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Posted

Tesni stood back, between bombs and card magic there wasn't much need for a berserker rage. "Ooh, apples. I prefer them in a hog's mouth but there we go. Too bad none of these guys will share!"

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Posted (edited)

"Might be some sandwiches to be buttered later." "Sorry what? No I didn't say anything. Hoke, want to put yourself lower in the battle order so you don't accidentally go all spellspin and kill everything?"

Edited by Scubacarrot
Posted (edited)

"Tesni, go ahead and make an attack if anything is still left standing."

"Might be some sandwiches to be buttered later." "Sorry what? No I didn't say anything. Hoke, want to put yourself lower in the battle order so you don't accidentally go all spellspin and kill everything?"

"I thought that was what we were here for. Very well."

Battle Order:

Guts

Atramor

Hoke

Tesni

Edited by UsernameMDM
Posted

Results of Round 1 of Battle 4:

Guts throws Agni Bomb (200 fire dmg to all enemies except Vipers, 100 dmg. All KO'd except Dryad)

Guts does nothing (I'm assuming this contrary to his stated action of attacking)

Guts does nothing

Atramor uses Decamodifier on Dryad

The battle ended quicker than it began, with a bomb from Guts and Atramor keeping the singing Dryad as a trophy.

THE BATTLE IS VICTORIOUS!

All heroes gain 8 GP and the appropriate XP.

Loot:

3x Smoke Bomb

2x Potion

Nostrum

3x Venom

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 41/42

Gold: 900

GP: 20

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Woodwose (Plant 7), x2 Carcinos (Aquatic 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (32 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 35.75

Power Bonus: 2

Health: 43/53

Defense: 4 +3

Gold: 1519

GP: 20

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 28x Mead, 25x Smelling Salts, 23x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Agni Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 2x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(375 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, Poison Heals, Earns TRIPLE XP*

Level: 43

Power Bonus: 4, +4 WP

Defense: 32 +3

Health: 60/67

Ether: 28/43

Gold: 1117

GP: 20

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 25),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 5x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), 2x Stone Golem (Rock 8), Storm Elemental (Electric 8)

FoG Loot: 8x Venom, 2x Remedy, 8x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 55/56

Gold: 1847

GP: 23

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

QM Note: Moving on, I'll assume Guts refreshes his buffs.

After burning down the Apple Orchard, the party moves on to the Pumpkin Patch, as always accepting the War challenge.

8361512235_ca7e37755c_d.jpg

PREPARE FOR BATTLE!

Enemies:

heroicafog-monster-barghest.jpgBarghest A

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-barghest.jpgBarghest B

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-barghest.jpgBarghest C

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-bigrat.jpgBig Rat A

*Immune to poisoned*

Type: Vermin

Level: 6

Health: 50/50

Special: Foul Bite – Causes poisoned by 1-effect to the target.

Drops: Venom

heroicafog-monster-bigrat.jpgBig Rat B

*Immune to poisoned*

Type: Vermin

Level: 6

Health: 50/50

Special: Foul Bite – Causes poisoned by 1-effect to the target.

Drops: Venom

heroicafog-monster-hodgepodge.jpgHodgepodge A

Type: Beast

Level: 6

Health: 52/52

Special: Roly-poly - The Hodgepodge curls into a spiky ball, protecting itself from all damage and causing 12 damage to anyone that tries to attack it until it gets a chance to attack someone.

Drops (varies by roll):

1-3: Potion

4-6: nothing

heroicafog-monster-hodgepodge.jpgHodgepodge B

Type: Beast

Level: 6

Health: 52/52

Special: Roly-poly - The Hodgepodge curls into a spiky ball, protecting itself from all damage and causing 12 damage to anyone that tries to attack it until it gets a chance to attack someone.

Drops (varies by roll):

1-3: Potion

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit A

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit B

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit C

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-pumpkinhead.jpgPumpkinface A

Type: Plant

Level: 7

Health: 58/68

Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn.

Drops (varies by roll):

1-3: Tonic

4-6: nothing

heroicafog-monster-pumpkinhead.jpgPumpkinface B

Type: Plant

Level: 7

Health: 58/68

Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn.

Drops (varies by roll):

1-3: Tonic

4-6: nothing

heroicafog-monster-pumpkinhead.jpgPumpkinface C

Type: Plant

Level: 7

Health: 58/68

Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn.

Drops (varies by roll):

1-3: Tonic

4-6: nothing

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 41/42

Gold: 900

GP: 20

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 35.75

Power Bonus: 2

Health: 43/53

Defense: 4 +3

Gold: 1519

GP: 20

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 28x Mead, 25x Smelling Salts, 23x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 2x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(374 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, Poison Heals, Earns TRIPLE XP*

Level: 43

Power Bonus: 4, +4 WP

Defense: 32 +3

Health: 60/67

Ether: 28/43

Gold: 1117

GP: 20

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 25),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 5x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

FoG Loot: 8x Venom, 2x Remedy, 8x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 55/56

Gold: 1847

GP: 23

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted (edited)

Ruby (fire): Flagpole, Lucky Rabbit B, Back Row, Ruby (fire) if Spellspin Blade, +1 to Shield on Enchantment

Battle Order:

Hoke

Tesni

Guts

Atramor

Edited by UsernameMDM
Posted

"Where did I keep that stuff anyway... Don't attack the Hodgepodges, with our challenge, that could end badly!"

Guts attacks Pumpkin Face A with Mythril Edge from the front row, with dual strikes hitting next target.

Posted

Results of Round 1 of Battle 5:

>Hoke vs. Lucky Rabbit B - Special Damage Enchantment (I'm Late!: flees)

Tesni vs. Lucky Rabbit A - Special Damage Damage (I'm Late!: flees)

Guts vs. Pumpkinface A - Critical Hit Chrysopoeia (2x63 +47 x4=692 dmg, KO, dual strike: Pumpkinface B KO, +3 health)

Guts vs. Pumpkinface C - Chrysopoeia SHIELD (Mixture: Purging Water created)

Atramor vs. Barghest A - Wagered Hit (15+33+36 x2=168 dmg, KO, dual strike: Barghest B KO)

Barghest C, Hodgepodge B vs. Hoke - Free Hits (0 dmg)

Big Rat A, Lucky Rabbit C vs. Tesni (23-17=6 dmg)

Big Rat B vs. Guts (0 dmg)

Hodgepodge A vs. Atramor (0 dmg)

Guts and Atramor take turns dual-striking enemies into submission, while the cute bunnies simply hop away from the intimidating Hoke and Tesni.

Enemies:

heroicafog-monster-barghest.jpgBarghest C

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-bigrat.jpgBig Rat A

*Immune to poisoned*

Type: Vermin

Level: 6

Health: 50/50

Special: Foul Bite – Causes poisoned by 1-effect to the target.

Drops: Venom

heroicafog-monster-bigrat.jpgBig Rat B

*Immune to poisoned*

Type: Vermin

Level: 6

Health: 50/50

Special: Foul Bite – Causes poisoned by 1-effect to the target.

Drops: Venom

heroicafog-monster-hodgepodge.jpgHodgepodge A

Type: Beast

Level: 6

Health: 52/52

Special: Roly-poly - The Hodgepodge curls into a spiky ball, protecting itself from all damage and causing 12 damage to anyone that tries to attack it until it gets a chance to attack someone.

Drops (varies by roll):

1-3: Potion

4-6: nothing

heroicafog-monster-hodgepodge.jpgHodgepodge B

Type: Beast

Level: 6

Health: 52/52

Special: Roly-poly - The Hodgepodge curls into a spiky ball, protecting itself from all damage and causing 12 damage to anyone that tries to attack it until it gets a chance to attack someone.

Drops (varies by roll):

1-3: Potion

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit C

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-pumpkinhead.jpgPumpkinface C

Type: Plant

Level: 7

Health: 58/68

Special: Laughing Gas – Makes the target laugh uncontrollably, stunning it for the next turn.

Drops (varies by roll):

1-3: Tonic

4-6: nothing

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 41/42

Gold: 900

GP: 20

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 35.75

Power Bonus: 2

Health: 46/53

Defense: 4 +3

Gold: 1519

GP: 20

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 28x Mead, 25x Smelling Salts, 23x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 2x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(375 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, Poison Heals, Earns TRIPLE XP*

Level: 43

Power Bonus: 4, +4 WP

Defense: 32 +3

Health: 60/67

Ether: 28/43

Gold: 1117

GP: 20

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 25),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 5x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

FoG Loot: 8x Venom, 2x Remedy, 8x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 49/56

Gold: 1847

GP: 23

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted

If I automatically hit the next target after killing one, does that mean I now can or can not change targets?

QM note: No, unfortunately you cannot change targets.

Posted

Results of Round 2 of Battle 5:

>Hoke vs. Big Rat A - Special Damage (Foul Bite: Poisoned:1)

Tesni vs. Big Rat B - Special Damage (Foul Bite: Poisoned:1)

Guts vs. Pumpkinface C - SHIELD SHIELD (Mixture: Mystic Bomb created)

Guts vs. Pumpkinface C - Damage Hit (200 dmg, KO, dual strike: 200 dmg Barghest A, KO)

Atramor vs. Hodgepodge A - Greater Wagered Hit ((2x15)+33+36 x2=198 dmg, KO, dual strike: Hodgepodge B KO)

Lucky Rabbit C vs. Hoke - Free Hit (0 dmg)

Hoke: Poisoned +1

Tesni: Poisoned -1

Enemies:

heroicafog-monster-bigrat.jpgBig Rat A

*Immune to poisoned*

Type: Vermin

Level: 6

Health: 50/50

Special: Foul Bite – Causes poisoned by 1-effect to the target.

Drops: Venom

heroicafog-monster-bigrat.jpgBig Rat B

*Immune to poisoned*

Type: Vermin

Level: 6

Health: 50/50

Special: Foul Bite – Causes poisoned by 1-effect to the target.

Drops: Venom

heroicafog-monster-luckyrabbit.jpgLucky Rabbit C

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 41/42

Gold: 900

GP: 20

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 35.75

Power Bonus: 2

Health: 46/53

Defense: 4 +3

Gold: 1519

GP: 20

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 28x Mead, 25x Smelling Salts, 23x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 3x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(376 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, Poison Heals, Earns TRIPLE XP* *Poisoned:1*

Level: 43

Power Bonus: 4, +4 WP

Defense: 32 +3

Health: 61/67

Ether: 28/43

Gold: 1117

GP: 20

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 25),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 5x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

FoG Loot: 8x Venom, 2x Remedy, 8x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid* *Poisoned:1*

Level: 37

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 48/56

Gold: 1847

GP: 23

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted

Results of Round 3 of Battle 5:

>Hoke vs. Big Rat A - Enchantment (Steel Buckler: +1 SP, -26 ether)

Tesni vs. Big Rat B - Extra Critical Hit (KO)

Guts vs. Lucky Rabbit C - Special Damage Special Damage (I'm Late!: flees)

Guts vs. Big Rat A - SHIELD Hit (Mixture: Mystic Bomb created)

Atramor vs. Big Rat - Wagered Hit (15+33+36 x2=168 dmg, KO)

Hoke: Poisoned +1

Tesni: Poisoned -1

The heroes finish off the enemies in one way or another. Hoke gains strength from the poison while Tesni loses it before it fades.

VICTORY!

The heroes gain 10 GP and the appropriate XP.

Loot:

3x Bone

2x Venom

2x Tonic

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36.25

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 41/42

Gold: 900

GP: 30

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36

Power Bonus: 2

Health: 46/54

Defense: 4 +3

Gold: 1519

GP: 30

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 28x Mead, 25x Smelling Salts, 23x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(377 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, Poison Heals, Earns TRIPLE XP*

Level: 43.6

Power Bonus: 4, +4 WP

Defense: 33 +3

Health: 62/66

Ether: 2/43

Gold: 1117

GP: 30

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 26),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 5x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

FoG Loot: 10x Venom, 2x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb, 2x Tonic

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37.25

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 47/56

Gold: 1847

GP: 33

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted (edited)

Torc devours the remains of the animals as the heroes collect themselves.

Hoke consumes 2 Grand Tonics to replenish his ethereal energies.

"When y'all are ready, let's head to the next spot and try the War challenge again."

Edited by UsernameMDM
Posted

QM Note: Moving things along, I'm assuming CMP and Pep don't want to prepare. If I should move slower, let me know.

The party rounds out their tour of the easy locations by heading to the Muddy River Bank, War challenge accepted.

PREPARE FOR BATTLE!

Enemies:

heroicafog-monster-allygator.jpgAlly Gator A

Type: Beast/Aquatic

Level: 10

Health: 76/76

Special: Pack Assault – Attacks in unison with other Ally Gators, causing damage equal to 10 times the number of Ally Gators. If all other Ally Gators are defeated, nothing happens.

Drops: Grand Potion

heroicafog-monster-allygator.jpgAlly Gator B

Type: Beast/Aquatic

Level: 10

Health: 76/76

Special: Pack Assault – Attacks in unison with other Ally Gators, causing damage equal to 10 times the number of Ally Gators. If all other Ally Gators are defeated, nothing happens.

Drops: Grand Potion

heroicafog-monster-allygator.jpgAlly Gator C

Type: Beast/Aquatic

Level: 10

Health: 76/76

Special: Pack Assault – Attacks in unison with other Ally Gators, causing damage equal to 10 times the number of Ally Gators. If all other Ally Gators are defeated, nothing happens.

Drops: Grand Potion

heroicafog-monster-allygator.jpgAlly Gator D

Type: Beast/Aquatic

Level: 10

Health: 76/76

Special: Pack Assault – Attacks in unison with other Ally Gators, causing damage equal to 10 times the number of Ally Gators. If all other Ally Gators are defeated, nothing happens.

Drops: Grand Potion

heroicafog-monster-camouleon.jpgCamouleon

Type: Vermin

Level: 8

Defense: 1

Health: 76/76

Special: Camouflage – The Chameleon becomes immune to the elements that were last used in an opponent’s attack or spell. If no element has been used, nothing happens.

Drops: Tonic

heroicafog-monster-mandragora.jpgMandragora A

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 5

Health: 35/35

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgMandragora B

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 5

Health: 35/35

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mandragora.jpgMandragora C

*Wood-elemental attacks*

Type: Plant/Vermin

Level: 5

Health: 35/35

Special: Pollen – Causes the poisoned by 5- and blinded-effects to the target.

Drops (varies by roll):

1-2: Remedy

3-4: Venom

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog A

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog B

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-mudfrog.jpgMud Frog C

*Earth-elemental attacks*

Type: Vermin/Rock

Level: 9

Health: 93/93

Special: Muddy Splash – Causes the blinded-effect to all opponents.

Drops (varies by roll):

1-2: Dirt Bomb

3-4: Remedy

5-6: nothing

heroicafog-monster-toxictoad.jpgToxic Toad A

Type: Vermin/Plant

Level: 13

Health: 114/114

Special: Toxic Tongue – Causes poisoned by 3- and confused-effect to the target.

Drops: Venom

heroicafog-monster-toxictoad.jpgToxic Toad B

Type: Vermin/Plant

Level: 13

Health: 114/114

Special: Toxic Tongue – Causes poisoned by 3- and confused-effect to the target.

Drops: Venom

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36.25

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 41/42

Gold: 900

GP: 30

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36

Power Bonus: 2

Health: 46/54

Defense: 4 +3

Gold: 1519

GP: 30

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 27x Mead, 24x Smelling Salts, 22x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(374 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, Poison Heals, Earns TRIPLE XP*

Level: 43.6

Power Bonus: 4, +4 WP

Defense: 33 +3

Health: 62/66

Ether: 32/43

Gold: 1117

GP: 30

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP: 26),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 3x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

FoG Loot: 10x Venom, 2x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb, 2x Tonic

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37.25

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 47/56

Gold: 1847

GP: 33

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

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