Bricksandparts Posted April 1, 2014 Posted April 1, 2014 "Be careful," Johon says, attacking Dryad B from the Front row. OoC: Archer A should be weakened Quote
JimBee Posted April 2, 2014 Posted April 2, 2014 QM Note: Johon cannot target another enemy until his current target is defeated. Results of Round 2 of Battle 1: >Docken vs. Dryad A - Critical Hit (10x2 +35=55 dmg, Dryad A blind) Johon vs. Archer A - Extra Critical Furious Hit (KO'd, resurrected) >Namyrra vs. Dryad C - Special Damage (Namyrra Docken Bound) All untargeted enemies vs. Docken - Free Hits (8 dmg) Johon strikes down the Bugbear Archer after a second hit, but the Death challenge's magic raises it again, cleansed of negative effects and at full health. Docken blinds a Dryad, but another wraps Namyrra it its poisonous vines. Enemies: Bugbear Archer A (II) Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer B Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer C Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer D Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 131/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad A *Blind for 3 rounds* Type: Humanoid/Plant Level: 16 Health: 187/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad C Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* Power Bonus: 0 Defense: 23 Health: 50/66 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Bound* *Poisoned by 4* Power Bonus: 0 Defence: 8 Health: 46/50 Ether: 49/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 43/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword) * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Bricksandparts Posted April 2, 2014 Posted April 2, 2014 OoC: I don't think that is how the iris shield works exactly. It sounds like it reflects the damage each enemy dealt back to it rather than the damage I take after def has negated it. Also, I just realized the weapon Namyrra has... Quote
Quarryman Posted April 2, 2014 Posted April 2, 2014 Namyrra repeats. Also, I just realized the weapon Namyrra has... OoC: and then remember that necromancer's critical hit is WP times the number of undead raised.. Quote
Brickdoctor Posted April 2, 2014 Posted April 2, 2014 OoC: I should've taken all the Damage and effects due to Aura. Quote
Bricksandparts Posted April 2, 2014 Posted April 2, 2014 OoC: I should've taken all the Damage and effects due to Aura. OoC: And thus, why I am working on designing a battle guide to make less mistakes, miscalculations, etc. happen. Quote
JimBee Posted April 2, 2014 Posted April 2, 2014 OoC: I don't think that is how the iris shield works exactly. It sounds like it reflects the damage each enemy dealt back to it rather than the damage I take after def has negated it. I'm pretty sure Sandy ruled otherwise. It's the damage you did take reflected back. Thus the higher the SP, the less damage reflected back. Otherwise you'd just be invincible. OoC: I should've taken all the Damage and effects due to Aura. Right, thanks. Quote
Bricksandparts Posted April 3, 2014 Posted April 3, 2014 I'm pretty sure Sandy ruled otherwise. It's the damage you did take reflected back. Thus the higher the SP, the less damage reflected back. Otherwise you'd just be invincible. OoC: This would make sense about how free hits are now combined, but the item itself says it reflects physical damage back to the enemies. What you are saying does not make up for the fact that any shield cna theorectically make you invincible, as long as it's SP is high enough. Quote
JimBee Posted April 3, 2014 Posted April 3, 2014 OoC: This would make sense about how free hits are now combined, but the item itself says it reflects physical damage back to the enemies. What you are saying does not make up for the fact that any shield cna theorectically make you invincible, as long as it's SP is high enough. I'm not really sure what you're saying. Any physical damage dealt to you (14 in this case and not 34 because of SP), is reflected. 34 damage was not dealt to you, only 14 was. So 14 is reflected back. Not that it matters this round because of Aura, but my ruling stands unless Sandy says otherwise. Quote
Bricksandparts Posted April 3, 2014 Posted April 3, 2014 OoC: I, also, would like to hear sandy's view. I viewed it as in enemy 1 attacks me, I reflect their level in damage back at them. Then any damage I take is the same way you calculated it. Quote
Brickdoctor Posted April 3, 2014 Posted April 3, 2014 OoC: Sorry to make another correction — and not that I really think it'll matter in this battle — but since I had the Aura, that would've doubled my HP to 132, then I took the 8 Damage from Free Hits last Round and 8 more this Round, and then when the Aura fades, Warden gets to keep any extra HP not exceeding the maximum HP, so I should be back to the full 66 HP. "Back to the first-round strategy: Johon, you've still got Archer A; Miss Uq, you and I shall attack Dryads, but you should switch targets with me since Dryad A is already Blinded." I attack Dryad B from the Back Row with my Darksteel Crossbow. Order of Actions: Johon Bartholomew Docken Namyrra Uq Quote
JimBee Posted April 4, 2014 Posted April 4, 2014 OOC: Sorry busy day yesterday. Docken's health has been adjusted. Results of Round 3 of Battle 1: Johon vs. Archer A - Damage (0 dmg) >Docken vs. Dryad B - Aura (all damage drawn to Docken until end of next round) >Namyrra vs. Dryad A - Spell (45+36 x2=162 fire dmg, -1 ether) All untargeted enemies vs. Docken - Free Hits (7+7+7+9+9+9+16+13 /2 -23 /2=8 dmg) Enemies: Bugbear Archer A (II) Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer B Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer C Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer D Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 131/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad A *Blind for 2 rounds* Type: Humanoid/Plant Level: 16 Health: 25/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad C Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* *Aura* Power Bonus: 0 Defense: 23 Health: 124/132 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 50/50 Ether: 48/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 43/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword) * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Brickdoctor Posted April 4, 2014 Posted April 4, 2014 I attack Dryad B from the Back Row with my Darksteel Crossbow. Order of Actions: Bartholomew Docken Johon Namyrra Uq Quote
JimBee Posted April 5, 2014 Posted April 5, 2014 Results of Round 4 of Battle 1: >Docken vs. Dryad B - Aim (10 dmg, blinded) Johon vs. Archer A - Furious Hit (13+26+4=43 dmg, weakened) >Namyrra vs. Dryad A - Raise the Undead (no effect) All untargeted enemies vs. Docken - Free Hits (7+7+7+9+9+9+16+13 /2 -23 /2=8 dmg) The heroes chip away at the enemies' health as Docken's aura fades. Enemies: Bugbear Archer A (II) *Weakened for 3 rounds* Type: Beast Level: 9 Health: 44/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer B Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer C Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer D Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 131/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad A *Blind for 1 rounds* Type: Humanoid/Plant Level: 16 Health: 25/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B *Blinded for 3 rounds* Type: Humanoid/Plant Level: 16 Health: 232/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad C Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* Power Bonus: 0 Defense: 23 Health: 66/66 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 50/50 Ether: 48/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 43/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword) * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Brickdoctor Posted April 5, 2014 Posted April 5, 2014 I attack Dryad C from the Back Row with my Darksteel Crossbow. Order of Actions: Johon Bartholomew Docken Namyrra Uq Quote
JimBee Posted April 7, 2014 Posted April 7, 2014 Results of Round 4 of Battle 1: Johon vs. Archer A - Damage (0 dmg) >Docken vs. Dryad C - Hit (10+35=45 dmg, blinded) >Namyrra vs. Dryad A - Spell (45+36 x2=162 fire dmg, KO'd, -1 ether) Archer B, Healer A, Chesire Cat vs. Johon - Free Hits (7+9+13 -20=9 dmg, 9 dmg reflected back to all) Archer C, Healer B, Dryad B vs. Docken - Free Hits (0 dmg) Archer D, Healer C vs. Namyrra - Free Hits (7+9 /2 -8=0 dmg) Enemies: Bugbear Archer A (II) *Weakened for 2 rounds* Type: Beast Level: 9 Health: 44/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer B Type: Beast Level: 9 Health: 78/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer C Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer D Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 87/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 122/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad A (II) Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B *Blind for 2 rounds* Type: Humanoid/Plant Level: 16 Health: 232/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad C *Blind for 3 rounds* Type: Humanoid/Plant Level: 16 Health: 197/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* Power Bonus: 0 Defense: 23 Health: 66/66 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 50/50 Ether: 47/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 34/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword) * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Brickdoctor Posted April 7, 2014 Posted April 7, 2014 I attack Dryad A from the Back Row with my Darksteel Crossbow. Order of Actions: Johon Bartholomew Docken Namyrra Uq Quote
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