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Posted

Sylph broodingly regarded his arm, brutally aware that he was not the reason the tree moved. They used to dance at his hands, the world bright and intoxicating in beauty and sensation. Now his senses were ashes in comparison... as black as the shadow concealing his visage. 'But the seeds of the pine grow from ashes.' he thought... 'and the plants can be watered by blood.'

Resuming his usual stance, Sylph swept to the front of his group, standing at the edge of the cliff. He turned to Nur.

"Nur, how do you suggest we cross this cliff? It'd be a waste of your energy to teleport us, I think, if even possible. Should I fire my bow to the other side with a rope attached? I have to learn sometime, right?

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Posted

"Sylph, even if we could get a rope to the other side, what would we attach it to?" Johon walked around the cliff side, and thinking of one of the options.

"I could cross and you guys could shoot a rope to the other side, then I could attach it to the post..."

Posted

"Sylph, even if we could get a rope to the other side, what would we attach it to?" Johon walked around the cliff side, and thinking of one of the options.

"I could cross and you guys could shoot a rope to the other side, then I could attach it to the post..."

"That's what I meant." Sylph goes ahead and does it.

Posted

The party removes the ropes from the half of the broken bridge that's hanging on their side of the ravine, and tie them together to make one long line. Sylph then ties the rope into an arrow and shoots it on the other side. The arrow sticks to the tree, but since its not tied up, it won't hold anyone's weight.

Now they've got a rope across, but they still cannot cross the deep and wide chasm. The ravine continues to the horizon both ways, and there's no other bridge in sight.

Posted

Johon swings himself across his body onto the side of the cliff.

"Hope I see you on the other side of this, literally." Johon chuckles.

Johon drops a rock to see if he can tell how deep the water is, then he looks for a foot hold and starts to inch his way down.

Posted

Johon drops a rock to see if he can tell how deep the water is, then he looks for a foot hold and starts to inch his way down.

The rock makes a splash as it hits the water. It's a really rapid and cold stream that will surely sweep away anyone who falls into it.

Posted

The rock makes a splash as it hits the water. It's a really rapid and cold stream that will surely sweep away anyone who falls into it.

"Ok, now might be a good time for a spell-casting." said Sylph, looking at Nur. "If it's possible to... part the waters, or levitate him above them, or create a stepping stone bridge by bringing up rocks or moving the water around, I'll give you the next tonic we find."

Posted

"Ok, now might be a good time for a spell-casting." said Sylph, looking at Nur. "If it's possible to... part the waters, or levitate him above them, or create a stepping stone bridge by bringing up rocks or moving the water around, I'll give you the next tonic we find."

"Or just give me a water-breathing spell. I've got a tonic you can have, and my armor should weigh me down enough to not be carried away. Then I can get up the cliff using that tree and secure the rope for the rest of you."

Posted

"Or just give me a water-breathing spell. I've got a tonic you can have, and my armor should weigh me down enough to not be carried away. Then I can get up the cliff using that tree and secure the rope for the rest of you."

"I think it'd be safer if he made sure you weren't swept by the water. The forces of nature are more powerful than you might think. Either way, it's Nur's art anyway, so I'll let him decide."

Posted

QM Note: If Jebediahs hasn't showed up by tomorrow, I'll continue the quest without his input.

Should he not show up, he parts the water around Johon so that he can safely walk along the river bed to the other side, spending the appropriate amount of ether to account for the feat.

Posted

"Any luck with that vine, Johon? These chaps aren't much for the outdoors like survivalists such as you and me, eh? So quick for me to use magic to bypass the situation."

Posted

Nur uses his earth-elemental powers to shape the cliff they are standing on into a stone bridge, at the cost of 1 ether. The party can thus easily cross the ravine without resorting to any sort of diving into the chilly water.

The four men haste after the rich lads. They soon spot them ahead on a higher mountain path.

heroicaquest43-mountains1.jpg

heroicanpc-nuitanshadeaux.jpg

"So, are you going to tell me what we'll find at the Suicide Cliffs anytime soon?"

heroicanpc-lyrenhinckwell2.jpg

"Nope! I told you already, it's a surprise!"

heroicanpc-nuitanshadeaux.jpg

"I know, that's what makes me worried... Hehe."

heroicanpc-lyrenhinckwell2.jpg

"Come on, I know a shortcut through the mountains. If we hurry, we will make it just in time!"

The boys chat without care, and do not notice the party below them. But they are not the only travellers in the mountains... As the party makes their way uphill, they are intercepted by three elves.

heroicaquest43-battlebrobricpatrol.jpg

heroicaquest43-brobricpatrolman.jpg

"Halt! You are entering the sacred grounds of the Brobric Elves! Turn back now, or face the consequences."

What will the party answer?

Party:

ava-sylph.jpg

Sylph Solanum (Dannylonglegs)

unknown age, unknown race Druid ***Party Leader***

Level 16

Power:
24
(16+7+1)

Defense:
0

Health:
32/32
(9+15+7+1)

Ether:
18/21
(5+15+1)

Gold:
50

Equipment:
Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1)

Inventory:
Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Grand Tonic, Remedy, 2 Smelling Salts, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth

6843093399_d39f47706a_t.jpg

Dak Shadeaux (Darth Nihilus)

35 years old half-elven, half-Mopag Black Knight

Level 16
*Immune to Asleep and Fragile*

Power:
26
(16+10)
(21 for ranged attacks
(16+5)
)

Defense:
12
(7+5)

Health:
25/31
(7+15+9)

Ether:
0/0

Gold:
3

Equipment:
Black Sword (WP:10,
lightning
-elemental), Fauxthril Shield (SP:7), Trendy Handbag (protects wearer from whatever bad effect was last inflicted to someone else in a battle), Heavy Armor (SP:5, protects from fragile-effect)

Inventory:
Lute (WP:8, suitable for minstrels), Throwing Knife (WP:5), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine

ava-johon.jpg

Johon (Bricksandparts)

25 years old male human Raider

Level 18
*Natural Respite*

Power:
26
(18+8)

Defense:
0

Health:
33/33
(8+17+1+7)

Ether:
0/0

Gold:
228

Equipment:
Sword of Decay (WP:8; once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns; the effect cannot be compounded with more strikes; suitable to mages, knights and barbarians), Helmet (+1 max health), Dog Statuette (SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.)

Inventory:
Greatsword (WP:3), Meteor Blade (WP:8,
Light
elemental), Healing Staff (WP:5, Healing effect; lent to Arthur G Regulus- usable by mages and clerics), Focal Staff (WP:5; focus fire: roll a 3 for 5 ether; suitable for clerics and mages), Aquamarine, 3 Potions, Grand Potion, 2 Venoms, Ice Bomb, Phoenix Essence, Mead, Shovel, 2 Pick-axes, Magnifying Glass, Magic Compass

esn_aged.jpg

En Sabah Nur (Jebediahs)

30 year old male human Battle Mage

Level 19
*Lucky*
*Natural Respite*
*Immune to Fragile, Sealed and Blinded*

Power:
31
(19+12)

Defense:
5

Health:
33/33
(5+18+5+5)

Ether:
22/24
(5+18+1)

Gold:
233

Equipment:
Stealth Dagger (WP: 12), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects), Loaded Die (
Lucky
effect),

Inventory:
En & Sabah & Nur (
Shurikens 3/3
, WP: 5), Sangriste Dagger (WP: 5), Quarterstaff (WP:4/8 against humanoids); Traveler's Cloak (SP: 1), Garnet (
Earth
), Aquamarine (
Water
), Scroll of Confusion, Scroll of Sealing, Scroll of Luck, 3 Potions, Grand Tonic, Phoenix Essence, Remedy, 3 Meads, 2 Smelling Salts, Venom, 2 Deadly Venom, Smoke Bomb, Fire Bomb, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Bedroll, Magnifying Glass, Garnet Lamp of Summoning

Posted (edited)

OoC:

:tongue:

Johon stutters as the elf speaks.

"Couldn't you even bother to post a sign, I mean, I thought this was a hiking trail."

Johon looks at the trio and shrugs.

"So what are the names of your 3-elved bunch?"

Edited by Bricksandparts
Posted

"Goddamn it," Dak mutters under his breath. "My Brobric brethren can be so goddamn annoying sometimes. Oh well, guess it's high time to try out this new armor's powers." If Johon does not use Diplomacy, Dak will use Intimidation to get rid of the elves. But he won't really try because he needs teh loot and XP. :tongue:

Posted

Sylph sighs and brings his iron palm to his hooded face. "Thanks for trying to explain to them how we mean them no harm." He snarks loudly. He proceeds to rest against the trunk of a tree, waiting for the elves' reply.

Posted

Sylph suggests that someone with skill in diplomacy explain that we are safeguarding the two boys who passed earlier.

QM Note: Nobody in the party has skill in diplomacy.

Johon stutters as the elf speaks.

"Couldn't you even bother to post a sign, I mean, I thought this was a hiking trail."

Johon looks at the trio and shrugs.

"So what are the names of your 3-elved bunch?"

heroicaquest43-brobricpatrolman.jpg

"What insolence! This has been elven territory ever since Eubric was still a puny fishing village! These were called Mountains of Lunedai once, in nobler times. There is an ancient burial ground of the Moon Elves up ahead, and it is forbidden for anyone non-elven to enter. We don't need signposts, not with us patrollers guarding the area. Our names do not concern you."

"Goddamn it," Dak mutters under his breath. "My Brobric brethren can be so goddamn annoying sometimes. Oh well, guess it's high time to try out this new armor's powers." If Johon does not use Diplomacy, Dak will use Intimidation to get rid of the elves.

The elven patroller is taken aback by Dak's threats.

heroicaquest43-brobricpatrolman.jpg

"You dare to defy us, half-elf? You are a disgrace to our kind, we do not take orders from your ilk. Now turn back, or we will send you back to Eubric in pieces!"

How will the party respond?

Posted

En Sabah Nur peered down the side of the cliff. There was not much room to maneuver if a battle were to ensue and these elves have the high ground and more experience in fighting in this type of environment. He disliked dealing with elves, not because he didn't agree with them, only that they all looked the same to him.

Nur had lost sight of the boys and the Party needed to move along. He didn't like the thought of more patrollers in the area than this bunch as they'd slow the group down for sure. "Forgive me, I need to take something to calm my stomach. Heights make it a bit queezy." En Sabah Nur consumed a Smelling Salts. "Now, 'non-elven' you say? Don't we all have a little elf in us. Take a look at my ridiculously large eyes. I've got to have at least a tiny bit of fey in me. Most likely high up in the tree on my mother's side no doubt.

My friends jest in their responses, their senses of humor leave something to be desired...We are on a pilgrimmage of sorts and merely wish to pay our respects. We each had friends, family and comrades who died fighting for your people in those Brobic Wars. That should count for something. Let us pass to visit the Moon Elf burial site. You can escort us if ye'd like."

The mage turned toward his party and made no attempt to hide a shrug. When it came to elves and tact in general, he was clueless.

Posted

QM Note: Maybe you guys should show respect to elves the next time you encounter them. They're a proud bunch, you know? :tongue:

"We are on a pilgrimmage of sorts and merely wish to pay our respects. We each had friends, family and comrades who died fighting for your people in those Brobic Wars. That should count for something. Let us pass to visit the Moon Elf burial site. You can escort us if ye'd like."

The elven patrolman looks at the battle mage incredulously.

"Brobric Wars? What are you blathering on about? Ahead is the site where our forebearers, the Moon Elves, buried their dead in times long past. It is holy to us, and you shall not enter if you are not of our tribe. I don't care if your grandmother was a howling werehyena, you shall not pass!"

The elves drew their weapons. A fight was inevitable.

PREPARE FOR BATTLE!

Enemies:

heroicaquest43-brobricpatrolman.jpg

Brobric Patrolman

Type: Humanoid

Level: 24

SP: 6

Health: 252/252

Special:
Moral Shield
– Removes all negative effects from the entire patrol, and prevents the infliction of more negative effects for the remainder of the round.

Drops: Stag Shield (SP:6, immunity to bound-effect)

heroicaquest43-brobricmarksman.jpg

Brobric Marksman

Type: Humanoid

Level: 15

Health: 187/187

Special:
True Arrow
– Causes 30 damage to the target regardless of row and SP.

Drops: Phoenix Essence

Note: Marksman fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

heroicaquest43-brobricarbormancer.jpg

Brobric Arbormancer

Type: Humanoid/Plant

Level: 20

Health: 154/154

Ether: 5/5

Special:
Dancing Woods
– Causes 10 wood-elemental damage with bound-effect to all opponents at the cost of 1 ether. If ether is at zero, nothing happens.

Drops: Emerald (wood-elemental gem)

Party:

ava-sylph.jpg

Sylph Solanum (Dannylonglegs)

unknown age, unknown race Druid ***Party Leader***

Level 16

Power:
24
(16+7+1)

Defense:
0

Health:
32/32
(9+15+7+1)

Ether:
18/21
(5+15+1)

Gold:
50

Equipment:
Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1)

Inventory:
Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Grand Tonic, Remedy, 2 Smelling Salts, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth

6843093399_d39f47706a_t.jpg

Dak Shadeaux (Darth Nihilus)

35 years old half-elven, half-Mopag Black Knight

Level 16
*Immune to Asleep and Fragile*

Power:
26
(16+10)
(21 for ranged attacks
(16+5)
)

Defense:
12
(7+5)

Health:
25/31
(7+15+9)

Ether:
0/0

Gold:
3

Equipment:
Black Sword (WP:10,
lightning
-elemental), Fauxthril Shield (SP:7), Trendy Handbag (protects wearer from whatever bad effect was last inflicted to someone else in a battle), Heavy Armor (SP:5, protects from fragile-effect)

Inventory:
Lute (WP:8, suitable for minstrels), Throwing Knife (WP:5), Twin Longswords (WP:3), 5 Potions, 2 Grand Potions, Grand Tonic, Elixir, Remedy, 3 Meads, 2 Venoms, Nostrum, Mythril Shard, Bedroll, Shovel, Aquamarine

ava-johon.jpg

Johon (Bricksandparts)

25 years old male human Raider

Level 18
*Natural Respite*

Power:
26
(18+8)

Defense:
0

Health:
33/33
(8+17+1+7)

Ether:
0/0

Gold:
228

Equipment:
Sword of Decay (WP:8; once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns; the effect cannot be compounded with more strikes; suitable to mages, knights and barbarians), Helmet (+1 max health), Dog Statuette (SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.)

Inventory:
Greatsword (WP:3), Meteor Blade (WP:8,
Light
elemental), Healing Staff (WP:5, Healing effect; lent to Arthur G Regulus- usable by mages and clerics), Focal Staff (WP:5; focus fire: roll a 3 for 5 ether; suitable for clerics and mages), Aquamarine, 3 Potions, Grand Potion, 2 Venoms, Ice Bomb, Phoenix Essence, Mead, Shovel, 2 Pick-axes, Magnifying Glass, Magic Compass

esn_aged.jpg

En Sabah Nur (Jebediahs)

30 year old male human Battle Mage

Level 19
*Lucky*
*Natural Respite*
*Immune to Fragile, Sealed and Blinded*
*Hastened*

Power:
31
(19+12)

Defense:
5

Health:
33/33
(5+18+5+5)

Ether:
22/24
(5+18+1)

Gold:
233

Equipment:
Stealth Dagger (WP: 12), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects), Loaded Die (
Lucky
effect),

Inventory:
En & Sabah & Nur (
Shurikens 3/3
, WP: 5), Sangriste Dagger (WP: 5), Quarterstaff (WP:4/8 against humanoids); Traveler's Cloak (SP: 1), Garnet (
Earth
), Aquamarine (
Water
), Scroll of Confusion, Scroll of Sealing, Scroll of Luck, 3 Potions, Grand Tonic, Phoenix Essence, Remedy, 3 Meads, Smelling Salts, Venom, 2 Deadly Venom, Smoke Bomb, Fire Bomb, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Bedroll, Magnifying Glass, Garnet Lamp of Summoning

Party leader, post the order of action. Everyone, post your actions and targets.

Posted

"Maybe it's because we're jerks," suggested Sylph as he stepped into the back row.

He slipped the bow from his back and strung an arrow in one fluid motion, betraying his skill with the weapon. He let the arrow fire at the Patrolman.

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