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Posted

QM Note I forgot to roll twice for Hoke. The results is Damage instead of Special Damage, so no one is confused. @WBD: Yes, if that were the case, the Demon Rays would still use their special on the enemy party even though they're immune.

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Posted

Are you calculating Hoke's damage correctly? He has Base Power +2, WP: 16, Lvl 27. Not much of a big deal. Plus are you rolling the 1/6 chance for damage to be blocked? Thanks.

"Skrall, shall I keep up my assault on Messie or assist with those finned black devils?"

Posted

Are you calculating Hoke's damage correctly? He has Base Power +2, WP: 16, Lvl 27. Not much of a big deal. Plus are you rolling the 1/6 chance for damage to be blocked? Thanks.

No and no, though the latter doesn't matter in this case because you wouldn't be taking damage anyways. I'll fix the damage output for Hoke.

Posted (edited)

OoC: Sandy just ruled that doomed is not the same as sudden death. :wink:

"Stigveladi can absorb the hit from the beast, Hoke. Everyone full assault on the Rays, after that make sure ya target one of the smaller fish." Skrall loaded two bolts and took aim at Ray A, making sure to turn his attention to the second Ray and the Bigger Fish if he succeeded in felling them.

Battle Order:

Stigveladi

Stigveladi

Skrall

Skrall

Hoke

Hoke

Alexis

Alexis

Namyrra

Namyrra

Nur

Nur

Edited by Waterbrick Down
Posted

Sorry, lot's of conditions on these actions:

All with Topaz, Back Row.

If Ray A is not defeated:

Action 1: Ray A

Action 2: Ray B

If Ray A is defeated:

Action 1: Ray B

Action 2: Fish C

If Ray A and B are defeated:

Action 1: Fish C

Action 2: Fish C

If Ray A and B and Fish C are defeated:

Action 1: Fish B

Action 2: Fish B

"Stigveladi can absorb the hit from the beast, Hoke. Everyone full assault on the Rays, after that make sure ya target one of the smaller fish." Skrall loaded two bolts and took aim at Ray A, making sure to turn his attention to the second Ray and the Bigger Fish if he succeeded in felling them.

You control Namyrra too.

Posted

Nur heals himself from the back row then casts a lightning spell at Demon Ray A (Demon Ray B if A is defeated and Even Bigger Fish B if Demon Ray B is defeated) from the back row.

Posted
Topaz, Back Row.

If Ray A is not defeated:

Action 1: Ray A

Action 2: Ray B

If Ray A is defeated:

Action 1: Ray B

Action 2: Fish C

If Ray A and B are defeated:

Action 1: Fish C

Action 2: Fish C

If Ray A and B and Fish C are defeated:

Action 1: Fish B

Action 2: Fish B

Same for Amma.

Posted

QM Note: Sorry for the delay, I was having technical difficulties.

Results of Round 5 of Loch Mess:

>Stigveladi vs. Demon Ray A - Miss (-1 ether)

>Stigveladi vs. Demon Ray B - Spell (12+18 x2=60 lightning dmg, -1 ether)

>Skrall vs. Demon Ray A - Critical Hit (2x (11+2) +30 x2 x2 x3=672 lightning/fire dmg, KO'd)

>Skrall vs. Demon Ray B - Special Damage (Hexed: all enemies except Messie doomed)

>Hoke vs. Demon Ray B - Spellspin of Lightning (9 hits, 2x 16+27+2 x2= 180 lightning damage to all except 90 to Messie, -1 ether)

>Hoke vs. Bigger Fish C - Special Damage (no effect)

>Alexis vs. Demon Ray B - Kiss & Make Up (2x20+34 /2=37 ice/lightning/darkness dmg, Enamored for 3 rounds)

>Alexis vs. Demon Ray B - Kiss & Make Up (2x20+34 /2=37 ice/lightning/darkness dmg)

>Namyrra vs. Demon Ray B - Special Damage (Hexed: no effect)

>Namyrra vs. Demon Ray B - Sleight of Hand (Demon Ray B confused for 3 rounds, -1 ether)

>Nur heals himself - No Healing

>Nur vs. Demon Ray B - Special Damage (Hexed: no effect)

Enormous Fish A, Even Bigger Fish B vs. Stigveladi - Free Hits (recover from stun)

Messie vs. Skrall - Free Hit (58 /2 -16=13 dmg)

The party's plan to use their enemies' strength against them works, and all enemies besides the legendary Messie seal own fates by becoming Doomed.

Enemies:

heroicafog-monster-biggerfish.jpg Enormous Fish A

*Immune to sudden death* *Doomed (3 rounds remaining)*

Type: Aquatic

Level: 120

Health: 3700/4000

Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health.

Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe)

heroicafog-monster-biggerfish.jpg Even Bigger Fish B

*Immune to sudden death* *Sealed for 2 rounds* *Doomed (3 rounds remaining)*

Type: Aquatic

Level: 60

Health: 1536/2000

Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health.

Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe)

heroicafog-monster-biggerfish.jpgBigger Fish C

*Immune to sudden death* *Sealed for 1 round* *Doomed (3 rounds remaining)*

Type: Aquatic

Level: 30

Health: 454/1000

Special: Even Bigger Fish – The Bigger Fish gets eaten by an even bigger fish with a doubled level and health. The new fish replaces it in battle, starting at full health.

Drops: Sharkjaw Scythe (WP:15/30 against aquatic enemies; scythe)

heroicafog-monster-demonray.jpgDemon Ray B

*Immune to sealed, petrified, minimized and sudden death* *Enamored with Alexis for 3 rounds* *Doomed (3 rounds remaining)*

Type: Aquatic/Demon

Level: 43

Health: 189/666

Special: Wings of Doom - Causes the doomed-effect to all opponents.

Drops: Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable)

heroicafog-monster-messie.jpgMessie

*Immune to all negative effects and sudden death*

Type: Aquatic/Ancient

Level: 58

Health: 1534/1933

Special: Just A Myth - Messie dives underwater, causing all attacks against it to miss for the remainder of the round. Causes the confused-effect to all opponents.

Drops: 6 Silver Ore (Worth 60 gold)

Note: Messie needs to be defeated with a fire-elemental attack, otherwise it will regenerate with two heads (ie. two Messies will appear in full health).

Party

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Sorcerer

Level 30.75 *Immune to Sealing* *Hastened* *Reinforced*

Power Bonus: 0

Defense: 20

Health: 40/42

Ether: 14/46

Gold: 1005

GP: 119

Equipment: Empyreal Staff (WP:15; Wind elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Fanged Helm (SP:5, headwear)

Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, 4 Grand Potions, Health Core, Tonic, 4 Ether Cores, 3 Remedies, 2 Phoenix Essences, Milk (restores 15 health and 15 ether upon consumption), 3 Meads, 3 Smelling Salts, 3 Nostrums, 5x Venom, 3x Smoke Bombs, Holy Bomb, 8 Water Bombs, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll, Silver Ore, Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Lightning Bomb

skrall_avatar.jpgSkrall (Waterbrick Down) ***Party Leader***

80 year old Male Ogre Hunter

Level 30 *Favors Bestial and Aquatic enemies* *Immune to Fragile* *Encouraged* *Hastened* *Reinforced*

Power Bonus: +2 WP, +4 against beasts

Defense: 16

Health: 20/44

Gold: 3

GP: 115

Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental, badly poisoned), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear)

Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Lucky Doubloon (Grants "Special Guard"), 2x Aquamarine (Water), 9x Smoke Bomb, Fire Bomb, 5 Water Bombs, Potion, 3 Grand Potions, Health Core, Remedy, 2 Phoenix Essences, 5x Venom, 3 Meads, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone, Lightning Bomb

esn_sage.jpg En Sabah Nur (Jebediahs)

30 year old male human Sage

Level 24.33 *Immune to Lucky* *Hastened*

Power Bonus: 5 (spells only)

Defense: 1

Health: 16/44

Ether: 24/30

Gold: 3

GP: 115

Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower)

Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Wooden Shield (SP:5, grants immunity to wood-elemental attacks), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Snake Eye Charm (immune to petrified; accessory), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire),Scroll of Confusion, 6 Potions, Grand Potion, 2x Tonic, Grand Tonic, Ether Core, 2 Phoenix Essences, 2x Venom, 4 Remedies, Smoke Bomb, 2 Deadly Venoms, Mead, 2 Ice Bombs, 2x Fire Bomb, 2 Lightning Bombs, 10 Water Bombs, 2 Floral Bombs, 2 Holy Bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 10x Bone, Black Pearl (worth 75 gold), Grand Potion, Silver Ore, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed)

AH_zps6eff234f.pngAlexis Fenral (Masked Builder)

20 year old female elven Harlot

Level 34 *Immune to Fragile and Blinded* *Counterstriking*

Power Bonus: 0

Defense: 3

Health: 63/63

Gold: 429

GP: 119

Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves

Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, 2 Health Cores, 3x Potion, x2 Grand Potion, 2x Phoenix Essence, 4 Nostrums, 7 Meads, Smelling Salts, 10 Remedies, 7 Grand Potions, Skeleton Decoy, 9x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed)

hoke_ableword_1b.jpg Hoke Ablesword (UsernameMDM)

Mystic Knight

Level 27 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* *Hastened* *Reinforced* *Lucky*

Power Bonus: 2

Defense: 44

Health: 47/47

Ether: 6/26

Gold: 178

GP: 115

Equipment: Vintul (WP: 16; greatsword), Steel Buckler (SP: 15), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves

Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), 4 Potions, 4 Grand Potions, 2 Remedies, 3 Phoenix Essences, 2 Meads, Nostrum, Tonic, 3x Ether Core, Dragon Scale, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 8 Water Bombs, 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone, Black Pearl (worth 75 gold), Deadly Venom, Kraken Fang (grants hastened- and reinforced-effects when consumed)

8166070567_0eaa8039b6_t.jpg Stigveladi ("Amma") Kötturin (PsyKater)

247 years old dwarven Mage *Encouraged* *Hastened* *Reinforced*

Level 18

Power Bonus: 0

Defense: 42

Health: 43/43

Ether: 39/42

Gold: 3

GP: 116

Equipment: Wishing Wand (WP:12; each successful hit has ½ chance of inflicting either asleep-, blinded-, sealed- or confused-effect, according to what the user wishes), Crown of the Sea Kings (Gives the wearer +20 SP, +20 max. health and +20 max. ether when fighting at a sea, lake or river; headwear), Leather Cap (SP:1; headwear)

Inventory: Stealth Dagger (WP: 12; dagger), Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Topaz, Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, 3 Grand Potions, 6x Potion, 3x Tonic, 2x Grand Tonic, 4 Remedies, Phoenix Essence, Mead, Smelling Salts, 5x Venom, 8 Water Bombs, Fire Bomb, Skeleton Decoy, 2x Bone, Scroll of Frailty, Scroll of Weakening, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Lover's Ring (Accessory, +2 HP),

Posted

En Sabah Nur heals Skrall from the back row.

IF successful THEN

Nur heals himself from the back row.

ELSE

Nur attempts to heal Skrall again from the back row.

Posted (edited)

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"Wow, that went pretty well! Shall we ignore the fishes now and focus on Messie? I fear that a bigger fish that eats one of the fishes there, wouldn't be doomed anymore."

If Skrall approves, Amma will attack Messie with a lightening Spell from the back row twice.

"We should make sure that we won't attack Messie with a non fire-elemental attack when it is in 'danger' of dying."

Edited by PsyKater
Posted (edited)

"Stigveladi, go ahead and keep the two bigger fish sealed if ya can. Alexis, I think a bone would be appropriate to keep that Enormous Fish occupied, then go ahead and help Stigveladi with one of those fishes. Hoke, Namyrra, full assault on Messie with me." Skrall reloaded his crossbow and fired off two shots at Messie from the Back Row, keeping a Remedy on hand in case he became confused.

Battle Order:

Stigveladi

Stigveladi

Alexis

Alexis

Namyrra

Namyrra

Hoke

Hoke

Skrall

Skrall

Edited by Waterbrick Down
Posted

ooc: Would a new bigger fish still be doomed? If not, then we should just throw bones at the biggest fishes and accept the free hits. In three rounds all but Messie are dead.

Posted (edited)

Stigveladi gets more and more upset.

"Let Hoke absorb the Free Hit of the Even Bigger Fish (B) and me the free hits of the Bigger Fish © and the Demon Ray (B). We won't take any damage by this and only use 1 bone per round for the Enormous Fish (A). I have two bones left and I am willing to use them. If Messie is defeated within two rounds we can just sit back and even accept the free hit of the dying Fish in the last round as we can recover from our wounds after that.

If we attack those fishes and they get eaten, all our succes of this round is gone! Do you understand what I mean or do you have a brain like a hazel nut in your enormous skull?"

OOC: *duck*

OOC2: Sorry, thought they'd merge.

Edited by PsyKater
Posted

"...Do you understand what I mean or do you have a brain like a hazel nut in your enormous skull?"

Skrall winced outwardly, it had been a long time since he had heard that phrase. The ogre turned on the dwarf drawing up to his full height. "Do ya think I just shout out suggestions for yer amusement, woman? Ya have proven yerself quite adequately thus far in these fields, but don't go bitin' the hand that's supportin' ya. There's no need to be puttin' down more equipment than necessary on these louts when we might just as well take care of 'em with our bare hands. Those fishes have their traps shut right now and we're in no danger of em' attractin' anything bigger. Now fall in and seal those man-eatin' monsters."

Posted

Stigveladi remains standing and tries to look taller than she actually is. "You...! I...! We ... We will see if you are such a smart brainer!"

While going back to her position in the back row she tries to look as self confident as possible. With her head up high she attacks Fish B and C with her Wishing Wand ('Seal them').

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