JimBee Posted July 31, 2013 Posted July 31, 2013 QM Note: 11 damage added for Hoke's counterstrike on Skrall. Results of Round 2 of Loch Mess: >Stigveladi uses Remedy >Namyrra uses Remedy >Hoke uses Remedy >Hoke vs. Messie - Spell (15+27= 42 lightning dmg, -1 ether) >Alexis uses Remedy >Skrall uses Remedy >Nur uses Remedy >Stigveladi vs. Even Bigger Fish B - Hit (12+18 /2=15 dmg, no Sealing) >Namyrra vs. Bigger Fish C - Spell (15+30 x2=90 wood dmg, -1 ether) >Skrall vs. Krakenling C - Critical Hit (2x(11+2) +30 +4 x3 x3 x2 x2 x2=4320 fire/lightning dmg, KO'd) >Nur vs. Bigger Fish A - Special Damage (Even Bigger Fish: replaces Bigger Fish A) Demon Ray A vs. Stigveladi - Free Ht (43/2 -42=0 dmg) Demon Ray B vs. Namyrra - Free Hit (43/2-20=1 dmg) The heroes snap out of their confusion just in time to see the enemies increase in size and strength. Enemies: Even Bigger Fish A *Immune to sudden death* Type: Aquatic Level: 60 Health: 2000/2000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Even Bigger Fish B *Immune to sudden death* Type: Aquatic Level: 60 Health: 1985/2000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Bigger Fish C *Immune to sudden death* Type: Aquatic Level: 30 Health: 910/1000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Demon Ray A *Immune to sealed, petrified, minimized and sudden death* Type: Aquatic/Demon Level: 43 Health: 666/666 Special: Wings of Doom - Causes the doomed-effect to all opponents. Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable) Demon Ray B *Immune to sealed, petrified, minimized and sudden death* Type: Aquatic/Demon Level: 43 Health: 666/666 Special: Wings of Doom - Causes the doomed-effect to all opponents. Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable) Krakenling B *Attacks cause blindness* *Immune to Blinded, Sealed, Confused, Asleep and Stunned* Type: Aquatic/Beast Level: 40 Health: 627/627 Special: Drainbind – Transfers 25 health from the target to self, and causes the bound-effect for the next turn. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Krakenling D *Attacks cause blindness* *Immune to Blinded, Sealed, Confused, Asleep and Stunned* Type: Aquatic/Beast Level: 40 Health: 627/627 Special: Drainbind – Transfers 25 health from the target to self, and causes the bound-effect for the next turn. Drops: Kraken Fang (Grants hastened- and reinforced-effects when consumed.) Messie *Immune to all negative effects and sudden death* Type: Aquatic/Ancient Level: 58 Health: 1891/1933 Special: Just A Myth - Messie dives underwater, causing all attacks against it to miss for the remainder of the round. Causes the confused-effect to all opponents. Drops: 6 Silver Ore (Worth 60 gold) Note: Messie needs to be defeated with a fire-elemental attack, otherwise it will regenerate with two heads (ie. two Messies will appear in full health). Party Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 30.75 *Immune to Sealing* *Hastened* *Reinforced* Power Bonus: 0 Defense: 20 Health: 40/42 Ether: 19/46 Gold: 1005 GP: 119 Equipment: Empyreal Staff (WP:15; Wind elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 4 Grand Potions, Health Core, Tonic, 4 Ether Cores, 3 Remedies, 2 Phoenix Essences, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 3 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll, Silver Ore, Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Lightning Bomb Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 30 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* *Hastened* *Reinforced* Power Bonus: +2 WP, +4 against beasts Defense: 16 Health: 33/44 Gold: 3 GP: 115 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental, badly poisoned), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 2x Aquamarine (Water), 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 3 Grand Potions, Health Core, Remedy, 2 Phoenix Essences, 5x Venom, 3 Meads, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone, Lightning Bomb En Sabah Nur (Jebediahs) 30 year old male human Sage Level 24.33 *Immune to Lucky* *Hastened* *Confused for 3 rounds* Power Bonus: 5 (spells only) Defense: 1 Health: 44/44 Ether: 26/30 Gold: 3 GP: 115 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, Ether Core, 2 Phoenix Essences, 2x Venom, 5 Remedies, Smoke Bomb, 2 Deadly Venoms, Mead, 2 Ice Bombs, 2x Fire Bomb, 2 Lightning Bombs, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold), Grand Potion, Silver Ore, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 34 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 46/63 Gold: 423 GP: 119 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, x2 Grand Potion, 2x Phoenix Essence, 4 Nostrums, 7 Meads, Smelling Salts, 10 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed) Hoke Ablesword (UsernameMDM) Mystic Knight Level 27 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Hastened* *Reinforced* Power Bonus: 2 Defense: 44 Health: 47/47 Ether: 8/26 Gold: 178 GP: 115 Equipment: Vintul (WP: 16; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), 4 Potions, 4 Grand Potions, 2 Remedies, 3 Phoenix Essences, 2 Meads, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold), Deadly Venom, Kraken Fang (grants hastened- and reinforced-effects when consumed) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage *Encouraged* *Hastened* *Reinforced* Level 18 Power Bonus: 0 Defense: 42 Health: 43/43 Ether: 42/42 Gold: 3 GP: 116 Equipment: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes), Crown of the Sea Kings (Gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Leather Cap (SP:1; headwear) Inventory: Stealth Dagger (WP: 12; dagger), Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Topaz, Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, 3 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 4 Remedies, Phoenix Essence, Mead, Smelling Salts, 5x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone, Scroll of Frailty, Scroll of Weakening, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Lover's Ring (Accessory, +2 HP), Quote
Masked Builder Posted August 1, 2013 Posted August 1, 2013 Alexis drinks a Smelling Salts, then repeat her attack. Quote
UsernameMDM Posted August 1, 2013 Posted August 1, 2013 (Shouldn't lightning damage be double against aquatic?) Action 1: Hoke consumes a Nostrum Action 2: Topaz, Nessie, Back Row Quote
Waterbrick Down Posted August 1, 2013 Posted August 1, 2013 (edited) Skrall fires off his first shot at Krakenling D from the back row and prepares another in case it doesn't go down, noting to change his target to Krakenling B should he fell his first target. "Stigveladi, can you handle both of those really big fish? Namyrra, see if you can seal the other one (Bigger Fish C) from the back before you and Nur takes a whack at it. Nur, when yer finished with sendin' some lightning towards that last fish, try patchin' Alexis up a little." Battle Order: >Namyrra (Seals Bigger Fish C) >Stigveladi (Bigger Fish A, sealing) >Namyrra (Bigger Fish C with wood) >Stigveladi (Bigger Fish B, sealing) >Skrall (Krakenling D) >Skrall (Krakenling D if not defeated, otherwise Krakenling B) >Alexis (Smelling Salts) >Alexis (Krakenling B) >Nur (Lightning Bigger Fish C) >Nur (Heal Alexis) >Hoke (Nostrum) >Hoke (Nessie) Edited August 1, 2013 by Waterbrick Down Quote
Jebediahs Posted August 1, 2013 Posted August 1, 2013 Nur does as Skrall suggests because Jeb is in the drive thru at Starbucks on his phone. Quote
PsyKater Posted August 1, 2013 Posted August 1, 2013 Nur does as Skrall suggests because Jeb is in the drive thru at Starbucks on his phone. Stigveladi shakes her Wand and wonders why it doesn't work. She raises it up again and Shark A and B from the back row an tries to seal them. Quote
JimBee Posted August 1, 2013 Posted August 1, 2013 QM Note: MDM, no, because it's Ancient-type it's not weak against anything. Results of Round 3 of Loch Mess: >Namyrra seals Bigger Fish C - Success (sealed for 3 rounds, -1 ether) >Stigveladi vs. Bigger Fish A - Special Damage (Even Bigger Fish: Enormous Fish replaced in battle) >Namyrra vs. Bigger Fish C - Razzmatazz (15+30 x2=90 wood dmg to all enemies, all stunned, except Nessie for 45 dmg, no stun to it and Krakenlings, -1 ether) >Stigveladi vs. Bigger Fish B - Magic Burst of Ice (12+18=30 ice dmg to all enemies, except 60 to Krakenlings, -1 ether) >Skrall vs. Krakenling D - Aim (11+2 x3 x3 x2 x2 x2= 936 fire/lightning elemental, KO'd) >Skrall vs. Krakenling B - Hit (KO'd) >Alexis takes Smelling Salts >Alexis vs. Nessie - Kiss & Make Up (2x20 +34 /2=37 dmg) >Nur vs. Bigger Fish C - Damage (58/2 -1=28 dmg) >Nur heals Alexis - Heal (12+24=36 health restored, -1 ether) >Hoke consumes Nostrum >Hoke vs. Nessie - Damage Damage (58/2 -44=0 dmg) Demon Ray A vs. Namyrra - Free Hit (recover from stun) Demon Ray B vs. Stigveladi - Free Hit (recover from stun) Namyrra uses a sealing spell to clamp one of the fish's jaws shut, but it's not enough to stop the Even Bigger Fish from getting eaten by an Enormous Fish. Skrall defeats the remaining Krakenlings, while Nessie and a Fish lash out at Hoke and Nur. Enemies: Enormous Fish A *Immune to sudden death* *Stunned* Type: Aquatic Level: 120 Health: 3880/4000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Even Bigger Fish B *Immune to sudden death* *Stunned* Type: Aquatic Level: 60 Health: 1865/2000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Bigger Fish C *Immune to sudden death* *Sealed for 3 rounds* *Stunned* Type: Aquatic Level: 30 Health: 790/1000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Demon Ray A *Immune to sealed, petrified, minimized and sudden death* Type: Aquatic/Demon Level: 43 Health: 546/666 Special: Wings of Doom - Causes the doomed-effect to all opponents. Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable) Demon Ray B *Immune to sealed, petrified, minimized and sudden death* Type: Aquatic/Demon Level: 43 Health: 546/666 Special: Wings of Doom - Causes the doomed-effect to all opponents. Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable) Messie *Immune to all negative effects and sudden death* Type: Aquatic/Ancient Level: 58 Health: 1737/1933 Special: Just A Myth - Messie dives underwater, causing all attacks against it to miss for the remainder of the round. Causes the confused-effect to all opponents. Drops: 6 Silver Ore (Worth 60 gold) Note: Messie needs to be defeated with a fire-elemental attack, otherwise it will regenerate with two heads (ie. two Messies will appear in full health). Party Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 30.75 *Immune to Sealing* *Hastened* *Reinforced* Power Bonus: 0 Defense: 20 Health: 40/42 Ether: 17/46 Gold: 1005 GP: 119 Equipment: Empyreal Staff (WP:15; Wind elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 4 Grand Potions, Health Core, Tonic, 4 Ether Cores, 3 Remedies, 2 Phoenix Essences, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 3 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll, Silver Ore, Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Lightning Bomb Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 30 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* *Hastened* *Reinforced* Power Bonus: +2 WP, +4 against beasts Defense: 16 Health: 33/44 Gold: 3 GP: 115 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental, badly poisoned), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 2x Aquamarine (Water), 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 3 Grand Potions, Health Core, Remedy, 2 Phoenix Essences, 5x Venom, 3 Meads, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone, Lightning Bomb En Sabah Nur (Jebediahs) 30 year old male human Sage Level 24.33 *Immune to Lucky* *Hastened* Power Bonus: 5 (spells only) Defense: 1 Health: 16/44 Ether: 25/30 Gold: 3 GP: 115 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, Ether Core, 2 Phoenix Essences, 2x Venom, 4 Remedies, Smoke Bomb, 2 Deadly Venoms, Mead, 2 Ice Bombs, 2x Fire Bomb, 2 Lightning Bombs, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold), Grand Potion, Silver Ore, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 34 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 63/63 Gold: 423 GP: 119 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, x2 Grand Potion, 2x Phoenix Essence, 4 Nostrums, 7 Meads, Smelling Salts, 10 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed) Hoke Ablesword (UsernameMDM) Mystic Knight Level 27 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Hastened* *Reinforced* Power Bonus: 2 Defense: 44 Health: 47/47 Ether: 8/26 Gold: 178 GP: 115 Equipment: Vintul (WP: 16; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), 4 Potions, 4 Grand Potions, 2 Remedies, 3 Phoenix Essences, 2 Meads, 2x Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold), Deadly Venom, Kraken Fang (grants hastened- and reinforced-effects when consumed) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage *Encouraged* *Hastened* *Reinforced* Level 18 Power Bonus: 0 Defense: 42 Health: 43/43 Ether: 41/42 Gold: 3 GP: 116 Equipment: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes), Crown of the Sea Kings (Gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Leather Cap (SP:1; headwear) Inventory: Stealth Dagger (WP: 12; dagger), Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Topaz, Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, 3 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 4 Remedies, Phoenix Essence, Mead, Smelling Salts, 5x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 4x Bone, Scroll of Frailty, Scroll of Weakening, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Lover's Ring (Accessory, +2 HP), Quote
Jebediahs Posted August 1, 2013 Posted August 1, 2013 (edited) OoC: Oh yeah, I should no longer be confused and have 1 Remedy deducted from my inventory. Any way stunned effect takes place immediately instead of the next round? ^_^; "Oh my. Seems my casting speed is a bit hindered here." Nur heals himself from the back row. If successful, Nur casts a lightning spell at Bigger Fish C from the back row if not, heals himself again. Edited August 1, 2013 by Jebediahs Quote
Waterbrick Down Posted August 1, 2013 Posted August 1, 2013 (edited) OoC: Messie is still aquatic though, so it should be weak to Lightning and Wood, Ancient doesn't provide any resistances, there just isn't any element that does multiple damage against it. It's the same scenario as if Messie was Aquatic/Holy. "Hoke keep at that monster, Namyrra try sealin' the Enormous and Even Bigger Fishes. Alexis, you and me on that last big shark. Stigveladi, keep the first two fishes busy with some bones." Skrall loaded two bolts into his crossbow and took aim at Bigger Fish C from the back row, taking care to keep Messie in his sights should he take down the Bigger Fish. Battle Order: Stigveladi Namyrra Stigveladi Namyrra Alexis Alexis Skrall Nur Nur Hoke Hoke Skrall Edited August 1, 2013 by Waterbrick Down Quote
PsyKater Posted August 1, 2013 Posted August 1, 2013 (edited) OOC: Regarding Messie: Yes, otherwise it wouldn't make sense that it is Aquatic as well. Just the Ancient type is not weak against elements. But it is not immune. And those fishies are unvincable at some time right? Level 120 is already pretty high. Plus - and I hate to say it loud - does the Magic Burst remove the stunned effect? One other question: How did you choose for Ice elemental damage at Amma's Magic Burst? Did you roll for it? Stigveladi throws Fish A and Fish B each a bone from the back row. She was not as lucky as in the previous battle and she considers to take a Nostrum in the next round. Edited August 1, 2013 by PsyKater Quote
JimBee Posted August 1, 2013 Posted August 1, 2013 OoC: Oh yeah, I should no longer be confused and have 1 Remedy deducted from my inventory. Any way stunned effect takes place immediately instead of the next round? ^_^; QM Note: Oops, yeah I'll take note. So you shouldn't have taken damage this round. OOC: Regarding Messie: Yes, otherwise it wouldn't make sense that it is Aquatic as well. Just the Ancient type is not weak against elements. But it is not immune. And those fishies are unvincable at some time right? Level 120 is already pretty high. Plus - and I hate to say it loud - does the Magic Burst remove the stunned effect? One other question: How did you choose for Ice elemental damage at Amma's Magic Burst? Did you roll for it? Under that same logic, it would also make more sense for it to be just Aquatic, stats-wise, since Ancient does nothing then. But I will fix Hoke's damage because I realize Ancient=not weak to anything. And no, there's always a bigger fish. No Magic Burst doesn't remove stun - no successful attacks do. Yes I rolled to decide between ice and lightning. Quote
Jebediahs Posted August 1, 2013 Posted August 1, 2013 (edited) QM Note: Oops, yeah I'll take note. So you shouldn't have taken damage this round. OoC: Phew, alright! I say an infinite number of Bigger Fishies is hilarious. Nur casts a lightning spell at Bigger Fish B from the back row then heals Skrall from the back row. Edited August 1, 2013 by Jebediahs Quote
Masked Builder Posted August 1, 2013 Posted August 1, 2013 Alexis joins Skrall in his assault of Bigger Fish C, from the back row with her fan. Quote
UsernameMDM Posted August 1, 2013 Posted August 1, 2013 Hoke continues his assault of the aquatic nightmare. Both Actions - Topaz, Messie, Back Row. Quote
UsernameMDM Posted August 1, 2013 Posted August 1, 2013 So it looks like Messie is weak to Lightning and Wood. Quote
UsernameMDM Posted August 1, 2013 Posted August 1, 2013 Although the shark-like creatures continued to grow in size as one ate another, Hoke couldn't help but feel confident that this battle would be won. Quote
JimBee Posted August 2, 2013 Posted August 2, 2013 QM Note: All corrections have been made. Results of ROund 4 of Loch Mess: >Stigveladi throws a Bone at Enormous Fish A >Namyrra seals Enormous Fish A - Failure (-1 ether) >Stigveladi throws a Bone at Even Bigger Fish B >Namyrra seals Even Bigger Fish B - Success (sealed for 3 rounds, -1 ether) >Alexis vs. Bigger Fish C - Damage (recover from stun) >Alexis vs. Bigger Fish C - Pleasure House (Whipping: all enemies except Messie hexed for 1 round, 6 gold gained) >Skrall vs. Bigger Fish C - Aim (11+2 x2 x2 x3=156 fire/lightning dmg) >Nur vs. Even Bigger Fish B - Great Spell (2x12 +24 +5 x2=106 lightning dmg, -1 ether) >Nur heals Skrall - No Healing >Hoke vs. Messie - Special Damage Damage (0 dmg) >Hoke vs. Messie - Enchantment Great Spell (57x2=114 lightning dmg, -1 ether) >Skrall vs. Bigger Fish C - Special Damage (no effect) Demon Ray A vs. Stigveladi - Free Hit (hexed: 43 dmg to Demon Ray B) Demon Ray B vs. Namyrra - Free Hit (hexed: 43 dmg to Even Bigger Fish B) The heroes focus on keeping the increasingly large fish busy, and Alexis whips all the enemies into shape. Messie disappears again and confuses everyone, causing Hoke to act against Stigveladi instead. Enemies: Enormous Fish A *Immune to sudden death* *Stunned* *Hexed* Type: Aquatic Level: 120 Health: 3880/4000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Even Bigger Fish B *Immune to sudden death* *Stunned* *Sealed for 3 rounds* *Hexed* Type: Aquatic Level: 60 Health: 1716/2000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Bigger Fish C *Immune to sudden death* *Sealed for 2 rounds* *Hexed* Type: Aquatic Level: 30 Health: 634/1000 Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health. Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe) Demon Ray A *Immune to sealed, petrified, minimized and sudden death* *Hexed* Type: Aquatic/Demon Level: 43 Health: 546/666 Special: Wings of Doom - Causes the doomed-effect to all opponents. Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable) Demon Ray B *Immune to sealed, petrified, minimized and sudden death* *Hexed* Type: Aquatic/Demon Level: 43 Health: 503/666 Special: Wings of Doom - Causes the doomed-effect to all opponents. Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable) Messie *Immune to all negative effects and sudden death* Type: Aquatic/Ancient Level: 58 Health: 1624/1933 Special: Just A Myth - Messie dives underwater, causing all attacks against it to miss for the remainder of the round. Causes the confused-effect to all opponents. Drops: 6 Silver Ore (Worth 60 gold) Note: Messie needs to be defeated with a fire-elemental attack, otherwise it will regenerate with two heads (ie. two Messies will appear in full health). Party Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 30.75 *Immune to Sealing* *Hastened* *Reinforced* Power Bonus: 0 Defense: 20 Health: 40/42 Ether: 15/46 Gold: 1005 GP: 119 Equipment: Empyreal Staff (WP:15; Wind elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 4 Grand Potions, Health Core, Tonic, 4 Ether Cores, 3 Remedies, 2 Phoenix Essences, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 3 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll, Silver Ore, Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Lightning Bomb Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 30 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* *Hastened* *Reinforced* Power Bonus: +2 WP, +4 against beasts Defense: 16 Health: 33/44 Gold: 3 GP: 115 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental, badly poisoned), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 2x Aquamarine (Water), 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 3 Grand Potions, Health Core, Remedy, 2 Phoenix Essences, 5x Venom, 3 Meads, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone, Lightning Bomb En Sabah Nur (Jebediahs) 30 year old male human Sage Level 24.33 *Immune to Lucky* *Hastened* Power Bonus: 5 (spells only) Defense: 1 Health: 16/44 Ether: 24/30 Gold: 3 GP: 115 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, Ether Core, 2 Phoenix Essences, 2x Venom, 4 Remedies, Smoke Bomb, 2 Deadly Venoms, Mead, 2 Ice Bombs, 2x Fire Bomb, 2 Lightning Bombs, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold), Grand Potion, Silver Ore, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed) Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 34 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 63/63 Gold: 429 GP: 119 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, x2 Grand Potion, 2x Phoenix Essence, 4 Nostrums, 7 Meads, Smelling Salts, 10 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed) Hoke Ablesword (UsernameMDM) Mystic Knight Level 27 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Hastened* *Reinforced* *Lucky* Power Bonus: 2 Defense: 44 Health: 47/47 Ether: 7/26 Gold: 178 GP: 115 Equipment: Vintul (WP: 16; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), 4 Potions, 4 Grand Potions, 2 Remedies, 3 Phoenix Essences, 2 Meads, Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold), Deadly Venom, Kraken Fang (grants hastened- and reinforced-effects when consumed) Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage *Encouraged* *Hastened* *Reinforced* Level 18 Power Bonus: 0 Defense: 42 Health: 43/43 Ether: 41/42 Gold: 3 GP: 116 Equipment: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes), Crown of the Sea Kings (Gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Leather Cap (SP:1; headwear) Inventory: Stealth Dagger (WP: 12; dagger), Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Topaz, Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, 3 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 4 Remedies, Phoenix Essence, Mead, Smelling Salts, 5x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 2x Bone, Scroll of Frailty, Scroll of Weakening, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Lover's Ring (Accessory, +2 HP), Quote
PsyKater Posted August 2, 2013 Posted August 2, 2013 (edited) Stigveladi casts a Lightening Spell at Fish B and C. I missed the part with "all heroes confused". "Hey!", Stigveladi shouts annoyed at Hoke, as she gets stroked by a lightening. "What's up with you?" She notices that they all seem very confused, staring angrily at each other. 'I suppose I better take a remedy now.' She looks at the injuries caused by the lightening. 'The crown will probably protect me sufficently from mortal damage. So I can attack the Enormous Fish A with a lightening Spell from the back row while it is sealed.' Edited August 2, 2013 by PsyKater Quote
Waterbrick Down Posted August 2, 2013 Posted August 2, 2013 OoC: For clarification, since hexed means that it will target a random ally instead of an enemy, will the Demon Ray's use their special against themselves (yes I know they are immune to Sudden Death). "Remedies, everyone." Skrall swallowed a Remedy. "Hold yer fire everybody. If we can take out those rays, best to due so now rather than later, not sure if they're confused enough though." Quote
Jebediahs Posted August 2, 2013 Posted August 2, 2013 Nur takes a Remedy from the back row then casts a healing spell on himself from the back row. Quote
UsernameMDM Posted August 2, 2013 Posted August 2, 2013 Hoke consumed a Nostrum the previous round. Why weren't his rolls done twice? Quote
Masked Builder Posted August 2, 2013 Posted August 2, 2013 Alexis drinks a remedy then assaults Demon Ray B. Quote
UsernameMDM Posted August 2, 2013 Posted August 2, 2013 "Hold fast with the Remedies my friends. Our luck may change." Quote
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