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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

Ice (Flagpole), Ally Gator A, Front Row, Ice if Spellspin Blade, +1 to Shield on Enchantment, Auto-roll on next un-targeted enemies if PCs are unaffected by previous round

Battle Order:

Hoke

Guts

Tesni

Atramor

Torc roared at the sight of the Ally Gators, remembering the beasts from the sewers of Eubric.

Edited by UsernameMDM
Posted

QM Note: Will do my best! I just want to make sure I give everyone a chance to prepare before moving on. MDM, you didn't list the amethyst on your shield, so I removed the immunity from the stats thinking it came from an artifact you weren't wearing. I'll fix it. Also, couldn't you edit your post instead of posting three times in a row? :wink::tongue:

EDIT: I forgot about Tesni's Restoration trait, so she should be at full health after every battle.

Results of Round 1 of Battle 6:

Hoke vs. Ally Gator A - Enchantment (Steel Buckler: +1 SP, -27 ether)

>Guts vs. Mud Frog A - Special Damage Critical Hit (2x63 +38 x2=328 dmg, KO, dual strike: Mud Frog B KO, +3 health)

>Guts vs. Mud Frog C - Damage Critical Hit (328 dmg, KO, dual strike: Toxic Toad A KO, +3 health)

Tesni vs. Ally Gator D - Damage (0 dmg)

Atramor vs. Toxic Toad B - Meditate (+1 ether)

Ally Gator B, Mandragdora B vs. Hoke (0 dmg)

Ally Gator C, Mandragdora C vs. Guts (15/2 -7=1 dmg)

Camouleon vs. Tesni (0 dmg)

Mandragdora A vs. Atramor (0 dmg)

Results of Round 2 of Battle 6:

Hoke vs. Ally Gator A - Damage (0 dmg)

>Guts vs. Toxic Toad B - Special Damage Damage (0 dmg)

>Guts vs. Mud Frog C - Chrysopoeia Critical Hit (328 dmg, KO, dual strike: Ally Gator A KO, +3 health)

Tesni vs. Ally Gator D - Special Damage (10x3 -17=13 dmg)

Atramor vs. Ally Gator B - Damage (0 dmg)

Free Hits: 0 dmg

Results of Round 3 of Battle 6:

Hoke vs. Ally Gator B - Damage (0 dmg)

>Guts vs. Ally Gator B - Chrysopoeia Hit (265 dmg, KO, dual strike: Ally Gator C KO)

>Guts vs. Ally Gator B - Chrysopoeia Hit (265 dmg, KO, dual strike: Camouleon KO)

Tesni vs. Mandragdora A - Special Damage (Pollen: Tesni Poisoned:5, blinded)

Atramor vs. Mandragora A - Greater Wagered Hit (15x2 +36 +33 x2=198 dmg, KO, dual strike: Mandragora B KO)

Free Hits: 0 dmg

Tesni: Posion -5

Results of Round 4 of Battle 6:

Hoke vs. Mandragora C - Great Spell (KO, -1 ether)

Tesni: Poisoned -5

The heroes cut through the swaths of enemies with relative ease, but this time not without Tesni taking some damage.

VICTORY!

Each hero gains 12 GP and the appropriate XP.

Loot:

4x Grand Potion

Tonic

3x Venom

2x Remedy

3x Dirt Bomb

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36.5

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 42/42

Gold: 900

GP: 42

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36.25

Power Bonus: 2

Health: 54/54

Defense: 4 +3

Gold: 1519

GP: 42

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 27x Mead, 24x Smelling Salts, 22x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

(374 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP*

Level: 44.2

Power Bonus: 4, +4 WP

Defense: 34 +3

Health: 62/67

Ether: 5/44

Gold: 1117

GP: 42

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:27, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, 3x Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

FoG Loot: 13x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb, 3x Tonic, 4x Grand Potion, 3x Dirt Bomb

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37.5

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 56/56

Gold: 1847

GP: 45

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted (edited)

Torc yet again feasts on the fallen. She was growing exponentially lately.

Hoke consumes 2 Grand Tonic.

"Let's be off to the next destination, I believe spot number 7 on the map. War again."

Hoke takes the sack of loot gathered from the Fields.

"Here Guts, hold the loot for us, but hands off until I distribute the loot after we are done here," Hoke says with a wink.

Edited by UsernameMDM
Posted

The party ventures out to the Hollow Oak, accepting the War challenge. Things would get more difficult from here on out, as they could tell from the number of enemies and their strength.

PREPARE FOR BATTLE!

Enemies:

heroicafog-monster-bloodybug.jpgBloody Bug A

*Attacks cause bleeding*

Type: Vermin

Level: 6

Health: 66/66

Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated.

Drops: nothing

heroicafog-monster-bloodybug.jpgBloody Bug B

*Attacks cause bleeding*

Type: Vermin

Level: 6

Health: 66/66

Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated.

Drops: nothing

heroicafog-monster-bloodybug.jpgBloody Bug C

*Attacks cause bleeding*

Type: Vermin

Level: 6

Health: 66/66

Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated.

Drops: nothing

heroicafog-monster-brownowl.jpgBrown Owl

Type: Flying/Rock

Level: 12

Health: 123/123

Special: Unblinking Stare – Causes the petrified-effect to the target.

Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.)

heroicafog-monster-bugbeararcher.jpgBugbear Archer A

*Fights from the back row*

Type: Beast

Level: 9

Health: 87/87

Special: Hail of Arrows – Causes 9 damage to all opponents regardless of row.

Drops: Smoke Bomb

heroicafog-monster-bugbeararcher.jpgBugbear Archer B

*Fights from the back row*

Type: Beast

Level: 9

Health: 87/87

Special: Hail of Arrows – Causes 9 damage to all opponents regardless of row.

Drops: Smoke Bomb

heroicafog-monster-bugbearcaster.jpgBugbear Caster

*Fights from the back row*

Type: Beast

Level: 8

Health: 59/59

Ether: 4/4

Special: Big Berry – Causes 16 wood-elemental damage to the target at the cost of 1 ether regardless of row. If ether is at zero, nothing happens.

Drops: Tonic

heroicafog-monster-bugbeardefender.jpgBugbear Defender A

Type: Beast

Level: 10

Defence: 5

Health: 114/114

Special: Take Cover – The next attack against the Bugbear Defender will miss.

Drops (varies by roll):

1-2: Wooden Shield (SP:5, immunity to wood-elemental damage)

3-6: nothing

heroicafog-monster-bugbeardefender.jpgBugbear Defender B

Type: Beast

Level: 10

Defence: 5

Health: 114/114

Special: Take Cover – The next attack against the Bugbear Defender will miss.

Drops (varies by roll):

1-2: Wooden Shield (SP:5, immunity to wood-elemental damage)

3-6: nothing

heroicafog-monster-bugbearelder.jpgBugbear Elder

Type: Beast

Level: 12

Health: 145/145

Special: Bugbear Gathering – Gives all bugbears in the battle an extra Free Hit for the current round.

Drops (varies by roll):

1: Emerald (Wood)

2-3: Phoenix Essence

4-6: nothing

heroicafog-monster-bugbearhealer.jpgBugbear Healer A

*Fights from the back row*

Type: Beast

Level: 7

Health: 96/96

Special: Bear Hug – Restores 30 health to self and all allies.

Drops: Potion

heroicafog-monster-bugbearhealer.jpgBugbear Healer B

*Fights from the back row*

Type: Beast

Level: 7

Health: 96/96

Special: Bear Hug – Restores 30 health to self and all allies.

Drops: Potion

heroicafog-monster-bugbearscout.jpgBugbear Scout A

Type: Beast

Level: 11

Health: 107/107

Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target.

Drops: Venom

heroicafog-monster-bugbearscout.jpgBugbear Scout B

Type: Beast

Level: 11

Health: 107/107

Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target.

Drops: Venom

heroicafog-monster-woodwose.jpgWoodwose

*Attacks cause poisoned by 10*

Type: Plant/Humanoid

Level: 26

Health: 453/453

Special: Entangling Vines – Causes the slowed and bound-effects to all opponents.

Drops: Deadly Venom

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36.5

Power Bonus: 0

Defense: 14 +3

Health: 56/63

Ether: 42/42

Gold: 900

GP: 42

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36.25

Power Bonus: 2

Health: 54/54

Defense: 4 +3

Gold: 1519

GP: 42

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 26x Mead, 23x Smelling Salts, 21x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 13x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb, 3x Tonic, 4x Grand Potion, 3x Dirt Bomb

(419 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP*

Level: 44.2

Power Bonus: 4, +4 WP

Defense: 34 +3

Health: 62/67

Ether: 34/44

Gold: 1117

GP: 42

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:27, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37.5

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 56/56

Gold: 1847

GP: 45

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted

"Guts, what does one of the Mystic Bombs do?"

Ice (Flagpole), Bugbear Healer B, Front Row, Ice on Spellspin Blade, +1 to Shield on Enchantment, Auto-roll on next un-targeted enemies if PCs are unaffected by previous round.

Battle Order:

Hoke

Guts

Tesni

Atramor

Posted

"You shall find out." Guts grins, and throws a Mystic Bomb and attacks the Bugbear Elder with Mythril Edge from the back row, dual strike hitting next targets. If the Bugbear Elder is dead, Guts attacks the Bloody Bug C instead.

Posted

Results of Round 1 of Battle 7:

Hoke vs. Bugbear Healer B - Enchantment (Steel Buckler: +1 SP, -28 ether)

>Guts throws a Mystic Bomb (all enemies: 15 dmg, sealed)

>Guts vs. Bugbear Elder - Chrysopoeia Chrysopoeia (+419 gold, +1 turn)

>Guts vs. Bugbear Elder - Hit Special Damage (63+38 x4=404 dmg, KO, dual strike: Bugbear Healer A KO)

>Guts vs. Bloody Bug C - SHIELD Hit (Mixture: Hyper Arc Potion created)

>Tesni vs. Bugbear Healer B - Extra Critical Hit (18x3 +42=96 dmg, KO)

Atramor vs. Bugbear Scout - Special Damage (sealed)

Bloody Bug A, Bugbear Archer B, Bugbear Scout A vs. Hoke - Free Hits (0 dmg, bleeding)

Bloody Bug B, Bugbear Caster, Woodwose vs. Guts - Free Hits (40/2 -7=13 dmg, bleeding, poisoned:10)

Brown Owl, Bugbear Defender A vs. Tesni - Free Hits (0 dmg)

Bugbear Archer A, Bugbear Defender B vs. Atramor - Free Hits (19-17=2 dmg)

Hoke: -5 Bleeding

Guts: -5 Bleeding, -10 Poison

Enemies fall one by one, but it's not enough to stop all of the attacks. Hoke and Guts suffer nasty bites from Bloody Bugs, and Guts is poisoned.

Enemies:

heroicafog-monster-bloodybug.jpgBloody Bug A

*Attacks cause bleeding* *Sealed for 3 rounds*

Type: Vermin

Level: 6

Health: 51/66

Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated.

Drops: nothing

heroicafog-monster-bloodybug.jpgBloody Bug B

*Attacks cause bleeding* *Sealed for 3 rounds*

Type: Vermin

Level: 6

Health: 51/66

Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated.

Drops: nothing

heroicafog-monster-bloodybug.jpgBloody Bug C

*Attacks cause bleeding* *Sealed for 3 rounds*

Type: Vermin

Level: 6

Health: 51/66

Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated.

Drops: nothing

heroicafog-monster-brownowl.jpgBrown Owl *Sealed for 3 rounds*

Type: Flying/Rock

Level: 12

Health: 108/123

Special: Unblinking Stare – Causes the petrified-effect to the target.

Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.)

heroicafog-monster-bugbeararcher.jpgBugbear Archer A *Sealed for 3 rounds*

*Fights from the back row*

Type: Beast

Level: 9

Health: 79/87

Special: Hail of Arrows – Causes 9 damage to all opponents regardless of row.

Drops: Smoke Bomb

heroicafog-monster-bugbeararcher.jpgBugbear Archer B *Sealed for 3 rounds*

*Fights from the back row*

Type: Beast

Level: 9

Health: 79/87

Special: Hail of Arrows – Causes 9 damage to all opponents regardless of row.

Drops: Smoke Bomb

heroicafog-monster-bugbearcaster.jpgBugbear Caster *Sealed for 3 rounds*

*Fights from the back row*

Type: Beast

Level: 8

Health: 51/59

Ether: 4/4

Special: Big Berry – Causes 16 wood-elemental damage to the target at the cost of 1 ether regardless of row. If ether is at zero, nothing happens.

Drops: Tonic

heroicafog-monster-bugbeardefender.jpgBugbear Defender A *Sealed for 3 rounds*

Type: Beast

Level: 10

Defence: 5

Health: 99/114

Special: Take Cover – The next attack against the Bugbear Defender will miss.

Drops (varies by roll):

1-2: Wooden Shield (SP:5, immunity to wood-elemental damage)

3-6: nothing

heroicafog-monster-bugbeardefender.jpgBugbear Defender B *Sealed for 3 rounds*

Type: Beast

Level: 10

Defence: 5

Health: 99/114

Special: Take Cover – The next attack against the Bugbear Defender will miss.

Drops (varies by roll):

1-2: Wooden Shield (SP:5, immunity to wood-elemental damage)

3-6: nothing

heroicafog-monster-bugbearscout.jpgBugbear Scout A *Sealed for 3 rounds*

Type: Beast

Level: 11

Health: 92/107

Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target.

Drops: Venom

heroicafog-monster-bugbearscout.jpgBugbear Scout B *Sealed for 3 rounds*

Type: Beast

Level: 11

Health: 92/107

Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target.

Drops: Venom

heroicafog-monster-woodwose.jpgWoodwose *Sealed for 3 rounds*

*Attacks cause poisoned by 10*

Type: Plant/Humanoid

Level: 26

Health: 438/453

Special: Entangling Vines – Causes the slowed and bound-effects to all opponents.

Drops: Deadly Venom

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36.5

Power Bonus: 0

Defense: 14 +3

Health: 54/63

Ether: 42/42

Gold: 900

GP: 42

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky* *Bleeding:5* *Poisoned:10*

Level: 36.25

Power Bonus: 2

Health: 26/54

Defense: 4 +3

Gold: 1938

GP: 42

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 150x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, Hyper Arc Potion, 3x Elixir, 14x Phoenix Essence, 29x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 26x Mead, 23x Smelling Salts, 21x Nostrum, Bad Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 13x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 2x Potion, 3x Smoke Bomb, 3x Tonic, 4x Grand Potion, 3x Dirt Bomb

(420 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* *Bleeding:5*

Level: 44.2

Power Bonus: 4, +4 WP

Defense: 35 +3

Health: 57/67

Ether: 6/44

Gold: 1117

GP: 42

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37.5

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 56/56

Gold: 1847

GP: 45

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted

Ice (Flagpole), Woodwose, Front Row, Ice on Spellspin Blade, +1 to Shield on Enchantment, Auto-roll on next un-targeted enemies if PCs are unaffected by previous round.

Battle Order:

Hoke

Guts

Tesni

Atramor

Posted

If at any point Woodwose is below half health Atramor will Decamodify it. Otherwise, he attacks Bugbear Scout A (and B) from the front row.

Posted

Results of Round 2 of Battle 7:

Hoke vs. Woodwose - Damage (0 dmg, Hoke poisoned:10)

>Guts uses Remedy on self (negative effects removed)

>Guts vs. Bloody Bug C - Critical Hit Damage (KO, Dual strike: Brown Owl KO, +3 health)

>Guts uses Potion on self (+10 health)

>Guts vs. Bloody Bug A - SHIELD Chrysopeoia (Mixture: Wyvern's Breath created)

>Tesni vs. Bugbear Scout A - Damage (0 dmg)

Atramor vs. Bugbear Scout A - Damage (0 dmg)

Bloody Bug B, Bugbear Defender A vs. Hoke (0 dmg, Bleeding:5)

Bugbear Archer A, Bugbear Defender B vs. Guts (19/2 -7=3 dmg)

Bugbear Archer B, Bug Bear Scout B vs. Tesni (0 dmg)

Bugbear Caster vs. Atramor (0 dmg)

Hoke: -10 Bleeding, +10 Poison

Results of Round 3 of Battle 7:

Hoke vs. Woodwose - Special Damage (sealed)

>Guts vs. Bloody Bug A - Special Damage Hit (KO, dual strike: Bug B KO, +3 health)

>Guts vs. Bugbear Archer A - Damage Critical Hit (164 dmg, KO, dual strike: Archer B KO, +3 health)

>Tesni vs. Bugbear Scout A - Extra Critical Hit (96 dmg, KO)

Atramor vs. Bugbear Scout B - Special Damage (sealed)

Bugbear Caster vs. Hoke (0 dmg)

Bugbear Defender A vs. Guts (0 dmg)

Bugbear Defender B vs. Tesni (0 dmg)

Hoke: -10 Bleeding, +10 Poison

Results of Round 4 of Battle 7:

Hoke vs. Woodwose - Damage (Poisoned:10)

>Guts vs. Bugbear Caster - Hit Critical Hit (KO, dual strike: Defender A KO, +3 health)

>Guts vs. Bugbear Defender B - Chrysopeoia Chrysopeoia (+419 gold, +1 turn)

>Guts vs. Bugbear Defender B - Damage SHIELD (Mixture: Purifying Water created)

>Tesni vs. Bugbear Scout B - Extra Critical Hit (96 dmg, KO)

Atramor vs. Bugbear Defender B - Meditate (no effect)

Hoke: -10 Bleeding, +20 Poison

Results of Round 5 of Battle 7:

Hoke vs, Woodwose - Spell (124 ice dmg, -1 ether)

>Guts vs. Bugbear Defender B - Hit Chrysopeoia (202 dmg, KO, dual strike: 202 dmg Woodwose, +3 health)

>Guts vs. Woodwose - Hit Damage (202 dmg, KO, +3 health)

The enemies fall largely due to Guts' battle prowess.

VICTORY!

The heroes gain 14 GP and XP.

Loot:

Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.)

2x Smoke Bomb

Tonic

2x Potion

2x Venom

Deadly Venom

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 36.75

Power Bonus: 0

Defense: 14 +3

Health: 54/63

Ether: 42/42

Gold: 900

GP: 56

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (33 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36.5

Power Bonus: 2

Health: 51/54

Defense: 4 +3

Gold: 2521

GP: 56

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 17x Grand Potion, 4x Health Core, Diluted Arc Potion, Hyper Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 26x Mead, 23x Smelling Salts, 21x Nostrum, Bad Breath, Wyvern's Breath, Tonic, 12x Grand Tonic, Cloud of Celerity, 2x Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 4x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 4x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Deadly Venom

(429 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* *Bleeding:5*

Level: 44.8

Power Bonus: 4, +4 WP

Defense: 35 +3

Health: 67/67

Ether: 5/44

Gold: 1117

GP: 56

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 37.75

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 56/56

Gold: 1847

GP: 59

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted (edited)

Thanks for the auto-roll JImB! Can you remove Bleeding 5 from Hoke?

"Well, that felt peculiar," Hoke says in reference to the poison.

He looks through his bag for a few more tonics but notices his supplies are low.

"Guts, you think you could mix me up a few Grand Tonics? I've gold for compensation," Hoke says as he takes out his coin pouch.

"When everyone is ready, let's head go to #8 on this map and try War again."

Edited by UsernameMDM

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