Quarryman Posted July 2, 2014 Posted July 2, 2014 "Right, that could have gone better, but we're on the right track. Master Docken, I think you can start throwing water bombs too now, I'll be damned if I'm not going to get any undead out of this battle, so I'll try a few more unarmed hits against Mushroomhead B, and then hopefully be able to focus enough to raise all these fallen monsters to our side. And it will have to be Mushroomhead B because that will require fewer hits to get to the right amount of health left." Namyrra makes an unarmed attack at Mushroomhead B from the back row. Quote
Brickdoctor Posted July 2, 2014 Posted July 2, 2014 I throw a Water Bomb from the Back Row. Order of Actions: Bartholomew Docken Johon Namyrra Uq Quote
Bricksandparts Posted July 2, 2014 Posted July 2, 2014 OoC: When it draws near to the end of the sign-ups for endgame's finale, I will want to drop out of this, so plan which battles we want to try to finish before then. Repeat Quote
JimBee Posted July 3, 2014 Posted July 3, 2014 QM Note: Autoroll until something significant happens. Results of Round 10 of Battle 5: >Docken throws Water Bomb (5 water dmg to all enemies) >Johon throws Water Bomb (5 water dmg to all enemies) >Namyrra vs. Mushroomhead B - Damage Hit (19 dmg) 0 dmg Free Hits Mushroomhead A *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 85/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead B *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 102/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead C *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 120/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 38.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* *Encouraged* Power Bonus: 0 Defense: 23 Health: 69/69 Gold: 416 GP: 16 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Smoke Bombs (5), Water Bombs (7), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 39.5 *Immune to Sealed and Sudden Death* *Gain Triple Experience* *Reinforced* *Encouraged* *Lucky* Power Bonus: 0 Defence: 16 Health: 20/53 Ether: 2/52 Gold: 919 GP: 12 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Cobweb Cowl (immune to Sudden Death; Backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 16 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (37): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28 *Natural Respite* *Immune to: Fragile/Stunned* *Lucky* *Encouraged* Power Bonus: 4 Health: 14/45 Defence: 20 Gold: 2004 GP: 12 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 6 Water Bombs * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Results of Round 11 of Battle 5: >Docken throws Water Bomb (5 water dmg to all enemies) >Johon throws Water Bomb (5 water dmg to all enemies) >Namyrra vs. Mushroomhead B - Meditate Raise the Undead (Arachnophobia, Glow Widows A-E, Serpivines A-D, Thug Slugs A and B raised) 0 dmg Free Hits Mushroomhead A *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 80/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead B *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 97/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead C *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 105/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 38.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* *Encouraged* Power Bonus: 0 Defense: 23 Health: 69/69 Gold: 416 GP: 16 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Smoke Bombs (5), Water Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 39.5 *Immune to Sealed and Sudden Death* *Gain Triple Experience* *Reinforced* *Encouraged* *Lucky* Power Bonus: 0 Defence: 16 Health: 20/53 Ether: 2/52 Gold: 919 GP: 12 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Cobweb Cowl (immune to Sudden Death; Backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 16 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28 *Natural Respite* *Immune to: Fragile/Stunned* *Lucky* *Encouraged* Power Bonus: 4 Health: 14/45 Defence: 20 Gold: 2004 GP: 12 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 5 Water Bombs * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Quote
Quarryman Posted July 3, 2014 Posted July 3, 2014 OoC: there seems to be a couple of errors here. In round 9 Namyrra did an unarmed attack against Mushroomhead A that hit, but the damage listed is 19, the damage should have been 39, since Namyrra is level 39 and encouraged, and encouraged cancels out the divide by 2 from back row. So Mushroomhead A should have been at 75 health after round 9, not 95. And then the same error in Round 10, so after round 10 Mushroomhead B should have been at 82 health (131 - (39+5+5)) So current health after round 11 should be: Mushroomhead A: 55 Mushroomhead B: 72 Mushroomhead C: 110 Kinda would have liked Namyrra to do 19 damage instead though, it would have made things much easier. "Okay, I think we can still get the sweet drops from all of them, but it will require a bit of coordination in this next round." "Master Johon, you should make an unarmed attack on Mushroomhead B from the back row, you have a pretty decent chance of doing the right amount of damage to it. Master Docken, I think it's safe for you and me to start throwing water bombs now and just keep doing that until we're done." OoC: Jimbee, if the plan above works out this round please just autoroll that we throw water bombs until we're done, we have enough. If Johon (despite his 66.67% chance of doing 32 damage) doesn't damage the mushroomhead please repeat his unarmed attack until he does damage, and then switch to him throwing water bombs too. And obviously, once someone runs out of water bombs they just do nothing. Namyrra throws a water bomb from the back row. OoC: When it draws near to the end of the sign-ups for endgame's finale, I will want to drop out of this, so plan which battles we want to try to finish before then. OoC: right, guess we might as well get started on my evil plan after this battle then. Quote
Bricksandparts Posted July 3, 2014 Posted July 3, 2014 "On it!" Johon says, kicking Mushroomhead B form the back row. Quote
Brickdoctor Posted July 3, 2014 Posted July 3, 2014 I throw a Water Bomb from the Back Row. Order of Actions Bartholomew Docken Johon Namyrra Uq Quote
Quarryman Posted July 4, 2014 Posted July 4, 2014 OoC: so.. any chance for an update soon? Pretty please with sugar on top? Quote
JimBee Posted July 4, 2014 Posted July 4, 2014 Was just about to update - been busy with work. Thanks for keeping an eye on the calculations, Q! I've accounted for the corrections this round. But Mushroomhead C should have 105 health, not 110. Results of Round 12 of Battle 5: >Docken throws Water Bomb (5 water dmg to all enemies) >Johon vs. Mushroomhead B - Damage Special Damage (0 dmg) >Namyrra throws Water Bomb (5 water dmg to all enemies) 0 dmg Free Hits Mushroomhead A *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 45/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead B *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 62/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead C *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 95/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 38.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* *Encouraged* Power Bonus: 0 Defense: 23 Health: 69/69 Gold: 416 GP: 16 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Smoke Bombs (5), Water Bombs (5), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 39.5 *Immune to Sealed and Sudden Death* *Gain Triple Experience* *Reinforced* *Encouraged* *Lucky* Power Bonus: 0 Defence: 16 Health: 20/53 Ether: 2/52 Gold: 919 GP: 12 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Cobweb Cowl (immune to Sudden Death; Backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 15 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28 *Natural Respite* *Immune to: Fragile/Stunned* *Lucky* *Encouraged* Power Bonus: 4 Health: 14/45 Defence: 20 Gold: 2004 GP: 12 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 5 Water Bombs * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Was just about to update - been busy with work. Thanks for keeping an eye on the calculations, Q! I've accounted for the corrections this round. But Mushroomhead C should have 105 health, not 110. Results of Round 13 of Battle 5: >Docken throws Water Bomb (5 water dmg to all enemies) >Johon vs. Mushroomhead B - Extra Critical War Cry (32 dmg) >Namyrra throws Water Bomb (5 water dmg to all enemies) 0 dmg Free Hits Mushroomhead A *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 35/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead B *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 20/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Mushroomhead C *Immune to sudden death* Type: Plant/Demon Level: 20 Health: 85/250 Special: Level Up! – Mushroomhead and all its allies gain one level. Drops: Level Up Mushroom (+1 full level) Note: The health of the Mushroomhead must be depleted exactly to get the drop. If the damage dealt exceeds its remaining health, it will be mushed up and drops nothing. Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 38.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* *Encouraged* Power Bonus: 0 Defense: 23 Health: 69/69 Gold: 416 GP: 16 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Smoke Bombs (5), Water Bombs (5), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 39.5 *Immune to Sealed and Sudden Death* *Gain Triple Experience* *Reinforced* *Encouraged* *Lucky* Power Bonus: 0 Defence: 16 Health: 20/53 Ether: 2/52 Gold: 919 GP: 12 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Cobweb Cowl (immune to Sudden Death; Backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 15 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28 *Natural Respite* *Immune to: Fragile/Stunned* *Lucky* *Encouraged* Power Bonus: 4 Health: 14/45 Defence: 20 Gold: 2004 GP: 12 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 5 Water Bombs * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) QM Note: No need to display everyone throwing Water Bombs at this point, so 17 Water Bombs later (distributed in a way such that every hero threw six bombs each round hereafter except Docken, who went first in the BO and threw five)... THE BATTLE IS VICTORIOUS! The heroes gain experience and 5 Glory Points each. Docken and Namyrra level up, and Namyrra reaches Level 40! She can now equip up to five artifacts. The enemies drop some valuable loot. Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 39.25 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* Power Bonus: 0 Defense: 23 Health: 70/70 Gold: 416 GP: 21 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Smoke Bombs (5), Water Bombs (5), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 40.25 *Immune to Sealed and Sudden Death* *Gain Triple Experience* Power Bonus: 0 Defence: 8 Health: 21/54 Ether: 3/53 Gold: 919 GP: 17 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Cobweb Cowl (immune to Sudden Death; Backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 15 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 45/45 Defence: 20 Gold: 2004 GP: 17 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 5 Water Bombs * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Party Leader, how will the loot be divided? The party must decide the next destination. Cobweb Cowl (Immunity to sudden death; backwear.) 40x Lightning Bomb 3x Level Up Mushroom (+1 full level.) 4x Deadly Venom 2x Mulled Wine Quote
Quarryman Posted July 4, 2014 Posted July 4, 2014 "And that's it, now I think I have enough undead to start sweeping through the easier areas." Namyrra gives back the cobweb cowl to Docken "Thanks for this, of course it turned out that I didn't need it, but I'm sure I would have if I didn't have it." Namyrra then equips her ethereal cloak and swaps her Fanged Helm for the Gold Dragon Crown. "Once we've finished dividing the loot, and then resting at the Sanctuary, I suggest we head to the Derelict Windmill to get a hopefully easy battle there. Also, I think we should use the On the clock challenge every battle from now on." Quote
Brickdoctor Posted July 4, 2014 Posted July 4, 2014 "Not a problem, Miss Uq." I accept the Cobweb Cowl (from Namyrra), leaving it in my inventory instead of equipping it. "Although now we have two of these, and considering that you've done the majority of the work:" I hand the Cobweb Cowl, 13 Lighting Bombs, 1 Level-up Mushroom, and 1 Deadly Venom to Namyrra, I hand 14 Lightning Bombs, 1 Level-up Mushroom, 2 Deadly Venoms, and 1 Mulled Wine to Johon, and I keep 13 Lightning Bombs, 1 Level-up Mushroom, 1 Deadly Venom, and 1 Mulled Wine for myself. I lead the party to the Sanctuary, where I rest. "I have no objection to the Derelict Windmill and using the On the Clock challenge. Master Johon?" Quote
Bricksandparts Posted July 5, 2014 Posted July 5, 2014 "None, I believe after we've rested, we should be ready to continue with the challenge." Quote
Quarryman Posted July 5, 2014 Posted July 5, 2014 Namyrra consumes her level-up shroom OoC: also, since one gets 0.2 levels per battle after reaching level 40 Namyrra's level should be 40.2, not 40.25. Quote
Brickdoctor Posted July 5, 2014 Posted July 5, 2014 After resting, I lead the party to the Derelict Windmill, using the On the Clock challenge. Quote
JimBee Posted July 7, 2014 Posted July 7, 2014 The party divides the loot, swaps items, and rests at the Central Sanctuary before heading to the They accept the On The Clock challenge when facing the horde of creepy crawlers. PREPARE FOR BATTLE! Enemies: Battle Ant A Type: Vermin Level: 8 Health: 47/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Battle Ant B Type: Vermin Level: 8 Health: 47/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Battle Ant C Type: Vermin Level: 8 Health: 47/47 Special: Bombard – Causes 8 fire-elemental damage regardless of row. Drops: Fire Bomb Big Rat A Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat B Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat C Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat D Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat E Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat F Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat G Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat H Type: Vermin Level: 6 Health: 50/50 Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Feral Hen Type: Flying? Level: 8 Health: 64/64 Special: Chicken Run – Causes 16 wind-elemental damage to the target, then flees the battle. Drops: Chicken Drumstick (max. health +1 upon consumption) Zombie Peasant A *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops: 6 Bones Zombie Peasant B *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops: 6 Bones Zombie Peasant C *Immune to sudden death* Type: Undead/Humanoid Level: 13 Health: 132/132 Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self. Drops: 6 Bones Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 39.25 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* Power Bonus: 0 Defense: 23 Health: 70/70 Gold: 416 GP: 21 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory), Cobweb Cowl (immune to Sudden Death; Backwear) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Mulled Wine, Smoke Bombs (5), Water Bombs (5), Lightning Bombs (13), Bones (7), Venom, Deadly Venom, Teleportapple, Adamantite Shard (1/4 Adamantite), Level Up Mushroom • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 41.2 *Immune to Sealed, Stunned, and Lightning* *Gain Triple Experience* Power Bonus: 0 Defence: 5 Health: 54/54 Ether: 63/63 Gold: 919 GP: 17 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned, headwear), Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Cobweb Cowl (immune to Sudden Death; Backwear), Fanged Helm (SP:5, headwear), Amethyst, Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, Venom, 2x Deadly Venom, 4 Smoke Bombs, Holy Bomb, 15 Water Bombs, 13 Lightning Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 45/45 Defence: 20 Gold: 2004 GP: 17 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (3), Ambrosia(s) (2), Mulled Wine (1), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, 5 Water Bombs, 14 Lightning Bombs * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1), Level Up Mushroom Quote
Quarryman Posted July 7, 2014 Posted July 7, 2014 OoC: looks like you forgot to increase Namyrra's max ether from the level increase to 41 OoC2: Regarding Johon's Hide of the Bleeding, does defeating enemies with undead count as being defeated by the user? "Well gentlemen, I believe I've got this one covered." Crab A and Mutterfly A kill Battle Ant A Crab B and Mutterfly B kill Battle Ant B Crab C and Mutterfly C kill Battle Ant C Thug Slug A and Tangleweed E kill Big Rat A Crab D and Serpivine A kill Big Rat B Crab E and Serpivine B kill Big Rat C Aquaphant and Serpivine C kill Big Rat D Phoenix and Bloody Bug A kill Big Rat E Thug Slug B and Serpivine D kill Big Rat F Glow Widow A and B kill Big Rat G Tangleweed B and C kill Big Rat H Arachnophobia and Tangleweed A kill Feral Hen Magic Carp A kills Peasant A Magic Carp B kills Peasant B Gloom Widow A and B kill Peasant C Namyrra does nothing in the back row. "Once the dust has settled, and the loot has been distributed, let's go back to the Sanctuary to rest, and then to Sheep's Meadow with the On The Clock challenge." Quote
Brickdoctor Posted July 7, 2014 Posted July 7, 2014 OoC: Do you want to leave one alive and use an action against it, just to see if you can raise them for the lulz? (and potential future Amplified Hits) I do nothing. Order of Actions: I'm not typing out all those undead. Namyrra Uq Bartholomew Docken Johon Quote
Quarryman Posted July 7, 2014 Posted July 7, 2014 OoC: nah, I figured let's make this as easy as possible for Jimbee, don't want to make him roll dice when there's no need. Besides, all these enemies are too weak to become interesting undead anyway. Quote
Bricksandparts Posted July 7, 2014 Posted July 7, 2014 OoC: I... whut Johon does nothing as he watches the crowd of crazed zombies crumble into nothing. Quote
JimBee Posted July 8, 2014 Posted July 8, 2014 THE BATTLE IS VICTORIOUS! Each hero gains experience and 18 GP. Party Leader, please divide the loot. Chicken Drumstick 18x Bone 8x Venom 3x Fire Bomb Quote
Brickdoctor Posted July 8, 2014 Posted July 8, 2014 I hand 9 Bones, 4 Venom, and 1 Fire Bomb to Namyrra, I hand 9 Bones, 4 Venom, and 1 Fire Bomb to Johon, and I keep the Chicken Drumstick and 1 Fire Bomb for myself. I consume the Chicken Drumstick and my Level-up Mushroom. I lead the party to the Sanctuary. Quote
JimBee Posted July 9, 2014 Posted July 9, 2014 The party rests at the Central Sanctuary. (Docken can now equip up to five artifacts. Everyone please double-check stats). Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 41 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* Power Bonus: 0 Defense: 23 Health: 73/73 Gold: 416 GP: 21 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory),Cobweb Cowl (immune to Sudden Death; Backwear) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Mulled Wine, Smoke Bombs (5), Fire Bomb, Water Bombs (5), Lightning Bombs (13), Bones (7), Venom, Deadly Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 41.8 *Immune to Sealed, Stunned, and Lightning* *Gain Triple Experience* Power Bonus: 0 Defence: 5 Health: 55/55 Ether: 64/64 Gold: 919 GP: 17 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned, headwear), Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Cobweb Cowl (immune to Sudden Death; Backwear), Fanged Helm (SP:5, headwear), Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, 5x Venom, 2x Deadly Venom, 4 Smoke Bombs, Holy Bomb, Fire Bomb, 15 Water Bombs, 13 Lightning Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 13 Bones, Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28.66 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 45/45 Defence: 20 Gold: 2004 GP: 17 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (7), Ambrosia(s) (2), Mulled Wine (1), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, Fire Bomb, 5 Water Bombs, 14 Lightning Bombs, 9 Bones * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1), Level Up Mushroom Quote
Brickdoctor Posted July 9, 2014 Posted July 9, 2014 I equip my Cobweb Cowl. "No objections from me, and I doubt Master Johon will have anything against it." I lead the party to Sheep's Meadow, using the On the Clock challenge. Quote
JimBee Posted July 9, 2014 Posted July 9, 2014 The party heads to the Sheep Meadow, again accepting the On The Clock challenge. PREPARE FOR BATTLE! Enemies: Battering Ram A Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram B Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram C Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram D Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram E Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Black Sheep A Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep D Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep E Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf B Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf E Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf F Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf G Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Silent Lamb A Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 41 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects,Confusion,Blindness,Poison, Fragile, Fire, Earth, and Wind* *Counterstriking* Power Bonus: 0 Defense: 23 Health: 73/73 Gold: 416 GP: 21 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory),Cobweb Cowl (immune to Sudden Death; Backwear) • Grand Potions (4), Health Cores (4), Remedies (9), 3x Phoenix Essence, Phoenix Incense, Smelling Salts (1), Mulled Wine, Smoke Bombs (5), Fire Bomb, Water Bombs (5), Lightning Bombs (13), Bones (7), Venom, Deadly Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 41.8 *Immune to Sealed, Stunned, and Lightning* *Gain Triple Experience* Power Bonus: 0 Defence: 5 Health: 55/55 Ether: 64/64 Gold: 919 GP: 17 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Medal of Glory (gain triple XP; accessory), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned, headwear), Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Cobweb Cowl (immune to Sudden Death; Backwear), Fanged Helm (SP:5, headwear),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, 2x Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 4 Grand Potions, Health Core, 4 Ether Cores, 6x Remedy, 3x Phoenix Essence, Phoenix Incense, 9 Meads, 4 Smelling Salts, 6 Nostrum, Ambrosia, 5x Venom, 2x Deadly Venom, 4 Smoke Bombs, Holy Bomb, Fire Bomb, 15 Water Bombs, 13 Lightning Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 13 Bones, Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle), Undead Army (49): Undead Bloody Bug A, Level 6 Dark Undead Death's Rose A, Level 15 Dark Undead Flutterfly, Level 8 Dark Undead Mutterfly A, Level 7 Dark Undead Mutterfly B, Level 7 Dark Undead Mutterfly C, Level 7 Dark Undead Nutterfly A, Level 9 Dark Undead Nutterfly B, Level 9 Dark Undead Shutterfly A, Level 6 Dark Undead Splatterfly A, Level 10 Dark Undead Splatterfly C, Level 10 Dark Undead Aquaphant, Level 41 Dark Undead Gloom Widow A, Level 33 Dark Undead Gloom Widow B, Level 33 Dark Undead Magic Carp A, Level 66 Dark Undead Magic Carp B, Level 66 Dark Undead Tangleweed A, Level 25 Dark Undead Tangleweed B, Level 25 Dark Undead Tangleweed C, Level 25 Dark Undead Tangleweed E, Level 25 Dark Undead Angry Crab A, Level 40 Dark Undead Angry Crab B, Level 40 Dark Undead Angry Crab C, Level 40 Dark Undead Angry Crab D, Level 40 Dark Undead Angry Crab E, Level 40 Dark Undead Phoenix, Level 45 Dark Undead Rainbow Frog A, Level 19 Dark Undead Rainbow Frog B, Level 19 Dark Undead Rainbow Frog C, Level 19 Dark Undead Rainbow Frog D, Level 19 Dark Undead Rainbow Frog E, Level 19 Dark Undead Rainbow Frog F, Level 19 Dark Undead Rainbow Frog G, Level 19 Dark Undead Rainbow Frog H, Level 19 Dark Undead Rainbow Frog I, Level 19 Dark Undead Rainbow Frog K, Level 19 Dark Undead Rainbow Frog L, Level 19 Dark Undead Arachnophobia, Level 39 Dark Undead Glow Widow A, Level 33 Dark Undead Glow Widow B, Level 33 Dark Undead Glow Widow C, Level 33 Dark Undead Glow Widow D, Level 33 Dark Undead Glow Widow E, Level 33 Dark Undead Serpivine A, Level 21 Dark Undead Serpivine B, Level 21 Dark Undead Serpivine C, Level 21 Dark Undead Serpivine D, Level 21 Dark Undead Thug Slug A, Level 35 Dark Undead Thug Slug B, Level 35 Dark Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 28.66 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 45/45 Defence: 20 Gold: 2004 GP: 17 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (19), Health Core, Grand Tonic(s) (1), 6x Remedy, 2x Phoenix Essence, Mead(s) (12), Smelling Salt(s) (18), Nostrum(s) (16), Venom(s) (3), Deadly Venom(s) (7), Ambrosia(s) (2), Mulled Wine (1), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb, Fire Bomb, 5 Water Bombs, 14 Lightning Bombs, 9 Bones * Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1), Level Up Mushroom Quote
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