JimBee Posted May 7, 2014 Posted May 7, 2014 Results of Round 6 of Battle 2: >Docken vs. Death's Rose B - Special Damage (no effect) Johon vs. Nutterfly A - Damage (0 dmg) >Namyrra vs. Bloody Bug A - Spell Spell (KO'd, -1 ether) Bloody Bug B, Nutterfly C, Splatterfly C vs. Docken - Free Hits (0 dmg) Bloody Bug C, Shutterfly B vs. Johon - Free Hits (0 dmg) Nutterfly B, Shutterfly C vs. Namyrra - Free Hits (9+6 /2 -8=0 dmg) Enemies: Bloody Bug B Type: Vermin Level: 6 Health: 26/66 Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug C Type: Vermin Level: 6 Health: 50/66 Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Death’s Rose B *Blind for 2 rounds* Type: Plant Level: 15 Health: 31/139 Special: Kiss From the Rose – Has 1/2 chance of knocking out the target instantly. Drops: Phoenix Essence Nutterfly B Type: Vermin/Flying Level: 9 Health: 27/49 Special: Addling Circle – Causes confused-effect on the target. Drops: nothing Nutterfly C Type: Vermin/Flying Level: 9 Health: 23/49 Special: Addling Circle – Causes confused-effect on the target. Drops: nothing Shutterfly B Type: Vermin/Flying Level: 6 Health: 3/24 Special: Sleepy Swirl – Causes fast asleep-effect to the target. Drops: nothing Shutterfly C Type: Vermin/Flying Level: 6 Health: 2/24 Special: Sleepy Swirl – Causes fast asleep-effect to the target. Drops: nothing Splatterfly B Type: Vermin/Flying Level: 10 Health: 13/52 Special: Butterfly Effect – Transmits all of the target’s effects (both positive and negative) onto everyone in the battle (if applicable). Drops: Remedy Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 36.25 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* Power Bonus: 0 Defense: 23 Health: 67/67 Gold: 416 GP: 7 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (4), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 37.25 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Lucky* Power Bonus: 0 Defence: 8 Health: 28/51 Ether: 25/50 Gold: 919 GP: 3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* Power Bonus: 4 Health: 43/44 Defence: 20 Gold: 2004 GP: 3 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), Remedy, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Brickdoctor Posted May 8, 2014 Posted May 8, 2014 I attack Death's Rose B from the Back Row with my Darksteel Crossbow. Order of Actions: Bartholomew Docken Johon Namyrra Uq Quote
JimBee Posted May 11, 2014 Posted May 11, 2014 Results of Round 7 of Battle 2: >Docken vs. Death's Rose B - Special Damage (no effect) Johon vs. Nutterfly B - Extra Critical Furious Hit (Ko'd, +10 health) >Namyrra vs. Bloody Bug B - Raise the Undead Spell (Bloody Bug A, Death's Rose A, Flutterfly, Mutterfly A,B,C, Nutterfly A, B, Shutterfly A, Splatterfly A,C raised) Bloody Bug B, Nutterfly C, Splatterfly C vs. Docken - Free Hits (0 dmg) Bloody Bug C, Shutterfly B vs. Johon - Free Hits (0 dmg) Nutterfly B, Shutterfly C vs. Namyrra - Free Hits (9+6 /2 -8=0 dmg) Johon strikes down another butterfly before Namyrra raises it and its previously defeated allies again as undead to fight for the heroes' side. Enemies: Bloody Bug B Type: Vermin Level: 6 Health: 26/66 Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug C Type: Vermin Level: 6 Health: 50/66 Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Death’s Rose B *Blind for 2 rounds* Type: Plant Level: 15 Health: 31/139 Special: Kiss From the Rose – Has 1/2 chance of knocking out the target instantly. Drops: Phoenix Essence Nutterfly C Type: Vermin/Flying Level: 9 Health: 23/49 Special: Addling Circle – Causes confused-effect on the target. Drops: nothing Shutterfly B Type: Vermin/Flying Level: 6 Health: 3/24 Special: Sleepy Swirl – Causes fast asleep-effect to the target. Drops: nothing Shutterfly C Type: Vermin/Flying Level: 6 Health: 2/24 Special: Sleepy Swirl – Causes fast asleep-effect to the target. Drops: nothing Splatterfly B Type: Vermin/Flying Level: 10 Health: 13/52 Special: Butterfly Effect – Transmits all of the target’s effects (both positive and negative) onto everyone in the battle (if applicable). Drops: Remedy Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 36.25 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* Power Bonus: 0 Defense: 23 Health: 67/67 Gold: 416 GP: 7 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (4), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 37.25 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Lucky* Power Bonus: 0 Defence: 8 Health: 28/51 Ether: 25/50 Gold: 919 GP: 3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* Power Bonus: 4 Health: 43/44 Defence: 20 Gold: 2004 GP: 3 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), Remedy, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Quarryman Posted May 11, 2014 Posted May 11, 2014 OoC: for my own reference: Bloody Bug A level 6 Death's Rose A level 15 Flutterfly level 8 Mutterfly A level 7 Mutterfly B level 7 Mutterfly C level 7 Nutterfly A level 9 Nutterfly B level 9 Shutterfly A level 6 Splatterfly A level 10 Splatterfly C level 10 "Master Docken, I'd appreciate it if you let my undeads go first, and then me right after them, I believe that gives us the best chances for me to raise even more undeads to our cause." Bloody Bug A, Splatterfly A and Death's Rose A kill Death's Rose B Mutterfly A kills Shutterfly B Mutterfly B kills Shutterfly C Mutterfly C and Shutterfly A kill Splatterfly B Flutterfly, Nutterfly A and Nutterfly B kill Nutterfly C Splatterfly C attacks Bloody Bug B. Fire spell at Bloody Bug C from the back row. This will leave just the Bloody Bugs alive for Docken and Johon to handle, so if any of the bugs are still alive after this round please just autoroll that the undeads kill them. Quote
Bricksandparts Posted May 11, 2014 Posted May 11, 2014 OoC: Sorry about my absence. I should have full health by the way. "We're almost done here! What should I do?" Quote
Quarryman Posted May 11, 2014 Posted May 11, 2014 "It doesn't matter much, feel free to hit whichever Bloody Bug you want, all the other critters I've got covered with my undeads." Quote
Brickdoctor Posted May 11, 2014 Posted May 11, 2014 "Understood." I attack Bloody Bug C from the Back Row with my Darksteel Crossbow. Order of Actions: Bloody Bug A Splatterfly A Death's Rose A Mutterfly A Mutterfly B Mutterfly C Shutterfly A Flutterfly Nutterfly A Nutterfly B Splatterfly C Namyrra Uq Bartholomew Docken Johon Quote
JimBee Posted May 11, 2014 Posted May 11, 2014 Results of Round 8 of Battle 2: Bloody Bug A vs. Death's Rose B (6 dmg, Namyrra -1 ether) Splatterfly A vs. Death's Rose B (10 dmg, -1 ether) Death's Rose A vs. Death's Rose B (15 dmg, KO'd, -1 ether) Mutterfly A vs. Shutterfly B (7 dmg, KO'd, -1 ether) Mutterfly B vs. Shutterfly C (7 dmg, KO'd, -1 ether) Mutterfly C vs. Splatterfly B (7 dmg, -1 ether) Shutterfly A vs. Splatterfly B (6 dmg, -1 ether, KO'd) Flutterfly vs. Nutterfly C (8 dmg, -1 ether) Nutterfly A vs. Nutterfly C (9 dmg, -1 ether) Nutterfly B vs. Nutterfly C (9 dmg, KO'd, -1 ether) Splatterfly C vs. Bloody Bug B (10 dmg, -1 ether) >Namyrra Uq vs. Bloody Bug C - Damage Special Damage (0 dmg) >Bartholomew Docken vs. Bloody Bug C - Damage (0 dmg) Johon vs. Bloody Bug C - Extra Critical Furious Hit (KO'd) All hell ensues as Namyrra's undead butterflies attack the living ones. Results of Round 9 of Battle 2: Death's Rose A vs. Bloody Bug B (15 dmg, -1 ether) Bloody Bug A vs. Bloody Bug B (6 dmg, KO, -1 ether) THE BATTLE IS VICTORIOUS! Each hero gains experience and 2 GP. Docken and Namyrra level up! The enemies drop 2 Phoenix Essences and 3 Remedies. Party Leader, please divide the loot. Everyone, please decide a destination (and challenge). Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* Power Bonus: 0 Defense: 23 Health: 68/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (4), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 29/52 Ether: 13/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 44/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), Remedy, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark Quote
Brickdoctor Posted May 11, 2014 Posted May 11, 2014 OoC: Our GP should've gone up by 4, JimB. I hand one Remedy and one Phoenix Essence to Johon, I hand one Remedy to Namyrra, and I keep one Remedy and one Phoenix Essence for myself. I lead the party to the Sanctuary. "Miss Uq, I assume you'll Rest here. After that, shall we head to the Broken Bridge, or shall we gain more experience in the Raging Rapids or the Ghastly Marsh first?" Quote
Bricksandparts Posted May 11, 2014 Posted May 11, 2014 "To the sanctuary for rest before heading to where? Firefly mine or broken bridge?" Johon asks, deciding it wouldn't hurt to dig again. Quote
JimBee Posted May 11, 2014 Posted May 11, 2014 OoC: Our GP should've gone up by 4, JimB. QM Note: 2, actually. This is your second battle. Quote
Brickdoctor Posted May 11, 2014 Posted May 11, 2014 QM Note: 2, actually. This is your second battle. OoC: Ah, my bad; I thought we used one of the handicaps. Quote
Quarryman Posted May 12, 2014 Posted May 12, 2014 At the Sanctuary Namyrra rests. "I seem to remember from my previous time here that the Broken Bridge has some enemies that could become very useful undeads, so I suggest we go there." Quote
Quarryman Posted May 14, 2014 Posted May 14, 2014 OoC: so.. what are we waiting for exactly? For Brickdoctor to post where we're going, or for Jimbee to post the next battle? Quote
Brickdoctor Posted May 15, 2014 Posted May 15, 2014 OoC: Oh, are we waiting on me? Sorry. I lead the party to the Broken Bridge, and while doing so, I swap my Cobweb Cowl for my Counterstrike Gloves. Quote
JimBee Posted May 15, 2014 Posted May 15, 2014 OOC: Sorry, I've been quite busy myself. But yeah I can't send you anywhere until you bold a destination, just for future reference. Johon digs, but doesn't find anything. Docken divides the loot and leads the party to rest at the Central Sanctuary before heading to the Broken Bridge. There, an Aquaphant and other ferocious creatures attack. PREPARE FOR BATTLE! Namyrra - No Luck Enemies: Aquaphant Type: Beast/Aquatic Level: 41 Health: 1320/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A Type: Vermin/Aquatic Level: 33 Health: 663/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B Type: Vermin/Aquatic Level: 33 Health: 663/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 663/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Magic Carp A Type: Aquatic Level: 66 Health: 66/66 Special: Splash – Nothing happens. Drops: Ether Core Magic Carp B Type: Aquatic Level: 66 Health: 66/66 Special: Splash – Nothing happens. Drops: Ether Core Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* Power Bonus: 0 Defense: 23 Health: 68/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (4), Health Cores (3), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 52/52 Ether: 51/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 44/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark Quote
Quarryman Posted May 15, 2014 Posted May 15, 2014 "Okay, this will probably hurt a bit at first, but I'm confident I can take out the carps in a couple of rounds. Master Johon, I think you should target a carp, they're too dangerous to be left alone and unlike master Docken you can actually kill one with a good hit, no offence meant to you master Docken, but you are more of a defensive fighter I've noticed, you should probably target at Gloom Widow. And as before, the undeads should go first, followed by Docken, Johon and then me last. This leaves two Gloom Widows and the Tangleweeds to hit us at their leisure, but I'm pretty sure we can survive that just fine." Bloody Bug A, Death's Rose A, Mutterfly A, Nutterfly A, Nutterfly B, Splatterfly A, and Splatterfly C kill Magic Carp A. (6+15+7+9+9+10+10=66) Flutterfly, Mutterfly B, Mutterfly C, and Shutterfly A attack Magic Carp B (8+7+7+6=28) Namyrra sends a fire spell at Aquaphant from the back row. Quote
Brickdoctor Posted May 16, 2014 Posted May 16, 2014 OoC: JimB, I swapped the Cobweb Cowl out for the Counterstrike Gloves when we left the Sanctuary. "All right." I attack Gloom Widow A from the Back Row with my Darksteel Crossbow. Order of Actions: Bloody Bug A Death's Rose A Mutterfly A Nutterfly A Nutterfly B Splatterfly A Splatterfly C Flutterfly Mutterfly B Mutterfly C Shutterfly A Bartholomew Docken Johon Namyrra Uq Quote
Bricksandparts Posted May 16, 2014 Posted May 16, 2014 Magic Carp B, front row "Then let's get at it!" Quote
JimBee Posted May 18, 2014 Posted May 18, 2014 OOC: I'm really sorry about the slow updates lately, guys. My life has been really busy, but I think after this week it should all slow down. I'll do my best to do daily updates in the meantime. Results of Round 1 of Battle 3: Bloody Bug A, Death's Rose A, Mutterfly A, Nutterfly A, Nutterfly B, Splatterfly A, Splatterfly C vs. Magic Carp A (66 dmg, KO, Namyrra -7 ether) Flutterfly, Mutterfly B, Mutterfly C, Shutterfly A vs. Magic Carp B (28 dmg, Namyrra -4 ether) >Bartholomew Docken vs. Gloom Widow A - Aim (10 dmg) Johon vs. Magic Carp B - War Cry (all allies Encouraged not including undead per the ruling on spirits, familiars, undead, etc. not being affected by positive effects) >Namyrra Uq vs. Aquaphant - Damage (41 /2 -8=13 dmg) Gloom Widow B, Tangleweed B, Tangleweed E vs. Docken - Free Hits (9 dmg, 37 dmg counterstruck) Gloom Widow C, Tangleweed C vs. Johon - Free Hits (38 dmg, 38 dmg reflected back to all) Tangleweed A, Tangleweed D vs. Namyrra - Free Hits (17 dmg) Enemies: Aquaphant Type: Beast/Aquatic Level: 41 Health: 1320/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A Type: Vermin/Aquatic Level: 33 Health: 653/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B Type: Vermin/Aquatic Level: 33 Health: 626/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 625/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Magic Carp B Type: Aquatic Level: 66 Health: 38/66 Special: Splash – Nothing happens. Drops: Ether Core Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 248/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 247/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 248/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* Power Bonus: 0 Defense: 23 Health: 61/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear), • Grand Potions (4), Health Cores (3), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 35/52 Ether: 40/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 6/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark Quote
Quarryman Posted May 19, 2014 Posted May 19, 2014 "Ouch!" OoC: I think you forgot to subtract the health Namyrra lost from the Aquaphant, and you've forgotten to indicate that we're all encouraged now. "Master Docken, it seems master Johon is badly in need of healing, so we need to do something about that. I'm also in need of healing though, or I will definitely be after those beasts charge us again, so this requires some clever thinking I think." Bloody Bug A, Death's Rose A, Mutterfly A, and Splatterfly A kill Magic Carp B (6+15+7+10=38) "This is a tricky situation, I have to go last to ensure that I won't get knocked out, and the best solution for getting master Johon healed would be if I used a health core on him. So, I have a suggestion:" "Master Johon, I know this will sound weird to you being a berserker, but we really need you to stay in the back row now. This will ensure you are not knocked out if you take damage from your target, which I think should be a Gloom Widow. Master Docken, you should target the Aquaphant, we can't leave it alone, and I can't risk my whole undead army by going up against it." Namyrra uses a health core on Johon from the back row. Quote
Brickdoctor Posted May 20, 2014 Posted May 20, 2014 OoC: Gloom Widow A should be Blinded. I attack the Aquaphant from the Back Row with my Darksteel Crossbow. "Master Johon, take Gloom Widow A. It's Blinded, but if it's left to get a Free Hit, it'll only decrease the Damage dealt to me and increase the Damage dealt to you." Order of Actions: Bloody Bug A Death's Rose A Mutterfly A Splatterfly A Bartholomew Docken Johon Namyrra Uq Quote
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