was the part of the game I felt worst about, and as Rick says you were killed because you were very likely to work it out. Sorry too to JimB and Zepher for getting you both lynched instead of me. JimB, the day you were lynched it was 5:3 to town, so that allowed us to draw level; that you were the prince was really the icing on the cake.

I had a loooong conversation with Hinck about my NA at the beginning of the game. I actually thought from the wording of the rules that there was another conversion possible, which made me worry about my role. I didn't think it would be that easy to clearly identify a member of the Royal family successfully with one shot later in the game, and it was better to use the role early to form a mini-masons, so I metagamed Rick just like everyone else does on night one. Funny how that turned out. :look:

I flat out turned Pandora over to them and they ignored it and killed the prince. :laugh:

You didn't 'flat out turn me over'. There wasn't anything except mild suspicion expressed - it was shown in the thread, and that was based on MetroiD editing his PM to you. I knew from the outset that MetroiD would be talking to you, so I made the parallel conversations consistent, but it was MetroiD who actually provided the inconsistency. :shrug_oh_well: You also suspected CallMePie, who was town, along with leading the lynch against the obvious town protector. :innocent:

Posted

If I were you, and thank God I'm not, I would've sent all my suspicions with backup to three people. If you can't trust one, you can hope you trust 1 out of three. You wouldn't have been giving any Royal Family away and they would've had solid leads from their leader's mind to work from. If one or more of them were Scum, the innocent in the group, assuming there was one, would hold the others accountable. When you don't have protection setup and you're the clear leader of the Town and the biggest threat to the Scum, you have to make sure you're covered.

I actually tried to do a variation of this in Bedtime Story, and screwed up epically. Granted, one of the people I was planning this with was Scum (:snicker:), but even so the people I told did nothing with the information (except for Dakar A), which led to the Town loss. Ultimately, the "Town Leader" meta-role is limited by the activity of the people they talk to; if all of the loyal Townies stay silent and don't DO anything with the suspicions you told them, then the Town is screwed, regardless of how accurate your suspicions are or how trustworthy you've made yourself. :sceptic:

Then again, maybe I'm just doing it wrong. :blush:

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