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THIS IS THE TEST SITE OF EUROBRICKS!

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Results of Round 3 of Battle 8:

>Hoke vs. Creeper A - Special Damage (Creep Out: Hoke Afraid)

Guts vs. Gloom Widow A - Damage Chrysopoeia (+424 gold, +1 turn)

Guts vs. Gloom Widow A - SHIELD Chrysopoeia (Mixture: Diluted Arc Potion created)

Guts vs. Gloom Widow A - Critical Hit Hit (656 dmg)

>Atramor summons Phoenix - Meditate (no effect)

Tesni vs. Grey Owl B - Damage (0 dmg)

Creepers B-E vs. Hoke - Free Hits (0 dmg)

Grey Owl A vs. Guts - Free Hit (11-7=4 dmg)

Treant vs. Atramor - Free Hit (0 dmg)

Enemies:

heroicafog-monster-creeper.jpgCreeper A

Type: Beast/Vermin

Level: 10

Health: 74/79

Special: Creep Out – Causes the afraid- and weakened-effects to the target.

Drops (varies by roll):

1-2: Grand Potion

4-6: nothing

Note: All untargeted Creepers gather to cause a Free Hit on the same target.

heroicafog-monster-creeper.jpgCreeper B

Type: Beast/Vermin

Level: 10

Health: 74/79

Special: Creep Out – Causes the afraid- and weakened-effects to the target.

Drops (varies by roll):

1-2: Grand Potion

4-6: nothing

Note: All untargeted Creepers gather to cause a Free Hit on the same target.

heroicafog-monster-creeper.jpgCreeper C

Type: Beast/Vermin

Level: 10

Health: 74/79

Special: Creep Out – Causes the afraid- and weakened-effects to the target.

Drops (varies by roll):

1-2: Grand Potion

4-6: nothing

Note: All untargeted Creepers gather to cause a Free Hit on the same target.

heroicafog-monster-creeper.jpgCreeper D

Type: Beast/Vermin

Level: 10

Health: 74/79

Special: Creep Out – Causes the afraid- and weakened-effects to the target.

Drops (varies by roll):

1-2: Grand Potion

4-6: nothing

Note: All untargeted Creepers gather to cause a Free Hit on the same target.

heroicafog-monster-creeper.jpgCreeper E

Type: Beast/Vermin

Level: 10

Health: 74/79

Special: Creep Out – Causes the afraid- and weakened-effects to the target.

Drops (varies by roll):

1-2: Grand Potion

4-6: nothing

Note: All untargeted Creepers gather to cause a Free Hit on the same target.

heroicafog-monster-gloomwidow.jpgGloom Widow B

Type: Vermin/Aquatic

Level: 33

Health: 2/663

Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target.

Drops (varies by roll):

1: Neptune Bomb (Deals 100 water-elemental damage to all opponents when used.)

2-6: Water Bomb

heroicafog-monster-greyowl.jpgGrey Owl A

Type: Flying/Dark

Level: 11

Health: 102/107

Special: Nocturne – Causes the asleep-effect to all opponents.

Drops: Feather of Flight (Allows the user to flee from the battle when used.)

heroicafog-monster-greyowl.jpgGrey Owl B

Type: Flying/Dark

Level: 11

Health: 102/107

Special: Nocturne – Causes the asleep-effect to all opponents.

Drops: Feather of Flight (Allows the user to flee from the battle when used.)

heroicafog-monster-treant.jpgTreant

*Immune to sudden death*

Type: Plant

Level: 34

Health: 581/914

Special I: Roots of Life – Revives all fallen allies with full health, but they will not drop anything.

Special II: Falling Leaves – Deals 34 wood-elemental damage to all opponents regardless of row. Used if all allies are still standing.

Drops: Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.)

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* *Encouraged*

Level: 36.75

Power Bonus: 0

Defense: 14 +3

Health: 54/63

Ether: 42/42

Gold: 900

GP: 56

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9) (34 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36.5

Power Bonus: 2

Health: 50/54

Defense: 4 +3

Gold: 2945

GP: 56

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 17x Grand Potion, 4x Health Core, 2x Diluted Arc Potion, Arc Potion, Hyper Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 24x Mead, 22x Smelling Salts, 20xNostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, Cloud of Celerity, 2x Purifying Water, 2x Purging Water, Smile of the Gods, Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 4x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Deadly Venom

(425 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* *Encouraged* *Afraid*

Level: 44.8

Power Bonus: 4, +4 WP

Defense: 35 +3

Health: 21/67

Ether: 34/44

Gold: 1117

GP: 56

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid* *Encouraged*

Level: 37.75

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 56/56

Gold: 1847

GP: 59

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted

JimBee, I just checked and when I'm summoning a roll of 4 results in Lesser Card Summon. I guess we both missed that. :blush: So I would've gotten a level 18 Phoenix in the first round at the cost of 9 ether. Can we assume it's been attacking the Treant? (Which would in total have dealt 108 damage so far?)

Posted (edited)

I think the spider should be dead, as Guts was dual striking and ice is extra effective against vermin. :thumbup:

Guts attacks Creeper D from the back row. Dual strike hitting next target.

Edited by Scubacarrot
Posted

QM Note: Right you are Scuba. I did forget about dual strike. And here I was thinking Guts didn't OHKO something for once, silly me. :tongue: Encouraged was already accounted for, yes.

Results of Round 4 of Battle 8:

>Hoke vs. Creeper A - Special Damage (no effect)

Guts vs. Creeper D - Damage Hit (808 dmg, KO, dual strike: Creeper E KO +3 health)

Guts vs. Grey Owl A - Hit Hit (202 dmg, KO, dual strike: Grey Owl B KO +3 health

Phoenix attacks Treant (36 dmg)

>Atramor uses Decamodifier on Treant (Plant 9 created)

Tesni vs. Creeper A - Hit (440 dmg, KO)

Free Hits: Guts -3 health

The heroes cut down or imprison more enemies, and only two Creepers are left.

Results of Round 5 of Battle 8:

>Hoke vs. Creeper B - Special Damage (no effect)

Guts vs. Creeper B - SHIELD SHIELD (Mixture: Fortune Flush created)

Guts vs. Creeper B - Critical Hit Critical Hit (KO both enemies, +3 health)

VICTORY!

The heroes gain 16 GP and XP.

Loot:

Grand Potion

2x Water Bomb

2x Feather of Flight (Allows the user to flee from the battle when used.)

Soma

Deadly Venom

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 37

Power Bonus: 0

Defense: 14 +3

Health: 54/64

Ether: 42/43

Gold: 900

GP: 68

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36.75

Power Bonus: 2

Health: 51/54

Defense: 4 +3

Gold: 2945

GP: 68

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 17x Grand Potion, 4x Health Core, 2x Diluted Arc Potion, Arc Potion, Hyper Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 24x Mead, 22x Smelling Salts, 20xNostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, Cloud of Celerity, 2x Purifying Water, 2x Purging Water, Smile of the Gods, 2x Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma

(433 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP*

Level: 45.4

Power Bonus: 4, +4 WP

Defense: 35 +3

Health: 21/68

Ether: 34/45

Gold: 1117

GP: 68

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 38

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 57/57

Gold: 1847

GP: 71

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted (edited)

Shouldn't GP be 72? 56 + 16?

Hoke shakes his head in frustration at his performance.

"That was ridiculous," he mutters to himself.

Hoke consumes a Grand Potion.

"Let's try that again at the next location." (9, War)

Edited by UsernameMDM
Posted

QM Note: You can't go to the Misty Pond because you have to beat area 10 first, so I'll send you there.

The party heads to the Raging Rapids, ready for War as always.

PREPARE FOR BATTLE!

Enemies:

heroicafog-monster-aepyornis.jpgAepyornis A

*Hastened*

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-aepyornis.jpgAepyornis B

*Hastened*

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-aepyornis.jpgAepyornis C

*Hastened*

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-aepyornis.jpgAepyornis D

*Hastened*

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-albatross.jpgAlbatross

Type: Flying/Aquatic

Level: 15

Health: 144/144

Special: Wingspan – Increases the level of all allies by 1

Drops (varies by roll):

1-3: Water Bomb

4-6: Air Bomb

heroicafog-monster-hungrybear.jpgHungry Bear

*Enraged*

Type: Beast

Level: 21

Health: 386/386

Special: Berserk – The bear goes mad and focuses its sight on the attacker, causing 21 damage to the target as well as dealing extra 21 damage each upcoming round to that target until it is defeated.

Drops (varies by roll):

1-3: Raw Meat (max. health +5 upon consumption)

4-6: Bone

heroicafog-monster-luckyrabbit.jpgLucky Rabbit A

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit B

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit C

*Lucky*

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-raindeer.jpgRaindeer A

*Blessed*

Type: Beast/Aquatic

Level: 18

Health: 292/292

Special: Blessed Drops – Bestows the blessed-effect to all allies.

Drops: Soma

heroicafog-monster-raindeer.jpgRaindeer B

*Blessed*

Type: Beast/Aquatic

Level: 18

Health: 292/292

Special: Blessed Drops – Bestows the blessed-effect to all allies.

Drops: Soma

heroicafog-monster-silvercarp.jpgSilver Carp A

Type: Aquatic

Level: 16

Health: 116/116

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Silver Ore (worth 60 gold)

heroicafog-monster-silvercarp.jpgSilver Carp B

Type: Aquatic

Level: 16

Health: 116/116

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Silver Ore (worth 60 gold)

heroicafog-monster-silvercarp.jpgSilver Carp C

Type: Aquatic

Level: 16

Health: 116/116

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Silver Ore (worth 60 gold)

heroicafog-monster-voltant.jpgVolt Ant A

Type: Vermin/Electric

Level: 14

Health: 167/167

Special: Paralyzing Sting – Causes 14 lightning-elemental damage to the target and stuns it for the next round.

Drops (varies by roll):

1-3: Lightning Bomb

4-6: nothing

heroicafog-monster-voltant.jpgVolt Ant B

Type: Vermin/Electric

Level: 14

Health: 167/167

Special: Paralyzing Sting – Causes 14 lightning-elemental damage to the target and stuns it for the next round.

Drops (varies by roll):

1-3: Lightning Bomb

4-6: nothing

heroicafog-monster-voltant.jpgVolt Ant C

Type: Vermin/Electric

Level: 14

Health: 167/167

Special: Paralyzing Sting – Causes 14 lightning-elemental damage to the target and stuns it for the next round.

Drops (varies by roll):

1-3: Lightning Bomb

4-6: nothing

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 37

Power Bonus: 0

Defense: 14 +3

Health: 54/64

Ether: 42/43

Gold: 900

GP: 72

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky*

Level: 36.75

Power Bonus: 2

Health: 51/54

Defense: 4 +3

Gold: 2945

GP: 72

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 17x Grand Potion, 4x Health Core, 2x Diluted Arc Potion, Arc Potion, Hyper Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 23x Mead, 21x Smelling Salts, 19xNostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, Cloud of Celerity, 2x Purifying Water, 2x Purging Water, Smile of the Gods, 2x Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma

(430 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP*

Level: 45.4

Power Bonus: 4, +4 WP

Defense: 35 +3

Health: 21/68

Ether: 34/45

Gold: 1117

GP: 72

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 38

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 57/57

Gold: 1847

GP: 75

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted (edited)

"Not so fast!" Guts uses a Purging Water and attacks Raindeer A from the back row dual strike hitting next target. If dead on second turn, Guts switches to Volt Ant A.

Edited by Scubacarrot
Posted

Results of Round 1 of Battle 9:

>Hoke vs. Aepyornis A - Spell (126 lightning dmg, -1 ether)

Tesni vs. Hungry Bear - Counter (21-17=4 dmg Tesni, 512 fire dmg Hungry Bear, KO)

>Guts uses Purging Water (all positive effects removed from enemies)

>Guts vs. Raindeer A - Special Damage Critical Hit (328 dmg, KO, dual strike: Raindeer B KO, +3 health)

>Guts vs. Volt Ant A - Hit SHIELD (Mixture: Explosion! Guts KO)

Atramor vs. Lucky Rabbit A - Special Damage (I'm Late!: flees)

Aepyornis B, Albatross, Silver Carp A, Volt Ant B vs. Hoke - Free Hits (19+15+16+14 /2 -38=0 dmg)

Aepyornis C, Lucky Rabbit B, Silver Carp B, Volt Ant C vs. Tesni - Free Hits (19+17+16+14 -17=49 dmg)

Aepyornis D, Lucky Rabbit C, Silver Carp C vs. Atramor - Free Hits (19+17+16 -17=35 dmg)

The battle starts off well, but Guts slips up in his alchemy and causes an explosion, knocking him out. The enemies take their chance to pound on the remaining heroes, leaving Atramor and Tesni severely weakened. For once, the battle seems dire for four of Heroica's best.

Enemies:

heroicafog-monster-aepyornis.jpgAepyornis A

Type: Flying?

Level: 19

Health: 156/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-aepyornis.jpgAepyornis B

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-aepyornis.jpgAepyornis C

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-aepyornis.jpgAepyornis D

Type: Flying?

Level: 19

Health: 282/282

Special: Road Runner – Causes slowed-effect to the target.

Drops: Smelling Salts

heroicafog-monster-albatross.jpgAlbatross

Type: Flying/Aquatic

Level: 15

Health: 144/144

Special: Wingspan – Increases the level of all allies by 1

Drops (varies by roll):

1-3: Water Bomb

4-6: Air Bomb

heroicafog-monster-luckyrabbit.jpgLucky Rabbit B

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-luckyrabbit.jpgLucky Rabbit C

Type: Beast/Icy

Level: 17

Health: 195/195

Special: I’m Late! – White Rabbit flees the battle.

Drops (varies by roll):

1-3: 1 Glory Point

4-6: nothing

heroicafog-monster-silvercarp.jpgSilver Carp A

Type: Aquatic

Level: 16

Health: 116/116

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Silver Ore (worth 60 gold)

heroicafog-monster-silvercarp.jpgSilver Carp B

Type: Aquatic

Level: 16

Health: 116/116

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Silver Ore (worth 60 gold)

heroicafog-monster-silvercarp.jpgSilver Carp C

Type: Aquatic

Level: 16

Health: 116/116

Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP.

Drops: Silver Ore (worth 60 gold)

heroicafog-monster-voltant.jpgVolt Ant A

Type: Vermin/Electric

Level: 14

Health: 167/167

Special: Paralyzing Sting – Causes 14 lightning-elemental damage to the target and stuns it for the next round.

Drops (varies by roll):

1-3: Lightning Bomb

4-6: nothing

heroicafog-monster-voltant.jpgVolt Ant B

Type: Vermin/Electric

Level: 14

Health: 167/167

Special: Paralyzing Sting – Causes 14 lightning-elemental damage to the target and stuns it for the next round.

Drops (varies by roll):

1-3: Lightning Bomb

4-6: nothing

heroicafog-monster-voltant.jpgVolt Ant C

Type: Vermin/Electric

Level: 14

Health: 167/167

Special: Paralyzing Sting – Causes 14 lightning-elemental damage to the target and stuns it for the next round.

Drops (varies by roll):

1-3: Lightning Bomb

4-6: nothing

Party:

16259917906_71ef91daca_t.jpg Atramor Gibbin, the Fiery Champion (CallMePie)

32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round*

Level: 37

Power Bonus: 0

Defense: 14 +3

Health: 19/64

Ether: 42/43

Gold: 900

GP: 72

Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone)

Inventory:

- Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers)

- Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers)

- Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether)

- 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb

- Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope

Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards)

Decamon Summons:

15951095392_24dacfb8ee_t.jpgGuts Holla (Scubacarrot)

45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect* *KNOCKED OUT*

Level: 36.75

Power Bonus: 2

Health: 0/54

Defense: 4 +3

Gold: 2945

GP: 72

Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear)

Inventory:

• Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe)

• Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear)

• Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll,

• 149x Potion, 17x Grand Potion, 4x Health Core, 2x Diluted Arc Potion, Arc Potion, Hyper Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 23x Mead, 21x Smelling Salts, 19x Nostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, Cloud of Celerity, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush

• 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb

• 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle),

• 2x Topaz, Amethyst, Sapphire

FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma

(429 items)

hoke_ableword_1b.jpg15798867894_5e918a3fe2_o.jpg

Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader*

Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP*

Level: 45.4

Power Bonus: 4, +4 WP

Defense: 35 +3

Health: 21/68

Ether: 33/45

Gold: 1117

GP: 72

Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),

Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind)

Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons)

Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth)

Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools: Bedroll, Pickaxe, Shovel

Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb

Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, 2x Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently)

Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

tesnisreturn-sigimgsized.jpg Tesni Hightribe (Peppermint M)

Human Female Beserker *Restoration* *Immune to Afraid*

Level: 38

Power Bonus: 5 (+3 WP)

Defense: 14 +3

Health: 4/57

Gold: 1847

GP: 75

Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory:

- Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5)

- 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes)

- Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone

Posted

QM Note: You can't go to the Misty Pond because you have to beat area 10 first, so I'll send you there.

Another QM's Note: Umm, yes they could have. There's a path leading from 8 (Weeping Woods) to both 9 (Misty Pond) and 21 (Mushroom Grove) on the right side of the map. :wink:

Posted

The Alchemist groans as he is helped up. "That was... AWESOME. I had no idea that would happen."

Guts uncorks a Cloud of Celerity and then attacks Volt Ant A from the back row, then uses a Hyper Arc potion and repeats.

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