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Posted

Results of Round 7 of Battle 3:

Magic Carp A vs. Tangleweed C (66 dmg, KO, Namyrra -1 ether)

Magic Carp B, Death's Rose A vs. Tangleweed A (81 dmg, Namyrra -2 ether)

>Docken vs. Tangleweed D - Aim (10 dmg, blind)

>Johon vs. Gloom Widow A - Extra Critical Furious Hit (3x15 +4 +27 x2 /2=76 dmg)

>Namyrra drinks Nostrum

>Namyrra Uq vs. Aquaphant - Special Damage Raise the Undead (Tangleweeds B, C, E raised)

Gloom Widow B, Tangleweed A vs. Docken - Free Hits (0 dmg, Aura fades)

Enemies:

heroicafog-monster-aquaphant.jpgAquaphant

Type: Beast/Aquatic

Level: 41

Health: 874/1320

Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents.

Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory)

heroicafog-monster-gloomwidow.jpgGloom Widow A

Type: Vermin/Aquatic

Level: 33

Health: 505/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-gloomwidow.jpgGloom Widow B

Type: Vermin/Aquatic

Level: 33

Health: 458/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-gloomwidow.jpgGloom Widow C

Type: Vermin/Aquatic

Level: 33

Health: 570/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-tangleweed.jpgTangleweed A

Type: Plant

Level: 25

Health: 204/285

Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound.

Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP.

Drops: Health Core

heroicafog-monster-tangleweed.jpgTangleweed D *Blind for 3 rounds*

Type: Plant

Level: 25

Health: 275/285

Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound.

Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP.

Drops: Health Core

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* *Bound*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 9

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear),

• Grand Potions (4), Health Cores (2), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* *Bound* *Lucky*

Power Bonus: 0

Defence: 8

Health: 45/52

Ether: 16/51

Gold: 919

GP: 5

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged*

Power Bonus: 4

Health: 26/44

Defence: 20

Gold: 2004

GP: 5

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb

* Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

heroicafog-monster-bloodybug.jpg Undead Bloody Bug A

Level 6 Dark

heroicafog-monster-deathsrose.jpg Undead Death's Rose A

Level 15 Dark

heroicafog-monster-flutterfly.jpg Undead Flutterfly

Level 8 Dark

heroicafog-monster-mutterfly.jpg Undead Mutterfly A

Level 7 Dark

heroicafog-monster-mutterfly.jpg Undead Mutterfly B

Level 7 Dark

heroicafog-monster-mutterfly.jpg Undead Mutterfly C

Level 7 Dark

heroicafog-monster-nutterfly.jpg Undead Nutterfly A

Level 9 Dark

heroicafog-monster-nutterfly.jpg Undead Nutterfly B

Level 9 Dark

heroicafog-monster-shutterfly.jpg Undead Shutterfly A

Level 6 Dark

heroicafog-monster-splatterfly.jpg Undead Splatterfly A

Level 10 Dark

heroicafog-monster-splatterfly.jpg Undead Splatterfly C

Level 10 Dark

heroicafog-monster-magiccarp.jpgUndead Magic Carp A

Level 66 Dark

heroicafog-monster-magiccarp.jpgUndead Magic Carp B

Level 66 Dark

heroicafog-monster-tangleweed.jpgUndead Tangleweed B

Level 25 Dark

heroicafog-monster-tangleweed.jpgUndead Tangleweed C

Level 25 Dark

heroicafog-monster-tangleweed.jpgUndead Tangleweed E

Level 25 Dark

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Posted

"Steadily growing, more are always welcome. :devil:"

Magic Carp A, Magic Carp B, Tangleweed B, Tangleweed C and Tangleweed E kill Tangleweed A.

Namyrra prepares two fire spells from the back row, at Aquaphant and Gloom Widow C.

OoC: might it be an idea not to show character portraits for the undead horde? It already takes a long time to scroll past them, and the portraits serve no purpose.

Posted

I attack Gloom Widow B from the Back Row with my Darksteel Crossbow.

Order of Actions:

  • Magic Carp A
  • Magic Carp B
  • Tangleweed B
  • Tangleweed C
  • Tangleweed A
  • Bartholomew Docken
  • Johon
  • Namyrra Uq
  • Namyrra Uq

Posted

OOC: I'll assume Johon repeats. @Quarryman: Fine by me, eventually we would reach the image limit per post, anyway.

Results of Round 8 of Battle 3:

Magic Carp A, Magic Carp B, Tangleweeds B, C, E vs. Tangleweed A (207 dmg, KO, Namyrra -5 ether)

>Docken vs. Gloom Widow B - Damage (0 dmg)

>Johon vs. Gloom Widow A - Furious Hit (15+4+27 x2 /2=46 dmg, Fragile)

>Namyrra vs. Aquaphant - Raise the Undead Damage (Tangleweed A raised)

>Namyrra Uq vs. Aquaphant - Meditate Meditate (+1 ether)

Enemies:

heroicafog-monster-aquaphant.jpgAquaphant

Type: Beast/Aquatic

Level: 41

Health: 874/1320

Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents.

Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory)

heroicafog-monster-gloomwidow.jpgGloom Widow A *Fragile for 3 rounds*

Type: Vermin/Aquatic

Level: 33

Health: 459/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-gloomwidow.jpgGloom Widow B

Type: Vermin/Aquatic

Level: 33

Health: 458/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-gloomwidow.jpgGloom Widow C

Type: Vermin/Aquatic

Level: 33

Health: 570/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-tangleweed.jpgTangleweed D *Blind for 2 rounds*

Type: Plant

Level: 25

Health: 275/285

Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound.

Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP.

Drops: Health Core

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* *Bound*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 9

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear),

• Grand Potions (4), Health Cores (2), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* *Bound* *Lucky*

Power Bonus: 0

Defence: 8

Health: 45/52

Ether: 12/51

Gold: 919

GP: 5

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

Undead Army:

Undead Bloody Bug A

Level 6 Dark

Undead Death's Rose A

Level 15 Dark

Undead Flutterfly

Level 8 Dark

Undead Mutterfly A

Level 7 Dark

Undead Mutterfly B

Level 7 Dark

Undead Mutterfly C

Level 7 Dark

Undead Nutterfly A

Level 9 Dark

Undead Nutterfly B

Level 9 Dark

Undead Shutterfly A

Level 6 Dark

Undead Splatterfly A

Level 10 Dark

Undead Splatterfly C

Level 10 Dark

Undead Magic Carp A

Level 66 Dark

Undead Magic Carp B

Level 66 Dark

Undead Tangleweed A

Level 25 Dark

Undead Tangleweed B

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed E

Level 25 Dark

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged*

Power Bonus: 4

Health: 26/44

Defence: 20

Gold: 2004

GP: 5

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb

* Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

Posted

"Master Johon I believe you can switch to Gloom Widow B now, my undead will take care of the first one. Would be excellent if you managed to make the next one fragile as well, that really helps a lot."

Magic Carps A and B, Tangleweeds A, B, C and E kill Gloom Widow A (66*2+25*4 * 2 = 464)

Namyrra sends two fire spells at Aquaphant from the back row.

Posted

OoC: I can't switch targets...

OoC: hmm, I think you're right, though since your target will be dead before your turn comes you should specify a conditional action that says you'll attack either Gloom Widow B or C if A is already dead.

Posted

I attack Gloom Widow C from the Back Row with my Darksteel Crossbow.

Order of Actions:

  • Magic Carp A, Magic Carp B, Tangleweed A, Tangleweed B, Tangleweed C, and Tangleweed E
  • Bartholomew Docken
  • Johon
  • Namyrra Uq
  • Namyrra Uq

Posted

Results of Round 9 of Battle 3:

Magic Carp A, Magic Carp B, Tangleweeds A, B, C, E vs. Gloom Widow A (464 dmg, KO, Namyrra -6 ether)

>Docken vs. Gloom Widow C - Aura (health doubled, all attacks drawn to Docken)

>Johon vs. Gloom Widow B - Furious Counter (0 dmg, 15+4+27 x2 /2=46 dmg dealt)

>Namyrra vs. Aquaphant - Damage Special Damage (41 /2 -8=13 dmg)

>Namyrra Uq vs. Aquaphant - Meditate Amplified Spell (45x17 +38 x2 x2=3212 fire dmg, Aquaphant KO'd, Namyrra -1 ether)

Tangleweed D vs, Docken - Free Hit (0 dmg)

Namyrra's undead take down a Gloom Widow as she prepares to kill a target of her own. She generates the power of the undead to power a ferocious fire spell that sends the Aquaphant into oblivion. Only three enemies remain.

Enemies:

heroicafog-monster-gloomwidow.jpgGloom Widow B

Type: Vermin/Aquatic

Level: 33

Health: 412/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-gloomwidow.jpgGloom Widow C

Type: Vermin/Aquatic

Level: 33

Health: 570/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-tangleweed.jpgTangleweed D *Blind for 2 rounds*

Type: Plant

Level: 25

Health: 275/285

Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound.

Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP.

Drops: Health Core

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* *Bound*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 9

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear),

• Grand Potions (4), Health Cores (2), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* *Bound* *Lucky*

Power Bonus: 0

Defence: 8

Health: 32/52

Ether: 5/51

Gold: 919

GP: 5

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

Undead Army:

Undead Bloody Bug A

Level 6 Dark

Undead Death's Rose A

Level 15 Dark

Undead Flutterfly

Level 8 Dark

Undead Mutterfly A

Level 7 Dark

Undead Mutterfly B

Level 7 Dark

Undead Mutterfly C

Level 7 Dark

Undead Nutterfly A

Level 9 Dark

Undead Nutterfly B

Level 9 Dark

Undead Shutterfly A

Level 6 Dark

Undead Splatterfly A

Level 10 Dark

Undead Splatterfly C

Level 10 Dark

Undead Magic Carp A

Level 66 Dark

Undead Magic Carp B

Level 66 Dark

Undead Tangleweed A

Level 25 Dark

Undead Tangleweed B

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed E

Level 25 Dark

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged*

Power Bonus: 4

Health: 26/44

Defence: 20

Gold: 2004

GP: 5

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb

* Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

Posted

Docken has aura so Namyrra shouldn't have taken damage.

"Finally.."

Magic Carp A and B attack Tangleweed D

Fire spell at Gloom Widow B from the back row.

Fire spell at Gloom Widow C from the back row.

Posted

I attack Tangleweed D from the Back Row with my Darksteel Crossbow.

Order of Actions:

  • Magic Carp A and Magic Carp B
  • Bartholomew Docken
  • Johon
  • Namyrra Uq
  • Namyrra Uq

Posted

Results of Round 10 of Battle 3:

Magic Carp A, Magic Carp B vs. Tangleweed D (132 dmg, Namyrra -2 ether)

>Docken vs. Gloom Widow C - Aura (health doubled, all attacks drawn to Docken)

>Johon vs. Gloom Widow B - Furious Hit (15+4+27=46 dmg)

>Namyrra vs. Gloom Widow B - Amplified Spell Special Damage (KO, -1 ether)

>Namyrra Uq vs. Gloom Widow C - Damage Spell (45+38 x2 x2=332 fire dmg, -1 ether)

Tangleweed D vs, Docken - Free Hit (0 dmg)

Enemies:

heroicafog-monster-gloomwidow.jpgGloom Widow C

Type: Vermin/Aquatic

Level: 33

Health: 238/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

heroicafog-monster-tangleweed.jpgTangleweed D *Blind for 1 rounds*

Type: Plant

Level: 25

Health: 143/285

Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound.

Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP.

Drops: Health Core

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* *Bound* *Aura*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 9

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear),

• Grand Potions (4), Health Cores (2), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* *Bound* *Lucky*

Power Bonus: 0

Defence: 8

Health: 45/52

Ether: 1/51

Gold: 919

GP: 5

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

Undead Army:

Undead Bloody Bug A

Level 6 Dark

Undead Death's Rose A

Level 15 Dark

Undead Flutterfly

Level 8 Dark

Undead Mutterfly A

Level 7 Dark

Undead Mutterfly B

Level 7 Dark

Undead Mutterfly C

Level 7 Dark

Undead Nutterfly A

Level 9 Dark

Undead Nutterfly B

Level 9 Dark

Undead Shutterfly A

Level 6 Dark

Undead Splatterfly A

Level 10 Dark

Undead Splatterfly C

Level 10 Dark

Undead Magic Carp A

Level 66 Dark

Undead Magic Carp B

Level 66 Dark

Undead Tangleweed A

Level 25 Dark

Undead Tangleweed B

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed E

Level 25 Dark

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged*

Power Bonus: 4

Health: 26/44

Defence: 20

Gold: 2004

GP: 5

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb

* Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

Posted

"Almost done now, just need to get rid of these two.. Master Docken, I'd like to go first now, I want to maximise our chances of getting more undead raised here."

Namyrra hits Gloom Widow C with Crystal Mace from the back row

If first attack raises undead:

Namyrra drinks a tonic

Magic Carp A, Magic Carp B and Death's Rose A
kill Tangleweed D
.

Else:

Namyrra hits Tangleweed D with Crystal Mace from the back row
.
Posted

OoC: Bricksandparts, it's the end of the battle; it shouldn't be a problem if you just pick any enemy.

I attack Tangleweed D from the Back Row with my Darksteel Crossbow.

Order of Actions:

  • Namyrra Uq
  • Undead, if any
  • Johon
  • Bartholomew Docken

Posted

Results of Round 10 of Battle 3:

>Namyrra vs. GLoom Widow C - Hit Raise the Undead (Gloom Widows A, B, Aquaphant, Tangleweed E raised)

>Namyrra drinks Tonic

Magic Carp A, B, Death's Rose vs. Tangleweed D (KO, -3 ether)

>Johon vs. Gloom Widow C - War Cry (4x15 +4 +27= 91 dmg, Fragile)

>Docken vs. Gloom Widow C - Aim (20 dmg, blind)

Enemies:

heroicafog-monster-gloomwidow.jpgGloom Widow C *Fragile for 3 rounds* *Blind for 3 rounds*

Type: Vermin/Aquatic

Level: 33

Health: 107/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops: 8 Water Bombs

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* *Bound* *Aura*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 9

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear),

• Grand Potions (4), Health Cores (2), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* *Bound* *Lucky*

Power Bonus: 0

Defence: 8

Health: 45/52

Ether: 3/51

Gold: 919

GP: 5

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

Undead Army:

Undead Bloody Bug A

Level 6 Dark

Undead Death's Rose A

Level 15 Dark

Undead Flutterfly

Level 8 Dark

Undead Mutterfly A

Level 7 Dark

Undead Mutterfly B

Level 7 Dark

Undead Mutterfly C

Level 7 Dark

Undead Nutterfly A

Level 9 Dark

Undead Nutterfly B

Level 9 Dark

Undead Shutterfly A

Level 6 Dark

Undead Splatterfly A

Level 10 Dark

Undead Splatterfly C

Level 10 Dark

Undead Aquaphant

Level 42 Dark

Undead Gloom Widow A

Level 33 Dark

Undead Gloom Widow B

Level 33 Dark

Undead Magic Carp A

Level 66 Dark

Undead Magic Carp B

Level 66 Dark

Undead Tangleweed A

Level 25 Dark

Undead Tangleweed B

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed E

Level 25 Dark

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged*

Power Bonus: 4

Health: 26/44

Defence: 20

Gold: 2004

GP: 5

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb

* Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

Results of Round 11 of Battle 3:

>Namyrra vs. GLoom Widow C -Special Damage Hit (45+28 x16 /4 /2 x2=KO)

Namyrra slays the last enemy with ease.

THE BATTLE IS VICTORIOUS!

Everyone gains experience and 3 GP. The enemies drop loot.

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37.75 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 12

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear),

• Grand Potions (4), Health Cores (2), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38.75 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck*

Power Bonus: 0

Defence: 8

Health: 45/52

Ether: 3/51

Gold: 919

GP: 8

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

Undead Army:

Undead Bloody Bug A

Level 6 Dark

Undead Death's Rose A

Level 15 Dark

Undead Flutterfly

Level 8 Dark

Undead Mutterfly A

Level 7 Dark

Undead Mutterfly B

Level 7 Dark

Undead Mutterfly C

Level 7 Dark

Undead Nutterfly A

Level 9 Dark

Undead Nutterfly B

Level 9 Dark

Undead Shutterfly A

Level 6 Dark

Undead Splatterfly A

Level 10 Dark

Undead Splatterfly C

Level 10 Dark

Undead Aquaphant

Level 42 Dark

Undead Gloom Widow A

Level 33 Dark

Undead Gloom Widow B

Level 33 Dark

Undead Magic Carp A

Level 66 Dark

Undead Magic Carp B

Level 66 Dark

Undead Tangleweed A

Level 25 Dark

Undead Tangleweed B

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed C

Level 25 Dark

Undead Tangleweed E

Level 25 Dark

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.66 *Natural Respite* *Immune to: Fragile/Stunned*

Power Bonus: 4

Health: 26/44

Defence: 20

Gold: 2004

GP: 8

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb

* Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

Party Leader, please divide the loot and decide on a destination and challenge, if any.

heroica-waterbomb.jpg24x Water Bomb

heroica-healthcore.jpg5x Health Core

heroica-ethercore.jpg2x Ether Core

heroica-aquamarine.jpg2x Aquamarine

heroica-aquagear.jpgAqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory)

Posted

"And that's it, I feel much more capable now that I have a decently sized horde of undead at my command."

"As for the loot I guess there are 8 water bombs for each of us, I dare say I'm the only one of us with any use for ether cores, and I do think I'll be needing those later on in the fields, so if I might have them I'd be happy. I have no interest in the Aqua Gear, but I wouldn't mind an extra aquamarine. The health cores should obviously be distributed somewhat evenly, we can all need them at some point, if only to heal each other."

"And I guess we're going to the Sanctuary to rest now, I certainly need that to replenish my ethereal energies and if I don't do that we won't get much done here. :wink:"

"After we've rested I think we should go to Rainbow Falls, seem to remember from my previous time here that the creatures there can be powerful undead minions. And I feel confident now that we can start doing the 'On the Clock' challenge in every battle, we almost managed to qualify for that this battle, and now I have lots more undead at my disposal."

Posted

OoC: I took the liberty of reformatting my undead army into something a bit more compact, and I fixed a couple of errors, the Aquaphant was listed as level 42, should be 41, and there was a Tangleweed too much.

Undead Army (20):

Undead Bloody Bug A, Level 6 Dark

Undead Death's Rose A, Level 15 Dark

Undead Flutterfly, Level 8 Dark

Undead Mutterfly A, Level 7 Dark

Undead Mutterfly B, Level 7 Dark

Undead Mutterfly C, Level 7 Dark

Undead Nutterfly A, Level 9 Dark

Undead Nutterfly B, Level 9 Dark

Undead Shutterfly A, Level 6 Dark

Undead Splatterfly A, Level 10 Dark

Undead Splatterfly C, Level 10 Dark

Undead Aquaphant, Level 41 Dark

Undead Gloom Widow A, Level 33 Dark

Undead Gloom Widow B, Level 33 Dark

Undead Magic Carp A, Level 66 Dark

Undead Magic Carp B, Level 66 Dark

Undead Tangleweed A, Level 25 Dark

Undead Tangleweed B, Level 25 Dark

Undead Tangleweed C, Level 25 Dark

Undead Tangleweed E, Level 25 Dark

Posted

OoC: I have natural respite, but it doesn't really matter if we are all going to regen HP/ether after each battle.

"I too would be interested in an aquamarine if you weren't interested, Docken. I plan on enchanting my armor soon; finding some more gems would help. Other look looks good, but I'm not as interested in."

Johon digs here and before resting at the sanctuary.

Posted

"Yeah, I doubt any of us really has a use for the Aqua Gear."

I hand 8 Water Bombs, 1 Health Core, 2 Ether Cores, and 1 Aquamarine to Namyrra, I hand 8 Water Bombs, 1 Health Core, and 1 Aquamarine to Johon, and I keep 8 Water Bombs, 3 Health Cores, and the Aqua Gear for myself.

I lead the party to the Sanctuary. Once we have all Rested, I lead the party to the Rainbow Falls, using the On the Clock challenge.

Posted

OOC: Thanks, Q. :sweet:

The party rests at the Central Sanctuary. Johon digs in the dirt, but finds nothing but worms. The heroes head to a misty and majestic Rainbow Falls, where they accept the On The Clock challenge.

PREPARE FOR BATTLE!

Namyrra: Lucky!

Enemies:

heroicafog-monster-angrycrab.jpgAngry Crab A

Type: Aquatic

Level: 40

Health: 240/240

Special: Calm Down – The Angry Crab turns into a Mellow Crab.

Drops: Mead

heroicafog-monster-angrycrab.jpgAngry Crab B

Type: Aquatic

Level: 40

Health: 240/240

Special: Calm Down – The Angry Crab turns into a Mellow Crab.

Drops: Mead

heroicafog-monster-angrycrab.jpgAngry Crab C

Type: Aquatic

Level: 40

Health: 240/240

Special: Calm Down – The Angry Crab turns into a Mellow Crab.

Drops: Mead

heroicafog-monster-angrycrab.jpgAngry Crab D

Type: Aquatic

Level: 40

Health: 240/240

Special: Calm Down – The Angry Crab turns into a Mellow Crab.

Drops: Mead

heroicafog-monster-angrycrab.jpgAngry Crab E

Type: Aquatic

Level: 40

Health: 240/240

Special: Calm Down – The Angry Crab turns into a Mellow Crab.

Drops: Mead

heroicafog-monster-phoenix.jpgPhoenix

Type: Flying/Fiery

Level: 45

Health: 1632/1632

Special I: Phoenix Pyre – The Phoenix reduces its health to one to bring back all defeated allies with full health. Used only after all allies have been defeated.

Special II: Empyreal Flame - Causes 30 fire-elemental damage to all opponents. Used when there are allies standing.

Drops: 4 Phoenix Essence

heroicafog-monster-rainbowfrog.jpgRainbow Frog A

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog B

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog C

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog D

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog E

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog F

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog G

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog H

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog I

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog J

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog K

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

heroicafog-monster-rainbowfrog.jpgRainbow Frog L

Type: Vermin/Aquatic

Level: 19

Health: 259/259

Special: Double Rainbow Toxin – Causes poisoned by 7- and enamored-effects on the target.

Drops: Remedy

Party:

gallery_11254_206_17653.png Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader*

32-year-old human male, Warden

Level 37.75 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind*

Power Bonus: 0

Defense: 23

Health: 68/68

Gold: 416

GP: 12

Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear)

Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club)

• Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory)

• Grand Potions (4), Health Cores (5), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Water Bombs (8), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite)

• Bedroll, Shovel, Magnifying Glass

namyrra_training_hall_avatar.jpg Namyrra Uq (Quarryman)

1337 years old female Fenarian Necromancer

Level 38.75 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Lucky*

Power Bonus: 0

Defence: 8

Health: 52/52

Ether: 51/51

Gold: 919

GP: 8

Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory)

Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 5 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 7 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 16 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear)

Undead Army (20):

Undead Bloody Bug A, Level 6 Dark

Undead Death's Rose A, Level 15 Dark

Undead Flutterfly, Level 8 Dark

Undead Mutterfly A, Level 7 Dark

Undead Mutterfly B, Level 7 Dark

Undead Mutterfly C, Level 7 Dark

Undead Nutterfly A, Level 9 Dark

Undead Nutterfly B, Level 9 Dark

Undead Shutterfly A, Level 6 Dark

Undead Splatterfly A, Level 10 Dark

Undead Splatterfly C, Level 10 Dark

Undead Aquaphant, Level 41 Dark

Undead Gloom Widow A, Level 33 Dark

Undead Gloom Widow B, Level 33 Dark

Undead Magic Carp A, Level 66 Dark

Undead Magic Carp B, Level 66 Dark

Undead Tangleweed A, Level 25 Dark

Undead Tangleweed B, Level 25 Dark

Undead Tangleweed C, Level 25 Dark

Undead Tangleweed E, Level 25 Dark

picture_8_inventory.png Johon (Bricksandparts)

25 years old male human Barbarian Berserker

Level 27.66 *Natural Respite* *Immune to: Fragile/Stunned*

Power Bonus: 4

Health: 44/44

Defence: 20

Gold: 2004

GP: 8

Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*)

Inventory:

* Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

* Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword),

* Potion(s) (23), Grand Potion(s) (20), Health Core, Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 8 Water Bombs

* Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

* Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

* Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope

* Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)

Posted

"Oh joy.. this might actually be difficult.."

"I do believe I can take down something like 1.5 crabs per round, so this should be manageable after a while. We do want the crabs to be angry when they die though, that way we can get them back in the best kind of shape. Gentlemen, you should probably take on some crabs, we'll just have to leave the frogs alone for now. And master Johon, you should definitely stay in the back row this time, we'll be taking a hard enough beating as it is."

Magic Carp A, B, Aquaphant, Gloom Widow A, Tangleweed A, and Nutterfly A kill Angry Crab A (66+66+41+33+25+9=240)

Gloom Widow B, Tangleweed B,C,E, and Death's Rose A attack Angry Crab B (33+25+25+25+15=123)

Namyrra sends a wind spell at the Phoenix from the back row.

OoC: so.. I'm beginning to wonder if this battle is even winnable without all of us being hastened, and Namyrra probably needs to be reinforced as well. As it is we'll be taking 14 free hits this round, and 12 the next (unless I'm very lucky and manage to take out the Phoenix this round in which case we'd be looking at 11 free hits next round. If Namyrra takes 4 free hits from frogs this round that's 30 damage, and then 30 or 21 damage next round. This basically means Namyrra will be knocked out, we'll lose all the undead and things will in general look pretty grim.

So the way I see it we have three options, a) we throw a smokebomb now, use a bunch of consumables and return, or b) I try arc-blinding the lot of them and if that fails we fall back to option a. Option c) I throw agni bomb this round and aeolus bomb next round. That way we'll get rid of all the frogs, and severely damage the crabs, but that is a very high price to pay and I'd prefer to avoid throwing away those bombs.

What do you guys think?

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